author | koda |
Sat, 08 Jun 2013 01:22:46 +0200 | |
changeset 9150 | 79c58ff0d4b1 |
parent 9141 | e391e9a19b1c |
child 9151 | 1d2df388fcc6 |
permissions | -rw-r--r-- |
184 | 1 |
project(hedgewars) |
2 |
||
5407 | 3 |
#initialise cmake environment |
8104
09c38cdf380d
show console on win when debugging to see frontend messages
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parents:
8093
diff
changeset
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4 |
cmake_minimum_required(VERSION 2.6.0) |
8611
90f445317e8a
support WARNING message status on cmake 2.6 (bug 524)
koda
parents:
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diff
changeset
|
5 |
if(CMAKE_VERSION VERSION_LESS "2.8") |
90f445317e8a
support WARNING message status on cmake 2.6 (bug 524)
koda
parents:
8597
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changeset
|
6 |
set(WARNING "WARNING: ") |
90f445317e8a
support WARNING message status on cmake 2.6 (bug 524)
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parents:
8597
diff
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|
7 |
set(allow_parse_args FALSE) |
90f445317e8a
support WARNING message status on cmake 2.6 (bug 524)
koda
parents:
8597
diff
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|
8 |
else() |
90f445317e8a
support WARNING message status on cmake 2.6 (bug 524)
koda
parents:
8597
diff
changeset
|
9 |
set(WARNING WARNING) |
90f445317e8a
support WARNING message status on cmake 2.6 (bug 524)
koda
parents:
8597
diff
changeset
|
10 |
set(allow_parse_args TRUE) |
90f445317e8a
support WARNING message status on cmake 2.6 (bug 524)
koda
parents:
8597
diff
changeset
|
11 |
endif() |
8146 | 12 |
foreach(hwpolicy CMP0003 CMP0012 CMP0017) |
13 |
if(POLICY ${hwpolicy}) |
|
14 |
cmake_policy(SET ${hwpolicy} NEW) |
|
15 |
endif() |
|
16 |
endforeach() |
|
8611
90f445317e8a
support WARNING message status on cmake 2.6 (bug 524)
koda
parents:
8597
diff
changeset
|
17 |
|
8674
fff355ba2902
our cmake modules have become good enough, prefer them over system ones
koda
parents:
8673
diff
changeset
|
18 |
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules") |
8673 | 19 |
|
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
changeset
|
20 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
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|
21 |
#possible cmake configuration |
8687 | 22 |
option(NOSERVER "Disable gameServer build (off)]" OFF) |
23 |
option(NOPNG "Disable screenshoot compression (off)" OFF) |
|
24 |
option(NOVIDEOREC "Disable video recording (off)" OFF) |
|
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
changeset
|
25 |
|
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
26 |
#set this to ON when 2.1.0 becomes more widespread (and only for linux) |
9096
b3041025c271
fix the cmake flag PHYSFS_SYSTEM being called SYSTEM_PHYSFS in the code
sheepluva
parents:
9091
diff
changeset
|
27 |
option(PHYSFS_SYSTEM "Use system physfs (off)" OFF) |
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
28 |
|
8687 | 29 |
option(BUILD_ENGINE_LIBRARY "Enable hwengine library (off)" OFF) |
30 |
option(ANDROID "Enable Android build (off)" OFF) |
|
31 |
||
32 |
if(UNIX AND NOT APPLE) |
|
33 |
option(MINIMAL_FLAGS "Respect system flags as much as possible (off)" OFF) |
|
34 |
else() |
|
8659 | 35 |
option(NOAUTOUPDATE "Disable OS X Sparkle update checking" OFF) |
36 |
endif() |
|
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
37 |
|
8333
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
changeset
|
38 |
set(FPFLAGS "" CACHE STRING "Additional Freepascal flags") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
changeset
|
39 |
set(GHFLAGS "" CACHE STRING "Additional Haskell flags") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
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changeset
|
40 |
if(UNIX AND NOT APPLE) |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
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parents:
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changeset
|
41 |
set(DATA_INSTALL_DIR "share/hedgewars" CACHE STRING "Resource folder path") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
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|
42 |
endif() |
8104
09c38cdf380d
show console on win when debugging to see frontend messages
koda
parents:
8093
diff
changeset
|
43 |
|
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
changeset
|
44 |
|
5405 | 45 |
#versioning |
5407 | 46 |
set(CPACK_PACKAGE_VERSION_MAJOR 0) |
47 |
set(CPACK_PACKAGE_VERSION_MINOR 9) |
|
9141
e391e9a19b1c
Bump protocol and version (game desync would be triggered by b70352db5675, 2ae44c4381cd - other revisions probably safe)
nemo
parents:
9106
diff
changeset
|
48 |
set(CPACK_PACKAGE_VERSION_PATCH 20) |
e391e9a19b1c
Bump protocol and version (game desync would be triggered by b70352db5675, 2ae44c4381cd - other revisions probably safe)
nemo
parents:
9106
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changeset
|
49 |
set(HEDGEWARS_PROTO_VER 46) |
5407 | 50 |
set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}") |
9150
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
parents:
9141
diff
changeset
|
51 |
include(${CMAKE_MODULE_PATH}/revinfo.cmake) |
5405 | 52 |
|
8650 | 53 |
message(STATUS "Building ${HEDGEWARS_VERSION}-r${HEDGEWARS_REVISION} (${HEDGEWARS_HASH})") |
907 | 54 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
55 |
|
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
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|
56 |
#where to build libs and bins |
8316
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
57 |
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
58 |
set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
59 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
60 |
#resource paths |
8316
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
61 |
if(UNIX AND NOT APPLE) |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
62 |
set(target_binary_install_dir "bin") |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
63 |
set(target_library_install_dir "lib") |
8646
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
64 |
|
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
65 |
string(SUBSTRING "${DATA_INSTALL_DIR}" 0 1 sharepath_start) |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
66 |
if (NOT (${sharepath_start} MATCHES "/")) |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
67 |
set(HEDGEWARS_DATADIR "${CMAKE_INSTALL_PREFIX}/${DATA_INSTALL_DIR}/") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
68 |
else() |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
69 |
set(HEDGEWARS_DATADIR "${DATA_INSTALL_DIR}/") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
70 |
endif() |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
71 |
set(HEDGEWARS_FULL_DATADIR "${HEDGEWARS_DATADIR}") |
7718
97ba379164ec
use cmake OPTION for arguments and further cleanup on CMakeFiles
koda
parents:
7709
diff
changeset
|
72 |
else() |
8316
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
73 |
set(target_binary_install_dir "./") |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
74 |
|
8317
ec9f94ab2737
remove the CROSSAPPLE option until a better solution is found
koda
parents:
8316
diff
changeset
|
75 |
if(APPLE) |
8646
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
76 |
set(target_library_install_dir "../Frameworks/") |
8316
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
77 |
set(CMAKE_INSTALL_PREFIX "Hedgewars.app/Contents/MacOS/") |
8646
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
78 |
set(HEDGEWARS_DATADIR "../Resources/") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
79 |
set(HEDGEWARS_FULL_DATADIR "/Applications/${CMAKE_INSTALL_PREFIX}/${HEDGEWARS_DATADIR}") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
80 |
elseif(WIN32) |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
81 |
set(target_library_install_dir "./") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
82 |
set(HEDGEWARS_DATADIR "./") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
83 |
set(HEDGEWARS_FULL_DATADIR "${CMAKE_INSTALL_PREFIX}/") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
84 |
link_directories("${EXECUTABLE_OUTPUT_PATH}" "${CMAKE_SOURCE_DIR}/misc/winutils/bin") |
8316
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
85 |
endif() |
7256 | 86 |
endif() |
87 |
||
9150
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
parents:
9141
diff
changeset
|
88 |
#platform specific init code |
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
parents:
9141
diff
changeset
|
89 |
include(${CMAKE_MODULE_PATH}/platform.cmake) |
2015 | 90 |
|
2406 | 91 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
92 |
#when build type is not specified, assume Debug/Release according to build version information |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
93 |
if (CMAKE_BUILD_TYPE) |
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
94 |
string (TOUPPER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE) |
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
95 |
if ( NOT( (CMAKE_BUILD_TYPE MATCHES "RELEASE") OR (CMAKE_BUILD_TYPE MATCHES "DEBUG") ) ) |
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
96 |
set (CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release)" FORCE) |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
97 |
message (STATUS "Unknown build type, using default (${default_build_type})") |
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
98 |
endif () |
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
99 |
else (CMAKE_BUILD_TYPE) |
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
100 |
set (CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release)" FORCE) |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
101 |
endif (CMAKE_BUILD_TYPE) |
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
changeset
|
102 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
103 |
|
7944 | 104 |
#set default flags values for all projects (unless MINIMAL_FLAGS is true) |
8347 | 105 |
if(NOT ${MINIMAL_FLAGS}) |
8348 | 106 |
set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}") |
107 |
set(CMAKE_C_FLAGS_RELEASE "-w -Os -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}") |
|
108 |
set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG ${CMAKE_C_FLAGS_DEBUG}") |
|
7944 | 109 |
set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS}) |
110 |
set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE}) |
|
111 |
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG}) |
|
112 |
else() |
|
113 |
#CMake adds a lot of additional configuration flags, so let's clear them up |
|
114 |
set(CMAKE_C_FLAGS_RELEASE "") |
|
115 |
set(CMAKE_C_FLAGS_DEBUG "-Wall -DDEBUG") |
|
116 |
set(CMAKE_CXX_FLAGS_RELEASE "") |
|
117 |
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -DDEBUG") |
|
118 |
endif() |
|
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
changeset
|
119 |
|
8907 | 120 |
|
121 |
#TESTING TIME |
|
8669
3f9853888d4f
user correct variable and slimmer test, version typos, .dll.a updated
koda
parents:
8666
diff
changeset
|
122 |
include(CheckCCompilerFlag) |
8907 | 123 |
|
124 |
#check for noexecstack on ELF, should be set on Gentoo and similar |
|
8669
3f9853888d4f
user correct variable and slimmer test, version typos, .dll.a updated
koda
parents:
8666
diff
changeset
|
125 |
set(CMAKE_REQUIRED_FLAGS "-Wl,-z -Wl,noexecstack") |
3f9853888d4f
user correct variable and slimmer test, version typos, .dll.a updated
koda
parents:
8666
diff
changeset
|
126 |
check_c_compiler_flag("" HAVE_NOEXECSTACK) #empty because we are testing a linker flag |
8665
3ff8694d9e22
rewritten findfreepascal, moved checkstack code elsewhere
koda
parents:
8659
diff
changeset
|
127 |
if(HAVE_NOEXECSTACK) |
3ff8694d9e22
rewritten findfreepascal, moved checkstack code elsewhere
koda
parents:
8659
diff
changeset
|
128 |
list(APPEND pascal_flags "-k-z" "-knoexecstack") |
8907 | 129 |
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${CMAKE_REQUIRED_FLAGS}") |
130 |
endif() |
|
131 |
unset(CMAKE_REQUIRED_FLAGS) |
|
132 |
||
133 |
#check for ASLR and DEP security features on Windows |
|
134 |
#both supported in binutils >= 2.20, available since Vista and XP SP2 respectively |
|
135 |
set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat -Wl,--dynamicbase") |
|
136 |
check_c_compiler_flag("" HAVE_WINASLRDEP) #empty because we are testing a linker flag |
|
137 |
if(HAVE_WINASLRDEP) |
|
138 |
list(APPEND pascal_flags "-k--nxcompat" "-k--dynamicbase") |
|
139 |
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${CMAKE_REQUIRED_FLAGS}") |
|
8665
3ff8694d9e22
rewritten findfreepascal, moved checkstack code elsewhere
koda
parents:
8659
diff
changeset
|
140 |
endif() |
8669
3f9853888d4f
user correct variable and slimmer test, version typos, .dll.a updated
koda
parents:
8666
diff
changeset
|
141 |
unset(CMAKE_REQUIRED_FLAGS) |
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
142 |
|
7397
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
143 |
#parse additional parameters |
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
144 |
if(FPFLAGS OR GHFLAGS) |
8611
90f445317e8a
support WARNING message status on cmake 2.6 (bug 524)
koda
parents:
8597
diff
changeset
|
145 |
if(${allow_parse_args}) |
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
146 |
separate_arguments(fpflags_parsed UNIX_COMMAND ${FPFLAGS}) |
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147 |
separate_arguments(ghflags_parsed UNIX_COMMAND ${GHFLAGS}) |
9104 | 148 |
else() |
149 |
message(${WARNING} "FPFLAGS and GHFLAGS are available only when using CMake >= 2.8") |
|
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|
150 |
endif() |
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|
151 |
endif() |
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|
152 |
|
8707 | 153 |
list(APPEND pascal_flags ${fpflags_parsed} # user flags |
154 |
"-B" # compile all units |
|
155 |
"-vm4079,4080,4081" # fpc verbosity output format |
|
156 |
"-FE${PROJECT_BINARY_DIR}/bin" # fpc binaries output directory |
|
8706 | 157 |
"-FU${PROJECT_BINARY_DIR}/hedgewars" # fpc units output directory |
8707 | 158 |
"-Fl${PROJECT_BINARY_DIR}/bin" # fpc linking directory (win/unix) |
159 |
"-Fi${PROJECT_BINARY_DIR}/hedgewars" # fpc .inc path (for out of source builds) |
|
160 |
"-k-L${PROJECT_BINARY_DIR}/bin" # ld linking directory (unix/osx) |
|
161 |
"-Cs2000000" # stack size |
|
162 |
"-vewnq" # fpc output verbosity |
|
163 |
"-dDEBUGFILE" # macro for engine output |
|
8283 | 164 |
) |
8707 | 165 |
list(APPEND haskell_flags ${ghflags_parsed} # user flags |
166 |
"-O2" # optimise for faster code |
|
8644 | 167 |
) |
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changeset
|
168 |
|
8614
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drop useless option, automatically set revision and debug info
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|
169 |
|
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|
170 |
#get BUILD_TYPE and enable/disable optimisation |
8279
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less linking needed, raise minimum_osx_version when videorec is enabled
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|
171 |
message(STATUS "Using ${CMAKE_BUILD_TYPE} configuration") |
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|
172 |
if(CMAKE_BUILD_TYPE MATCHES "DEBUG") |
8707 | 173 |
list(APPEND pascal_flags "-O-" # disable all optimisations |
174 |
"-g" # enable debug symbols |
|
175 |
"-gl" # add line info to bt |
|
176 |
"-gv" # allow valgrind |
|
8555 | 177 |
) |
8707 | 178 |
list(APPEND haskell_flags "-Wall" # all warnings |
179 |
"-debug" # debug mode |
|
180 |
"-dcore-lint" # internal sanity check |
|
8644 | 181 |
) |
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|
182 |
else() |
8707 | 183 |
list(APPEND pascal_flags "-Os" # optimise for size |
184 |
"-Xs" # strip binary |
|
185 |
"-Si" # turn on inlining |
|
8555 | 186 |
) |
8707 | 187 |
list(APPEND haskell_flags "-w" # no warnings |
8644 | 188 |
) |
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|
189 |
endif() |
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|
190 |
|
8686
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introduce find_package_or_fail/disable to group together similar cmake code
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|
191 |
include(${CMAKE_MODULE_PATH}/utils.cmake) |
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|
192 |
|
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|
193 |
#lua discovery |
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|
194 |
find_package(Lua) |
7233
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LUA_FOUND should surely be set only if the system lua was found.
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|
195 |
if(LUA_FOUND) |
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countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
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|
196 |
message(STATUS "Found LUA: ${LUA_DEFAULT}") |
7223 | 197 |
else() |
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|
198 |
message(STATUS "LUA will be provided by the bundled sources") |
7220 | 199 |
add_subdirectory(misc/liblua) |
8093
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|
200 |
#linking with liblua.a requires system readline |
8347 | 201 |
list(APPEND pascal_flags "-k${EXECUTABLE_OUTPUT_PATH}/lib${LUA_LIBRARY}.a" "-k-lreadline") |
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|
202 |
endif() |
7223 | 203 |
|
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|
204 |
|
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|
205 |
#physfs discovery |
9096
b3041025c271
fix the cmake flag PHYSFS_SYSTEM being called SYSTEM_PHYSFS in the code
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|
206 |
if (${PHYSFS_SYSTEM}) |
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|
207 |
if (NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
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|
208 |
find_package(PhysFS) |
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|
209 |
endif() |
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changeset
|
210 |
|
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|
211 |
find_file(physfs_h physfs.h ${PHYSFS_INCLUDE_DIR}) |
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|
212 |
if(physfs_h) |
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|
213 |
file(STRINGS ${physfs_h} physfs_majorversion REGEX "PHYSFS_VER_MAJOR[\t' ']+[0-9]+") |
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|
214 |
file(STRINGS ${physfs_h} physfs_minorversion REGEX "PHYSFS_VER_MINOR[\t' ']+[0-9]+") |
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changeset
|
215 |
file(STRINGS ${physfs_h} physfs_patchversion REGEX "PHYSFS_VER_PATCH[\t' ']+[0-9]+") |
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changeset
|
216 |
string(REGEX MATCH "([0-9]+)" physfs_majorversion "${physfs_majorversion}") |
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changeset
|
217 |
string(REGEX MATCH "([0-9]+)" physfs_minorversion "${physfs_minorversion}") |
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changeset
|
218 |
string(REGEX MATCH "([0-9]+)" physfs_patchversion "${physfs_patchversion}") |
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|
219 |
set(physfs_detected_ver "${physfs_majorversion}.${physfs_minorversion}.${physfs_patchversion}") |
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|
220 |
|
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|
221 |
if (physfs_detected_ver VERSION_LESS "2.1.0") |
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changeset
|
222 |
message(FATAL_ERROR "PhysFS version is too old (dected ${physfs_detected_ver}, required 2.1.0)") |
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changeset
|
223 |
set(physfs_too_old true) |
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diff
changeset
|
224 |
endif() |
8544
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koda
parents:
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changeset
|
225 |
endif() |
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parents:
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changeset
|
226 |
|
8549
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|
227 |
if (NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
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changeset
|
228 |
message(FATAL_ERROR "Missing PhysFS! Rerun cmake with -DPHYSFS_SYSTEM=off to build the internal version") |
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changeset
|
229 |
endif() |
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changeset
|
230 |
else() |
8528 | 231 |
message(STATUS "PhysFS will be provided by the bundled sources") |
8549
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diff
changeset
|
232 |
set(physfs_output_name "hw_physfs") |
8528 | 233 |
add_subdirectory(misc/libphysfs) |
8558 | 234 |
#-XLA is a beta fpc flag that renames libraries before passing them to the linker |
235 |
#we also have to pass PHYSFS_INTERNAL to satisfy windows runtime requirements |
|
236 |
#(should be harmless on other platforms) |
|
237 |
list(APPEND pascal_flags "-XLAphysfs=${physfs_output_name}" "-dPHYSFS_INTERNAL") |
|
8528 | 238 |
endif() |
8549
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diff
changeset
|
239 |
|
8688 | 240 |
find_package_or_disable_msg(FFMPEG NOVIDEOREC "Video recording will not be built") |
8666
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8665
diff
changeset
|
241 |
|
8671 | 242 |
#physfs helper library |
8528 | 243 |
add_subdirectory(misc/libphyslayer) |
8283 | 244 |
|
8671 | 245 |
#server |
246 |
if(NOT NOSERVER) |
|
247 |
add_subdirectory(gameServer) |
|
248 |
endif() |
|
249 |
||
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changeset
|
250 |
#main engine |
184 | 251 |
add_subdirectory(hedgewars) |
5053 | 252 |
|
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changeset
|
253 |
#Android related build scripts |
6812
929b467c7277
fixed some typo's. LUA_LIBRARY now points to the right name, regardless of the host machine. Running cmake after a bad attempt (ie forgot to add paths to PATH) now works rather than having to clean the cache
Xeli
parents:
6605
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changeset
|
254 |
if(ANDROID) |
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changeset
|
255 |
#run cmake -DANDROID=1 to enable this |
7220 | 256 |
add_subdirectory(project_files/Android-build) |
6025
cac1d5601d7c
reviewed the build system and parts of the previous merge, performed some code cleanup
koda
parents:
6023
diff
changeset
|
257 |
endif() |
5381
8f95038f3f75
Removed protocol check, using CMake now to setup the building scripts using Templates/* removed old scripts
Xeli
parents:
5223
diff
changeset
|
258 |
|
7705
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changeset
|
259 |
#TODO: when ANDROID, BUILD_ENGINE_LIBRARY should be set |
8082
675372256a01
lotsa hackery to get frontend somehow link libengine...
koda
parents:
8078
diff
changeset
|
260 |
if(NOT ANDROID) |
7220 | 261 |
add_subdirectory(bin) |
262 |
add_subdirectory(QTfrontend) |
|
263 |
add_subdirectory(share) |
|
264 |
add_subdirectory(tools) |
|
3515 | 265 |
endif() |
2203
6bd39d75e0dd
-Added support for Release and Debug for CMAKE_BUILD_TYPE
koda
parents:
2200
diff
changeset
|
266 |
|
584
f381705f1aeb
Some stuff to get good results from make 'package_source'
unc0rr
parents:
546
diff
changeset
|
267 |
|
9091
bafadc6b4516
change cpack configuration file name so that it's not excluded by 'make package_source'
koda
parents:
9086
diff
changeset
|
268 |
include(${CMAKE_MODULE_PATH}/cpackvars.cmake) |
184 | 269 |