gameServer/Consts.hs
author sheepluva
Tue, 10 Jun 2014 01:15:48 +0200
changeset 10263 6ef900411158
parent 10076 b235e520ea21
child 10460 8dcea9087d75
permissions -rw-r--r--
here a personal experimental mockup of how I imagine wrapping world edges should look like. bouncing one could be similar just with mirrored stuff. please test and share opinion. note: you might wanna disable auto-cam
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{-# LANGUAGE OverloadedStrings #-}
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module Consts where
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import qualified Data.ByteString.Char8 as B
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serverVersion :: B.ByteString
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serverVersion = "3"