gameServer/Actions.hs
author unc0rr
Sat, 21 Feb 2009 14:43:40 +0000
changeset 1821 6b6cf3389f92
parent 1813 cfe1481e0247
child 1823 1938ef375350
permissions -rw-r--r--
Hedgehog drops a grave on "/newgrave" command. Patch by nemo
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
1804
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
     1
module Actions where
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
     2
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
     3
import Control.Concurrent.STM
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
     4
import Control.Concurrent.Chan
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
     5
import Data.IntMap
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
     6
import qualified Data.IntSet as IntSet
1813
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
     7
import qualified Data.Sequence as Seq
1804
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
     8
import Monad
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
     9
-----------------------------
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    10
import CoreTypes
1813
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
    11
import Utils
1804
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    12
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    13
data Action =
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    14
	AnswerThisClient [String]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    15
	| AnswerAll [String]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    16
	| AnswerAllOthers [String]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    17
	| AnswerThisRoom [String]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    18
	| AnswerOthersInRoom [String]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    19
	| AnswerLobby [String]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    20
	| RoomAddThisClient Int -- roomID
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    21
	| RoomRemoveThisClient
1813
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
    22
	| RemoveTeam String
1804
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    23
	| RemoveRoom
1811
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
    24
	| UnreadyRoomClients
1804
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    25
	| ProtocolError String
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    26
	| Warning String
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    27
	| ByeClient String
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    28
	| ModifyClient (ClientInfo -> ClientInfo)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    29
	| ModifyRoom (RoomInfo -> RoomInfo)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    30
	| AddRoom String String
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    31
	| Dump
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    32
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    33
type CmdHandler = Int -> Clients -> Rooms -> [String] -> [Action]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    34
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    35
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    36
processAction :: (Int, ServerInfo, Clients, Rooms) -> Action -> IO (Int, ServerInfo, Clients, Rooms)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    37
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    38
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    39
processAction (clID, serverInfo, clients, rooms) (AnswerThisClient msg) = do
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    40
	writeChan (sendChan $ clients ! clID) msg
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    41
	return (clID, serverInfo, clients, rooms)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    42
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    43
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    44
processAction (clID, serverInfo, clients, rooms) (AnswerAll msg) = do
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    45
	mapM_ (\id -> writeChan (sendChan $ clients ! id) msg) (keys clients)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    46
	return (clID, serverInfo, clients, rooms)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    47
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    48
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    49
processAction (clID, serverInfo, clients, rooms) (AnswerAllOthers msg) = do
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    50
	mapM_ (\id -> writeChan (sendChan $ clients ! id) msg) $ Prelude.filter (/= clID) (keys clients)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    51
	return (clID, serverInfo, clients, rooms)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    52
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    53
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    54
processAction (clID, serverInfo, clients, rooms) (AnswerThisRoom msg) = do
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    55
	mapM_ (\id -> writeChan (sendChan $ clients ! id) msg) roomClients
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    56
	return (clID, serverInfo, clients, rooms)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    57
	where
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    58
		roomClients = IntSet.elems $ playersIDs room
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    59
		room = rooms ! rID
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    60
		rID = roomID client
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    61
		client = clients ! clID
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    62
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    63
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    64
processAction (clID, serverInfo, clients, rooms) (AnswerOthersInRoom msg) = do
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    65
	mapM_ (\id -> writeChan (sendChan $ clients ! id) msg) $ Prelude.filter (/= clID) roomClients
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    66
	return (clID, serverInfo, clients, rooms)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    67
	where
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    68
		roomClients = IntSet.elems $ playersIDs room
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    69
		room = rooms ! rID
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    70
		rID = roomID client
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    71
		client = clients ! clID
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    72
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    73
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    74
processAction (clID, serverInfo, clients, rooms) (AnswerLobby msg) = do
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    75
	mapM_ (\id -> writeChan (sendChan $ clients ! id) msg) roomClients
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    76
	return (clID, serverInfo, clients, rooms)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    77
	where
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    78
		roomClients = IntSet.elems $ playersIDs room
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    79
		room = rooms ! 0
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    80
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    81
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    82
processAction (clID, serverInfo, clients, rooms) (ProtocolError msg) = do
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    83
	writeChan (sendChan $ clients ! clID) ["ERROR", msg]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    84
	return (clID, serverInfo, clients, rooms)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    85
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    86
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    87
processAction (clID, serverInfo, clients, rooms) (Warning msg) = do
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    88
	writeChan (sendChan $ clients ! clID) ["WARNING", msg]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    89
	return (clID, serverInfo, clients, rooms)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    90
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    91
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    92
processAction (clID, serverInfo, clients, rooms) (ByeClient msg) = do
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    93
	mapM_ (processAction (clID, serverInfo, clients, rooms)) $ answerOthersQuit ++ answerInformRoom
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    94
	writeChan (sendChan $ clients ! clID) ["BYE"]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    95
	return (
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    96
			0,
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    97
			serverInfo,
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    98
			delete clID clients,
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
    99
			adjust (\r -> r{playersIDs = IntSet.delete clID (playersIDs r), playersIn = (playersIn r) - 1}) rID rooms
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   100
			)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   101
	where
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   102
		client = clients ! clID
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   103
		rID = roomID client
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   104
		clientNick = nick client
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   105
		answerInformRoom =
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   106
			if roomID client /= 0 then
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   107
				if not $ Prelude.null msg then
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   108
					[AnswerThisRoom ["LEFT", clientNick, msg]]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   109
				else
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   110
					[AnswerThisRoom ["LEFT", clientNick]]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   111
			else
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   112
				[]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   113
		answerOthersQuit =
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   114
			if not $ Prelude.null clientNick then
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   115
				if not $ Prelude.null msg then
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   116
					[AnswerAll ["LOBBY:LEFT", clientNick, msg]]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   117
				else
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   118
					[AnswerAll ["LOBBY:LEFT", clientNick]]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   119
			else
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   120
				[]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   121
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   122
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   123
processAction (clID, serverInfo, clients, rooms) (ModifyClient func) = do
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   124
	return (clID, serverInfo, adjust func clID clients, rooms)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   125
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   126
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   127
processAction (clID, serverInfo, clients, rooms) (ModifyRoom func) = do
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   128
	return (clID, serverInfo, clients, adjust func rID rooms)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   129
	where
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   130
		rID = roomID $ clients ! clID
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   131
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   132
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   133
processAction (clID, serverInfo, clients, rooms) (RoomAddThisClient rID) = do
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   134
	processAction (
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   135
		clID,
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   136
		serverInfo,
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   137
		adjust (\cl -> cl{roomID = rID}) clID clients,
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   138
		adjust (\r -> r{playersIDs = IntSet.insert clID (playersIDs r), playersIn = (playersIn r) + 1}) rID $
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   139
			adjust (\r -> r{playersIDs = IntSet.delete clID (playersIDs r)}) 0 rooms
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   140
		) joinMsg
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   141
	where
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   142
		client = clients ! clID
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   143
		joinMsg = if rID == 0 then
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   144
				AnswerAllOthers ["LOBBY:JOINED", nick client]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   145
			else
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   146
				AnswerThisRoom ["JOINED", nick client]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   147
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   148
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   149
processAction (clID, serverInfo, clients, rooms) (RoomRemoveThisClient) = do
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   150
	when (rID /= 0) $ (processAction (clID, serverInfo, clients, rooms) $ AnswerOthersInRoom ["LEFT", nick client, "part"]) >> return ()
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   151
	return (
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   152
		clID,
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   153
		serverInfo,
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   154
		adjust (\cl -> cl{roomID = 0}) clID clients,
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   155
		adjust (\r -> r{playersIDs = IntSet.delete clID (playersIDs r), playersIn = (playersIn r) - 1}) rID $
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   156
			adjust (\r -> r{playersIDs = IntSet.insert clID (playersIDs r)}) 0 rooms
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   157
		)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   158
	where
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   159
		rID = roomID client
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   160
		client = clients ! clID
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   161
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   162
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   163
processAction (clID, serverInfo, clients, rooms) (AddRoom roomName roomPassword) = do
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   164
	let newServerInfo = serverInfo {nextRoomID = newID}
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   165
	let room = newRoom{
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   166
			roomUID = newID,
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   167
			name = roomName,
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   168
			password = roomPassword,
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   169
			roomProto = (clientProto client)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   170
			}
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   171
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   172
	processAction (clID, serverInfo, clients, rooms) $ AnswerLobby ["ROOM", "ADD", roomName]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   173
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   174
	processAction (
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   175
		clID,
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   176
		newServerInfo,
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   177
		adjust (\cl -> cl{isMaster = True}) clID clients,
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   178
		insert newID room rooms
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   179
		) $ RoomAddThisClient newID
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   180
	where
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   181
		newID = (nextRoomID serverInfo) - 1
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   182
		client = clients ! clID
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   183
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   184
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   185
processAction (clID, serverInfo, clients, rooms) (RemoveRoom) = do
1811
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   186
	processAction (clID, serverInfo, clients, rooms) $ AnswerLobby ["ROOM", "DEL", name room]
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   187
	processAction (clID, serverInfo, clients, rooms) $ AnswerOthersInRoom ["ROOMABANDONED", name room]
1804
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   188
	return (clID,
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   189
		serverInfo,
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   190
		Data.IntMap.map (\cl -> if roomID cl == rID then cl{roomID = 0, isMaster = False} else cl) clients,
1811
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   191
		delete rID $ adjust (\r -> r{playersIDs = IntSet.union (playersIDs room) (playersIDs r)}) 0 rooms
1804
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   192
		)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   193
	where
1811
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   194
		room = rooms ! rID
1804
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   195
		rID = roomID client
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   196
		client = clients ! clID
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   197
1813
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   198
1811
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   199
processAction (clID, serverInfo, clients, rooms) (UnreadyRoomClients) = do
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   200
	processAction (clID, serverInfo, clients, rooms) $ AnswerThisRoom ("NOT_READY" : roomPlayers)
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   201
	return (clID,
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   202
		serverInfo,
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   203
		Data.IntMap.map (\cl -> if roomID cl == rID then cl{isReady = False} else cl) clients,
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   204
		rooms)
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   205
	where
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   206
		room = rooms ! rID
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   207
		rID = roomID client
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   208
		client = clients ! clID
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   209
		roomPlayers = Prelude.map (nick . (clients !)) roomPlayersIDs
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   210
		roomPlayersIDs = IntSet.elems $ playersIDs room
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   211
1b9e33623b7e Implement 'roundfinished' cmd on net server
unc0rr
parents: 1804
diff changeset
   212
1813
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   213
processAction (clID, serverInfo, clients, rooms) (RemoveTeam teamName) = do
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   214
	newRooms <-	if not $ gameinprogress room then
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   215
			do
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   216
			processAction (clID, serverInfo, clients, rooms) $ AnswerOthersInRoom ["REMOVE_TEAM", teamName]
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   217
			return $
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   218
				adjust (\r -> r{teams = Prelude.filter (\t -> teamName /= teamname t) $ teams r}) rID rooms
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   219
		else
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   220
			do
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   221
			processAction (clID, serverInfo, clients, rooms) $ AnswerOthersInRoom ["GAMEMSG", rmTeamMsg]
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   222
			return $
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   223
				adjust (\r -> r{
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   224
				teams = Prelude.filter (\t -> teamName /= teamname t) $ teams r,
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   225
				leftTeams = teamName : leftTeams r,
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   226
				roundMsgs = roundMsgs r Seq.|> rmTeamMsg
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   227
				}) rID rooms
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   228
	return (clID, serverInfo, clients, newRooms)
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   229
	where
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   230
		room = rooms ! rID
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   231
		rID = roomID client
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   232
		client = clients ! clID
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   233
		rmTeamMsg = toEngineMsg $ 'F' : teamName
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   234
cfe1481e0247 Removeteam action
unc0rr
parents: 1811
diff changeset
   235
1804
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   236
processAction (clID, serverInfo, clients, rooms) (Dump) = do
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   237
	writeChan (sendChan $ clients ! clID) ["DUMP", show serverInfo, showTree clients, showTree rooms]
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   238
	return (clID, serverInfo, clients, rooms)
4e78ad846fb6 New game server:
unc0rr
parents:
diff changeset
   239