project_files/hwc/rtl/pmath.h
author sheepluva
Tue, 18 Feb 2014 06:02:22 +0100
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child 11655 e15eb10f1703
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allow switching through hogs in reverse order with PRECISE+HOGSWITCH
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#ifndef PMATH_H_
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#define PMATH_H_
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#include <stdint.h>
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#include <math.h>
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#define     fpcrtl_min(a, b)                ((a) < (b) ? (a) : (b))
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#define     fpcrtl_max(a, b)                ((a) > (b) ? (a) : (b))
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float       fpcrtl_power(float base, float exponent);
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/* Currently the games only uses sign of an integer */
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int         fpcrtl_signi(int x);
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float       fpcrtl_csc(float x);
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#define     fpcrtl_arctan2(y, x)            atan2(y, x)
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float       __attribute__((overloadable))   fpcrtl_abs(float x);
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double      __attribute__((overloadable))   fpcrtl_abs(double x);
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int         __attribute__((overloadable))   fpcrtl_abs(int x);
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int64_t     __attribute__((overloadable))   fpcrtl_abs(int64_t x);
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#endif /* PMATH_H_ */