author | unc0rr |
Tue, 20 Nov 2012 00:10:12 +0400 | |
changeset 8070 | 66bc20d089fc |
parent 5934 | 9f05a0f43003 |
child 8465 | 9114b50fed82 |
permissions | -rw-r--r-- |
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Added SDL-android-project, this is the Android/Java part of the application
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#include "android/log.h" |
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#include "SDL.h" |
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#include "dlfcn.h" |
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#include "GLES/gl.h" |
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#define TAG "HWEngine Loader" |
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typedef (*HWEngine_Game)(char**); |
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main(int argc, char *argv[]){ |
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void *handle; |
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char *error; |
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HWEngine_Game Game; |
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__android_log_print(ANDROID_LOG_INFO, TAG, "HWEngine being loaded"); |
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0ce1ef75c08f
Removed absolute path to libhwengine.so, the library must be preloaded from Java now. Which automagically knows where libhwengine.so is!
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handle = dlopen("libhwengine.so", RTLD_NOW|RTLD_GLOBAL); |
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if(!handle){ |
5934
9f05a0f43003
Exit hedgewars cleanly and return to the frontend with out crashing + fixed error messages "foo" -> HWEngine_Loader
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__android_log_print(ANDROID_LOG_INFO, TAG, dlerror()); |
9f05a0f43003
Exit hedgewars cleanly and return to the frontend with out crashing + fixed error messages "foo" -> HWEngine_Loader
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__android_log_print(ANDROID_LOG_INFO, TAG, "error dlopen"); |
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exit(EXIT_FAILURE); |
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} |
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dlerror(); |
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__android_log_print(ANDROID_LOG_INFO, TAG, "HWEngine successfully loaded.."); |
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Game = (HWEngine_Game) dlsym(handle,"Game"); |
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if((error = dlerror()) != NULL){ |
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9f05a0f43003
Exit hedgewars cleanly and return to the frontend with out crashing + fixed error messages "foo" -> HWEngine_Loader
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__android_log_print(ANDROID_LOG_INFO, TAG, error); |
9f05a0f43003
Exit hedgewars cleanly and return to the frontend with out crashing + fixed error messages "foo" -> HWEngine_Loader
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__android_log_print(ANDROID_LOG_INFO, TAG, "error dlsym"); |
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exit(EXIT_FAILURE); |
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} |
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Exit hedgewars cleanly and return to the frontend with out crashing + fixed error messages "foo" -> HWEngine_Loader
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__android_log_print(ANDROID_LOG_INFO, TAG, "dlsym succeeded"); |
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Game(argv); |
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Exit hedgewars cleanly and return to the frontend with out crashing + fixed error messages "foo" -> HWEngine_Loader
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__android_log_print(ANDROID_LOG_INFO, TAG, "Game() ended"); |
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dlclose(handle); |
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} |