author | koda |
Wed, 18 Jan 2012 01:10:35 +0100 | |
changeset 6585 | 6225b838a630 |
parent 6060 | fdfc01419815 |
child 6616 | f77bb02b669f |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2009 Martin Minarik <ttsmj@pokec.sk> |
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* Copyright (c) 2009-2011 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#ifndef NAMEGEN_H |
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#define NAMEGEN_H |
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#include <QString> |
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class HWForm; |
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class HWTeam; |
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class HWNamegen |
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{ |
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public: |
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static void teamRandomName(HWTeam & team, const int HedgehogNumber); |
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static void teamRandomNames(HWTeam & team, const bool changeteamname); |
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private: |
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HWNamegen(); |
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static QList<QStringList> TypesTeamnames; |
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static QList<QStringList> TypesHatnames; |
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static bool typesAvailable; |
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5114
a05081bc2769
Improved random name generation (now a random fort and random grave is choosen
Jonathan@Jonathan-PC.fritz.box
parents:
4976
diff
changeset
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static bool loadTypes(); |
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static QStringList dictContents(const QString filename); |
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static QStringList dictsForHat(const QString hatname); |
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static QString getRandomGrave(); |
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static QString getRandomFort(); |
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static void teamRandomName(HWTeam & team, const int HedgehogNumber, const QStringList & dict); |
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}; |
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#endif |