author | sheepluva |
Sun, 27 Jun 2010 05:32:11 +0200 | |
changeset 3571 | 5c99b239340e |
parent 3531 | 66c403badff6 |
child 3566 | 772a46ef8288 |
permissions | -rw-r--r-- |
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{-# LANGUAGE OverloadedStrings #-} |
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module Actions where |
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import Control.Concurrent |
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import Control.Concurrent.Chan |
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import qualified Data.IntSet as IntSet |
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import qualified Data.Sequence as Seq |
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import System.Log.Logger |
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import Monad |
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import Data.Time |
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import Maybe |
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import Control.Monad.Reader |
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import Control.Monad.State |
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import qualified Data.ByteString.Char8 as B |
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----------------------------- |
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import CoreTypes |
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import Utils |
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import ClientIO |
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import ServerState |
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data Action = |
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AnswerClients [ClientChan] [B.ByteString] |
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| SendServerMessage |
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| SendServerVars |
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| MoveToRoom RoomIndex |
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| MoveToLobby B.ByteString |
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| RemoveTeam B.ByteString |
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| RemoveRoom |
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| UnreadyRoomClients |
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| JoinLobby |
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| ProtocolError B.ByteString |
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| Warning B.ByteString |
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| ByeClient B.ByteString |
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| KickClient ClientIndex |
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| KickRoomClient ClientIndex |
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| BanClient B.ByteString -- nick |
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| RemoveClientTeams ClientIndex |
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| ModifyClient (ClientInfo -> ClientInfo) |
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| ModifyClient2 ClientIndex (ClientInfo -> ClientInfo) |
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| ModifyRoom (RoomInfo -> RoomInfo) |
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| ModifyServerInfo (ServerInfo -> ServerInfo) |
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| AddRoom B.ByteString B.ByteString |
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| CheckRegistered |
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| ClearAccountsCache |
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| ProcessAccountInfo AccountInfo |
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| Dump |
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| AddClient ClientInfo |
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| PingAll |
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| StatsAction |
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type CmdHandler = [B.ByteString] -> Reader (ClientIndex, IRnC) [Action] |
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processAction :: Action -> StateT ServerState IO () |
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processAction (AnswerClients chans msg) = |
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liftIO $ mapM_ (flip writeChan msg) chans |
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processAction SendServerMessage = do |
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chan <- client's sendChan |
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protonum <- client's clientProto |
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si <- liftM serverInfo get |
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let message = if protonum < latestReleaseVersion si then |
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serverMessageForOldVersions si |
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else |
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serverMessage si |
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liftIO $ writeChan chan ["SERVER_MESSAGE", message] |
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{- |
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processAction (clID, serverInfo, rnc) SendServerVars = do |
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writeChan (sendChan $ clients ! clID) ("SERVER_VARS" : vars) |
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return (clID, serverInfo, rnc) |
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where |
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client = clients ! clID |
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vars = [ |
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"MOTD_NEW", serverMessage serverInfo, |
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"MOTD_OLD", serverMessageForOldVersions serverInfo, |
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"LATEST_PROTO", show $ latestReleaseVersion serverInfo |
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] |
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-} |
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processAction (ProtocolError msg) = do |
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chan <- client's sendChan |
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liftIO $ writeChan chan ["ERROR", msg] |
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processAction (Warning msg) = do |
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chan <- client's sendChan |
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liftIO $ writeChan chan ["WARNING", msg] |
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processAction (ByeClient msg) = do |
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(Just ci) <- gets clientIndex |
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rnc <- gets roomsClients |
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ri <- clientRoomA |
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when (ri /= lobbyId) $ do |
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processAction $ MoveToLobby ("quit: " `B.append` msg) |
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return () |
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chan <- client's sendChan |
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liftIO $ do |
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infoM "Clients" (show ci ++ " quits: " ++ (B.unpack msg)) |
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--mapM_ (processAction (ci, serverInfo, rnc)) $ answerOthersQuit ++ answerInformRoom |
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writeChan chan ["BYE", msg] |
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modifyRoom rnc (\r -> r{ |
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--playersIDs = IntSet.delete ci (playersIDs r) |
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playersIn = (playersIn r) - 1 |
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--readyPlayers = if isReady client then readyPlayers r - 1 else readyPlayers r |
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}) ri |
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{- |
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where |
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client = clients ! clID |
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clientNick = nick client |
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answerInformRoom = |
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if roomID client /= 0 then |
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if not $ Prelude.null msg then |
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[AnswerThisRoom ["LEFT", clientNick, msg]] |
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else |
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[AnswerThisRoom ["LEFT", clientNick]] |
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else |
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[] |
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answerOthersQuit = |
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if logonPassed client then |
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if not $ Prelude.null msg then |
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[AnswerAll ["LOBBY:LEFT", clientNick, msg]] |
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else |
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[AnswerAll ["LOBBY:LEFT", clientNick]] |
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else |
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[] |
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-} |
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processAction (ModifyClient f) = do |
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(Just ci) <- gets clientIndex |
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rnc <- gets roomsClients |
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liftIO $ modifyClient rnc f ci |
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return () |
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processAction (ModifyRoom f) = do |
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rnc <- gets roomsClients |
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ri <- clientRoomA |
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liftIO $ modifyRoom rnc f ri |
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return () |
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{- |
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processAction (clID, serverInfo, rnc) (ModifyServerInfo func) = |
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return (clID, func serverInfo, rnc) |
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-} |
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processAction (MoveToRoom ri) = do |
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(Just ci) <- gets clientIndex |
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rnc <- gets roomsClients |
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liftIO $ do |
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modifyClient rnc (\cl -> cl{teamsInGame = 0}) ci |
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modifyRoom rnc (\r -> r{playersIn = (playersIn r) + 1}) ri |
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liftIO $ moveClientToRoom rnc ri ci |
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chans <- liftM (map sendChan) $ roomClientsS ri |
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clNick <- client's nick |
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processAction $ AnswerClients chans ["JOINED", clNick] |
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processAction (MoveToLobby msg) = do |
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(Just ci) <- gets clientIndex |
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--ri <- clientRoomA |
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rnc <- gets roomsClients |
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liftIO $ moveClientToLobby rnc ci |
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{- |
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(_, _, newClients, newRooms) <- |
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if isMaster client then |
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if (gameinprogress room) && (playersIn room > 1) then |
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(changeMaster >>= (\state -> foldM processAction state |
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[AnswerOthersInRoom ["LEFT", nick client, msg], |
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AnswerOthersInRoom ["WARNING", "Admin left the room"], |
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RemoveClientTeams clID])) |
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else -- not in game |
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processAction (clID, serverInfo, rnc) RemoveRoom |
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else -- not master |
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foldM |
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processAction |
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(clID, serverInfo, rnc) |
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[AnswerOthersInRoom ["LEFT", nick client, msg], |
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RemoveClientTeams clID] |
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return ( |
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clID, |
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serverInfo, |
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adjust resetClientFlags clID newClients, |
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adjust removeClientFromRoom rID $ adjust insertClientToRoom 0 newRooms |
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) |
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where |
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rID = roomID client |
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client = clients ! clID |
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room = rooms ! rID |
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resetClientFlags cl = cl{roomID = 0, isMaster = False, isReady = False, teamsInGame = undefined} |
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removeClientFromRoom r = r{ |
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playersIDs = otherPlayersSet, |
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playersIn = (playersIn r) - 1, |
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readyPlayers = if isReady client then (readyPlayers r) - 1 else readyPlayers r |
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} |
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insertClientToRoom r = r{playersIDs = IntSet.insert clID (playersIDs r)} |
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changeMaster = do |
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processAction (newMasterId, serverInfo, rnc) $ AnswerThisClient ["ROOM_CONTROL_ACCESS", "1"] |
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return ( |
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clID, |
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serverInfo, |
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adjust (\cl -> cl{isMaster = True}) newMasterId clients, |
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|
221 |
adjust (\r -> r{masterID = newMasterId, name = newRoomName}) rID rooms |
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|
222 |
) |
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|
223 |
newRoomName = nick newMasterClient |
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|
224 |
otherPlayersSet = IntSet.delete clID (playersIDs room) |
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225 |
newMasterId = IntSet.findMin otherPlayersSet |
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|
226 |
newMasterClient = clients ! newMasterId |
3502 | 227 |
-} |
1804 | 228 |
|
3502 | 229 |
processAction (AddRoom roomName roomPassword) = do |
230 |
(ServerState (Just clId) _ rnc) <- get |
|
231 |
proto <- liftIO $ client'sM rnc clientProto clId |
|
232 |
||
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|
233 |
let room = newRoom{ |
3502 | 234 |
masterID = clId, |
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|
235 |
name = roomName, |
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|
236 |
password = roomPassword, |
3502 | 237 |
roomProto = proto |
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|
238 |
} |
3502 | 239 |
|
240 |
rId <- liftIO $ addRoom rnc room |
|
241 |
||
242 |
chans <- liftM (map sendChan) $ roomClientsS lobbyId |
|
1804 | 243 |
|
3502 | 244 |
mapM_ processAction [ |
245 |
AnswerClients chans ["ROOM", "ADD", roomName] |
|
246 |
, ModifyClient (\cl -> cl{isMaster = True}) |
|
247 |
, MoveToRoom rId] |
|
1804 | 248 |
|
3502 | 249 |
{- |
3425 | 250 |
processAction (clID, serverInfo, rnc) (RemoveRoom) = do |
251 |
processAction (clID, serverInfo, rnc) $ AnswerLobby ["ROOM", "DEL", name room] |
|
252 |
processAction (clID, serverInfo, rnc) $ AnswerOthersInRoom ["ROOMABANDONED", name room] |
|
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|
253 |
return (clID, |
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|
254 |
serverInfo, |
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|
255 |
Data.IntMap.map (\cl -> if roomID cl == rID then cl{roomID = 0, isMaster = False, isReady = False, teamsInGame = undefined} else cl) clients, |
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|
256 |
delete rID $ adjust (\r -> r{playersIDs = IntSet.union (playersIDs room) (playersIDs r)}) 0 rooms |
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|
257 |
) |
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changeset
|
258 |
where |
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|
259 |
room = rooms ! rID |
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|
260 |
rID = roomID client |
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|
261 |
client = clients ! clID |
1804 | 262 |
|
1813 | 263 |
|
3425 | 264 |
processAction (clID, serverInfo, rnc) (UnreadyRoomClients) = do |
265 |
processAction (clID, serverInfo, rnc) $ AnswerThisRoom ("NOT_READY" : roomPlayers) |
|
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|
266 |
return (clID, |
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|
267 |
serverInfo, |
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changeset
|
268 |
Data.IntMap.map (\cl -> if roomID cl == rID then cl{isReady = False} else cl) clients, |
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|
269 |
adjust (\r -> r{readyPlayers = 0}) rID rooms) |
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changeset
|
270 |
where |
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|
271 |
room = rooms ! rID |
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changeset
|
272 |
rID = roomID client |
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changeset
|
273 |
client = clients ! clID |
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|
274 |
roomPlayers = Prelude.map (nick . (clients !)) roomPlayersIDs |
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|
275 |
roomPlayersIDs = IntSet.elems $ playersIDs room |
1811 | 276 |
|
277 |
||
3425 | 278 |
processAction (clID, serverInfo, rnc) (RemoveTeam teamName) = do |
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changeset
|
279 |
newRooms <- if not $ gameinprogress room then |
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|
280 |
do |
3425 | 281 |
processAction (clID, serverInfo, rnc) $ AnswerOthersInRoom ["REMOVE_TEAM", teamName] |
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|
282 |
return $ |
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changeset
|
283 |
adjust (\r -> r{teams = Prelude.filter (\t -> teamName /= teamname t) $ teams r}) rID rooms |
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changeset
|
284 |
else |
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changeset
|
285 |
do |
3425 | 286 |
processAction (clID, serverInfo, rnc) $ AnswerOthersInRoom ["EM", rmTeamMsg] |
2867
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changeset
|
287 |
return $ |
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changeset
|
288 |
adjust (\r -> r{ |
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changeset
|
289 |
teams = Prelude.filter (\t -> teamName /= teamname t) $ teams r, |
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|
290 |
leftTeams = teamName : leftTeams r, |
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changeset
|
291 |
roundMsgs = roundMsgs r Seq.|> rmTeamMsg |
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changeset
|
292 |
}) rID rooms |
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changeset
|
293 |
return (clID, serverInfo, clients, newRooms) |
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changeset
|
294 |
where |
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changeset
|
295 |
room = rooms ! rID |
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changeset
|
296 |
rID = roomID client |
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changeset
|
297 |
client = clients ! clID |
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changeset
|
298 |
rmTeamMsg = toEngineMsg $ 'F' : teamName |
3458 | 299 |
-} |
1813 | 300 |
|
3458 | 301 |
processAction CheckRegistered = do |
302 |
(Just ci) <- gets clientIndex |
|
3501 | 303 |
n <- client's nick |
304 |
h <- client's host |
|
3458 | 305 |
db <- gets (dbQueries . serverInfo) |
306 |
liftIO $ writeChan db $ CheckAccount ci n h |
|
307 |
return () |
|
1834 | 308 |
|
3458 | 309 |
{- |
3425 | 310 |
processAction (clID, serverInfo, rnc) (ClearAccountsCache) = do |
2867
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changeset
|
311 |
writeChan (dbQueries serverInfo) ClearCache |
3425 | 312 |
return (clID, serverInfo, rnc) |
2867
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changeset
|
313 |
where |
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changeset
|
314 |
client = clients ! clID |
2155
d897222d3339
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changeset
|
315 |
|
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changeset
|
316 |
|
3425 | 317 |
processAction (clID, serverInfo, rnc) (Dump) = do |
2867
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changeset
|
318 |
writeChan (sendChan $ clients ! clID) ["DUMP", show serverInfo, showTree clients, showTree rooms] |
3425 | 319 |
return (clID, serverInfo, rnc) |
3501 | 320 |
-} |
1841
fba7210b438b
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1839
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changeset
|
321 |
|
3501 | 322 |
processAction (ProcessAccountInfo info) = |
2867
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changeset
|
323 |
case info of |
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changeset
|
324 |
HasAccount passwd isAdmin -> do |
3501 | 325 |
chan <- client's sendChan |
326 |
liftIO $ writeChan chan ["ASKPASSWORD"] |
|
2867
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changeset
|
327 |
Guest -> do |
3502 | 328 |
processAction JoinLobby |
2867
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changeset
|
329 |
Admin -> do |
3502 | 330 |
mapM processAction [ModifyClient (\cl -> cl{isAdministrator = True}), JoinLobby] |
3501 | 331 |
chan <- client's sendChan |
332 |
liftIO $ writeChan chan ["ADMIN_ACCESS"] |
|
1841
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Retrieve client password from web database and ask for it
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changeset
|
333 |
|
3502 | 334 |
|
335 |
processAction JoinLobby = do |
|
3501 | 336 |
chan <- client's sendChan |
3502 | 337 |
clientNick <- client's nick |
338 |
(lobbyNicks, clientsChans) <- liftM (unzip . Prelude.map (\c -> (nick c, sendChan c)) . Prelude.filter logonPassed) allClientsS |
|
3501 | 339 |
mapM_ processAction $ |
3502 | 340 |
(AnswerClients clientsChans ["LOBBY:JOINED", clientNick]) |
341 |
: [AnswerClients [chan] ("LOBBY:JOINED" : lobbyNicks) | not $ Prelude.null lobbyNicks] |
|
342 |
++ [ModifyClient (\cl -> cl{logonPassed = True}), SendServerMessage] |
|
2118
0ebcc98ebc1a
Send server message after nicks info (more chance for it to be seen)
unc0rr
parents:
2116
diff
changeset
|
343 |
|
3501 | 344 |
{- |
3502 | 345 |
processAction (clID, serverInfo, rnc) (RoomAddThisClient rID) = |
346 |
processAction ( |
|
347 |
clID, |
|
348 |
serverInfo, |
|
349 |
adjust (\cl -> cl{roomID = rID, teamsInGame = if rID == 0 then teamsInGame cl else 0}) clID clients, |
|
350 |
adjust (\r -> r{playersIDs = IntSet.insert clID (playersIDs r), playersIn = (playersIn r) + 1}) rID $ |
|
351 |
adjust (\r -> r{playersIDs = IntSet.delete clID (playersIDs r)}) 0 rooms |
|
352 |
) joinMsg |
|
353 |
where |
|
354 |
client = clients ! clID |
|
355 |
joinMsg = if rID == 0 then |
|
356 |
AnswerAllOthers ["LOBBY:JOINED", nick client] |
|
357 |
else |
|
358 |
AnswerThisRoom ["JOINED", nick client] |
|
1841
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1839
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changeset
|
359 |
|
3425 | 360 |
processAction (clID, serverInfo, rnc) (KickClient kickID) = |
361 |
liftM2 replaceID (return clID) (processAction (kickID, serverInfo, rnc) $ ByeClient "Kicked") |
|
1879 | 362 |
|
1926
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changeset
|
363 |
|
3425 | 364 |
processAction (clID, serverInfo, rnc) (BanClient banNick) = |
365 |
return (clID, serverInfo, rnc) |
|
1921 | 366 |
|
1879 | 367 |
|
3425 | 368 |
processAction (clID, serverInfo, rnc) (KickRoomClient kickID) = do |
2867
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changeset
|
369 |
writeChan (sendChan $ clients ! kickID) ["KICKED"] |
3425 | 370 |
liftM2 replaceID (return clID) (processAction (kickID, serverInfo, rnc) $ RoomRemoveThisClient "kicked") |
1879 | 371 |
|
372 |
||
3425 | 373 |
processAction (clID, serverInfo, rnc) (RemoveClientTeams teamsClID) = |
2867
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changeset
|
374 |
liftM2 replaceID (return clID) $ |
3425 | 375 |
foldM processAction (teamsClID, serverInfo, rnc) removeTeamsActions |
2867
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changeset
|
376 |
where |
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changeset
|
377 |
client = clients ! teamsClID |
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changeset
|
378 |
room = rooms ! (roomID client) |
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changeset
|
379 |
teamsToRemove = Prelude.filter (\t -> teamowner t == nick client) $ teams room |
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changeset
|
380 |
removeTeamsActions = Prelude.map (RemoveTeam . teamname) teamsToRemove |
3435 | 381 |
-} |
1926
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diff
changeset
|
382 |
|
3451
62089ccec75c
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changeset
|
383 |
processAction (AddClient client) = do |
62089ccec75c
Uses StateT monad instead of manually maintaining the state
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parents:
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changeset
|
384 |
rnc <- gets roomsClients |
62089ccec75c
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unc0rr
parents:
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diff
changeset
|
385 |
si <- gets serverInfo |
62089ccec75c
Uses StateT monad instead of manually maintaining the state
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diff
changeset
|
386 |
liftIO $ do |
62089ccec75c
Uses StateT monad instead of manually maintaining the state
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changeset
|
387 |
ci <- addClient rnc client |
3500
af8390d807d6
Use sockets instead of handles, use bytestrings instead of strings
unc0rr
parents:
3458
diff
changeset
|
388 |
forkIO $ clientRecvLoop (clientSocket client) (coreChan si) ci |
af8390d807d6
Use sockets instead of handles, use bytestrings instead of strings
unc0rr
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changeset
|
389 |
forkIO $ clientSendLoop (clientSocket client) (coreChan si) (sendChan client) ci |
3451
62089ccec75c
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unc0rr
parents:
3436
diff
changeset
|
390 |
|
62089ccec75c
Uses StateT monad instead of manually maintaining the state
unc0rr
parents:
3436
diff
changeset
|
391 |
infoM "Clients" (show ci ++ ": New client. Time: " ++ show (connectTime client)) |
62089ccec75c
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unc0rr
parents:
3436
diff
changeset
|
392 |
writeChan (sendChan client) ["CONNECTED", "Hedgewars server http://www.hedgewars.org/"] |
3425 | 393 |
|
3451
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unc0rr
parents:
3436
diff
changeset
|
394 |
{- let newLogins = takeWhile (\(_ , time) -> (connectTime client) `diffUTCTime` time <= 11) $ lastLogins serverInfo |
1926
cb46fbdcaa41
Add simple DoS protection mechanism (although better than previous server had)
unc0rr
parents:
1925
diff
changeset
|
395 |
|
3451
62089ccec75c
Uses StateT monad instead of manually maintaining the state
unc0rr
parents:
3436
diff
changeset
|
396 |
if False && (isJust $ host client `Prelude.lookup` newLogins) then |
62089ccec75c
Uses StateT monad instead of manually maintaining the state
unc0rr
parents:
3436
diff
changeset
|
397 |
processAction (ci, serverInfo{lastLogins = newLogins}, rnc) $ ByeClient "Reconnected too fast" |
62089ccec75c
Uses StateT monad instead of manually maintaining the state
unc0rr
parents:
3436
diff
changeset
|
398 |
else |
62089ccec75c
Uses StateT monad instead of manually maintaining the state
unc0rr
parents:
3436
diff
changeset
|
399 |
return (ci, serverInfo) |
62089ccec75c
Uses StateT monad instead of manually maintaining the state
unc0rr
parents:
3436
diff
changeset
|
400 |
-} |
62089ccec75c
Uses StateT monad instead of manually maintaining the state
unc0rr
parents:
3436
diff
changeset
|
401 |
|
3458 | 402 |
|
3451
62089ccec75c
Uses StateT monad instead of manually maintaining the state
unc0rr
parents:
3436
diff
changeset
|
403 |
|
1927
e2031906a347
Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
unc0rr
parents:
1926
diff
changeset
|
404 |
|
3435 | 405 |
{- |
3425 | 406 |
processAction (clID, serverInfo, rnc) PingAll = do |
407 |
(_, _, newClients, newRooms) <- foldM kickTimeouted (clID, serverInfo, rnc) $ elems clients |
|
2867
9be6693c78cb
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parents:
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changeset
|
408 |
processAction (clID, |
9be6693c78cb
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parents:
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diff
changeset
|
409 |
serverInfo, |
9be6693c78cb
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unc0rr
parents:
2662
diff
changeset
|
410 |
Data.IntMap.map (\cl -> cl{pingsQueue = pingsQueue cl + 1}) newClients, |
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411 |
newRooms) $ AnswerAll ["PING"] |
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412 |
where |
3425 | 413 |
kickTimeouted (clID, serverInfo, rnc) client = |
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414 |
if pingsQueue client > 0 then |
3425 | 415 |
processAction (clientUID client, serverInfo, rnc) $ ByeClient "Ping timeout" |
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416 |
else |
3425 | 417 |
return (clID, serverInfo, rnc) |
2172 | 418 |
|
419 |
||
3425 | 420 |
processAction (clID, serverInfo, rnc) (StatsAction) = do |
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421 |
writeChan (dbQueries serverInfo) $ SendStats (size clients) (size rooms - 1) |
3425 | 422 |
return (clID, serverInfo, rnc) |
423 |
||
3435 | 424 |
-} |