author | unc0rr |
Tue, 15 Jul 2008 16:40:50 +0000 | |
changeset 1081 | 5be338fa4e2c |
parent 1066 | 1f1b3686a2b0 |
child 1082 | 596b1dcdc1df |
permissions | -rw-r--r-- |
315 | 1 |
/* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
883 | 3 |
* Copyright (c) 2006-2008 Ulyanov Igor <iulyanov@gmail.com> |
315 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
|
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
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8 |
* |
|
9 |
* This program is distributed in the hope that it will be useful, |
|
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
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13 |
* |
|
14 |
* You should have received a copy of the GNU General Public License |
|
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* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
17 |
*/ |
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18 |
||
19 |
#include <QMessageBox> |
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20 |
||
697 | 21 |
#include "hwconsts.h" |
315 | 22 |
#include "newnetclient.h" |
23 |
#include "proto.h" |
|
24 |
#include "gameuiconfig.h" |
|
25 |
#include "game.h" |
|
334 | 26 |
#include "gamecfgwidget.h" |
347 | 27 |
#include "teamselect.h" |
315 | 28 |
|
747 | 29 |
char delimeter=0x17; |
315 | 30 |
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HWNewNet::HWNewNet(GameUIConfig * config, GameCFGWidget* pGameCFGWidget, TeamSelWidget* pTeamSelWidget) : |
334 | 32 |
config(config), |
33 |
m_pGameCFGWidget(pGameCFGWidget), |
|
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34 |
m_pTeamSelWidget(pTeamSelWidget), |
383 | 35 |
isChief(false), |
36 |
m_game_connected(false) |
|
315 | 37 |
{ |
38 |
connect(&NetSocket, SIGNAL(readyRead()), this, SLOT(ClientRead())); |
|
39 |
connect(&NetSocket, SIGNAL(connected()), this, SLOT(OnConnect())); |
|
40 |
connect(&NetSocket, SIGNAL(disconnected()), this, SLOT(OnDisconnect())); |
|
41 |
connect(&NetSocket, SIGNAL(error(QAbstractSocket::SocketError)), this, |
|
42 |
SLOT(displayError(QAbstractSocket::SocketError))); |
|
43 |
} |
|
44 |
||
45 |
void HWNewNet::Connect(const QString & hostName, quint16 port, const QString & nick) |
|
46 |
{ |
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mynick = nick; |
315 | 48 |
NetSocket.connectToHost(hostName, port); |
49 |
} |
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50 |
||
51 |
void HWNewNet::Disconnect() |
|
52 |
{ |
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407 | 53 |
m_game_connected=false; |
383 | 54 |
NetSocket.disconnectFromHost(); |
315 | 55 |
} |
56 |
||
57 |
void HWNewNet::JoinGame(const QString & game) |
|
58 |
{ |
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RawSendNet(QString("JOIN%1%2").arg(delimeter).arg(game)); |
315 | 60 |
} |
61 |
||
62 |
void HWNewNet::AddTeam(const HWTeam & team) |
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{ |
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RawSendNet(QString("ADDTEAM:") + delimeter + |
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team.TeamName + delimeter + |
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team.teamColor.name() + delimeter + |
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team.Grave + delimeter + |
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team.Fort + delimeter + |
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QString::number(team.difficulty) + delimeter + |
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team.HHName[0] + delimeter + team.HHName[1] + delimeter + |
315 | 71 |
team.HHName[2] + delimeter + team.HHName[3] + delimeter + team.HHName[4] + delimeter + |
72 |
team.HHName[5] + delimeter + team.HHName[6] + delimeter + team.HHName[7]); |
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73 |
} |
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||
347 | 75 |
void HWNewNet::RemoveTeam(const HWTeam & team) |
76 |
{ |
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77 |
RawSendNet(QString("REMOVETEAM:") + delimeter + team.TeamName); |
|
401 | 78 |
m_networkToLocalteams.remove(m_networkToLocalteams.key(team.TeamName)); |
347 | 79 |
} |
80 |
||
315 | 81 |
void HWNewNet::StartGame() |
82 |
{ |
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RawSendNet(QString("START:")); |
315 | 84 |
} |
85 |
||
86 |
void HWNewNet::SendNet(const QByteArray & buf) |
|
87 |
{ |
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QString msg = QString(buf.toBase64()); |
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89 |
||
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//NetBuffer += buf; |
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RawSendNet(QString("GAMEMSG:%1%2").arg(delimeter).arg(msg)); |
315 | 92 |
} |
93 |
||
94 |
void HWNewNet::RawSendNet(const QString & str) |
|
95 |
{ |
|
96 |
RawSendNet(str.toUtf8()); |
|
97 |
} |
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98 |
||
99 |
void HWNewNet::RawSendNet(const QByteArray & buf) |
|
100 |
{ |
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qDebug() << "Client: " << buf; |
315 | 102 |
NetSocket.write(buf); |
103 |
NetSocket.write("\n", 1); |
|
104 |
} |
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105 |
||
106 |
void HWNewNet::ClientRead() |
|
107 |
{ |
|
108 |
while (NetSocket.canReadLine()) { |
|
109 |
ParseLine(NetSocket.readLine().trimmed()); |
|
110 |
} |
|
111 |
} |
|
112 |
||
113 |
void HWNewNet::OnConnect() |
|
114 |
{ |
|
115 |
RawSendNet(QString("NICK%1%2").arg(delimeter).arg(mynick)); |
|
116 |
} |
|
117 |
||
118 |
void HWNewNet::OnDisconnect() |
|
119 |
{ |
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//emit ChangeInTeams(QStringList()); |
383 | 121 |
if(m_game_connected) emit Disconnected(); |
122 |
m_game_connected=false; |
|
315 | 123 |
} |
124 |
||
125 |
void HWNewNet::displayError(QAbstractSocket::SocketError socketError) |
|
126 |
{ |
|
127 |
switch (socketError) { |
|
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case QAbstractSocket::RemoteHostClosedError: |
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break; |
|
130 |
case QAbstractSocket::HostNotFoundError: |
|
131 |
QMessageBox::information(0, tr("Error"), |
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132 |
tr("The host was not found. Please check the host name and port settings.")); |
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break; |
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case QAbstractSocket::ConnectionRefusedError: |
|
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QMessageBox::information(0, tr("Error"), |
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tr("Connection refused")); |
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break; |
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default: |
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QMessageBox::information(0, tr("Error"), |
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NetSocket.errorString()); |
|
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} |
|
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} |
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||
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void HWNewNet::ParseLine(const QByteArray & line) |
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{ |
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qDebug() << "Server: " << line; |
315 | 147 |
QString msg = QString::fromUtf8 (line.data(), line.size()); |
320 | 148 |
|
315 | 149 |
QStringList lst = msg.split(delimeter); |
884 | 150 |
//qDebug() << "Parsing: " << lst; |
315 | 151 |
if (lst[0] == "ERRONEUSNICKNAME") { |
152 |
QMessageBox::information(0, 0, "Your net nickname is in use or cannot be used"); |
|
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return; |
|
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} |
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155 |
||
156 |
if (lst[0] == "CONNECTED") { |
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m_game_connected=true; |
315 | 158 |
emit Connected(); |
159 |
emit EnteredGame(); |
|
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return; |
|
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} |
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||
453 | 163 |
if (lst[0] == "CHAT_STRING") { |
164 |
lst.pop_front(); |
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if(lst.size() < 2) |
166 |
{ |
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qWarning("Net: Empty CHAT_STRING message"); |
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return; |
|
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} |
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emit chatStringFromNet(lst); |
171 |
return; |
|
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} |
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if (lst[0] == "ADDTEAM:") { |
574 | 175 |
if(lst.size() < 14) |
176 |
{ |
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qWarning("Net: Too short ADDTEAM message"); |
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return; |
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} |
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315 | 180 |
lst.pop_front(); |
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emit AddNetTeam(lst); |
315 | 182 |
return; |
183 |
} |
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184 |
||
347 | 185 |
if (lst[0] == "REMOVETEAM:") { |
573 | 186 |
if(lst.size() < 3) |
187 |
{ |
|
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qWarning("Net: Bad REMOVETEAM message"); |
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return; |
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} |
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352 | 191 |
m_pTeamSelWidget->removeNetTeam(HWTeam(lst[1], lst[2].toUInt())); |
347 | 192 |
return; |
193 |
} |
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||
349 | 195 |
if(lst[0]=="SLAVE") { |
196 |
m_pGameCFGWidget->setEnabled(false); |
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m_pTeamSelWidget->setNonInteractive(); |
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return; |
349 | 199 |
} |
200 |
||
455 | 201 |
if(lst[0]=="JOINED") { |
573 | 202 |
if(lst.size() < 2) |
203 |
{ |
|
204 |
qWarning("Net: Bad JOINED message"); |
|
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return; |
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} |
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465 | 207 |
emit nickAdded(lst[1]); |
455 | 208 |
return; |
209 |
} |
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||
461 | 211 |
if(lst[0]=="LEFT") { |
573 | 212 |
if(lst.size() < 2) |
213 |
{ |
|
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qWarning("Net: Bad LEFT message"); |
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215 |
return; |
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216 |
} |
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465 | 217 |
emit nickRemoved(lst[1]); |
461 | 218 |
return; |
219 |
} |
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220 |
||
315 | 221 |
if (lst[0] == "CONFIGASKED") { |
334 | 222 |
isChief=true; |
315 | 223 |
ConfigAsked(); |
224 |
return; |
|
225 |
} |
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320 | 226 |
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227 |
if (lst[0] == "RUNGAME") { |
396 | 228 |
RunGame(); |
229 |
return; |
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} |
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|
231 |
|
315 | 232 |
if (lst[0] == "CONFIGURED") { |
233 |
lst.pop_front(); |
|
573 | 234 |
if(lst.size() < 6) |
235 |
{ |
|
236 |
qWarning("Net: Bad CONFIGURED message"); |
|
237 |
return; |
|
238 |
} |
|
334 | 239 |
emit seedChanged(lst[0]); |
240 |
emit mapChanged(lst[1]); |
|
241 |
emit themeChanged(lst[2]); |
|
242 |
emit initHealthChanged(lst[3].toUInt()); |
|
243 |
emit turnTimeChanged(lst[4].toUInt()); |
|
444 | 244 |
emit fortsModeChanged(lst[5].toInt() != 0); |
315 | 245 |
return; |
246 |
} |
|
247 |
||
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network to local teams map, addteams from server before team config bug, fixed some segfaults
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|
248 |
if(lst[0]=="TEAM_ACCEPTED") { |
573 | 249 |
if(lst.size() < 3) |
250 |
{ |
|
251 |
qWarning("Net: Bad TEAM_ACCEPTED message"); |
|
252 |
return; |
|
253 |
} |
|
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changeset
|
254 |
m_networkToLocalteams.insert(lst[2].toUInt(), lst[1]); |
373 | 255 |
m_pTeamSelWidget->changeTeamStatus(lst[1]); |
354
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network to local teams map, addteams from server before team config bug, fixed some segfaults
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|
256 |
return; |
60e4af0a4375
network to local teams map, addteams from server before team config bug, fixed some segfaults
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parents:
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diff
changeset
|
257 |
} |
60e4af0a4375
network to local teams map, addteams from server before team config bug, fixed some segfaults
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parents:
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diff
changeset
|
258 |
|
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diff
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259 |
if (lst[0] == "CONFIG_PARAM") { |
573 | 260 |
if(lst.size() < 3) |
261 |
{ |
|
262 |
qWarning("Net: Bad CONFIG_PARAM message"); |
|
263 |
return; |
|
264 |
} |
|
329
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265 |
if (lst[1] == "SEED") { |
332 | 266 |
emit seedChanged(lst[2]); |
329
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267 |
return; |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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|
268 |
} |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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|
269 |
if (lst[1] == "MAP") { |
332 | 270 |
emit mapChanged(lst[2]); |
329
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|
271 |
return; |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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|
272 |
} |
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273 |
if (lst[1] == "THEME") { |
332 | 274 |
emit themeChanged(lst[2]); |
329
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275 |
return; |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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|
276 |
} |
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277 |
if (lst[1] == "HEALTH") { |
332 | 278 |
emit initHealthChanged(lst[2].toUInt()); |
329
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return; |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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|
280 |
} |
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281 |
if (lst[1] == "TURNTIME") { |
332 | 282 |
emit turnTimeChanged(lst[2].toUInt()); |
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|
283 |
return; |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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|
284 |
} |
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|
285 |
if (lst[1] == "FORTSMODE") { |
332 | 286 |
emit fortsModeChanged(lst[2].toInt() != 0); |
329
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287 |
return; |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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|
288 |
} |
697 | 289 |
if (lst[1] == "AMMO") { |
703 | 290 |
if(lst.size() < 4) return; |
291 |
emit ammoChanged(lst[3], lst[2]); |
|
697 | 292 |
return; |
293 |
} |
|
401 | 294 |
QStringList hhTmpList=lst[1].split('+'); |
295 |
if (hhTmpList[0] == "TEAM_COLOR") { |
|
296 |
HWTeam tmptm(hhTmpList[1], hhTmpList[2].toUInt()); |
|
297 |
if(m_networkToLocalteams.find(hhTmpList[2].toUInt())!=m_networkToLocalteams.end()) { |
|
298 |
tmptm=HWTeam(hhTmpList[1]); // local team should be changed |
|
372 | 299 |
} |
401 | 300 |
tmptm.teamColor=QColor(lst[2]); |
372 | 301 |
emit teamColorChanged(tmptm); |
302 |
return; |
|
303 |
} |
|
401 | 304 |
if (hhTmpList[0] == "HHNUM") { |
399 | 305 |
HWTeam tmptm(hhTmpList[1], hhTmpList[2].toUInt()); |
306 |
if(m_networkToLocalteams.find(hhTmpList[2].toUInt())!=m_networkToLocalteams.end()) { |
|
307 |
tmptm=HWTeam(hhTmpList[1]); // local team should be changed |
|
308 |
} |
|
309 |
tmptm.numHedgehogs=lst[2].toUInt(); |
|
310 |
emit hhnumChanged(tmptm); |
|
311 |
return; |
|
312 |
} |
|
573 | 313 |
qWarning(QString("Net: Unknown 'CONFIG_PARAM' message: '%1'").arg(msg).toAscii().data()); |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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diff
changeset
|
314 |
return; |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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diff
changeset
|
315 |
} |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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|
316 |
|
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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|
317 |
|
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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|
318 |
// should be kinda game states, which don't allow "GAMEMSG:" at configure step, |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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|
319 |
// "CONNECTED" at round phase, etc. |
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diff
changeset
|
320 |
if (lst[0] == "GAMEMSG:") { |
573 | 321 |
if(lst.size() < 2) |
322 |
{ |
|
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qWarning("Net: Bad LEFT message"); |
|
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return; |
|
325 |
} |
|
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QByteArray em = QByteArray::fromBase64(lst[1].toAscii()); |
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emit FromNet(em); |
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return; |
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} |
573 | 330 |
|
331 |
qWarning(QString("Net: Unknown message: '%1'").arg(msg).toAscii().data()); |
|
315 | 332 |
} |
333 |
||
334 |
||
335 |
void HWNewNet::ConfigAsked() |
|
336 |
{ |
|
574 | 337 |
QString map = m_pGameCFGWidget->getCurrentMap(); |
338 |
if (map.size()) |
|
339 |
onMapChanged(map); |
|
340 |
||
335 | 341 |
onSeedChanged(m_pGameCFGWidget->getCurrentSeed()); |
342 |
onThemeChanged(m_pGameCFGWidget->getCurrentTheme()); |
|
343 |
onInitHealthChanged(m_pGameCFGWidget->getInitHealth()); |
|
344 |
onTurnTimeChanged(m_pGameCFGWidget->getTurnTime()); |
|
444 | 345 |
onFortsModeChanged(m_pGameCFGWidget->getGameFlags() & 0x1); |
697 | 346 |
// always initialize with default ammo (also avoiding complicated cross-class dependencies) |
703 | 347 |
onWeaponsNameChanged("Default", cDefaultAmmoStore->mid(10)); |
315 | 348 |
} |
349 |
||
350 |
void HWNewNet::RunGame() |
|
351 |
{ |
|
660 | 352 |
emit AskForRunGame(); |
431 | 353 |
} |
354 |
||
352 | 355 |
void HWNewNet::onHedgehogsNumChanged(const HWTeam& team) |
356 |
{ |
|
455 | 357 |
RawSendNet(QString("HHNUM%1%2%1%3%1%4").arg(delimeter).arg(team.TeamName)\ |
354
60e4af0a4375
network to local teams map, addteams from server before team config bug, fixed some segfaults
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|
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.arg(team.getNetID() ? team.getNetID() : m_networkToLocalteams.key(team.TeamName))\ |
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|
359 |
.arg(team.numHedgehogs)); |
352 | 360 |
} |
361 |
||
372 | 362 |
void HWNewNet::onTeamColorChanged(const HWTeam& team) |
363 |
{ |
|
401 | 364 |
RawSendNet(QString("CONFIG_PARAM%1TEAM_COLOR+%2+%3%1%4").arg(delimeter).arg(team.TeamName)\ |
372 | 365 |
.arg(team.getNetID() ? team.getNetID() : m_networkToLocalteams.key(team.TeamName))\ |
366 |
.arg(team.teamColor.name())); |
|
367 |
} |
|
368 |
||
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void HWNewNet::onSeedChanged(const QString & seed) |
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|
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{ |
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RawSendNet(QString("CONFIG_PARAM%1SEED%1%2").arg(delimeter).arg(seed)); |
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|
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} |
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|
373 |
|
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|
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void HWNewNet::onMapChanged(const QString & map) |
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|
375 |
{ |
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|
376 |
RawSendNet(QString("CONFIG_PARAM%1MAP%1%2").arg(delimeter).arg(map)); |
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|
377 |
} |
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|
378 |
|
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|
379 |
void HWNewNet::onThemeChanged(const QString & theme) |
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|
380 |
{ |
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|
381 |
RawSendNet(QString("CONFIG_PARAM%1THEME%1%2").arg(delimeter).arg(theme)); |
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|
382 |
} |
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|
383 |
|
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|
384 |
void HWNewNet::onInitHealthChanged(quint32 health) |
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|
385 |
{ |
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|
386 |
RawSendNet(QString("CONFIG_PARAM%1HEALTH%1%2").arg(delimeter).arg(health)); |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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changeset
|
387 |
} |
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changeset
|
388 |
|
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changeset
|
389 |
void HWNewNet::onTurnTimeChanged(quint32 time) |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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changeset
|
390 |
{ |
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changeset
|
391 |
RawSendNet(QString("CONFIG_PARAM%1TURNTIME%1%2").arg(delimeter).arg(time)); |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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changeset
|
392 |
} |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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diff
changeset
|
393 |
|
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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changeset
|
394 |
void HWNewNet::onFortsModeChanged(bool value) |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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322
diff
changeset
|
395 |
{ |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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diff
changeset
|
396 |
RawSendNet(QString("CONFIG_PARAM%1FORTSMODE%1%2").arg(delimeter).arg(value)); |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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322
diff
changeset
|
397 |
} |
453 | 398 |
|
703 | 399 |
void HWNewNet::onWeaponsNameChanged(const QString& name, const QString& ammo) |
697 | 400 |
{ |
703 | 401 |
RawSendNet(QString("CONFIG_PARAM%1AMMO%1%2%1%3").arg(delimeter).arg(ammo).arg(name)); |
697 | 402 |
} |
403 |
||
453 | 404 |
void HWNewNet::chatLineToNet(const QString& str) |
405 |
{ |
|
406 |
if(str!="") { |
|
407 |
RawSendNet(QString("CHAT_STRING")+delimeter+mynick+delimeter+str); |
|
408 |
emit(chatStringFromNet(QStringList(mynick) << str)); |
|
409 |
} |
|
410 |
} |