project_files/HedgewarsMobile/Classes/HogButtonView.m
author koda
Fri, 12 Nov 2010 23:59:40 +0100
changeset 4284 57a501a69e5f
parent 3948 24daa33a3114
permissions -rw-r--r--
update iFrontend with new schemes and weaps, fix up smaller glitches
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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 *
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 * File created on 20/04/2010.
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 */
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#import "HogButtonView.h"
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#import "CommodityFunctions.h"
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#import "UIImageExtra.h"
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#import "PascalImports.h"
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@implementation HogButtonView
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@synthesize singleHog, numberOfHogs, ownerDictionary;
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-(id) initWithFrame:(CGRect)frame {
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    if ((self = [super initWithFrame:frame])) {
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        self.backgroundColor = [UIColor clearColor];
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        NSString *normalHogFile = [[NSString alloc] initWithFormat:@"%@/Hedgehog.png",GRAPHICS_DIRECTORY()];
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        UIImage *normalHogSprite = [[UIImage alloc] initWithContentsOfFile:normalHogFile andCutAt:CGRectMake(96, 0, 32, 32)];
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        [normalHogFile release];
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        self.singleHog = normalHogSprite;
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        [normalHogSprite release];
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        [self addTarget:self action:@selector(addOne) forControlEvents:UIControlEventTouchUpInside];
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    }
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    return self;
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}
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-(void) addOne {
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    playSound(@"clickSound");
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    self.highlighted = NO;
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    NSInteger number = self.numberOfHogs;
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    number++;
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    [self drawManyHogs:number];
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}
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-(void) drawManyHogs:(NSInteger) hogs {
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    if (numberOfHogs != hogs) {
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        if (hogs <= HW_getMaxNumberOfHogs() && hogs >= 1)
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            numberOfHogs = hogs;
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        else {
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            if (hogs > HW_getMaxNumberOfHogs())
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                numberOfHogs = 1;
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            else
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                numberOfHogs = HW_getMaxNumberOfHogs();
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        }
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        [ownerDictionary setObject:[NSNumber numberWithInt:numberOfHogs] forKey:@"number"];
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        UIImage *teamHogs = [[[UIImage alloc] init] autorelease];
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        for (int i = 0; i < numberOfHogs; i++) {
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            teamHogs = [singleHog mergeWith:teamHogs
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                                    atPoint:CGPointMake(8, 0)
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                                     ofSize:CGSizeMake(88, 32)];
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        }
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        [self setImage:teamHogs forState:UIControlStateNormal];
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    }
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}
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-(void) dealloc {
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    [ownerDictionary release];
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    [singleHog release];
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    [super dealloc];
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}
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@end