cocoaTouch/LevelViewController.h
author smxx
Fri, 28 May 2010 16:21:54 +0000
changeset 3483 54ff8cbabaa6
parent 3352 ac5d14a35482
permissions -rw-r--r--
Engine: * New weapon attributes: ejectX/ejectY: Offset to the hedgehog (center of hand graphic) where the projectile(s) will be spawned * Changed Laser Sight to origin from the weapon instead of the hedgehog (needs some adjustments while walking/jumping) * Changed most weapons to no longer shoot from the hedgehog's center and use the weapon's visible position instead (might require some testing and adjustments) * Silenced the small Piano explosions
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//
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//  LevelViewController.h
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//  HedgewarsMobile
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//
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//  Created by Vittorio on 02/04/10.
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//  Copyright 2010 __MyCompanyName__. All rights reserved.
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//
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#import <UIKit/UIKit.h>
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@interface LevelViewController : UITableViewController {
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    NSDictionary *teamDictionary;
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    NSArray *levelArray;
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    NSArray *levelSprites;
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    NSIndexPath *lastIndexPath;
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}
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@property (nonatomic,retain) NSDictionary *teamDictionary;
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@property (nonatomic,retain) NSArray *levelArray;
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@property (nonatomic,retain) NSArray *levelSprites;
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@property (nonatomic,retain) NSIndexPath *lastIndexPath;
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@end