author | nemo |
Fri, 13 Apr 2018 14:45:09 -0400 | |
changeset 13324 | 543ab994c9bc |
parent 12845 | b63ec501490b |
child 13689 | 27e5e311c7a3 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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|
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#include <QGridLayout> |
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#include <QHBoxLayout> |
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#include <QPushButton> |
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#include <QAction> |
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#include <QMenu> |
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#include <QMessageBox> |
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#include <QSettings> |
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#include "pagenetgame.h" |
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#include "gamecfgwidget.h" |
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#include "teamselect.h" |
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#include "chatwidget.h" |
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|
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const int cutoffHeight = 688; /* Don't make this number below 605, or else it'll |
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let the GameCFGWidget shrink too much before switching to tabbed mode. */ |
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|
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QLayout * PageNetGame::bodyLayoutDefinition() |
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{ |
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QGridLayout * pageLayout = new QGridLayout(); |
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pageLayout->setSizeConstraint(QLayout::SetMinimumSize); |
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pageLayout->setColumnStretch(0, 1); |
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pageLayout->setColumnStretch(1, 1); |
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pageLayout->setRowStretch(0, 0); |
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pageLayout->setRowStretch(1, 0); |
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pageLayout->setRowStretch(2, 1); |
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|
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// Room config |
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|
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QHBoxLayout * roomConfigLayout = new QHBoxLayout(); |
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pageLayout->addLayout(roomConfigLayout, 0, 0, 1, 2); |
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roomConfigLayout->setSpacing(0); |
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|
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leRoomName = new HistoryLineEdit(this, 10); |
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leRoomName->setWhatsThis(tr("Room name")); |
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leRoomName->setMaxLength(40); |
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leRoomName->setMinimumWidth(400); |
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leRoomName->setMaximumWidth(600); |
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leRoomName->setFixedHeight(30); |
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leRoomName->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); |
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leRoomName->setStyleSheet("border-right: 0; padding-left: 4px; border-top-right-radius: 0px; border-bottom-right-radius: 0px;"); |
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roomConfigLayout->addWidget(leRoomName, 100); |
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|
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BtnUpdate = new QPushButton(); |
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BtnUpdate->setWhatsThis(tr("Update the room name")); |
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BtnUpdate->setEnabled(false); |
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BtnUpdate->setText(tr("Update")); |
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BtnUpdate->setFixedHeight(leRoomName->height() - 0); |
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BtnUpdate->setStyleSheet("border-top-left-radius: 0px; border-bottom-left-radius: 0px; padding: auto 4px;"); |
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roomConfigLayout->addWidget(BtnUpdate, 0); |
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|
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lblRoomNameReadOnly = new QLabel(); |
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lblRoomNameReadOnly->setMinimumWidth(400); |
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lblRoomNameReadOnly->setMaximumWidth(600); |
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lblRoomNameReadOnly->setFixedHeight(30); |
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lblRoomNameReadOnly->setObjectName("labelLikeLineEdit"); |
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lblRoomNameReadOnly->setStyleSheet("font: 12px;"); |
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lblRoomNameReadOnly->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); |
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lblRoomNameReadOnly->setVisible(false); |
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roomConfigLayout->addWidget(lblRoomNameReadOnly, 100); |
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|
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roomConfigLayout->addSpacing(10); |
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|
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BtnMaster = new QPushButton(); |
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BtnMaster->setText(tr("Room controls")); |
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BtnMaster->setFixedHeight(leRoomName->height() - 0); |
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BtnMaster->setStyleSheet("QPushButton { padding: auto 4px; } QPushButton:pressed { background-color: #ffcc00; border-color: #ffcc00; border-bottom-left-radius: 0px; border-bottom-right-radius: 0px; color: #11084A; }"); |
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roomConfigLayout->addWidget(BtnMaster, 0); |
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|
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roomConfigLayout->addStretch(1); |
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|
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// Game config |
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90 |
|
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in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
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pGameCFG = new GameCFGWidget(this, true); |
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pageLayout->addWidget(pGameCFG, 1, 0); |
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|
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94 |
// Teams |
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|
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pNetTeamsWidget = new TeamSelWidget(this); |
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97 |
pNetTeamsWidget->setAcceptOuter(true); |
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pNetTeamsWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); |
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pageLayout->addWidget(pNetTeamsWidget, 1, 1); |
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|
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101 |
// Chat |
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|
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chatWidget = new HWChatWidget(this, true); |
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104 |
chatWidget->setShowFollow(false); // don't show follow in nicks' context menus |
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105 |
chatWidget->setIgnoreListKick(true); // kick ignored players automatically |
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106 |
chatWidget->setMinimumHeight(50); |
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chatWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum); |
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108 |
pageLayout->addWidget(chatWidget, 2, 0, 1, 2); |
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|
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110 |
return pageLayout; |
8b5345758f62
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
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} |
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112 |
|
8377 | 113 |
QLayout * PageNetGame::footerLayoutLeftDefinition() |
114 |
{ |
|
115 |
QHBoxLayout * bottomLeftLayout = new QHBoxLayout(); |
|
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bottomLeftLayout->setContentsMargins(0,0,0,0); |
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btnSetup = addButton(":/res/Settings.png", bottomLeftLayout, 0, true, Qt::AlignBottom); |
8377 | 119 |
btnSetup->setWhatsThis(tr("Edit game preferences")); |
120 |
||
121 |
return bottomLeftLayout; |
|
122 |
} |
|
123 |
||
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124 |
QLayout * PageNetGame::footerLayoutDefinition() |
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125 |
{ |
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126 |
QHBoxLayout * bottomLayout = new QHBoxLayout; |
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127 |
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128 |
// Ready button |
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BtnGo = new QPushButton(this); |
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131 |
BtnGo->setIconSize(QSize(25, 34)); |
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BtnGo->setWhatsThis(tr("Turn on the lightbulb to show the other players when you're ready to fight")); |
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setReadyStatus(false); |
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134 |
BtnGo->setMinimumWidth(50); |
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BtnGo->setMinimumHeight(50); |
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136 |
|
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137 |
bottomLayout->addStretch(); |
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138 |
bottomLayout->addWidget(BtnGo, 0, Qt::AlignBottom); |
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139 |
|
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140 |
// Start button |
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141 |
|
8377 | 142 |
const QIcon& lp = QIcon(":/res/Start.png"); |
143 |
QSize sz = lp.actualSize(QSize(65535, 65535)); |
|
144 |
BtnStart = new QPushButton(); |
|
145 |
BtnStart->setText(tr("Start")); |
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146 |
BtnStart->setWhatsThis(tr("Start fighting (requires at least 2 teams)")); |
8377 | 147 |
BtnStart->setMinimumWidth(sz.width() + 60); |
148 |
BtnStart->setIcon(lp); |
|
149 |
BtnStart->setFixedHeight(50); |
|
150 |
BtnStart->setIconSize(sz); |
|
151 |
BtnStart->setFlat(true); |
|
152 |
BtnStart->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); |
|
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153 |
bottomLayout->addWidget(BtnStart, 0, Qt::AlignBottom); |
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154 |
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155 |
return bottomLayout; |
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156 |
} |
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|
157 |
|
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|
158 |
void PageNetGame::connectSignals() |
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159 |
{ |
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160 |
connect(btnSetup, SIGNAL(clicked()), this, SIGNAL(SetupClicked())); |
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161 |
|
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|
162 |
connect(BtnUpdate, SIGNAL(clicked()), this, SLOT(onUpdateClick())); |
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|
163 |
connect(leRoomName, SIGNAL(returnPressed()), this, SLOT(onUpdateClick())); |
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|
164 |
|
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|
165 |
connect(leRoomName, SIGNAL(textChanged(const QString &)), this, SLOT(onRoomNameEdited())); |
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|
166 |
} |
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|
167 |
|
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168 |
PageNetGame::PageNetGame(QWidget* parent) : AbstractPage(parent) |
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169 |
{ |
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170 |
initPage(); |
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|
171 |
|
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|
172 |
QMenu * menu = new QMenu(BtnMaster); |
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|
173 |
|
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|
174 |
restrictJoins = new QAction(QAction::tr("Restrict Joins"), menu); |
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|
175 |
restrictJoins->setCheckable(true); |
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|
176 |
restrictTeamAdds = new QAction(QAction::tr("Restrict Team Additions"), menu); |
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|
177 |
restrictTeamAdds->setCheckable(true); |
8559 | 178 |
restrictUnregistered = new QAction(QAction::tr("Restrict Unregistered Players Join"), menu); |
179 |
restrictUnregistered->setCheckable(true); |
|
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|
180 |
menu->addAction(restrictJoins); |
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|
181 |
menu->addAction(restrictTeamAdds); |
8559 | 182 |
menu->addAction(restrictUnregistered); |
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|
183 |
|
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|
184 |
BtnMaster->setMenu(menu); |
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|
185 |
|
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|
186 |
if (height() < cutoffHeight) |
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|
187 |
pGameCFG->setTabbed(true); |
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|
188 |
} |
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|
189 |
|
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|
190 |
void PageNetGame::resizeEvent(QResizeEvent * event) |
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|
191 |
{ |
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|
192 |
int oldHeight = event->oldSize().height(); |
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|
193 |
int newHeight = event->size().height(); |
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|
194 |
|
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|
195 |
if (newHeight < cutoffHeight && oldHeight >= cutoffHeight) |
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|
196 |
{ |
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|
197 |
pGameCFG->setTabbed(true); |
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|
198 |
} |
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|
199 |
else if (newHeight >= cutoffHeight && oldHeight < cutoffHeight) |
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|
200 |
{ |
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|
201 |
pGameCFG->setTabbed(false); |
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|
202 |
} |
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|
203 |
} |
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204 |
|
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|
205 |
void PageNetGame::displayError(const QString & message) |
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206 |
{ |
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|
207 |
chatWidget->displayError(message); |
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208 |
} |
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209 |
|
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210 |
|
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|
211 |
void PageNetGame::displayNotice(const QString & message) |
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212 |
{ |
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213 |
chatWidget->displayNotice(message); |
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214 |
} |
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215 |
|
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216 |
void PageNetGame::displayWarning(const QString & message) |
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217 |
{ |
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218 |
chatWidget->displayWarning(message); |
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219 |
} |
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|
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221 |
|
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void PageNetGame::setReadyStatus(bool isReady) |
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223 |
{ |
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224 |
if(isReady) |
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225 |
{ |
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226 |
BtnGo->setIcon(QIcon(":/res/lightbulb_on.png")); |
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} |
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else |
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229 |
{ |
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BtnGo->setIcon(QIcon(":/res/lightbulb_off.png")); |
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} |
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232 |
} |
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233 |
|
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Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
dag10
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234 |
void PageNetGame::onRoomNameEdited() |
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Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
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235 |
{ |
02acf6b92f52
Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
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|
236 |
BtnUpdate->setEnabled(true); |
02acf6b92f52
Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
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changeset
|
237 |
} |
02acf6b92f52
Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
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changeset
|
238 |
|
5126 | 239 |
void PageNetGame::onUpdateClick() |
240 |
{ |
|
6151
9fd5b70acb1a
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
sheepluva
parents:
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diff
changeset
|
241 |
if (!leRoomName->text().trimmed().isEmpty()) |
9fd5b70acb1a
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
sheepluva
parents:
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changeset
|
242 |
{ |
8453
06541556df53
Reorganized layout and appearance of rooms list page.
dag10
parents:
8434
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changeset
|
243 |
m_gameSettings->setValue("frontend/lastroomname", leRoomName->text()); |
6151
9fd5b70acb1a
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
sheepluva
parents:
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diff
changeset
|
244 |
leRoomName->rememberCurrentText(); |
8415
02acf6b92f52
Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
dag10
parents:
8382
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changeset
|
245 |
BtnUpdate->setEnabled(false); |
8453
06541556df53
Reorganized layout and appearance of rooms list page.
dag10
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changeset
|
246 |
emit askForUpdateRoomName(leRoomName->text()); |
6151
9fd5b70acb1a
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
sheepluva
parents:
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diff
changeset
|
247 |
} |
5126 | 248 |
else |
6151
9fd5b70acb1a
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
sheepluva
parents:
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diff
changeset
|
249 |
{ |
9fd5b70acb1a
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
sheepluva
parents:
6060
diff
changeset
|
250 |
leRoomName->clear(); |
7794
ab7b94c03bc9
QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
koda
parents:
7720
diff
changeset
|
251 |
QMessageBox roomMsg(this); |
ab7b94c03bc9
QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
koda
parents:
7720
diff
changeset
|
252 |
roomMsg.setIcon(QMessageBox::Warning); |
ab7b94c03bc9
QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
koda
parents:
7720
diff
changeset
|
253 |
roomMsg.setWindowTitle(QMessageBox::tr("Netgame - Error")); |
ab7b94c03bc9
QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
koda
parents:
7720
diff
changeset
|
254 |
roomMsg.setText(QMessageBox::tr("Please enter room name")); |
ab7b94c03bc9
QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
koda
parents:
7720
diff
changeset
|
255 |
roomMsg.setWindowModality(Qt::WindowModal); |
ab7b94c03bc9
QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
koda
parents:
7720
diff
changeset
|
256 |
roomMsg.exec(); |
8453
06541556df53
Reorganized layout and appearance of rooms list page.
dag10
parents:
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diff
changeset
|
257 |
leRoomName->setFocus(); |
6151
9fd5b70acb1a
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
sheepluva
parents:
6060
diff
changeset
|
258 |
} |
9fd5b70acb1a
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
sheepluva
parents:
6060
diff
changeset
|
259 |
} |
9fd5b70acb1a
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
sheepluva
parents:
6060
diff
changeset
|
260 |
|
9fd5b70acb1a
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
sheepluva
parents:
6060
diff
changeset
|
261 |
|
9fd5b70acb1a
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
sheepluva
parents:
6060
diff
changeset
|
262 |
void PageNetGame::setRoomName(const QString & roomName) |
9fd5b70acb1a
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
sheepluva
parents:
6060
diff
changeset
|
263 |
{ |
9fd5b70acb1a
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
sheepluva
parents:
6060
diff
changeset
|
264 |
leRoomName->setText(roomName); |
9fd5b70acb1a
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
sheepluva
parents:
6060
diff
changeset
|
265 |
leRoomName->rememberCurrentText(); |
8415
02acf6b92f52
Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
dag10
parents:
8382
diff
changeset
|
266 |
lblRoomNameReadOnly->setText(roomName); |
02acf6b92f52
Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
dag10
parents:
8382
diff
changeset
|
267 |
BtnUpdate->setEnabled(false); |
5126 | 268 |
} |
269 |
||
5078
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
diff
changeset
|
270 |
void PageNetGame::setMasterMode(bool isMaster) |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
diff
changeset
|
271 |
{ |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
diff
changeset
|
272 |
BtnMaster->setVisible(isMaster); |
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
diff
changeset
|
273 |
BtnStart->setVisible(isMaster); |
5126 | 274 |
BtnUpdate->setVisible(isMaster); |
275 |
leRoomName->setVisible(isMaster); |
|
8415
02acf6b92f52
Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
dag10
parents:
8382
diff
changeset
|
276 |
lblRoomNameReadOnly->setVisible(!isMaster); |
8453
06541556df53
Reorganized layout and appearance of rooms list page.
dag10
parents:
8434
diff
changeset
|
277 |
pGameCFG->setMaster(isMaster); |
06541556df53
Reorganized layout and appearance of rooms list page.
dag10
parents:
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changeset
|
278 |
repaint(); |
5078
3527f0e7bb21
Removing pages.cpp and splitting it up into various files.
Zorg <zorgiepoo@gmail.com>
parents:
diff
changeset
|
279 |
} |
6151
9fd5b70acb1a
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
sheepluva
parents:
6060
diff
changeset
|
280 |
|
6227
ce60b734fff1
update name autocompletion after nick change (since own nick isn't suggested)
sheepluva
parents:
6200
diff
changeset
|
281 |
void PageNetGame::setUser(const QString & nickname) |
ce60b734fff1
update name autocompletion after nick change (since own nick isn't suggested)
sheepluva
parents:
6200
diff
changeset
|
282 |
{ |
8179
a1ffcb559f99
Refactor: get rid of excessive QSettings instances on the same poor hedgewars.ini file
unc0rr
parents:
7853
diff
changeset
|
283 |
chatWidget->setUser(nickname); |
6227
ce60b734fff1
update name autocompletion after nick change (since own nick isn't suggested)
sheepluva
parents:
6200
diff
changeset
|
284 |
} |
8453
06541556df53
Reorganized layout and appearance of rooms list page.
dag10
parents:
8434
diff
changeset
|
285 |
|
06541556df53
Reorganized layout and appearance of rooms list page.
dag10
parents:
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diff
changeset
|
286 |
void PageNetGame::setSettings(QSettings *settings) |
06541556df53
Reorganized layout and appearance of rooms list page.
dag10
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changeset
|
287 |
{ |
06541556df53
Reorganized layout and appearance of rooms list page.
dag10
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diff
changeset
|
288 |
m_gameSettings = settings; |
06541556df53
Reorganized layout and appearance of rooms list page.
dag10
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diff
changeset
|
289 |
} |