project_files/HedgewarsMobile/Classes/VoicesViewController.m
author nemo
Sun, 02 Oct 2011 10:36:43 -0400
changeset 6081 537bbd5c1a62
parent 6078 8c0cc07731e5
child 6700 e04da46ee43c
permissions -rw-r--r--
Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects. In this test variant it is triggered on girders/objects/bridges of the snow/christmas theme, or on a map that uses blue as a mask colour. Probably needs sheepluva's slope detection to make slopes more slippery to climb.
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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 *
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 * File created on 02/04/2010.
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 */
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#import "VoicesViewController.h"
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@implementation VoicesViewController
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@synthesize teamDictionary, voiceArray, lastIndexPath;
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
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    return rotationManager(interfaceOrientation);
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}
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#pragma mark -
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#pragma mark View lifecycle
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-(void) viewDidLoad {
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    [super viewDidLoad];
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    srandom(time(NULL));
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    voiceBeingPlayed = NULL;
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    // load all the voices names and store them into voiceArray
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    // it's here and not in viewWillAppear because user cannot add/remove them
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    NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:VOICES_DIRECTORY() error:NULL];
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    self.voiceArray = array;
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    self.title = NSLocalizedString(@"Set hedgehog voices",@"");
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}
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-(void) viewWillAppear:(BOOL)animated {
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    [super viewWillAppear:animated];
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    // this moves the tableview to the top
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    [self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
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}
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-(void) viewDidAppear:(BOOL)animated {
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    [super viewDidAppear:animated];
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    Mix_OpenAudio(44100, 0x8010, 1, 1024);
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}
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-(void) viewDidDisappear:(BOOL)animated {
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    [super viewDidDisappear:animated];
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    if(voiceBeingPlayed != NULL) {
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        Mix_HaltChannel(lastChannel);
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        Mix_FreeChunk(voiceBeingPlayed);
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        voiceBeingPlayed = NULL;
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    }
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    Mix_CloseAudio();
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}
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#pragma mark -
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#pragma mark Table view data source
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
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    return 1;
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}
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-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
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    return [self.voiceArray count];
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}
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// Customize the appearance of table view cells.
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-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
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    static NSString *CellIdentifier = @"Cell";
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    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
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    if (cell == nil) {
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        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
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    }
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    NSString *voice = [[voiceArray objectAtIndex:[indexPath row]] stringByDeletingPathExtension];
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    cell.textLabel.text = voice;
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    if ([voice isEqualToString:[teamDictionary objectForKey:@"voicepack"]]) {
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        cell.accessoryType = UITableViewCellAccessoryCheckmark;
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        self.lastIndexPath = indexPath;
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    } else {
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        cell.accessoryType = UITableViewCellAccessoryNone;
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    }
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    return cell;
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}
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#pragma mark -
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#pragma mark Table view delegate
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-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
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    int newRow = [indexPath row];
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    int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
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    if (newRow != oldRow) {
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        [teamDictionary setObject:[voiceArray objectAtIndex:newRow] forKey:@"voicepack"];
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        // tell our boss to write this new stuff on disk
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        [[NSNotificationCenter defaultCenter] postNotificationName:@"setWriteNeedTeams" object:nil];
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        [self.tableView reloadData];
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        self.lastIndexPath = indexPath;
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        [self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
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    }
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    [self.tableView deselectRowAtIndexPath:indexPath animated:YES];
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    // stop any sound before playing another one
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    if (voiceBeingPlayed != NULL) {
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        Mix_HaltChannel(lastChannel);
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        Mix_FreeChunk(voiceBeingPlayed);
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        voiceBeingPlayed = NULL;
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    }
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    NSString *voiceDir = [[NSString alloc] initWithFormat:@"%@/%@/",VOICES_DIRECTORY(),[voiceArray objectAtIndex:newRow]];
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    NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:voiceDir error:NULL];
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    int index = random() % [array count];
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    voiceBeingPlayed = Mix_LoadWAV([[voiceDir stringByAppendingString:[array objectAtIndex:index]] UTF8String]);
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    [voiceDir release];
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    lastChannel = Mix_PlayChannel(-1, voiceBeingPlayed, 0);
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}
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#pragma mark -
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#pragma mark Memory management
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-(void) didReceiveMemoryWarning {
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    if (voiceBeingPlayed != NULL) {
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        Mix_HaltChannel(lastChannel);
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        Mix_FreeChunk(voiceBeingPlayed);
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        voiceBeingPlayed = NULL;
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    }
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    self.lastIndexPath = nil;
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    MSG_MEMCLEAN();
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    [super didReceiveMemoryWarning];
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}
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-(void) viewDidUnload {
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    if (voiceBeingPlayed != NULL) {
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        Mix_HaltChannel(lastChannel);
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        Mix_FreeChunk(voiceBeingPlayed);
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        voiceBeingPlayed = NULL;
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    }
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    self.lastIndexPath = nil;
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    self.teamDictionary = nil;
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    self.voiceArray = nil;
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    MSG_DIDUNLOAD();
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    [super viewDidUnload];
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}
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-(void) dealloc {
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    releaseAndNil(voiceArray);
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    releaseAndNil(teamDictionary);
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    releaseAndNil(lastIndexPath);
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    [super dealloc];
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}
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@end
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