author | nemo |
Sun, 02 Oct 2011 10:36:43 -0400 | |
changeset 6081 | 537bbd5c1a62 |
parent 6020 | c792d4b3e080 |
child 6321 | 5a0416e5a6de |
permissions | -rw-r--r-- |
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
1 |
/* |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
2 |
* Hedgewars-iOS, a Hedgewars port for iOS devices |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
3 |
* Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com> |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
4 |
* |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
5 |
* This program is free software; you can redistribute it and/or modify |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
6 |
* it under the terms of the GNU General Public License as published by |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
7 |
* the Free Software Foundation; version 2 of the License |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
8 |
* |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
9 |
* This program is distributed in the hope that it will be useful, |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
12 |
* GNU General Public License for more details. |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
13 |
* |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
14 |
* You should have received a copy of the GNU General Public License |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
15 |
* along with this program; if not, write to the Free Software |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
17 |
* |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
18 |
* File created on 28/05/2011. |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
19 |
*/ |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
20 |
|
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
21 |
|
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
22 |
#import "RestoreViewController.h" |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
23 |
#import "GameInterfaceBridge.h" |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
24 |
|
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
25 |
@implementation RestoreViewController |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
26 |
|
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
27 |
// Override to allow orientations other than the default portrait orientation. |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
28 |
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
29 |
return rotationManager(interfaceOrientation); |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
30 |
} |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
31 |
|
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
32 |
|
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
33 |
-(IBAction) buttonReleased:(id) sender { |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
34 |
UIButton *theButton = (UIButton *)sender; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
35 |
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
36 |
|
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
37 |
if (theButton.tag != 0) { |
6000
dbcebcd3d79f
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
koda
parents:
5699
diff
changeset
|
38 |
[AudioManagerController playClickSound]; |
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
39 |
[self.parentViewController dismissModalViewControllerAnimated:NO]; |
6020
c792d4b3e080
this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
koda
parents:
6008
diff
changeset
|
40 |
[[NSNotificationCenter defaultCenter] postNotificationName:@"launchRestoredGame" object:nil]; |
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
41 |
} else { |
6000
dbcebcd3d79f
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
koda
parents:
5699
diff
changeset
|
42 |
[AudioManagerController playBackSound]; |
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
43 |
[defaults setObject:@"" forKey:@"savedGamePath"]; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
44 |
[defaults synchronize]; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
45 |
[self.parentViewController dismissModalViewControllerAnimated:YES]; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
46 |
} |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
47 |
} |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
48 |
|
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
49 |
-(void) viewDidLoad { |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
50 |
NSString *imgName; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
51 |
if (IS_IPAD()) |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
52 |
imgName = @"smallerBackground~ipad.png"; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
53 |
else |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
54 |
imgName = @"smallerBackground~iphone.png"; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
55 |
UIImage *img = [[UIImage alloc] initWithContentsOfFile:imgName]; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
56 |
self.view.backgroundColor = [UIColor colorWithPatternImage:img]; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
57 |
[img release]; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
58 |
[super viewDidLoad]; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
59 |
} |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
60 |
|
5666
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
parents:
5220
diff
changeset
|
61 |
-(void) didReceiveMemoryWarning { |
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
parents:
5220
diff
changeset
|
62 |
[super didReceiveMemoryWarning]; |
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
parents:
5220
diff
changeset
|
63 |
} |
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
parents:
5220
diff
changeset
|
64 |
|
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
65 |
-(void) viewDidUnload { |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
66 |
[super viewDidUnload]; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
67 |
} |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
68 |
|
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
69 |
-(void) dealloc { |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
70 |
[super dealloc]; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
71 |
} |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
72 |
|
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
73 |
|
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
changeset
|
74 |
@end |