project_files/HedgewarsMobile/Classes/GeneralSettingsViewController.m
author nemo
Sun, 02 Oct 2011 10:36:43 -0400
changeset 6081 537bbd5c1a62
parent 6078 8c0cc07731e5
child 6210 923c8414e3af
permissions -rw-r--r--
Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects. In this test variant it is triggered on girders/objects/bridges of the snow/christmas theme, or on a map that uses blue as a mask colour. Probably needs sheepluva's slope detection to make slopes more slippery to climb.
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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 *
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 * File created on 08/01/2010.
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 */
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#import "GeneralSettingsViewController.h"
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@implementation GeneralSettingsViewController
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
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    return rotationManager(interfaceOrientation);
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}
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#pragma mark -
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#pragma mark View Lifecycle
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-(void) viewDidLoad {
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    self.navigationItem.title = @"Edit game options";
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    [super viewDidLoad];
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}
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-(void) viewWillAppear:(BOOL)animated {
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    [self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
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    [super viewWillAppear:animated];
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}
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-(void) viewWillDisappear:(BOOL)animated {
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    NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults];
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    [userDefaults synchronize];
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    if ([[userDefaults objectForKey:@"music"] boolValue] == NO)
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        [AudioManagerController stopBackgroundMusic];
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    [super viewWillDisappear:animated];
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}
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#pragma mark -
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-(void) switchValueChanged:(id) sender {
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    UISwitch *theSwitch = (UISwitch *)sender;
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    UISwitch *theOtherSwitch = nil;
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    NSUserDefaults *settings = [NSUserDefaults standardUserDefaults];
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    switch (theSwitch.tag) {
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        case 10:    //soundSwitch
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            // setting this off will turn off also the switch below (music)
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            [settings setObject:[NSNumber numberWithBool:theSwitch.on] forKey:@"sound"];
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            [settings setObject:[NSNumber numberWithBool:NO] forKey:@"music"];
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            theOtherSwitch = (UISwitch *)[self.tableView cellForRowAtIndexPath:[NSIndexPath indexPathForRow:1 inSection:1]].accessoryView;
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            [theOtherSwitch setOn:NO animated:YES];
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            if (theOtherSwitch.on)
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                [AudioManagerController pauseBackgroundMusic];
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            break;
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        case 20:    //musicSwitch
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            // if switch above (sound) is off, never turn on
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            if (NO == [[settings objectForKey:@"sound"] boolValue]) {
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                [settings setObject:[NSNumber numberWithBool:NO] forKey:@"music"];
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                theOtherSwitch = (UISwitch *)[self.tableView cellForRowAtIndexPath:[NSIndexPath indexPathForRow:1 inSection:1]].accessoryView;
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                [theOtherSwitch setOn:NO animated:YES];
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            } else
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                [settings setObject:[NSNumber numberWithBool:theSwitch.on] forKey:@"music"];
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            if (theSwitch.on)
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                [AudioManagerController playBackgroundMusic];
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            else
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                [AudioManagerController pauseBackgroundMusic];
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            break;
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        case 30:    //alternateSwitch
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            [settings setObject:[NSNumber numberWithBool:theSwitch.on] forKey:@"alternate"];
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            break;
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        case 90:    //synched weapons/scheme
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            [settings setObject:[NSNumber numberWithBool:theSwitch.on] forKey:@"sync_ws"];
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            break;
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        case 60:    //classic menu
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            [settings setObject:[NSNumber numberWithBool:theSwitch.on] forKey:@"classic_menu"];
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            break;
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        default:
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            DLog(@"Wrong tag");
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            break;
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    }
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}
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-(void) saveTextFieldValue:(NSString *)textString withTag:(NSInteger) tagValue {
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    NSUserDefaults *settings = [NSUserDefaults standardUserDefaults];
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    if (tagValue == 40)
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        [settings setObject:textString forKey:@"username"];
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    else
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        [settings setObject:[textString MD5hash] forKey:@"password"];
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}
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#pragma mark -
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#pragma mark TableView Methods
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
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    return 3;
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}
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-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger )section {
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    switch (section) {
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        case 0:     // user and pass
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            return 1;   // set 2 here to show the password field
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            break;
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        case 1:     // audio
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            return 2;
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            break;
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        case 2:     // other options
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            return 3;
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            break;
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        default:
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            DLog(@"Nope");
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            break;
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    }
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    return 0;
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}
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-(NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section {
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    NSString *sectionTitle = nil;
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    switch (section) {
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        case 0:
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            sectionTitle = NSLocalizedString(@"Main Configuration", @"");
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            break;
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        case 1:
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            sectionTitle = NSLocalizedString(@"Audio Preferences", @"");
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            break;
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        case 2:
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            sectionTitle = NSLocalizedString(@"Other Settings", @"");
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            break;
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        default:
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            DLog(@"Nope");
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            break;
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    }
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    return sectionTitle;
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}
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-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
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    static NSString *cellIdentifier0 = @"Cell0";
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    static NSString *cellIdentifier1 = @"Cell1";
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    static NSString *cellIdentifier2 = @"Cell2";
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    NSInteger row = [indexPath row];
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    NSInteger section = [indexPath section];
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    NSUserDefaults *settings = [NSUserDefaults standardUserDefaults];
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    UITableViewCell *cell = nil;
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    EditableCellView *editableCell = nil;
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    UISwitch *switchContent = nil;
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    switch(section) {
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        case 0:
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            editableCell = (EditableCellView *)[aTableView dequeueReusableCellWithIdentifier:cellIdentifier0];
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            if (nil == editableCell) {
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                editableCell = [[[EditableCellView alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier0] autorelease];
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                editableCell.minimumCharacters = 0;
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                editableCell.delegate = self;
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                editableCell.textField.font = [UIFont systemFontOfSize:[UIFont systemFontSize]];
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                editableCell.textField.textColor = [UIColor blackColor];
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            }
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            if (row == 0) {
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                editableCell.titleLabel.text = NSLocalizedString(@"Nickname","from the settings table");
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                editableCell.textField.placeholder = NSLocalizedString(@"Insert your username (if you have one)",@"");
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                editableCell.textField.text = [settings objectForKey:@"username"];
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                editableCell.textField.secureTextEntry = NO;
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                editableCell.tag = 40;
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            } else {
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                editableCell.titleLabel.text = NSLocalizedString(@"Password","from the settings table");
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                editableCell.textField.placeholder = NSLocalizedString(@"Insert your password",@"");
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                editableCell.textField.text = [settings objectForKey:@"password"];
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                editableCell.textField.secureTextEntry = YES;
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                editableCell.tag = 50;
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            }
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            editableCell.accessoryView = nil;
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            cell = editableCell;
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            break;
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        case 1:
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            cell = [aTableView dequeueReusableCellWithIdentifier:cellIdentifier1];
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            if (nil == cell) {
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                cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier1] autorelease];
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                UISwitch *theSwitch = [[UISwitch alloc] init];
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                [theSwitch addTarget:self action:@selector(switchValueChanged:) forControlEvents:UIControlEventValueChanged];
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                cell.accessoryView = theSwitch;
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                [theSwitch release];
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            }
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            switchContent = (UISwitch *)cell.accessoryView;
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            if (row == 0) {
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                cell.textLabel.text = NSLocalizedString(@"Sound", @"");
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                switchContent.on = [[settings objectForKey:@"sound"] boolValue];
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                switchContent.tag = 10;
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            } else {
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                cell.textLabel.text = NSLocalizedString(@"Music", @"");
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                switchContent.on = [[settings objectForKey:@"music"] boolValue];
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                switchContent.tag = 20;
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   210
            }
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            break;
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   212
        case 2:
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   213
            cell = [aTableView dequeueReusableCellWithIdentifier:cellIdentifier2];
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            if (nil == cell) {
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                cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:cellIdentifier2] autorelease];
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                UISwitch *theSwitch = [[UISwitch alloc] init];
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                [theSwitch addTarget:self action:@selector(switchValueChanged:) forControlEvents:UIControlEventValueChanged];
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                cell.accessoryView = theSwitch;
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                [theSwitch release];
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   220
            }
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   221
            
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            switchContent = (UISwitch *)cell.accessoryView;
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            cell.detailTextLabel.adjustsFontSizeToFitWidth = YES;
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            switch (row) {
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                case 0:
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                    cell.textLabel.text = NSLocalizedString(@"Alternate Damage", @"");
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                    cell.detailTextLabel.text = NSLocalizedString(@"Damage popups will notify you on every single hit", @"");
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                    switchContent.on = [[settings objectForKey:@"alternate"] boolValue];
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                    switchContent.tag = 30;
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   230
                    break;
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   231
                case 1:
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   232
                    cell.textLabel.text = NSLocalizedString(@"Sync Schemes and Weapons", @"");
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                    cell.detailTextLabel.text = NSLocalizedString(@"Choosing a Scheme will select its associated Weapon", @"");
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   234
                    switchContent.on = [[settings objectForKey:@"sync_ws"] boolValue];
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   235
                    switchContent.tag = 90;
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   236
                    break;
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   237
                case 2:
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   238
                    cell.textLabel.text = NSLocalizedString(@"Classic Ammo Menu", @"");
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   239
                    cell.detailTextLabel.text = NSLocalizedString(@"Select which style of ammo menu you prefer",@"");
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   240
                    switchContent.on = [[settings objectForKey:@"classic_menu"] boolValue];
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   241
                    switchContent.tag = 60;
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   242
                    // remove this when classic ammomenu works on iphone as well
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   243
                    if (IS_IPAD() == NO)
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   244
                        switchContent.enabled = NO;
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   245
                    break;
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   246
                default:
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   247
                    DLog(@"Nope");
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   248
                    break;
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   249
            }
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   250
            break;
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   251
        default:
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   252
            break;
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   253
    }
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   254
    
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   255
    cell.accessoryType = UITableViewCellAccessoryNone;
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   256
    cell.selectionStyle = UITableViewCellSelectionStyleNone;
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   257
    cell.imageView.image = nil;
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   258
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   259
    return cell;
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   260
}
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   261
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#pragma mark -
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   263
#pragma mark Table view delegate
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   264
-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
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   265
    [self.tableView deselectRowAtIndexPath:indexPath animated:YES];
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   266
    if (0 == [indexPath section]) {
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        EditableCellView *cell = (EditableCellView *)[aTableView cellForRowAtIndexPath:indexPath];
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        [cell replyKeyboard];
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   269
    }
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}
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#pragma mark -
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#pragma mark Memory management
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-(void) didReceiveMemoryWarning {
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    [super didReceiveMemoryWarning];
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}
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-(void) viewDidUnload {
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    [super viewDidUnload];
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}
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-(void) dealloc {
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   284
    [super dealloc];
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}
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   286
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   287
@end