author | nemo |
Sun, 02 Oct 2011 10:36:43 -0400 | |
changeset 6081 | 537bbd5c1a62 |
parent 6080 | ce02ddfe8aa1 |
child 6108 | 7a8da11a6144 |
permissions | -rw-r--r-- |
3829 | 1 |
/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
|
4976 | 3 |
* Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
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8 |
* |
|
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
|
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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* |
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* File created on 18/04/2010. |
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*/ |
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||
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#import "GameConfigViewController.h" |
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#import "MapConfigViewController.h" |
3547 | 24 |
#import "TeamConfigViewController.h" |
25 |
#import "SchemeWeaponConfigViewController.h" |
|
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#import "HelpPageViewController.h" |
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#import "GameInterfaceBridge.h" |
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@implementation GameConfigViewController |
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31 |
@synthesize imgContainer, helpPage, mapConfigViewController, teamConfigViewController, schemeWeaponConfigViewController, interfaceBridge; |
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|
3547 | 33 |
|
34 |
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { |
|
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return rotationManager(interfaceOrientation); |
3547 | 36 |
} |
37 |
||
3930 | 38 |
-(IBAction) buttonPressed:(id) sender { |
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UIButton *theButton = (UIButton *)sender; |
3930 | 40 |
|
3547 | 41 |
switch (theButton.tag) { |
42 |
case 0: |
|
3971 | 43 |
if ([self.mapConfigViewController busy]) { |
3625 | 44 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Wait for the Preview",@"") |
45 |
message:NSLocalizedString(@"Before returning the preview needs to be generated",@"") |
|
46 |
delegate:nil |
|
47 |
cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
|
48 |
otherButtonTitles:nil]; |
|
49 |
[alert show]; |
|
50 |
[alert release]; |
|
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51 |
} else { |
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52 |
[AudioManagerController playBackSound]; |
3625 | 53 |
[[self parentViewController] dismissModalViewControllerAnimated:YES]; |
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54 |
} |
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break; |
56 |
case 1: |
|
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[AudioManagerController playClickSound]; |
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if ([self isEverythingSet] == NO) |
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59 |
return; |
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theButton.enabled = NO; |
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61 |
for (UIView *oneView in self.imgContainer.subviews) { |
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if ([oneView isMemberOfClass:[UIImageView class]]) { |
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UIImageView *anImageView = (UIImageView *)oneView; |
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[anImageView removeFromSuperview]; |
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65 |
} |
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66 |
} |
3626 | 67 |
[self startGame:theButton]; |
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68 |
|
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break; |
70 |
case 2: |
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71 |
[AudioManagerController playClickSound]; |
3792 | 72 |
if (self.helpPage == nil) |
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self.helpPage = [[HelpPageViewController alloc] initWithNibName:@"HelpPageLobbyViewController-iPad" bundle:nil]; |
3792 | 74 |
self.helpPage.view.alpha = 0; |
75 |
[self.view addSubview:helpPage.view]; |
|
76 |
[UIView beginAnimations:@"helplobby" context:NULL]; |
|
77 |
self.helpPage.view.alpha = 1; |
|
78 |
[UIView commitAnimations]; |
|
3547 | 79 |
break; |
80 |
default: |
|
3792 | 81 |
DLog(@"Nope"); |
3547 | 82 |
break; |
83 |
} |
|
84 |
} |
|
85 |
||
86 |
-(IBAction) segmentPressed:(id) sender { |
|
87 |
UISegmentedControl *theSegment = (UISegmentedControl *)sender; |
|
88 |
||
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[AudioManagerController playSelectSound]; |
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switch (theSegment.selectedSegmentIndex) { |
91 |
case 0: |
|
92 |
// this init here is just aestetic as this controller was already set up in viewDidLoad |
|
93 |
if (mapConfigViewController == nil) { |
|
94 |
mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPhone" bundle:nil]; |
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[self.view addSubview:mapConfigViewController.view]; |
3547 | 96 |
} |
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// this message is compulsory otherwise the table won't be loaded at all |
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[mapConfigViewController viewWillAppear:NO]; |
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99 |
[self.view bringSubviewToFront:mapConfigViewController.view]; |
3547 | 100 |
break; |
101 |
case 1: |
|
102 |
if (teamConfigViewController == nil) { |
|
103 |
teamConfigViewController = [[TeamConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
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[self.view addSubview:teamConfigViewController.view]; |
3547 | 105 |
} |
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// this message is compulsory otherwise the table won't be loaded at all |
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[teamConfigViewController viewWillAppear:NO]; |
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108 |
[self.view bringSubviewToFront:teamConfigViewController.view]; |
3547 | 109 |
break; |
110 |
case 2: |
|
111 |
if (schemeWeaponConfigViewController == nil) { |
|
112 |
schemeWeaponConfigViewController = [[SchemeWeaponConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
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[self.view addSubview:schemeWeaponConfigViewController.view]; |
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} |
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// this message is compulsory otherwise the table won't be loaded at all |
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[schemeWeaponConfigViewController viewWillAppear:NO]; |
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[self.view bringSubviewToFront:schemeWeaponConfigViewController.view]; |
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118 |
break; |
4144 | 119 |
case 3: |
120 |
if (helpPage == nil) { |
|
121 |
helpPage = [[HelpPageViewController alloc] initWithNibName:@"HelpPageLobbyViewController-iPhone" bundle:nil]; |
|
122 |
[self.view addSubview:helpPage.view]; |
|
123 |
} |
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124 |
// this message is compulsory otherwise the table won't be loaded at all |
|
125 |
[helpPage viewWillAppear:NO]; |
|
126 |
[self.view bringSubviewToFront:helpPage.view]; |
|
127 |
break; |
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default: |
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129 |
DLog(@"Nope"); |
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break; |
131 |
} |
|
132 |
} |
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133 |
||
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-(BOOL) isEverythingSet { |
3547 | 135 |
// don't start playing if the preview is in progress |
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if ([self.mapConfigViewController busy]) { |
3547 | 137 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Wait for the Preview",@"") |
138 |
message:NSLocalizedString(@"Before playing the preview needs to be generated",@"") |
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139 |
delegate:nil |
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140 |
cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
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141 |
otherButtonTitles:nil]; |
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[alert show]; |
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[alert release]; |
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144 |
return NO; |
3547 | 145 |
} |
4150 | 146 |
|
3547 | 147 |
// play only if there is more than one team |
3971 | 148 |
if ([self.teamConfigViewController.listOfSelectedTeams count] < 2) { |
3547 | 149 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Too few teams playing",@"") |
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message:NSLocalizedString(@"Select at least two teams to play a game",@"") |
3547 | 151 |
delegate:nil |
152 |
cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
|
153 |
otherButtonTitles:nil]; |
|
154 |
[alert show]; |
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[alert release]; |
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156 |
return NO; |
3547 | 157 |
} |
4150 | 158 |
|
3547 | 159 |
// play if there's room for enough hogs in the selected map |
160 |
int hogs = 0; |
|
161 |
for (NSDictionary *teamData in teamConfigViewController.listOfSelectedTeams) |
|
162 |
hogs += [[teamData objectForKey:@"number"] intValue]; |
|
3971 | 163 |
if (hogs > self.mapConfigViewController.maxHogs) { |
3547 | 164 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Too many hogs",@"") |
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165 |
message:NSLocalizedString(@"The map is too small for that many hogs",@"") |
3547 | 166 |
delegate:nil |
167 |
cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
|
168 |
otherButtonTitles:nil]; |
|
169 |
[alert show]; |
|
170 |
[alert release]; |
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171 |
return NO; |
3547 | 172 |
} |
4150 | 173 |
|
174 |
// play if there aren't too many teams |
|
3971 | 175 |
if ([self.teamConfigViewController.listOfSelectedTeams count] > HW_getMaxNumberOfTeams()) { |
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UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Too many teams",@"") |
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message:NSLocalizedString(@"You exceeded the maximum number of tems allowed in a game",@"") |
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delegate:nil |
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cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
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otherButtonTitles:nil]; |
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[alert show]; |
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182 |
[alert release]; |
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183 |
return NO; |
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184 |
} |
4150 | 185 |
|
186 |
// play only if one scheme and one weapon are selected |
|
3971 | 187 |
if ([self.schemeWeaponConfigViewController.selectedScheme length] == 0 || [self.schemeWeaponConfigViewController.selectedWeapon length] == 0 ) { |
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188 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Missing detail",@"") |
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189 |
message:NSLocalizedString(@"Select one Scheme and one Weapon for this game",@"") |
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190 |
delegate:nil |
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191 |
cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
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192 |
otherButtonTitles:nil]; |
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193 |
[alert show]; |
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194 |
[alert release]; |
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195 |
return NO; |
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196 |
} |
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197 |
|
4349 | 198 |
// play if the gameflags are set correctly (divideteam works only with 2 teams) |
4150 | 199 |
NSString *schemePath = [[NSString alloc] initWithFormat:@"%@/%@",SCHEMES_DIRECTORY(),self.schemeWeaponConfigViewController.selectedScheme]; |
200 |
NSArray *gameFlags = [[NSDictionary dictionaryWithContentsOfFile:schemePath] objectForKey:@"gamemod"]; |
|
201 |
[schemePath release]; |
|
202 |
if ([[gameFlags objectAtIndex:2] boolValue] && [self.teamConfigViewController.listOfSelectedTeams count] != 2) { |
|
203 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Scheme mismatch",@"") |
|
204 |
message:NSLocalizedString(@"The scheme you selected allows only for two teams",@"") |
|
205 |
delegate:nil |
|
206 |
cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
|
207 |
otherButtonTitles:nil]; |
|
208 |
[alert show]; |
|
209 |
[alert release]; |
|
210 |
return NO; |
|
211 |
} |
|
212 |
||
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213 |
return YES; |
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214 |
} |
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215 |
|
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216 |
-(void) startGame:(UIButton *)button { |
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217 |
button.enabled = YES; |
3697 | 218 |
|
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219 |
NSString *script = self.mapConfigViewController.missionCommand; |
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|
220 |
if ([script isEqualToString:@""]) |
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221 |
script = self.schemeWeaponConfigViewController.scriptCommand; |
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|
222 |
|
3632 | 223 |
// create the configuration file that is going to be sent to engine |
3971 | 224 |
NSDictionary *gameDictionary = [NSDictionary dictionaryWithObjectsAndKeys: |
225 |
self.mapConfigViewController.seedCommand,@"seed_command", |
|
226 |
self.mapConfigViewController.templateFilterCommand,@"templatefilter_command", |
|
227 |
self.mapConfigViewController.mapGenCommand,@"mapgen_command", |
|
228 |
self.mapConfigViewController.mazeSizeCommand,@"mazesize_command", |
|
229 |
self.mapConfigViewController.themeCommand,@"theme_command", |
|
230 |
self.mapConfigViewController.staticMapCommand,@"staticmap_command", |
|
231 |
self.teamConfigViewController.listOfSelectedTeams,@"teams_list", |
|
232 |
self.schemeWeaponConfigViewController.selectedScheme,@"scheme", |
|
233 |
self.schemeWeaponConfigViewController.selectedWeapon,@"weapon", |
|
5455
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add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
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diff
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|
234 |
script,@"mission_command", |
3971 | 235 |
nil]; |
3973 | 236 |
|
5666
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
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5455
diff
changeset
|
237 |
if (self.interfaceBridge == nil) { |
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
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|
238 |
GameInterfaceBridge *bridge = [[GameInterfaceBridge alloc] initWithController:self]; |
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this should fix the double free that happens when closing the sdl window on ios (untested)
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|
239 |
self.interfaceBridge = bridge; |
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this should fix the double free that happens when closing the sdl window on ios (untested)
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|
240 |
[bridge release]; |
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this should fix the double free that happens when closing the sdl window on ios (untested)
koda
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diff
changeset
|
241 |
} |
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this should fix the double free that happens when closing the sdl window on ios (untested)
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|
242 |
[self.interfaceBridge startLocalGame:gameDictionary]; |
3547 | 243 |
} |
244 |
||
3948
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some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
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3930
diff
changeset
|
245 |
-(void) loadNiceHogs { |
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|
246 |
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; |
6080
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|
247 |
srand(time(NULL)); |
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|
248 |
NSString *filePath = [[NSString alloc] initWithFormat:@"%@/Hedgehog/Idle.png",GRAPHICS_DIRECTORY()]; |
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|
249 |
UIImage *hogSprite = [[UIImage alloc] initWithContentsOfFile:filePath]; |
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changeset
|
250 |
[filePath release]; |
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changeset
|
251 |
|
3948
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|
252 |
NSArray *hatArray = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:HATS_DIRECTORY() error:NULL]; |
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|
253 |
int numberOfHats = [hatArray count]; |
6080
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|
254 |
int animationFrames = IS_VERY_POWERFUL([HWUtils modelType]) ? 18 : 1; |
3948
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changeset
|
255 |
|
24daa33a3114
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changeset
|
256 |
if (self.imgContainer != nil) |
24daa33a3114
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changeset
|
257 |
[self.imgContainer removeFromSuperview]; |
6080
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changeset
|
258 |
|
3948
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changeset
|
259 |
self.imgContainer = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 300, 40)]; |
3978 | 260 |
for (int i = 0; i < 1 + random()%20; i++) { |
3948
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changeset
|
261 |
NSString *hat = [hatArray objectAtIndex:random()%numberOfHats]; |
6080
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changeset
|
262 |
|
3948
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diff
changeset
|
263 |
NSString *hatFile = [[NSString alloc] initWithFormat:@"%@/%@", HATS_DIRECTORY(), hat]; |
6080
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diff
changeset
|
264 |
UIImage *hatSprite = [[UIImage alloc] initWithContentsOfFile:hatFile]; |
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changeset
|
265 |
NSMutableArray *animation = [[NSMutableArray alloc] initWithCapacity:animationFrames]; |
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changeset
|
266 |
for (int j = 0; j < animationFrames; j++) { |
ce02ddfe8aa1
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parents:
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changeset
|
267 |
int x = ((j*32)/(int)hatSprite.size.height)*32; |
ce02ddfe8aa1
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diff
changeset
|
268 |
int y = (j*32)%(int)hatSprite.size.height; |
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changeset
|
269 |
UIImage *hatSpriteFrame = [hatSprite cutAt:CGRectMake(x, y, 32, 32)]; |
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diff
changeset
|
270 |
UIImage *hogSpriteFrame = [hogSprite cutAt:CGRectMake(x, y, 32, 32)]; |
ce02ddfe8aa1
on ipad2 and above animate the little hogs on game config and fix the hat display imaging
koda
parents:
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diff
changeset
|
271 |
UIImage *hogWithHat = [hogSpriteFrame mergeWith:hatSpriteFrame atPoint:CGPointMake(0, 5)]; |
ce02ddfe8aa1
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koda
parents:
6079
diff
changeset
|
272 |
[animation addObject:hogWithHat]; |
ce02ddfe8aa1
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changeset
|
273 |
} |
3948
24daa33a3114
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koda
parents:
3930
diff
changeset
|
274 |
[hatSprite release]; |
6080
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koda
parents:
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diff
changeset
|
275 |
[hatFile release]; |
ce02ddfe8aa1
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koda
parents:
6079
diff
changeset
|
276 |
|
ce02ddfe8aa1
on ipad2 and above animate the little hogs on game config and fix the hat display imaging
koda
parents:
6079
diff
changeset
|
277 |
UIImageView *hog = [[UIImageView alloc] initWithImage:[animation objectAtIndex:0]]; |
ce02ddfe8aa1
on ipad2 and above animate the little hogs on game config and fix the hat display imaging
koda
parents:
6079
diff
changeset
|
278 |
hog.animationImages = animation; |
ce02ddfe8aa1
on ipad2 and above animate the little hogs on game config and fix the hat display imaging
koda
parents:
6079
diff
changeset
|
279 |
hog.animationDuration = 3; |
ce02ddfe8aa1
on ipad2 and above animate the little hogs on game config and fix the hat display imaging
koda
parents:
6079
diff
changeset
|
280 |
[animation release]; |
ce02ddfe8aa1
on ipad2 and above animate the little hogs on game config and fix the hat display imaging
koda
parents:
6079
diff
changeset
|
281 |
|
ce02ddfe8aa1
on ipad2 and above animate the little hogs on game config and fix the hat display imaging
koda
parents:
6079
diff
changeset
|
282 |
int x = 20*i+random()%128; |
ce02ddfe8aa1
on ipad2 and above animate the little hogs on game config and fix the hat display imaging
koda
parents:
6079
diff
changeset
|
283 |
if (x > 320 - 32) |
ce02ddfe8aa1
on ipad2 and above animate the little hogs on game config and fix the hat display imaging
koda
parents:
6079
diff
changeset
|
284 |
x = i*random()%32; |
ce02ddfe8aa1
on ipad2 and above animate the little hogs on game config and fix the hat display imaging
koda
parents:
6079
diff
changeset
|
285 |
hog.frame = CGRectMake(x, 25, hog.frame.size.width, hog.frame.size.height); |
3948
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
286 |
[self.imgContainer addSubview:hog]; |
6080
ce02ddfe8aa1
on ipad2 and above animate the little hogs on game config and fix the hat display imaging
koda
parents:
6079
diff
changeset
|
287 |
[hog startAnimating]; |
3948
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
288 |
[hog release]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
289 |
} |
6080
ce02ddfe8aa1
on ipad2 and above animate the little hogs on game config and fix the hat display imaging
koda
parents:
6079
diff
changeset
|
290 |
|
3948
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
291 |
[self.view addSubview:self.imgContainer]; |
6080
ce02ddfe8aa1
on ipad2 and above animate the little hogs on game config and fix the hat display imaging
koda
parents:
6079
diff
changeset
|
292 |
[hogSprite release]; |
3948
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
293 |
[pool drain]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
294 |
} |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
295 |
|
3547 | 296 |
-(void) viewDidLoad { |
3629
86212d2b116a
redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents:
3626
diff
changeset
|
297 |
self.view.backgroundColor = [UIColor blackColor]; |
3697 | 298 |
|
3547 | 299 |
CGRect screen = [[UIScreen mainScreen] bounds]; |
300 |
self.view.frame = CGRectMake(0, 0, screen.size.height, screen.size.width); |
|
301 |
||
3996 | 302 |
if (IS_IPAD()) { |
6078
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
303 |
// load other controllers and the background |
3930 | 304 |
if (self.mapConfigViewController == nil) |
305 |
self.mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPad" bundle:nil]; |
|
3983
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
306 |
|
6078
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
307 |
UILabel *theLabel; |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
308 |
// left column |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
309 |
theLabel = [[UILabel alloc] initWithFrame:CGRectMake(0, 60, 320, 620) andTitle:nil withBorderWidth:2.7f]; |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
310 |
[self.mapConfigViewController.view addSubview:theLabel]; |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
311 |
releaseAndNil(theLabel); |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
312 |
// center column |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
313 |
theLabel = [[UILabel alloc] initWithFrame:CGRectMake(337, 187, 350, 505) andTitle:nil withBorderWidth:2.7f]; |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
314 |
[self.mapConfigViewController.view addSubview:theLabel]; |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
315 |
releaseAndNil(theLabel); |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
316 |
// right column |
6080
ce02ddfe8aa1
on ipad2 and above animate the little hogs on game config and fix the hat display imaging
koda
parents:
6079
diff
changeset
|
317 |
theLabel = [[UILabel alloc] initWithFrame:CGRectMake(704, 214, 320, 466) andTitle:nil withBorderWidth:2.7f]; |
6078
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
318 |
[self.mapConfigViewController.view addSubview:theLabel]; |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
319 |
releaseAndNil(theLabel); |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
320 |
// top right column (map) |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
321 |
theLabel = [[UILabel alloc] initWithFrame:CGRectMake(714, 14, 300, 190) andTitle:nil withBorderWidth:2.3f]; |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
322 |
[self.mapConfigViewController.view addSubview:theLabel]; |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
323 |
releaseAndNil(theLabel); |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
324 |
// bottom left |
6079 | 325 |
theLabel = [[UILabel alloc] initWithFrame:CGRectMake(110, 714, 320, 40) andTitle:nil withBorderWidth:2.0f]; |
6078
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
326 |
[self.mapConfigViewController.view addSubview:theLabel]; |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
327 |
releaseAndNil(theLabel); |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
328 |
// bottom right |
6079 | 329 |
theLabel = [[UILabel alloc] initWithFrame:CGRectMake(596, 714, 320, 40) |
330 |
andTitle:NSLocalizedString(@" Max Hogs:",@"") |
|
6078
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
331 |
withBorderWidth:2.0f]; |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
332 |
theLabel.font = [UIFont italicSystemFontOfSize:[UIFont labelFontSize]]; |
6079 | 333 |
theLabel.textColor = [UIColor lightYellowColor]; |
334 |
theLabel.textAlignment = UITextAlignmentLeft; |
|
6078
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
335 |
[self.mapConfigViewController.view addSubview:theLabel]; |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
336 |
releaseAndNil(theLabel); |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
koda
parents:
6000
diff
changeset
|
337 |
|
3983
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
338 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.maxLabel]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
339 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.sizeLabel]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
340 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.segmentedControl]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
341 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.previewButton]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
342 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.slider]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
343 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.tableView]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
344 |
|
3930 | 345 |
if (self.teamConfigViewController == nil) |
346 |
self.teamConfigViewController = [[TeamConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
|
347 |
[self.mapConfigViewController.view addSubview:self.teamConfigViewController.view]; |
|
348 |
if (self.schemeWeaponConfigViewController == nil) |
|
349 |
self.schemeWeaponConfigViewController = [[SchemeWeaponConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
|
350 |
[self.mapConfigViewController.view addSubview:schemeWeaponConfigViewController.view]; |
|
351 |
self.mapConfigViewController.view.frame = CGRectMake(0, 0, screen.size.height, screen.size.width); |
|
352 |
self.teamConfigViewController.view.frame = CGRectMake(348, 200, 328, 480); |
|
353 |
self.schemeWeaponConfigViewController.view.frame = CGRectMake(10, 70, 300, 600); |
|
3983
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
354 |
|
4362
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
koda
parents:
4349
diff
changeset
|
355 |
self.mapConfigViewController.parentController = self; |
3616
85d69ddb41b6
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
koda
parents:
3548
diff
changeset
|
356 |
} else { |
85d69ddb41b6
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
koda
parents:
3548
diff
changeset
|
357 |
// this is the visible controller |
3948
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
358 |
if (self.mapConfigViewController == nil) |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
359 |
self.mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPhone" bundle:nil]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
360 |
// this must be loaded & added in order to auto set default scheme and ammo |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
361 |
self.schemeWeaponConfigViewController = [[SchemeWeaponConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
362 |
[self.view addSubview:self.schemeWeaponConfigViewController.view]; |
3616
85d69ddb41b6
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
koda
parents:
3548
diff
changeset
|
363 |
} |
3948
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
364 |
[self.view addSubview:self.mapConfigViewController.view]; |
4349 | 365 |
self.mapConfigViewController.externalController = schemeWeaponConfigViewController; |
3697 | 366 |
|
3547 | 367 |
[super viewDidLoad]; |
368 |
} |
|
369 |
||
370 |
-(void) viewWillAppear:(BOOL)animated { |
|
3996 | 371 |
if (IS_IPAD()) |
3948
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
372 |
[NSThread detachNewThreadSelector:@selector(loadNiceHogs) toTarget:self withObject:nil]; |
3778 | 373 |
|
3971 | 374 |
[self.mapConfigViewController viewWillAppear:animated]; |
375 |
[self.teamConfigViewController viewWillAppear:animated]; |
|
376 |
[self.schemeWeaponConfigViewController viewWillAppear:animated]; |
|
3778 | 377 |
// add other controllers here and below |
3697 | 378 |
|
3547 | 379 |
[super viewWillAppear:animated]; |
380 |
} |
|
381 |
||
382 |
-(void) viewDidAppear:(BOOL)animated { |
|
3971 | 383 |
[self.mapConfigViewController viewDidAppear:animated]; |
384 |
[self.teamConfigViewController viewDidAppear:animated]; |
|
385 |
[self.schemeWeaponConfigViewController viewDidAppear:animated]; |
|
3547 | 386 |
[super viewDidAppear:animated]; |
387 |
} |
|
388 |
||
3739 | 389 |
-(void) viewWillDisappear:(BOOL)animated { |
3971 | 390 |
[self.mapConfigViewController viewWillDisappear:animated]; |
391 |
[self.teamConfigViewController viewWillDisappear:animated]; |
|
392 |
[self.schemeWeaponConfigViewController viewWillDisappear:animated]; |
|
3739 | 393 |
[super viewWillDisappear:animated]; |
394 |
} |
|
395 |
||
396 |
-(void) viewDidDisappear:(BOOL)animated { |
|
3971 | 397 |
[self.mapConfigViewController viewDidDisappear:animated]; |
398 |
[self.teamConfigViewController viewDidDisappear:animated]; |
|
399 |
[self.schemeWeaponConfigViewController viewDidDisappear:animated]; |
|
3739 | 400 |
[super viewDidDisappear:animated]; |
401 |
} |
|
402 |
||
3547 | 403 |
-(void) didReceiveMemoryWarning { |
3971 | 404 |
if (self.teamConfigViewController.view.superview == nil) |
405 |
self.teamConfigViewController = nil; |
|
406 |
if (self.schemeWeaponConfigViewController.view.superview == nil) |
|
407 |
self.schemeWeaponConfigViewController = nil; |
|
408 |
if (self.helpPage.view.superview == nil) |
|
409 |
self.helpPage = nil; |
|
3983
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
410 |
if (self.mapConfigViewController.view.superview == nil) |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
411 |
self.mapConfigViewController = nil; |
3778 | 412 |
|
413 |
self.imgContainer = nil; |
|
5700
f0960a88ab0e
savedgamesviewcontroller refactor, added icons to supportviewcontroller
koda
parents:
5699
diff
changeset
|
414 |
// don't nil this one or it won't be able to send messages |
5699
1a9a6a7662aa
ios: respond more gracefully to didReceiveMemoryWarning and add sounds to two buttons
koda
parents:
5666
diff
changeset
|
415 |
//self.interfaceBridge = nil; |
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
416 |
MSG_MEMCLEAN(); |
3778 | 417 |
[super didReceiveMemoryWarning]; |
3547 | 418 |
} |
419 |
||
420 |
-(void) viewDidUnload { |
|
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
421 |
self.imgContainer = nil; |
5666
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
parents:
5455
diff
changeset
|
422 |
self.interfaceBridge = nil; |
3930 | 423 |
self.mapConfigViewController = nil; |
424 |
self.teamConfigViewController = nil; |
|
425 |
self.schemeWeaponConfigViewController = nil; |
|
426 |
self.helpPage = nil; |
|
3662
a44406f4369b
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda
parents:
3661
diff
changeset
|
427 |
MSG_DIDUNLOAD(); |
3547 | 428 |
[super viewDidUnload]; |
429 |
} |
|
430 |
||
431 |
-(void) dealloc { |
|
5208 | 432 |
releaseAndNil(imgContainer); |
5666
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
parents:
5455
diff
changeset
|
433 |
releaseAndNil(interfaceBridge); |
5208 | 434 |
releaseAndNil(mapConfigViewController); |
435 |
releaseAndNil(teamConfigViewController); |
|
436 |
releaseAndNil(schemeWeaponConfigViewController); |
|
437 |
releaseAndNil(helpPage); |
|
3547 | 438 |
[super dealloc]; |
439 |
} |
|
440 |
||
441 |
@end |