QTfrontend/ui_hwform.cpp
author nemo
Fri, 23 Mar 2012 18:20:59 -0400
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child 6952 7f70f37bbf08
permissions -rw-r--r--
This has bugged me for a while. Since we are missing the source SVGs for this theme, removed the leaves crudely in GIMP. Also added some basic roots. Someone more artistic is encouraged to try and improve it.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2006-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QVBoxLayout>
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#include <QGridLayout>
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#include <QMainWindow>
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#include <QStackedLayout>
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#include "ui_hwform.h"
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#include "hwform.h"
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#include "pagenet.h"
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#include "pagetraining.h"
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#include "pagenetserver.h"
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#include "pageoptions.h"
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#include "pagefeedback.h"
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#include "pageingame.h"
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#include "pagescheme.h"
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#include "pagenettype.h"
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#include "pageroomslist.h"
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#include "pageinfo.h"
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#include "pagenetgame.h"
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#include "pageeditteam.h"
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#include "pagedrawmap.h"
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#include "pageadmin.h"
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#include "pageconnecting.h"
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#include "pagemultiplayer.h"
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#include "pagesingleplayer.h"
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#include "pageselectweapon.h"
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#include "pagecampaign.h"
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#include "pagemain.h"
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#include "pagegamestats.h"
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#include "pageplayrecord.h"
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#include "pagedata.h"
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#include "hwconsts.h"
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void Ui_HWForm::setupUi(HWForm *HWForm)
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{
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    SetupFonts();
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    HWForm->setObjectName(QString::fromUtf8("HWForm"));
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    HWForm->resize(QSize(640, 480).expandedTo(HWForm->minimumSizeHint()));
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    HWForm->setMinimumSize(QSize(720, 450));
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    HWForm->setWindowTitle(QMainWindow::tr("Hedgewars %1").arg(*cVersionString));
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    centralWidget = new QWidget(HWForm);
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    centralWidget->setObjectName(QString::fromUtf8("centralWidget"));
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    SetupPages(centralWidget, HWForm);
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    HWForm->setCentralWidget(centralWidget);
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    Pages->setCurrentIndex(0);
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    QMetaObject::connectSlotsByName(HWForm);
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}
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void Ui_HWForm::SetupFonts()
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{
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    font14 = new QFont("MS Shell Dlg", 14);
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}
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void Ui_HWForm::SetupPages(QWidget *Parent, HWForm *HWForm)
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{
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    Pages = new QStackedLayout(Parent);
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    pageEditTeam = new PageEditTeam(Parent);
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    Pages->addWidget(pageEditTeam);
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    pageOptions = new PageOptions();
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    Pages->addWidget(pageOptions);
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    pageMultiplayer = new PageMultiplayer();
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    Pages->addWidget(pageMultiplayer);
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    pagePlayDemo = new PagePlayDemo();
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    Pages->addWidget(pagePlayDemo);
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    pageNet = new PageNet();
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    Pages->addWidget(pageNet);
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    pageNetGame = new PageNetGame(Parent, HWForm->gameSettings);
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    Pages->addWidget(pageNetGame);
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    pageInfo = new PageInfo();
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    Pages->addWidget(pageInfo);
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    pageMain = new PageMain();
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    Pages->addWidget(pageMain);
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    pageGameStats = new PageGameStats();
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    Pages->addWidget(pageGameStats);
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    pageSinglePlayer = new PageSinglePlayer();
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    Pages->addWidget(pageSinglePlayer);
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    pageTraining = new PageTraining();
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    Pages->addWidget(pageTraining);
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    pageSelectWeapon = new PageSelectWeapon();
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    Pages->addWidget(pageSelectWeapon);
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    pageNetServer = new PageNetServer();
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    Pages->addWidget(pageNetServer);
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    pageInGame = new PageInGame();
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    Pages->addWidget(pageInGame);
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    pageRoomsList = new PageRoomsList(Parent, HWForm->gameSettings);
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    Pages->addWidget(pageRoomsList);
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    pageConnecting = new PageConnecting();
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    Pages->addWidget(pageConnecting);
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    pageScheme = new PageScheme();
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    Pages->addWidget(pageScheme);
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    pageAdmin = new PageAdmin();
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    Pages->addWidget(pageAdmin);
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    pageNetType = new PageNetType();
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    Pages->addWidget(pageNetType);
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    pageCampaign = new PageCampaign();
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    Pages->addWidget(pageCampaign);
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    pageDrawMap = new PageDrawMap();
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    Pages->addWidget(pageDrawMap);
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    pageDataDownload = new PageDataDownload();
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    Pages->addWidget(pageDataDownload);
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    pageFeedback = new PageFeedback();
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    Pages->addWidget(pageFeedback);
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}