QTfrontend/ui/widget/themeprompt.h
author koda
Thu, 28 Feb 2013 22:47:42 +0100
changeset 8608 50cc0131b109
parent 8475 f605bc59c603
child 8623 93645b4ba0de
permissions -rw-r--r--
move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#ifndef THEMEPROMPT_H
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#define THEMEPROMPT_H
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#include <QWidget>
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#include <QDialog>
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#include <QListView>
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class QLineEdit;
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class QModelIndex;
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class QSortFilterProxyModel;
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class LineEditCursor;
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class ThemeListView : public QListView
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{
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    friend class ThemePrompt;
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    public:
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        ThemeListView(QWidget* parent = 0) : QListView(parent){}
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};
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class ThemePrompt : public QDialog
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{
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        Q_OBJECT
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    public:
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        ThemePrompt(int currentIndex = 0, QWidget* parent = 0);
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    private:
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        LineEditCursor * txtFilter;
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        ThemeListView * list;
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        QSortFilterProxyModel * filterModel;
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    private slots:
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        void onAccepted();
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        void themeChosen(const QModelIndex & index);
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        void filterChanged(const QString & text);
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        void moveUp();
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        void moveDown();
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        void moveLeft();
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        void moveRight();
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};
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#endif // THEMEPROMPT_H