project_files/hwc/rtl/pmath.h
author Wuzzy <Wuzzy2@mail.ru>
Fri, 09 Mar 2018 19:05:59 +0100
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A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values This assumes the worst case in which the team file is missing all campaign variables except Progress. This has been successfully tested with all 10 missions and still generates a logical storyline. By default, the game assumes: - The cyborg's offer in mission 2 was refused - The traitor in mission 5 was killed As a consequence, missions 8 and 10 use the princessScene cut scene.
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#ifndef PMATH_H_
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#define PMATH_H_
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#include <stdint.h>
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#include <math.h>
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#define     fpcrtl_min(a, b)                ((a) < (b) ? (a) : (b))
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#define     fpcrtl_max(a, b)                ((a) > (b) ? (a) : (b))
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float       fpcrtl_power(float base, float exponent);
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/* Currently the games only uses sign of an integer */
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int         fpcrtl_signi(int x);
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float       fpcrtl_csc(float x);
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#define     fpcrtl_arctan2(y, x)            atan2(y, x)
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float       __attribute__((overloadable))   fpcrtl_abs(float x);
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double      __attribute__((overloadable))   fpcrtl_abs(double x);
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int         __attribute__((overloadable))   fpcrtl_abs(int x);
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int64_t     __attribute__((overloadable))   fpcrtl_abs(int64_t x);
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/* emscripten cannot find math.h through our cmake */
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#ifdef EMSCRIPTEN
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double      exp(double);
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double      log(double);
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double      sin(double);
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double      cos(double);
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double      fabs(double);
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double      ceil(double);
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double      sqrt(double);
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double      atan(double);
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double      atan2(double, double);
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#endif
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#endif /* PMATH_H_ */