author | koda |
Wed, 06 Mar 2013 16:42:56 +0100 | |
changeset 8672 | 4cccc0520988 |
parent 8671 | a9957b7797f3 |
child 8673 | 834e2d3b43d2 |
permissions | -rw-r--r-- |
184 | 1 |
project(hedgewars) |
2 |
||
5407 | 3 |
#initialise cmake environment |
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4 |
cmake_minimum_required(VERSION 2.6.0) |
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5 |
if(CMAKE_VERSION VERSION_LESS "2.8") |
90f445317e8a
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6 |
set(WARNING "WARNING: ") |
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7 |
set(allow_parse_args FALSE) |
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8 |
else() |
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9 |
set(WARNING WARNING) |
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10 |
set(allow_parse_args TRUE) |
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11 |
endif() |
8146 | 12 |
foreach(hwpolicy CMP0003 CMP0012 CMP0017) |
13 |
if(POLICY ${hwpolicy}) |
|
14 |
cmake_policy(SET ${hwpolicy} NEW) |
|
15 |
endif() |
|
16 |
endforeach() |
|
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17 |
|
8090
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cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
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18 |
|
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19 |
#possible cmake configuration |
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20 |
option(NOSERVER "Disable gameServer build [default: auto]" OFF) |
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
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21 |
option(NOPNG "Disable screenshoot compression [default: auto]" OFF) |
8666
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rework ffmpeg/libav/videorec linking and their cmake discovery
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22 |
option(NOVIDEOREC "Disable video recording [default: off]" OFF) |
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23 |
|
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due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
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24 |
#set this to ON when 2.1.0 becomes more widespread (and only for linux) |
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25 |
option(SYSTEM_PHYSFS "Use system physfs [default:off]" OFF) |
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26 |
|
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27 |
option(BUILD_ENGINE_LIBRARY "Enable hwengine library [default: off]" OFF) |
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28 |
option(ANDROID "Enable Android build [default: off]" OFF) |
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29 |
option(MINIMAL_FLAGS "Respect system flags as much as possible [default: off]" OFF) |
8659 | 30 |
if(APPLE) |
31 |
option(NOAUTOUPDATE "Disable OS X Sparkle update checking" OFF) |
|
32 |
endif() |
|
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33 |
|
8333
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
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34 |
set(FPFLAGS "" CACHE STRING "Additional Freepascal flags") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
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35 |
set(GHFLAGS "" CACHE STRING "Additional Haskell flags") |
416cb5e5a405
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36 |
if(UNIX AND NOT APPLE) |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
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37 |
set(DATA_INSTALL_DIR "share/hedgewars" CACHE STRING "Resource folder path") |
416cb5e5a405
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38 |
endif() |
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39 |
|
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40 |
|
8614
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41 |
#detect Mercurial revision and init rev/hash information |
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42 |
find_program(HGCOMMAND hg) |
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43 |
if(HGCOMMAND AND (EXISTS ${CMAKE_SOURCE_DIR}/.hg)) |
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44 |
execute_process(COMMAND ${HGCOMMAND} identify -in |
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45 |
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} |
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46 |
OUTPUT_VARIABLE internal_version |
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47 |
ERROR_QUIET |
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|
48 |
) |
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49 |
#check local repo status |
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50 |
string(REGEX REPLACE "[^+]" "" HGCHANGED ${internal_version}) |
8650 | 51 |
string(REGEX REPLACE "[0-9a-zA-Z]+(.*) ([0-9]+)(.*)" "\\2" HEDGEWARS_REVISION ${internal_version}) |
52 |
string(REGEX REPLACE "([0-9a-zA-Z]+)(.*) [0-9]+(.*)" "\\1" HEDGEWARS_HASH ${internal_version}) |
|
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cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
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53 |
|
8614
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54 |
if(HGCHANGED) |
5f74a047cf2c
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55 |
message(${WARNING} "You have uncommitted changes in your repository!") |
8146 | 56 |
endif() |
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57 |
#let's assume that if you have hg you might be interested in debugging |
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58 |
set(default_build_type "DEBUG") |
8641 | 59 |
#write down hash and rev for easy picking should hg be missing |
8650 | 60 |
file(WRITE "${CMAKE_SOURCE_DIR}/share/version_info.txt" "Hedgewars versioning information, do not modify\nrev ${HEDGEWARS_REVISION}\nhash ${HEDGEWARS_HASH}\n") |
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61 |
else() |
7709
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only accept RELASE and DEBUG build type configuration
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62 |
set(default_build_type "RELEASE") |
8642
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63 |
# when compiling outside rev control, fetch revision and hash information from version_info.txt |
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64 |
find_file(version_info version_info.txt PATH ${CMAKE_SOURCE_DIR}/share) |
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65 |
if(version_info) |
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|
66 |
file(STRINGS ${version_info} internal_version REGEX "rev") |
8650 | 67 |
string(REGEX REPLACE "rev ([0-9]*)" "\\1" HEDGEWARS_REVISION ${internal_version}) |
8642
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|
68 |
file(STRINGS ${version_info} internal_version REGEX "hash") |
8650 | 69 |
string(REGEX REPLACE "hash ([a-zA-Z0-9]*)" "\\1" HEDGEWARS_HASH ${internal_version}) |
8642
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70 |
else() |
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71 |
message(${WARNING} "${CMAKE_SOURCE_DIR}/share/version_info.txt not found, revision information " |
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72 |
"will be incorrect!!! Contact your source provider to fix this!") |
8650 | 73 |
set(HEDGEWARS_REVISION "0000") |
74 |
set(HEDGEWARS_HASH "unknown") |
|
8642
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75 |
endif() |
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76 |
endif() |
2672 | 77 |
|
1107 | 78 |
|
5405 | 79 |
#versioning |
5407 | 80 |
set(CPACK_PACKAGE_VERSION_MAJOR 0) |
81 |
set(CPACK_PACKAGE_VERSION_MINOR 9) |
|
8613
82c649dfc7c3
split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
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82 |
set(CPACK_PACKAGE_VERSION_PATCH 19) |
7960 | 83 |
set(HEDGEWARS_PROTO_VER 44) |
5407 | 84 |
set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}") |
5405 | 85 |
|
8650 | 86 |
message(STATUS "Building ${HEDGEWARS_VERSION}-r${HEDGEWARS_REVISION} (${HEDGEWARS_HASH})") |
907 | 87 |
|
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88 |
|
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89 |
#where to build libs and bins |
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90 |
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) |
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91 |
set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) |
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92 |
|
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93 |
#resource paths |
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94 |
if(UNIX AND NOT APPLE) |
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95 |
set(target_binary_install_dir "bin") |
89232b2fa1d6
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96 |
set(target_library_install_dir "lib") |
8646
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on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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97 |
|
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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98 |
string(SUBSTRING "${DATA_INSTALL_DIR}" 0 1 sharepath_start) |
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on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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99 |
if (NOT (${sharepath_start} MATCHES "/")) |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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100 |
set(HEDGEWARS_DATADIR "${CMAKE_INSTALL_PREFIX}/${DATA_INSTALL_DIR}/") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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101 |
else() |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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102 |
set(HEDGEWARS_DATADIR "${DATA_INSTALL_DIR}/") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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103 |
endif() |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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104 |
set(HEDGEWARS_FULL_DATADIR "${HEDGEWARS_DATADIR}") |
7718
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105 |
else() |
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106 |
set(target_binary_install_dir "./") |
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107 |
|
8317
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remove the CROSSAPPLE option until a better solution is found
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108 |
if(APPLE) |
8646
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109 |
set(target_library_install_dir "../Frameworks/") |
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110 |
set(CMAKE_INSTALL_PREFIX "Hedgewars.app/Contents/MacOS/") |
8646
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111 |
set(HEDGEWARS_DATADIR "../Resources/") |
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on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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112 |
set(HEDGEWARS_FULL_DATADIR "/Applications/${CMAKE_INSTALL_PREFIX}/${HEDGEWARS_DATADIR}") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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113 |
elseif(WIN32) |
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114 |
set(target_library_install_dir "./") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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115 |
set(HEDGEWARS_DATADIR "./") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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|
116 |
set(HEDGEWARS_FULL_DATADIR "${CMAKE_INSTALL_PREFIX}/") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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117 |
set(CMAKE_PREFIX_PATH "${CMAKE_SOURCE_DIR}/misc/winutils/") |
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on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
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118 |
link_directories("${EXECUTABLE_OUTPUT_PATH}" "${CMAKE_SOURCE_DIR}/misc/winutils/bin") |
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cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
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|
119 |
endif() |
7256 | 120 |
endif() |
121 |
||
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cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
122 |
|
7256 | 123 |
if(APPLE) |
124 |
set(CMAKE_FIND_FRAMEWORK "FIRST") |
|
3697 | 125 |
|
7220 | 126 |
#what system are we building for |
127 |
set(minimum_macosx_version $ENV{MACOSX_DEPLOYMENT_TARGET}) |
|
3697 | 128 |
|
7220 | 129 |
#detect on which system we are: if sw_vers cannot be found for any reason (re)use minimum_macosx_version |
130 |
find_program(sw_vers sw_vers) |
|
131 |
if(sw_vers) |
|
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132 |
execute_process(COMMAND ${sw_vers} "-productVersion" |
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|
133 |
OUTPUT_VARIABLE current_macosx_version |
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|
134 |
OUTPUT_STRIP_TRAILING_WHITESPACE) |
7220 | 135 |
string(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${current_macosx_version}) |
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136 |
else() |
7220 | 137 |
if(NOT minimum_macosx_version) |
138 |
message(FATAL_ERROR "sw_vers not found! Need explicit MACOSX_DEPLOYMENT_TARGET variable set") |
|
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|
139 |
else() |
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|
140 |
message(${WARNING} "sw_vers not found! Fallback to MACOSX_DEPLOYMENT_TARGET variable") |
7220 | 141 |
set(current_macosx_version ${minimum_macosx_version}) |
142 |
endif() |
|
143 |
endif() |
|
2641 | 144 |
|
7220 | 145 |
#if nothing is set, we deploy only for the current system |
146 |
if(NOT minimum_macosx_version) |
|
147 |
set(minimum_macosx_version ${current_macosx_version}) |
|
148 |
endif() |
|
2641 | 149 |
|
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150 |
#lower systems don't have enough processing power anyway |
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|
151 |
if (minimum_macosx_version VERSION_LESS "10.4") |
7220 | 152 |
message(FATAL_ERROR "Hedgewars is not supported on Mac OS X pre-10.4") |
153 |
endif() |
|
2929 | 154 |
|
7220 | 155 |
#workaround for http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html#SDL_mixer (Update 2) |
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|
156 |
if(current_macosx_version VERSION_EQUAL "10.4") |
7220 | 157 |
find_package(SDL_mixer REQUIRED) |
158 |
set(DYLIB_SMPEG "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg") |
|
159 |
set(DYLIB_MIKMOD "-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod") |
|
8348 | 160 |
set(CMAKE_C_FLAGS "${DYLIB_SMPEG} ${DYLIB_MIKMOD}") |
8347 | 161 |
list(APPEND pascal_flags "-k${DYLIB_SMPEG}" "-k${DYLIB_MIKMOD}") |
7220 | 162 |
endif() |
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|
163 |
|
7220 | 164 |
#CMAKE_OSX_ARCHITECTURES and CMAKE_OSX_SYSROOT need to be set for universal binary and correct linking |
165 |
if(NOT CMAKE_OSX_ARCHITECTURES) |
|
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|
166 |
if(current_macosx_version VERSION_LESS "10.6") |
7220 | 167 |
if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "powerpc*") |
168 |
set(CMAKE_OSX_ARCHITECTURES "ppc7400") |
|
169 |
else() |
|
170 |
set(CMAKE_OSX_ARCHITECTURES "i386") |
|
171 |
endif() |
|
172 |
else() |
|
173 |
set(CMAKE_OSX_ARCHITECTURES "x86_64") |
|
174 |
endif() |
|
175 |
endif() |
|
5053 | 176 |
|
7220 | 177 |
#CMAKE_OSX_SYSROOT is set at the system version we are supposed to build on |
178 |
#we need to provide the correct one when host and target differ |
|
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|
179 |
if(NOT ${minimum_macosx_version} VERSION_EQUAL ${current_macosx_version}) |
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180 |
if(minimum_macosx_version VERSION_EQUAL "10.4") |
7220 | 181 |
set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/") |
182 |
set(CMAKE_C_COMPILER "gcc-4.0") |
|
183 |
set(CMAKE_CXX_COMPILER "g++-4.0") |
|
184 |
else() |
|
185 |
string(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" sdk_version ${minimum_macosx_version}) |
|
186 |
set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${sdk_version}.sdk/") |
|
187 |
endif() |
|
188 |
endif() |
|
2641 | 189 |
|
7220 | 190 |
#add user framework directory, other paths can be passed via FPFLAGS |
8347 | 191 |
list(APPEND pascal_flags "-Ff~/Library/Frameworks") |
7220 | 192 |
#set deployment target |
8347 | 193 |
list(APPEND pascal_flags "-k-macosx_version_min" "-k${minimum_macosx_version}" "-XR${CMAKE_OSX_SYSROOT}") |
2015 | 194 |
endif(APPLE) |
195 |
||
2406 | 196 |
|
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|
197 |
#when build type is not specified, assume Debug/Release according to build version information |
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|
198 |
if (CMAKE_BUILD_TYPE) |
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|
199 |
string (TOUPPER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE) |
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|
200 |
if ( NOT( (CMAKE_BUILD_TYPE MATCHES "RELEASE") OR (CMAKE_BUILD_TYPE MATCHES "DEBUG") ) ) |
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|
201 |
set (CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release)" FORCE) |
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|
202 |
message (STATUS "Unknown build type, using default (${default_build_type})") |
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|
203 |
endif () |
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|
204 |
else (CMAKE_BUILD_TYPE) |
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|
205 |
set (CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release)" FORCE) |
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|
206 |
endif (CMAKE_BUILD_TYPE) |
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|
207 |
|
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|
208 |
|
7944 | 209 |
#set default flags values for all projects (unless MINIMAL_FLAGS is true) |
8347 | 210 |
if(NOT ${MINIMAL_FLAGS}) |
8348 | 211 |
set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}") |
212 |
set(CMAKE_C_FLAGS_RELEASE "-w -Os -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}") |
|
213 |
set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG ${CMAKE_C_FLAGS_DEBUG}") |
|
7944 | 214 |
set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS}) |
215 |
set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE}) |
|
216 |
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG}) |
|
217 |
else() |
|
218 |
#CMake adds a lot of additional configuration flags, so let's clear them up |
|
219 |
set(CMAKE_C_FLAGS_RELEASE "") |
|
220 |
set(CMAKE_C_FLAGS_DEBUG "-Wall -DDEBUG") |
|
221 |
set(CMAKE_CXX_FLAGS_RELEASE "") |
|
222 |
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -DDEBUG") |
|
223 |
endif() |
|
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|
224 |
|
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|
225 |
#TODO: find out why we need this... |
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|
226 |
include(CheckCCompilerFlag) |
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|
227 |
set(CMAKE_REQUIRED_FLAGS "-Wl,-z -Wl,noexecstack") |
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|
228 |
check_c_compiler_flag("" HAVE_NOEXECSTACK) #empty because we are testing a linker flag |
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|
229 |
if(HAVE_NOEXECSTACK) |
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changeset
|
230 |
list(APPEND pascal_flags "-k-z" "-knoexecstack") |
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rewritten findfreepascal, moved checkstack code elsewhere
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changeset
|
231 |
if(NOT ${MINIMAL_FLAGS}) |
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|
232 |
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${CMAKE_REQUIRED_FLAGS}") |
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|
233 |
endif() |
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changeset
|
234 |
endif() |
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|
235 |
unset(CMAKE_REQUIRED_FLAGS) |
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|
236 |
|
7397
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changeset
|
237 |
#parse additional parameters |
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changeset
|
238 |
if(FPFLAGS OR GHFLAGS) |
8611
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changeset
|
239 |
if(${allow_parse_args}) |
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changeset
|
240 |
message(${WARNING} "FPFLAGS and GHFLAGS are available only when using CMake >= 2.8") |
7397
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changeset
|
241 |
else() |
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changeset
|
242 |
separate_arguments(fpflags_parsed UNIX_COMMAND ${FPFLAGS}) |
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changeset
|
243 |
separate_arguments(ghflags_parsed UNIX_COMMAND ${GHFLAGS}) |
7397
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
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diff
changeset
|
244 |
endif() |
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allow FPFLAGS and GHFLAGS only in cmakes able to support them
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changeset
|
245 |
endif() |
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allow FPFLAGS and GHFLAGS only in cmakes able to support them
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changeset
|
246 |
|
8597 | 247 |
list(APPEND pascal_flags ${fpflags_parsed} # user flags |
248 |
"-vm4079,4080,4081" # fpc output format |
|
249 |
"-B" # compile all units |
|
250 |
"-FE${PROJECT_BINARY_DIR}/bin" # fpc output directory |
|
251 |
"-Fl${PROJECT_BINARY_DIR}/bin" # fpc linking directory (win/unix) |
|
252 |
"-k-L${PROJECT_BINARY_DIR}/bin" # ld linking directory (unix/osx) |
|
253 |
"-Cs2000000" # stack size |
|
254 |
"-vewnq" # fpc output verbosity |
|
255 |
"-dDEBUGFILE" # macro for engine output |
|
8283 | 256 |
) |
8644 | 257 |
list(APPEND haskell_flags ${ghflags_parsed} # user flags |
258 |
"-O2" # optimise for faster code |
|
259 |
) |
|
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changeset
|
260 |
|
8614
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drop useless option, automatically set revision and debug info
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diff
changeset
|
261 |
|
7705
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force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
262 |
#get BUILD_TYPE and enable/disable optimisation |
8279
c03d64969112
less linking needed, raise minimum_osx_version when videorec is enabled
koda
parents:
8272
diff
changeset
|
263 |
message(STATUS "Using ${CMAKE_BUILD_TYPE} configuration") |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
264 |
if(CMAKE_BUILD_TYPE MATCHES "DEBUG") |
8644 | 265 |
list(APPEND pascal_flags "-O-" # disable all optimisations |
266 |
"-g" # enable debug symbols |
|
267 |
"-gl" # add line info to bt |
|
268 |
"-gv" # allow valgrind |
|
8555 | 269 |
) |
8644 | 270 |
list(APPEND haskell_flags "-Wall" # all warnings |
271 |
"-debug" # debug mode |
|
272 |
"-dcore-lint" # internal sanity check |
|
273 |
) |
|
7705
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changeset
|
274 |
else() |
8644 | 275 |
list(APPEND pascal_flags "-Os" # optimise for size |
276 |
"-Xs" # strip binary |
|
277 |
"-Si" # turn on inlining |
|
8555 | 278 |
) |
8644 | 279 |
list(APPEND haskell_flags "-w" # no warnings |
280 |
) |
|
7705
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changeset
|
281 |
endif() |
2606
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updated build files for macosx and optimization system
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changeset
|
282 |
|
ed687a8d081f
updated build files for macosx and optimization system
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changeset
|
283 |
|
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changeset
|
284 |
#lua discovery |
7031
d5ea24399a48
when Lua is not found, fallback to compiling the one that comes bundled in our sources
koda
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7030
diff
changeset
|
285 |
find_package(Lua) |
7233
225179f64fd8
LUA_FOUND should surely be set only if the system lua was found.
nemo
parents:
7226
diff
changeset
|
286 |
if(LUA_FOUND) |
7817
6cc558a69b58
countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
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diff
changeset
|
287 |
message(STATUS "Found LUA: ${LUA_DEFAULT}") |
7223 | 288 |
else() |
7817
6cc558a69b58
countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
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changeset
|
289 |
message(STATUS "LUA will be provided by the bundled sources") |
7220 | 290 |
add_subdirectory(misc/liblua) |
8093
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diff
changeset
|
291 |
#linking with liblua.a requires system readline |
8347 | 292 |
list(APPEND pascal_flags "-k${EXECUTABLE_OUTPUT_PATH}/lib${LUA_LIBRARY}.a" "-k-lreadline") |
7031
d5ea24399a48
when Lua is not found, fallback to compiling the one that comes bundled in our sources
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|
293 |
endif() |
7223 | 294 |
|
7705
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changeset
|
295 |
|
8544
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
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changeset
|
296 |
#physfs discovery |
8549
af104e59ea8e
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changeset
|
297 |
if (${SYSTEM_PHYSFS}) |
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changeset
|
298 |
if (NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
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|
299 |
find_package(PhysFS) |
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due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
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changeset
|
300 |
endif() |
8544
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perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
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changeset
|
301 |
|
8549
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changeset
|
302 |
find_file(physfs_h physfs.h ${PHYSFS_INCLUDE_DIR}) |
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due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
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changeset
|
303 |
if(physfs_h) |
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changeset
|
304 |
file(STRINGS ${physfs_h} physfs_majorversion REGEX "PHYSFS_VER_MAJOR[\t' ']+[0-9]+") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
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8544
diff
changeset
|
305 |
file(STRINGS ${physfs_h} physfs_minorversion REGEX "PHYSFS_VER_MINOR[\t' ']+[0-9]+") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
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8544
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changeset
|
306 |
file(STRINGS ${physfs_h} physfs_patchversion REGEX "PHYSFS_VER_PATCH[\t' ']+[0-9]+") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
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diff
changeset
|
307 |
string(REGEX MATCH "([0-9]+)" physfs_majorversion "${physfs_majorversion}") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
308 |
string(REGEX MATCH "([0-9]+)" physfs_minorversion "${physfs_minorversion}") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
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8544
diff
changeset
|
309 |
string(REGEX MATCH "([0-9]+)" physfs_patchversion "${physfs_patchversion}") |
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due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
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changeset
|
310 |
set(physfs_detected_ver "${physfs_majorversion}.${physfs_minorversion}.${physfs_patchversion}") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
311 |
|
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
312 |
if (physfs_detected_ver VERSION_LESS "2.1.0") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
313 |
message(FATAL_ERROR "PhysFS version is too old (dected ${physfs_detected_ver}, required 2.1.0)") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
314 |
set(physfs_too_old true) |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
315 |
endif() |
8544
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents:
8540
diff
changeset
|
316 |
endif() |
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents:
8540
diff
changeset
|
317 |
|
8549
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due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
318 |
if (NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
319 |
message(FATAL_ERROR "Missing PhysFS! Rerun cmake with -DPHYSFS_SYSTEM=off to build the internal version") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
320 |
endif() |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
321 |
else() |
8528 | 322 |
message(STATUS "PhysFS will be provided by the bundled sources") |
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
323 |
set(physfs_output_name "hw_physfs") |
8528 | 324 |
add_subdirectory(misc/libphysfs) |
8558 | 325 |
#-XLA is a beta fpc flag that renames libraries before passing them to the linker |
326 |
#we also have to pass PHYSFS_INTERNAL to satisfy windows runtime requirements |
|
327 |
#(should be harmless on other platforms) |
|
328 |
list(APPEND pascal_flags "-XLAphysfs=${physfs_output_name}" "-dPHYSFS_INTERNAL") |
|
8528 | 329 |
endif() |
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
330 |
|
8666
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8665
diff
changeset
|
331 |
if(NOT ${NOVIDEOREC}) |
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8665
diff
changeset
|
332 |
find_package(FFMPEG) |
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8665
diff
changeset
|
333 |
if(NOT ${FFMPEG_FOUND}) |
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8665
diff
changeset
|
334 |
message(FATAL_ERROR "Missing FFMPEG/Libav! Rerun cmake with -DNOVIDEOREC=on to disable video recording") |
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8665
diff
changeset
|
335 |
endif() |
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8665
diff
changeset
|
336 |
else() |
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8665
diff
changeset
|
337 |
set(FFMPEG_FOUND false) |
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8665
diff
changeset
|
338 |
endif() |
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8665
diff
changeset
|
339 |
|
8671 | 340 |
#physfs helper library |
8528 | 341 |
add_subdirectory(misc/libphyslayer) |
8283 | 342 |
|
8671 | 343 |
#server |
344 |
if(NOT NOSERVER) |
|
345 |
add_subdirectory(gameServer) |
|
346 |
endif() |
|
347 |
||
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
348 |
#main engine |
184 | 349 |
add_subdirectory(hedgewars) |
5053 | 350 |
|
7705
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force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
351 |
#Android related build scripts |
6812
929b467c7277
fixed some typo's. LUA_LIBRARY now points to the right name, regardless of the host machine. Running cmake after a bad attempt (ie forgot to add paths to PATH) now works rather than having to clean the cache
Xeli
parents:
6605
diff
changeset
|
352 |
if(ANDROID) |
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
353 |
#run cmake -DANDROID=1 to enable this |
7220 | 354 |
add_subdirectory(project_files/Android-build) |
6025
cac1d5601d7c
reviewed the build system and parts of the previous merge, performed some code cleanup
koda
parents:
6023
diff
changeset
|
355 |
endif() |
5381
8f95038f3f75
Removed protocol check, using CMake now to setup the building scripts using Templates/* removed old scripts
Xeli
parents:
5223
diff
changeset
|
356 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
357 |
#TODO: when ANDROID, BUILD_ENGINE_LIBRARY should be set |
8082
675372256a01
lotsa hackery to get frontend somehow link libengine...
koda
parents:
8078
diff
changeset
|
358 |
if(NOT ANDROID) |
7220 | 359 |
add_subdirectory(bin) |
360 |
add_subdirectory(QTfrontend) |
|
361 |
add_subdirectory(share) |
|
362 |
add_subdirectory(tools) |
|
3515 | 363 |
endif() |
2203
6bd39d75e0dd
-Added support for Release and Debug for CMAKE_BUILD_TYPE
koda
parents:
2200
diff
changeset
|
364 |
|
584
f381705f1aeb
Some stuff to get good results from make 'package_source'
unc0rr
parents:
546
diff
changeset
|
365 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
366 |
|
5405 | 367 |
# CPack variables |
3338
dee9beba85cc
patch by raptor (polished by me) to allow tiger/xcode24 compilation
koda
parents:
3306
diff
changeset
|
368 |
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy") |
2827 | 369 |
set(CPACK_PACKAGE_VENDOR "Hedgewars Project") |
907 | 370 |
set(CPACK_PACKAGE_FILE_NAME "hedgewars-${HEDGEWARS_VERSION}") |
371 |
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${HEDGEWARS_VERSION}") |
|
1459 | 372 |
set(CPACK_SOURCE_GENERATOR "TBZ2") |
1173
70b0acd4548c
Revert accidental nsis installer generator regression
unc0rr
parents:
1159
diff
changeset
|
373 |
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "hedgewars") |
458 | 374 |
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/COPYING") |
907 | 375 |
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}") |
184 | 376 |
|
377 |
if(WIN32 AND NOT UNIX) |
|
7220 | 378 |
set(CPACK_NSIS_DISPLAY_NAME "Hedgewars") |
379 |
set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/") |
|
380 |
set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/") |
|
381 |
set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com") |
|
382 |
set(CPACK_NSIS_MODIFY_PATH OFF) |
|
8316
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
383 |
set(CPACK_NSIS_EXECUTABLES_DIRECTORY "${target_binary_install_dir}") |
7220 | 384 |
set(CPACK_GENERATOR "ZIP;NSIS") |
385 |
set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars") |
|
184 | 386 |
else(WIN32 AND NOT UNIX) |
7220 | 387 |
set(CPACK_STRIP_FILES "bin/hedgewars;bin/hwengine") |
184 | 388 |
endif(WIN32 AND NOT UNIX) |
389 |
||
584
f381705f1aeb
Some stuff to get good results from make 'package_source'
unc0rr
parents:
546
diff
changeset
|
390 |
set(CPACK_SOURCE_IGNORE_FILES |
8640
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
391 |
#temporary files |
7220 | 392 |
"~" |
8640
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
393 |
".swp" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
394 |
#version control |
7220 | 395 |
"\\\\.hg" |
8640
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
396 |
#output binary/library |
7220 | 397 |
"\\\\.exe$" |
398 |
"\\\\.a$" |
|
8640
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
399 |
"\\\\.so$" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
400 |
"\\\\.dylib$" |
7220 | 401 |
"\\\\.dll$" |
8640
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
402 |
"\\\\.ppu$" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
403 |
"\\\\.o$" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
404 |
"\\\\.cxx$" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
405 |
#graphics |
7220 | 406 |
"\\\\.xcf$" |
8640
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
407 |
"\\\\.svg$" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
408 |
"\\\\.svgz$" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
409 |
"\\\\.psd$" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
410 |
"\\\\.sifz$" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
411 |
#misc |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
412 |
"\\\\.core$" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
413 |
"\\\\.sh$" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
414 |
"\\\\.orig$" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
415 |
"\\\\.layout$" |
7220 | 416 |
"\\\\.db$" |
417 |
"\\\\.dof$" |
|
8640
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
418 |
#archives |
7220 | 419 |
"\\\\.zip$" |
420 |
"\\\\.gz$" |
|
421 |
"\\\\.bz2$" |
|
422 |
"\\\\.tmp$" |
|
8640
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
423 |
#cmake-configured files |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
424 |
"hwconsts\\\\.cpp$" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
425 |
"config\\\\.inc$" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
426 |
"hwengine\\\\.desktop$" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
427 |
"Info\\\\.plist$" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
428 |
#other cmake generated files |
7220 | 429 |
"Makefile" |
430 |
"Doxyfile" |
|
431 |
"CMakeFiles" |
|
8640
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
432 |
"[dD]ebug$" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
433 |
"[rR]elease$" |
7220 | 434 |
"CPack" |
435 |
"cmake_install\\\\.cmake$" |
|
436 |
"CMakeCache\\\\.txt$" |
|
8640
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
437 |
# "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libtremor" |
7220 | 438 |
# "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libfreetype" |
8640
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
439 |
# "^${CMAKE_CURRENT_SOURCE_DIR}/misc/liblua" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
440 |
"^${CMAKE_CURRENT_SOURCE_DIR}/misc/libopenalbridge" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
441 |
"^${CMAKE_CURRENT_SOURCE_DIR}/project_files/frontlib" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
442 |
"^${CMAKE_CURRENT_SOURCE_DIR}/project_files/promotional_art" |
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
443 |
"^${CMAKE_CURRENT_SOURCE_DIR}/project_files/cmdlineClient" |
7220 | 444 |
"^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates" |
8640
75d42abc9375
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
koda
parents:
8636
diff
changeset
|
445 |
"^${CMAKE_CURRENT_SOURCE_DIR}/bin/checkstack*" |
7220 | 446 |
"^${CMAKE_CURRENT_SOURCE_DIR}/doc" |
447 |
"^${CMAKE_CURRENT_SOURCE_DIR}/templates" |
|
448 |
"^${CMAKE_CURRENT_SOURCE_DIR}/tmp" |
|
449 |
"^${CMAKE_CURRENT_SOURCE_DIR}/utils" |
|
450 |
"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test" |
|
451 |
"^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt" |
|
452 |
"^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt" |
|
453 |
"^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\." |
|
584
f381705f1aeb
Some stuff to get good results from make 'package_source'
unc0rr
parents:
546
diff
changeset
|
454 |
) |
f381705f1aeb
Some stuff to get good results from make 'package_source'
unc0rr
parents:
546
diff
changeset
|
455 |
|
184 | 456 |
include(CPack) |
5407 | 457 |