author | displacer |
Fri, 11 Jan 2008 21:45:24 +0000 | |
changeset 697 | 44f167938201 |
parent 686 | 494b5880989a |
child 706 | 9e973b057a52 |
permissions | -rw-r--r-- |
184 | 1 |
/* |
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* Hedgewars, a worms-like game |
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486 | 3 |
* Copyright (c) 2005-2007 Andrey Korotaev <unC0Rr@gmail.com> |
184 | 4 |
* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#include <QString> |
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#include <QByteArray> |
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||
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#include "game.h" |
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#include "hwconsts.h" |
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#include "gameuiconfig.h" |
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#include "gamecfgwidget.h" |
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#include "teamselect.h" |
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#include "KB.h" |
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#include "proto.h" |
184 | 29 |
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681 | 30 |
HWGame::HWGame(GameUIConfig * config, GameCFGWidget * gamecfg, QString ammo, TeamSelWidget* pTeamSelWidget) : |
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TCPBase(true), |
681 | 32 |
m_pTeamSelWidget(pTeamSelWidget), |
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ammostr(ammo) |
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184 | 34 |
{ |
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this->config = config; |
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this->gamecfg = gamecfg; |
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TeamCount = 0; |
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seed = ""; |
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} |
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HWGame::~HWGame() |
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{ |
686 | 43 |
SetGameState(gsDestroyed); |
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} |
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184 | 46 |
void HWGame::onClientDisconnect() |
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{ |
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541 | 48 |
switch (gameType) { |
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case gtNet: |
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emit HaveRecord(true, demo); |
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break; |
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default: |
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if (gameState == gsInterrupted) emit HaveRecord(false, demo); |
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else if (gameState == gsFinished) emit HaveRecord(true, demo); |
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} |
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SetGameState(gsStopped); |
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} |
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||
253 | 59 |
void HWGame::commonConfig() |
184 | 60 |
{ |
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QByteArray buf; |
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QString gt; |
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switch (gameType) { |
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case gtDemo: |
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gt = "TD"; |
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break; |
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case gtNet: |
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gt = "TN"; |
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break; |
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default: |
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gt = "TL"; |
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} |
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HWProto::addStringToBuffer(buf, gt); |
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HWProto::addStringListToBuffer(buf, gamecfg->getFullConfig()); |
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if (m_pTeamSelWidget) |
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{ |
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QList<HWTeam> teams = m_pTeamSelWidget->getPlayingTeams(); |
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for(QList<HWTeam>::iterator it = teams.begin(); it != teams.end(); ++it) |
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{ |
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HWProto::addStringListToBuffer(buf, |
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(*it).TeamGameConfig(gamecfg->getInitHealth())); |
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HWProto::addStringToBuffer(buf, QString("eammstore %1").arg(ammostr)); |
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} |
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} |
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RawSendIPC(buf); |
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} |
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void HWGame::SendConfig() |
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{ |
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commonConfig(); |
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} |
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void HWGame::SendQuickConfig() |
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{ |
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commonConfig(); |
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QByteArray teamscfg; |
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HWTeam team1(0); |
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team1.difficulty = 0; |
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team1.teamColor = *color1; |
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team1.numHedgehogs = 4; |
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HWProto::addStringListToBuffer(teamscfg, |
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team1.TeamGameConfig(gamecfg->getInitHealth())); |
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HWTeam team2(2); |
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team2.difficulty = 4; |
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team2.teamColor = *color2; |
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team2.numHedgehogs = 4; |
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HWProto::addStringListToBuffer(teamscfg, |
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team2.TeamGameConfig(gamecfg->getInitHealth())); |
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HWProto::addStringToBuffer(teamscfg, *cDefaultAmmoStore); |
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HWProto::addStringToBuffer(teamscfg, *cDefaultAmmoStore); |
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RawSendIPC(teamscfg); |
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} |
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void HWGame::SendTrainingConfig() |
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{ |
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QByteArray teamscfg; |
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HWProto::addStringToBuffer(teamscfg, "TL"); |
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HWTeam team1(0); |
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team1.difficulty = 0; |
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team1.teamColor = *color1; |
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team1.numHedgehogs = 1; |
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HWProto::addStringListToBuffer(teamscfg, |
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team1.TeamGameConfig(100)); |
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QFile file(datadir->absolutePath() + "/Trainings/002_Bazooka.txt"); |
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if(!file.open(QFile::ReadOnly)) |
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{ |
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emit ErrorMessage(tr("Error reading training config file")); |
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return; |
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} |
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QTextStream stream(&file); |
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while(!stream.atEnd()) |
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{ |
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HWProto::addStringToBuffer(teamscfg, "e" + stream.readLine()); |
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} |
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RawSendIPC(teamscfg); |
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} |
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void HWGame::SendNetConfig() |
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{ |
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commonConfig(); |
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184 | 149 |
} |
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void HWGame::ParseMessage(const QByteArray & msg) |
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{ |
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switch(msg.at(1)) { |
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case '?': { |
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SendIPC("!"); |
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break; |
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} |
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case 'C': { |
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switch (gameType) { |
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case gtLocal: { |
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SendConfig(); |
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break; |
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} |
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case gtQLocal: { |
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SendQuickConfig(); |
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break; |
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} |
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case gtDemo: break; |
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case gtNet: { |
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SendNetConfig(); |
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break; |
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} |
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case gtTraining: { |
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SendTrainingConfig(); |
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break; |
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} |
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} |
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break; |
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} |
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case 'E': { |
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int size = msg.size(); |
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emit ErrorMessage(QString().append(msg.mid(2)).left(size - 4)); |
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return; |
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} |
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case 'K': { |
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ulong kb = msg.mid(2).toULong(); |
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466 | 187 |
if (kb==1) { |
468 | 188 |
qWarning("%s", KBMessages[kb - 1].toLocal8Bit().constData()); |
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return; |
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} |
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208 | 191 |
if (kb && kb <= KBmsgsCount) |
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{ |
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emit ErrorMessage(KBMessages[kb - 1]); |
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} |
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return; |
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} |
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184 | 197 |
case '+': { |
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if (gameType == gtNet) |
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{ |
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emit SendNet(msg); |
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} |
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break; |
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} |
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case 'i': { |
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int size = msg.size(); |
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emit GameStats(msg.at(2), QString::fromUtf8(msg.mid(3).left(size - 5))); |
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break; |
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} |
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case 'Q': { |
533 | 210 |
SetGameState(gsInterrupted); |
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break; |
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} |
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case 'q': { |
533 | 214 |
SetGameState(gsFinished); |
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break; |
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} |
184 | 217 |
default: { |
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if (gameType == gtNet) |
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{ |
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emit SendNet(msg); |
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} |
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533 | 222 |
demo.append(msg); |
184 | 223 |
} |
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} |
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} |
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void HWGame::FromNet(const QByteArray & msg) |
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{ |
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RawSendIPC(msg); |
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} |
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void HWGame::onClientRead() |
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{ |
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quint8 msglen; |
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quint32 bufsize; |
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406 | 236 |
while (!readbuffer.isEmpty() && ((bufsize = readbuffer.size()) > 0) && |
184 | 237 |
((msglen = readbuffer.data()[0]) < bufsize)) |
238 |
{ |
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QByteArray msg = readbuffer.left(msglen + 1); |
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readbuffer.remove(0, msglen + 1); |
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ParseMessage(msg); |
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} |
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} |
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244 |
||
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QStringList HWGame::setArguments() |
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{ |
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247 |
QStringList arguments; |
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555 | 248 |
QRect resolution = config->vid_Resolution(); |
497 | 249 |
arguments << cfgdir->absolutePath(); |
555 | 250 |
arguments << QString::number(resolution.width()); |
251 |
arguments << QString::number(resolution.height()); |
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603 | 252 |
arguments << QString::number(config->bitDepth()); // bpp |
291 | 253 |
arguments << QString("%1").arg(ipc_port); |
184 | 254 |
arguments << (config->vid_Fullscreen() ? "1" : "0"); |
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arguments << (config->isSoundEnabled() ? "1" : "0"); |
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arguments << tr("en.txt"); |
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296 | 257 |
arguments << "128"; // sound volume |
297 | 258 |
arguments << QString::number(config->timerInterval()); |
267 | 259 |
arguments << datadir->absolutePath(); |
297 | 260 |
arguments << (config->isShowFPSEnabled() ? "1" : "0"); |
529 | 261 |
arguments << (config->isAltDamageEnabled() ? "1" : "0"); |
184 | 262 |
return arguments; |
263 |
} |
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264 |
||
341 | 265 |
void HWGame::AddTeam(const QString & teamname) |
184 | 266 |
{ |
267 |
if (TeamCount == 5) return; |
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teams[TeamCount] = teamname; |
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269 |
TeamCount++; |
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} |
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271 |
||
272 |
void HWGame::PlayDemo(const QString & demofilename) |
|
273 |
{ |
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274 |
gameType = gtDemo; |
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275 |
QFile demofile(demofilename); |
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276 |
if (!demofile.open(QIODevice::ReadOnly)) |
|
277 |
{ |
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425 | 278 |
emit ErrorMessage(tr("Cannot open demofile %1").arg(demofilename)); |
184 | 279 |
return ; |
280 |
} |
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281 |
||
282 |
// read demo |
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512 | 283 |
toSendBuf = demofile.readAll(); |
184 | 284 |
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285 |
// run engine |
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533 | 286 |
demo.clear(); |
184 | 287 |
Start(); |
533 | 288 |
SetGameState(gsStarted); |
184 | 289 |
} |
290 |
||
291 |
void HWGame::StartNet() |
|
292 |
{ |
|
293 |
gameType = gtNet; |
|
533 | 294 |
demo.clear(); |
184 | 295 |
Start(); |
533 | 296 |
SetGameState(gsStarted); |
184 | 297 |
} |
298 |
||
299 |
void HWGame::StartLocal() |
|
300 |
{ |
|
301 |
gameType = gtLocal; |
|
239 | 302 |
seed = gamecfg->getCurrentSeed(); |
533 | 303 |
demo.clear(); |
184 | 304 |
Start(); |
533 | 305 |
SetGameState(gsStarted); |
184 | 306 |
} |
307 |
||
308 |
void HWGame::StartQuick() |
|
309 |
{ |
|
310 |
gameType = gtQLocal; |
|
239 | 311 |
seed = gamecfg->getCurrentSeed(); |
533 | 312 |
demo.clear(); |
184 | 313 |
Start(); |
533 | 314 |
SetGameState(gsStarted); |
184 | 315 |
} |
533 | 316 |
|
587 | 317 |
void HWGame::StartTraining() |
318 |
{ |
|
588 | 319 |
gameType = gtTraining; |
320 |
seed = "training"; |
|
321 |
demo.clear(); |
|
322 |
Start(); |
|
323 |
SetGameState(gsStarted); |
|
587 | 324 |
} |
325 |
||
533 | 326 |
void HWGame::SetGameState(GameState state) |
327 |
{ |
|
328 |
gameState = state; |
|
329 |
emit GameStateChanged(state); |
|
330 |
} |