gameServer/stresstest.hs
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prevent sentries from getting stuck on mines
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{-
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 \-}
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{-# LANGUAGE CPP #-}
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module Main where
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import System.IO
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import System.IO.Error
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import Control.Concurrent
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import Network
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import Control.OldException
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import Control.Monad
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import System.Random
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#if !defined(mingw32_HOST_OS)
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import System.Posix
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#endif
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session 0 nick room = ["NICK", nick, "", "PROTO", "42", "", "PING", "", "CHAT", "lobby 1", "", "PONG", "", "CREATE_ROOM", room, "", "CHAT", "room 1", "", "QUIT", "creator", ""]
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session 1 nick room = ["NICK", nick, "", "PROTO", "42", "", "LIST", "", "JOIN_ROOM", room, "", "PONG", "", "CHAT", "room 2", "", "PART", "", "CHAT", "lobby after part", "", "QUIT", "part-quit", ""]
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session 2 nick room = ["NICK", nick, "", "PROTO", "42", "", "LIST", "", "JOIN_ROOM", room, "", "PONG", "", "CHAT", "room 2", "", "QUIT", "quit", ""]
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session 3 nick room = ["NICK", nick, "", "PROTO", "42", "", "CHAT", "lobby 1", "", "CREATE_ROOM", room, "", "", "PONG", "CHAT", "room 1", "", "PART", "creator", "", "QUIT", "part-quit", ""]
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emulateSession sock s = do
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    mapM_ (\x -> hPutStrLn sock x >> hFlush sock >> randomRIO (100000::Int, 600000) >>= threadDelay) s
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    hFlush sock
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    threadDelay 225000
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testing = Control.OldException.handle print $ do
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    putStrLn "Start"
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    sock <- connectTo "127.0.0.1" (PortNumber 46631)
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    num1 <- randomRIO (100000::Int, 101000)
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    num2 <- randomRIO (0::Int, 3)
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    num3 <- randomRIO (0::Int, 1000)
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    let nick1 = 'n' : show num1
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    let room1 = 'r' : show num3
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    emulateSession sock $ session num2 nick1 room1
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    hClose sock
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    putStrLn "Finish"
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forks = forever $ do
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    delays <- randomRIO (0::Int, 2)
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    replicateM 200 $
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        do
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        delay <- randomRIO (delays * 20000::Int, delays * 20000 + 50000)
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        threadDelay delay
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        forkIO testing
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main = withSocketsDo $ do
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    installHandler sigPIPE Ignore Nothing;
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#endif
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    forks