QTfrontend/hwconsts.cpp.in
author Wuzzy <Wuzzy2@mail.ru>
Tue, 06 Aug 2019 19:00:51 +0200
changeset 15299 3bf780084c86
parent 14954 f59b7f5cf6e8
child 15638 1ee7790caa0f
permissions -rw-r--r--
Remember maximized state of game window
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
579
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
     1
/*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 1021
diff changeset
     2
 * Hedgewars, a free turn based strategy game
11046
47a8c19ecb60 more copyright fixes
sheepluva
parents: 10599
diff changeset
     3
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
579
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
     4
 *
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
     8
 *
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    12
 * GNU General Public License for more details.
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    13
 *
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    14
 * You should have received a copy of the GNU General Public License
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    15
 * along with this program; if not, write to the Free Software
10108
c68cf030eded update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
sheepluva
parents: 10083
diff changeset
    16
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
579
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    17
 */
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    18
13486
4ef83bcb850b Clean up cMaxHHs and cMaxTeams a bit, get rid of hardcoded numbers
Wuzzy <Wuzzy2@mail.ru>
parents: 12258
diff changeset
    19
/*
4ef83bcb850b Clean up cMaxHHs and cMaxTeams a bit, get rid of hardcoded numbers
Wuzzy <Wuzzy2@mail.ru>
parents: 12258
diff changeset
    20
 * PLEASE NOTE: hwconsts.cpp is automatically generated from hwconsts.cpp.in.
4ef83bcb850b Clean up cMaxHHs and cMaxTeams a bit, get rid of hardcoded numbers
Wuzzy <Wuzzy2@mail.ru>
parents: 12258
diff changeset
    21
 * Do not edit hwconsts.cpp manually, it will be overwritten when building.
4ef83bcb850b Clean up cMaxHHs and cMaxTeams a bit, get rid of hardcoded numbers
Wuzzy <Wuzzy2@mail.ru>
parents: 12258
diff changeset
    22
 * Edit hwconsts.cpp.in to change the code.
4ef83bcb850b Clean up cMaxHHs and cMaxTeams a bit, get rid of hardcoded numbers
Wuzzy <Wuzzy2@mail.ru>
parents: 12258
diff changeset
    23
 */
4ef83bcb850b Clean up cMaxHHs and cMaxTeams a bit, get rid of hardcoded numbers
Wuzzy <Wuzzy2@mail.ru>
parents: 12258
diff changeset
    24
7130
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6958
diff changeset
    25
#include <QStandardItemModel>
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6958
diff changeset
    26
579
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    27
#include "hwconsts.h"
8608
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents: 8605
diff changeset
    28
#include "weapons.h"
579
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    29
8646
e31044b7fbba on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents: 8636
diff changeset
    30
// cDataDir gets 'Data' appended later (in main.cpp)
e31044b7fbba on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents: 8636
diff changeset
    31
QString * cDataDir = new QString("${HEDGEWARS_DATADIR}");
579
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    32
QString * cProtoVer = new QString("${HEDGEWARS_PROTO_VER}");
8090
38d9cc60b14c cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents: 7258
diff changeset
    33
QString * cVersionString = new QString("${HEDGEWARS_VERSION}");
8650
18807b6302c8 version variables confom to naming convention
koda
parents: 8646
diff changeset
    34
QString * cRevisionString = new QString("${HEDGEWARS_REVISION}");
18807b6302c8 version variables confom to naming convention
koda
parents: 8646
diff changeset
    35
QString * cHashString = new QString("${HEDGEWARS_HASH}");
8613
82c649dfc7c3 split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
koda
parents: 8608
diff changeset
    36
14839
e239378a9400 Prevent entering “/”, “\” and “:” in team and scheme names.
Wuzzy <Wuzzy2@mail.ru>
parents: 14737
diff changeset
    37
// For disallowing some characters that would screw up file name
e239378a9400 Prevent entering “/”, “\” and “:” in team and scheme names.
Wuzzy <Wuzzy2@mail.ru>
parents: 14737
diff changeset
    38
QString * cSafeFileNameRegExp = new QString("[^:/\\\\]*");
579
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    39
8323
ab0b618bdf13 get executable directory at runtime rather than configure time
koda
parents: 8090
diff changeset
    40
QDir * bindir = new QDir();
579
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    41
QDir * cfgdir = new QDir();
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    42
QDir * datadir = new QDir();
94db15de0392 - Some changes to make build process clear
unc0rr
parents:
diff changeset
    43
3932
2fc211f60015 Engine:
smaxx
parents: 3876
diff changeset
    44
bool custom_config = false;
2fc211f60015 Engine:
smaxx
parents: 3876
diff changeset
    45
bool custom_data = false;
2fc211f60015 Engine:
smaxx
parents: 3876
diff changeset
    46
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    47
int cMaxTeams = 8;
13505
69f0f437c75a Increase hedgehog limit to 64
Wuzzy <Wuzzy2@mail.ru>
parents: 13486
diff changeset
    48
int cMaxHHs = HEDGEHOGS_PER_TEAM * cMaxTeams;
10074
66cab76eb56f Mutual authentication: client side
unc0rr
parents: 9998
diff changeset
    49
int cMinServerVersion = 3;
14737
123aaa2bf4b5 Make dark clan colors visible in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13716
diff changeset
    50
unsigned char cInvertTextColorAt = 64;
3865
0b1c426b035f Frontend:
smaxx
parents: 3836
diff changeset
    51
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    52
QString * cDefaultAmmoStore = new QString( AMMOLINE_DEFAULT_QT AMMOLINE_DEFAULT_PROB
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    53
                                           AMMOLINE_DEFAULT_DELAY AMMOLINE_DEFAULT_CRATE );
11763
59e979b1408f Add empty weapons scheme (instead of default) when using “New” button
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
    54
QString * cEmptyAmmoStore =   new QString( AMMOLINE_EMPTY_QT AMMOLINE_EMPTY_PROB
59e979b1408f Add empty weapons scheme (instead of default) when using “New” button
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
    55
                                           AMMOLINE_EMPTY_DELAY AMMOLINE_EMPTY_CRATE );
2860
13a53315ae18 Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents: 2473
diff changeset
    56
int cAmmoNumber = cDefaultAmmoStore->size() / 4;
2369
c3eb11f1ab3a Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents: 2177
diff changeset
    57
1967
213d368a002f Predefine some ammo schemes
unc0rr
parents: 1966
diff changeset
    58
QList< QPair<QString, QString> > cDefaultAmmos =
3971
5c82ee165ed5 minor stuff
koda
parents: 3963
diff changeset
    59
        QList< QPair<QString, QString> >()
5c82ee165ed5 minor stuff
koda
parents: 3963
diff changeset
    60
        << qMakePair(QString("Default"), *cDefaultAmmoStore)
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    61
        << qMakePair(QString("Crazy"),       QString(
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    62
            AMMOLINE_CRAZY_QT AMMOLINE_CRAZY_PROB
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    63
            AMMOLINE_CRAZY_DELAY AMMOLINE_CRAZY_CRATE ))
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    64
        << qMakePair(QString("Pro Mode"),    QString(
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    65
            AMMOLINE_PROMODE_QT AMMOLINE_PROMODE_PROB
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    66
            AMMOLINE_PROMODE_DELAY AMMOLINE_PROMODE_CRATE ))
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    67
        << qMakePair(QString("Shoppa"),      QString(
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    68
            AMMOLINE_SHOPPA_QT AMMOLINE_SHOPPA_PROB
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    69
            AMMOLINE_SHOPPA_DELAY AMMOLINE_SHOPPA_CRATE ))
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    70
        << qMakePair(QString("Clean Slate"), QString(
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    71
            AMMOLINE_CLEAN_QT AMMOLINE_CLEAN_PROB
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    72
            AMMOLINE_CLEAN_DELAY AMMOLINE_CLEAN_CRATE ))
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    73
        << qMakePair(QString("Minefield"),   QString(
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    74
            AMMOLINE_MINES_QT AMMOLINE_MINES_PROB
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    75
            AMMOLINE_MINES_DELAY AMMOLINE_MINES_CRATE ))
4231
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4212
diff changeset
    76
        << qMakePair(QString("Thinking with Portals"), QString(
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    77
            AMMOLINE_PORTALS_QT AMMOLINE_PORTALS_PROB
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    78
            AMMOLINE_PORTALS_DELAY AMMOLINE_PORTALS_CRATE ))
8605
2865389fec96 add 'One of Everything' in the weaponsets, from nemo's idea
koda
parents: 8323
diff changeset
    79
        << qMakePair(QString("One of Everything"), QString(
2865389fec96 add 'One of Everything' in the weaponsets, from nemo's idea
koda
parents: 8323
diff changeset
    80
            AMMOLINE_ONEEVERY_QT AMMOLINE_ONEEVERY_PROB
2865389fec96 add 'One of Everything' in the weaponsets, from nemo's idea
koda
parents: 8323
diff changeset
    81
            AMMOLINE_ONEEVERY_DELAY AMMOLINE_ONEEVERY_CRATE ))
10083
b20f9481e5cb Make highlander configurable using weapons, commit weaponset mimicking old values
nemo
parents: 10074
diff changeset
    82
        << qMakePair(QString("Highlander"), QString(
b20f9481e5cb Make highlander configurable using weapons, commit weaponset mimicking old values
nemo
parents: 10074
diff changeset
    83
            AMMOLINE_HIGHLANDER_QT AMMOLINE_HIGHLANDER_PROB
b20f9481e5cb Make highlander configurable using weapons, commit weaponset mimicking old values
nemo
parents: 10074
diff changeset
    84
            AMMOLINE_HIGHLANDER_DELAY AMMOLINE_HIGHLANDER_CRATE ))
13716
6d57f5f61c09 BRW now allows weapon scheme customization
Wuzzy <Wuzzy2@mail.ru>
parents: 13505
diff changeset
    85
        << qMakePair(QString("Balanced Random Weapon"), QString(
6d57f5f61c09 BRW now allows weapon scheme customization
Wuzzy <Wuzzy2@mail.ru>
parents: 13505
diff changeset
    86
            AMMOLINE_BRW_QT AMMOLINE_BRW_PROB
6d57f5f61c09 BRW now allows weapon scheme customization
Wuzzy <Wuzzy2@mail.ru>
parents: 13505
diff changeset
    87
            AMMOLINE_BRW_DELAY AMMOLINE_BRW_CRATE ))
12258
41af2274953d Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
Wuzzy <almikes@aol.com>
parents: 11811
diff changeset
    88
        << qMakePair(QString("Construction Mode"),   QString(
10549
6b08a29cadea Add scheme and weaponset for Construction Mode.
mikade <redgrinner@gmail.com>
parents: 10108
diff changeset
    89
            AMMOLINE_CONSTRUCTION_QT AMMOLINE_CONSTRUCTION_PROB
6b08a29cadea Add scheme and weaponset for Construction Mode.
mikade <redgrinner@gmail.com>
parents: 10108
diff changeset
    90
            AMMOLINE_CONSTRUCTION_DELAY AMMOLINE_CONSTRUCTION_CRATE ))
12258
41af2274953d Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
Wuzzy <almikes@aol.com>
parents: 11811
diff changeset
    91
        << qMakePair(QString("Shoppa Pro"), QString(
10599
918d6da025a6 weapon set: Shoppa Pro
sheepluva
parents: 10549
diff changeset
    92
            AMMOLINE_SHOPPAPRO_QT AMMOLINE_SHOPPAPRO_PROB
918d6da025a6 weapon set: Shoppa Pro
sheepluva
parents: 10549
diff changeset
    93
            AMMOLINE_SHOPPAPRO_DELAY AMMOLINE_SHOPPAPRO_CRATE ))
12258
41af2274953d Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
Wuzzy <almikes@aol.com>
parents: 11811
diff changeset
    94
        << qMakePair(QString("HedgeEditor"), QString(
41af2274953d Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
Wuzzy <almikes@aol.com>
parents: 11811
diff changeset
    95
            AMMOLINE_HEDGEEDITOR_QT AMMOLINE_HEDGEEDITOR_PROB
41af2274953d Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
Wuzzy <almikes@aol.com>
parents: 11811
diff changeset
    96
            AMMOLINE_HEDGEEDITOR_DELAY AMMOLINE_HEDGEEDITOR_CRATE ))
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5049
diff changeset
    97
        ;
616
00928b3cf505 Use same team colors everywhere
unc0rr
parents: 608
diff changeset
    98
14954
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
    99
QStringList cQuickGameMaps = QStringList()
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   100
    << "Bamboo"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   101
    << "Bath"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   102
    << "Battlefield"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   103
    << "Blox"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   104
    << "Bubbleflow"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   105
    << "Cake"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   106
    << "Castle"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   107
    << "Cheese"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   108
    << "Cogs"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   109
    << "CrazyMission"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   110
    << "EarthRise"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   111
    << "Eyes"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   112
    << "Hammock"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   113
    << "HedgeFortress"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   114
    << "Hedgelove"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   115
    << "Hedgewars"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   116
    << "Hydrant"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   117
    << "Lonely_Island"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   118
    << "Mushrooms"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   119
    << "Octorama"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   120
    << "PirateFlag"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   121
    << "Plane"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   122
    << "Sheep"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   123
    << "Trash"
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   124
    << "Tree";
f59b7f5cf6e8 Quick games are more random
Wuzzy <Wuzzy2@mail.ru>
parents: 14839
diff changeset
   125
5201
7b9aa7aac336 * moved colours and default port from .cpp.in to .h
koda
parents: 5200
diff changeset
   126
unsigned int colors[] = HW_TEAMCOLOR_ARRAY;
654
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 616
diff changeset
   127
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 616
diff changeset
   128
QString * netHost = new QString();
5201
7b9aa7aac336 * moved colours and default port from .cpp.in to .h
koda
parents: 5200
diff changeset
   129
quint16 netPort = NETGAME_DEFAULT_PORT;
1415
6fbfee0e113a Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr
parents: 1263
diff changeset
   130
6579
fc52f7c22c9b GCI task: season greetings
valnut
parents: 5289
diff changeset
   131
int season = SEASON_NONE;
fc52f7c22c9b GCI task: season greetings
valnut
parents: 5289
diff changeset
   132
int years_since_foundation = 0;