project_files/HedgewarsMobile/Classes/UIImageExtra.h
author koda
Sat, 24 Sep 2011 22:27:52 +0200
changeset 6018 3b86826f6665
parent 4976 088d40d8aba2
child 6078 8c0cc07731e5
permissions -rw-r--r--
add a class method for getting the overlay (and fix a silly mistake while at it) and use it
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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 *
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 * File created on 08/04/2010.
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 */
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#import <Foundation/Foundation.h>
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@interface UIImage (extra)
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CGFloat getScreenScale(void);
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-(UIImage *)scaleToSize:(CGSize) size;
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-(UIImage *)mergeWith:(UIImage *)secondImage atPoint:(CGPoint) secondImagePoint;
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-(id) initWithContentsOfFile:(NSString *)path andCutAt:(CGRect) rect;
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-(UIImage *)cutAt:(CGRect) rect;
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-(UIImage *)convertToGrayScale;
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-(UIImage *)convertToNegative;
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-(UIImage *)maskImageWith:(UIImage *)maskImage;
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-(UIImage *)makeRoundCornersOfSize:(CGSize) sizewh;
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+(UIImage *)whiteImage:(CGSize) ofSize;
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@end