gameServer/HandlerUtils.hs
author unC0Rr
Tue, 10 Sep 2024 13:56:51 +0200
branchtransitional_engine
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Add maze land generator ported from pascal engine
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{-
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 \-}
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module HandlerUtils where
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import Control.Monad
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import Control.Monad.Reader
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import qualified Data.ByteString.Char8 as B
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import Data.List
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import Data.Word
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import RoomsAndClients
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import CoreTypes
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type CmdHandler = [B.ByteString] -> Reader (ClientIndex, IRnC) [Action]
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thisClient :: Reader (ClientIndex, IRnC) ClientInfo
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thisClient = do
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    (ci, rnc) <- ask
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    return $ rnc `client` ci
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thisRoom :: Reader (ClientIndex, IRnC) RoomInfo
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thisRoom = do
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    (ci, rnc) <- ask
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    let ri = clientRoom rnc ci
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    return $ rnc `room` ri
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clientNick :: Reader (ClientIndex, IRnC) B.ByteString
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clientNick = liftM nick thisClient
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roomOthersChans :: Reader (ClientIndex, IRnC) [ClientChan]
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roomOthersChans = do
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    (ci, rnc) <- ask
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    let ri = clientRoom rnc ci
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    return $ map (sendChan . client rnc) $ filter (/= ci) (roomClients rnc ri)
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roomSameClanChans :: Reader (ClientIndex, IRnC) [ClientChan]
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roomSameClanChans = do
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    (ci, rnc) <- ask
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    let ri = clientRoom rnc ci
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    let otherRoomClients = map (client rnc) . filter (/= ci) $ roomClients rnc ri
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    let cl = rnc `client` ci
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    let sameClanClients = Prelude.filter (\c -> clientClan c == clientClan cl) otherRoomClients
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    return $ map sendChan sameClanClients
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roomClientsChans :: Reader (ClientIndex, IRnC) [ClientChan]
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roomClientsChans = do
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    (ci, rnc) <- ask
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    let ri = clientRoom rnc ci
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    return $ map (sendChan . client rnc) (roomClients rnc ri)
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thisClientChans :: Reader (ClientIndex, IRnC) [ClientChan]
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thisClientChans = do
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    (ci, rnc) <- ask
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    return [sendChan (rnc `client` ci)]
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sameProtoChans :: Reader (ClientIndex, IRnC) [ClientChan]
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sameProtoChans = do
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    (ci, rnc) <- ask
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    let p = clientProto (rnc `client` ci)
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    return . map sendChan . filter (\c -> clientProto c == p) . map (client rnc) $ allClients rnc
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allChansProto :: Reader (ClientIndex, IRnC) [(ClientChan, Word16)]
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allChansProto = do
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    (ci, rnc) <- ask
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    return . map ((\c -> (sendChan c, clientProto c)) . client rnc) $ allClients rnc
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answerClient :: [B.ByteString] -> Reader (ClientIndex, IRnC) [Action]
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answerClient msg = liftM ((: []) . flip AnswerClients msg) thisClientChans
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allRoomInfos :: Reader (a, IRnC) [RoomInfo]
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allRoomInfos = liftM ((\irnc -> map (room irnc) $ allRooms irnc) . snd) ask
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clientByNick :: B.ByteString -> Reader (ClientIndex, IRnC) (Maybe ClientIndex)
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clientByNick n = do
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    (_, rnc) <- ask
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    let allClientIDs = allClients rnc
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    return $ find (\clId -> let cl = client rnc clId in n == nick cl && not (isChecker cl)) allClientIDs
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roomAdminOnly :: Reader (ClientIndex, IRnC) [Action] -> Reader (ClientIndex, IRnC) [Action]
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roomAdminOnly h = thisClient >>= \cl -> if isMaster cl then h else return []
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serverAdminOnly :: Reader (ClientIndex, IRnC) [Action] -> Reader (ClientIndex, IRnC) [Action]
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serverAdminOnly h = thisClient >>= \cl -> if isAdministrator cl then h else return []