QTfrontend/hwform.cpp
author unc0rr
Fri, 24 Oct 2008 12:57:06 +0000
changeset 1404 2b6b6809c2e4
parent 1395 46fd70de89e2
child 1405 ee4b28a1861d
permissions -rw-r--r--
- Fix a bug in READY message handling - Fix frontend to use new semantics
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2005-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QFile>
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#include <QTextStream>
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#include <QMessageBox>
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#include <QPushButton>
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#include <QListWidget>
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#include <QStackedLayout>
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#include <QLineEdit>
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#include <QLabel>
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#include <QRadioButton>
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#include <QSpinBox>
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#include <QCloseEvent>
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#include <QCheckBox>
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#include <QTextBrowser>
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#include "hwform.h"
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#include "game.h"
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#include "team.h"
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#include "teamselect.h"
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#include "selectWeapon.h"
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#include "gameuiconfig.h"
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#include "pages.h"
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#include "hwconsts.h"
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#include "newnetclient.h"
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#include "gamecfgwidget.h"
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#include "netserverslist.h"
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#include "netudpserver.h"
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#include "chatwidget.h"
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#include "playrecordpage.h"
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#include "input_ip.h"
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HWForm::HWForm(QWidget *parent)
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  : QMainWindow(parent), pnetserver(0), pRegisterServer(0), editedTeam(0), hwnet(0)
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{
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	ui.setupUi(this);
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	ui.pageOptions->CBResolution->addItems(sdli.getResolutions());
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	config = new GameUIConfig(this, cfgdir->absolutePath() + "/hedgewars.ini");
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	UpdateTeamsLists();
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	UpdateWeapons();
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	connect(config, SIGNAL(frontendFullscreen(bool)), this, SLOT(onFrontendFullscreen(bool)));
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	onFrontendFullscreen(config->isFrontendFullscreen());
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	connect(ui.pageMain->BtnSinglePlayer,	SIGNAL(clicked()),	this, SLOT(GoToSinglePlayer()));
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	connect(ui.pageMain->BtnSetup,	SIGNAL(clicked()),	this, SLOT(GoToSetup()));
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	connect(ui.pageMain->BtnNet,	SIGNAL(clicked()),	this, SLOT(GoToNet()));
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	connect(ui.pageMain->BtnInfo,	SIGNAL(clicked()),	this, SLOT(GoToInfo()));
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	connect(ui.pageMain->BtnExit, SIGNAL(pressed()), this, SLOT(btnExitPressed()));
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	connect(ui.pageMain->BtnExit, SIGNAL(clicked()), this, SLOT(btnExitClicked()));
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	connect(ui.pageEditTeam->BtnTeamSave,	SIGNAL(clicked()),	this, SLOT(TeamSave()));
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	connect(ui.pageEditTeam->BtnTeamDiscard,	SIGNAL(clicked()),	this, SLOT(TeamDiscard()));
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	connect(ui.pageMultiplayer->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageMultiplayer->BtnStartMPGame,	SIGNAL(clicked()),	this, SLOT(StartMPGame()));
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	connect(ui.pageMultiplayer->teamsSelect, SIGNAL(setEnabledGameStart(bool)),
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		ui.pageMultiplayer->BtnStartMPGame, SLOT(setEnabled(bool)));
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	connect(ui.pageMultiplayer->teamsSelect, SIGNAL(SetupClicked()), this, SLOT(IntermediateSetup()));
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	connect(ui.pagePlayDemo->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pagePlayDemo->BtnPlayDemo,	SIGNAL(clicked()),	this, SLOT(PlayDemo()));
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	connect(ui.pagePlayDemo->DemosList,	SIGNAL(doubleClicked (const QModelIndex &)),	this, SLOT(PlayDemo()));
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	connect(ui.pageOptions->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageOptions->BtnNewTeam,	SIGNAL(clicked()),	this, SLOT(NewTeam()));
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	connect(ui.pageOptions->BtnEditTeam,	SIGNAL(clicked()),	this, SLOT(EditTeam()));
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	connect(ui.pageOptions->BtnSaveOptions,	SIGNAL(clicked()),	config, SLOT(SaveOptions()));
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	connect(ui.pageOptions->BtnSaveOptions,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageOptions->WeaponEdit,	SIGNAL(clicked()),	this, SLOT(GoToSelectWeapon()));
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	connect(ui.pageOptions->WeaponsButt,	SIGNAL(clicked()),	this, SLOT(GoToSelectNewWeapon()));
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	connect(ui.pageSelectWeapon->pWeapons,       SIGNAL(weaponsChanged()), this, SLOT(UpdateWeapons()));
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	connect(ui.pageNetGame->pGameCFG,       SIGNAL(newWeaponsName(const QString&)), this, SLOT(NetWeaponNameChanged(const QString&)));
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	connect(ui.pageNet->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
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	connect(ui.pageNet->BtnSpecifyServer, SIGNAL(clicked()), this, SLOT(NetConnect()));
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	connect(ui.pageNet->BtnOfficialServer, SIGNAL(clicked()), this, SLOT(NetConnectOfficialServer()));
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	connect(ui.pageNet->BtnNetSvrStart, SIGNAL(clicked()), this, SLOT(GoToNetServer()));
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	connect(ui.pageNet, SIGNAL(connectClicked(const QString &, quint16)), this, SLOT(NetConnectServer(const QString &, quint16)));
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	connect(ui.pageNetServer->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageNetServer->BtnStart,	SIGNAL(clicked()),	this, SLOT(NetStartServer()));
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	connect(ui.pageNetGame->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(setEnabledGameStart(bool)),
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		ui.pageNetGame->BtnGo, SLOT(setEnabled(bool)));
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	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(SetupClicked()), this, SLOT(IntermediateSetup()));
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	connect(ui.pageRoomsList->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
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	connect(ui.pageInfo->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
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	connect(ui.pageGameStats->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
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	connect(ui.pageSinglePlayer->BtnSimpleGamePage,	SIGNAL(clicked()),	this, SLOT(SimpleGame()));
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	connect(ui.pageSinglePlayer->BtnTrainPage,	SIGNAL(clicked()),	this, SLOT(GoToTraining()));
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	connect(ui.pageSinglePlayer->BtnMultiplayer,	SIGNAL(clicked()),	this, SLOT(GoToMultiplayer()));
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	connect(ui.pageSinglePlayer->BtnLoad,	SIGNAL(clicked()),	this, SLOT(GoToSaves()));
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	connect(ui.pageSinglePlayer->BtnDemos,	SIGNAL(clicked()),	this, SLOT(GoToDemos()));
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	connect(ui.pageSinglePlayer->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageTraining->BtnStartTrain,	SIGNAL(clicked()),	this, SLOT(StartTraining()));
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	connect(ui.pageTraining->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageSelectWeapon->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageSelectWeapon->BtnDefault,	SIGNAL(clicked()),	ui.pageSelectWeapon->pWeapons, SLOT(setDefault()));
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	connect(ui.pageSelectWeapon->BtnSave,	SIGNAL(clicked()),	ui.pageSelectWeapon->pWeapons, SLOT(save()));
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	connect(ui.pageSelectWeapon->BtnDelete,	SIGNAL(clicked()),	
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		ui.pageSelectWeapon->pWeapons, SLOT(deleteWeaponsName())); // executed first
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	connect(ui.pageSelectWeapon->pWeapons,	SIGNAL(weaponsDeleted()),
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		this, SLOT(UpdateWeapons())); // executed second
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	connect(ui.pageSelectWeapon->pWeapons,	SIGNAL(weaponsDeleted()),
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		this, SLOT(GoBack())); // executed third
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	GoToPage(ID_PAGE_MAIN);
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}
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void HWForm::onFrontendFullscreen(bool value)
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{
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  if (value)
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    setWindowState(windowState() | Qt::WindowFullScreen);
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  else {
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    setWindowState(windowState() & !Qt::WindowFullScreen);
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  }
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}
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void HWForm::UpdateWeapons()
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{
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  // FIXME: rewrite this with boost (or TR1/0x)
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  QVector<QComboBox*> combos;
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  combos.push_back(ui.pageOptions->WeaponsName);
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  combos.push_back(ui.pageMultiplayer->gameCFG->WeaponsName);
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  combos.push_back(ui.pageNetGame->pGameCFG->WeaponsName);
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  for(QVector<QComboBox*>::iterator it=combos.begin(); it!=combos.end(); ++it) {
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    (*it)->clear();
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    (*it)->addItems(ui.pageSelectWeapon->pWeapons->getWeaponNames());
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    int pos=(*it)->findText("Default");
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    if (pos!=-1) {
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      (*it)->setCurrentIndex(pos);
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    }
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  }
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}
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void HWForm::NetWeaponNameChanged(const QString& name)
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{
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  QString ammo=ui.pageSelectWeapon->pWeapons->getWeaponsString(ui.pageNetGame->pGameCFG->WeaponsName->currentText());
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  hwnet->onWeaponsNameChanged(name, ammo);
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}
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void HWForm::UpdateTeamsLists(const QStringList* editable_teams)
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{
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	QStringList teamslist;
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	if(editable_teams) {
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	  teamslist=*editable_teams;
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	} else {
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	  teamslist = config->GetTeamsList();
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	}
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	if(teamslist.empty()) {
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		HWTeam defaultTeam("DefaultTeam");
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		defaultTeam.SaveToFile();
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		teamslist.push_back("DefaultTeam");
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	}
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	ui.pageOptions->CBTeamName->clear();
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	ui.pageOptions->CBTeamName->addItems(teamslist);
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}
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void HWForm::GoToMain()
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{
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	GoToPage(ID_PAGE_MAIN);
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}
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void HWForm::GoToSinglePlayer()
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{
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	GoToPage(ID_PAGE_SINGLEPLAYER);
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}
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void HWForm::GoToTraining()
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{
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	GoToPage(ID_PAGE_TRAINING);
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}
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void HWForm::GoToSetup()
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{
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	GoToPage(ID_PAGE_SETUP);
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}
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void HWForm::GoToSelectNewWeapon()
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{
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  ui.pageSelectWeapon->pWeapons->setWeaponsName("", false);
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	GoToPage(ID_PAGE_SELECTWEAPON);
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}
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void HWForm::GoToSelectWeapon()
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{
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  ui.pageSelectWeapon->pWeapons->setWeaponsName(ui.pageOptions->WeaponsName->currentText(), true);
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	GoToPage(ID_PAGE_SELECTWEAPON);
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}
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void HWForm::GoToInfo()
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{
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	GoToPage(ID_PAGE_INFO);
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}
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void HWForm::GoToMultiplayer()
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{
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	GoToPage(ID_PAGE_MULTIPLAYER);
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}
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void HWForm::GoToSaves()
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{
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	ui.pagePlayDemo->FillFromDir(PagePlayDemo::RT_Save);
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	GoToPage(ID_PAGE_DEMOS);
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}
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void HWForm::GoToDemos()
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{
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	ui.pagePlayDemo->FillFromDir(PagePlayDemo::RT_Demo);
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	GoToPage(ID_PAGE_DEMOS);
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}
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void HWForm::GoToNet()
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{
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	ui.pageNet->updateServersList();
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	GoToPage(ID_PAGE_NET);
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}
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void HWForm::GoToNetServer()
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{
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	GoToPage(ID_PAGE_NETSERVER);
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}
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void HWForm::OnPageShown(quint8 id, quint8 lastid)
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{
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	if (id == ID_PAGE_MULTIPLAYER || id == ID_PAGE_NETGAME) {
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		QStringList tmNames = config->GetTeamsList();
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		TeamSelWidget* curTeamSelWidget;
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		if(id == ID_PAGE_MULTIPLAYER) {
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		  curTeamSelWidget = ui.pageMultiplayer->teamsSelect;
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		} else {
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		  curTeamSelWidget = ui.pageNetGame->pNetTeamsWidget;
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		}
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		QList<HWTeam> teamsList;
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		for(QStringList::iterator it = tmNames.begin(); it != tmNames.end(); it++) {
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		  HWTeam team(*it);
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		  team.LoadFromFile();
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		  teamsList.push_back(team);
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		}
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		if(lastid == ID_PAGE_SETUP) { // _TEAM
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		  if (editedTeam) {
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		    curTeamSelWidget->addTeam(*editedTeam);
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		  }
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		} else if(lastid != ID_PAGE_GAMESTATS && lastid != ID_PAGE_INGAME) {
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		  curTeamSelWidget->resetPlayingTeams(teamsList);
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		}
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	}
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}
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void HWForm::GoToPage(quint8 id)
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{
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	quint8 lastid = ui.Pages->currentIndex();
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	PagesStack.push(ui.Pages->currentIndex());
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	OnPageShown(id, lastid);
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	ui.Pages->setCurrentIndex(id);
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}
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void HWForm::GoBack()
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{
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	quint8 id = PagesStack.isEmpty() ? ID_PAGE_MAIN : PagesStack.pop();
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	quint8 curid = ui.Pages->currentIndex();
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	ui.Pages->setCurrentIndex(id);
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	OnPageShown(id, curid);
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	if (id == ID_PAGE_ROOMSLIST || id == ID_PAGE_NETSERVER) {
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		GoBack();
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	}
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	if (id == ID_PAGE_NET) {
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		if(hwnet || pnetserver) NetDisconnect();
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	}
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}
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void HWForm::btnExitPressed()
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{
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	eggTimer.start();
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}
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void HWForm::btnExitClicked()
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{
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	if (eggTimer.elapsed() < 3000)
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		close();
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	else
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	{
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		QPushButton * btn = findChild<QPushButton *>("imageButt");
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		if (btn)
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		{
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			btn->setIcon(QIcon(":/res/bonus.png"));
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		}
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	}
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}
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   330
void HWForm::IntermediateSetup()
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{
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  quint8 id=ui.Pages->currentIndex();
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  TeamSelWidget* curTeamSelWidget;
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   334
  if(id == ID_PAGE_MULTIPLAYER) {
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   335
    curTeamSelWidget=ui.pageMultiplayer->teamsSelect;
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   336
  } else {
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   337
    curTeamSelWidget=ui.pageNetGame->pNetTeamsWidget;
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   338
  }
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  QList<HWTeam> teams=curTeamSelWidget->getDontPlayingTeams();
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   340
  QStringList tmnames;
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   341
  for(QList<HWTeam>::iterator it = teams.begin(); it != teams.end(); ++it) {
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    tmnames+=it->TeamName;
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   343
  }
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  UpdateTeamsLists(&tmnames); // FIXME: still need more work if teamname is updated while configuring
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   345
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  GoToPage(ID_PAGE_SETUP);
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   347
}
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void HWForm::NewTeam()
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{
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	editedTeam = new HWTeam("unnamed");
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	editedTeam->SetToPage(this);
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	GoToPage(ID_PAGE_SETUP_TEAM);
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   354
}
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   355
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   356
void HWForm::EditTeam()
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   357
{
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   358
	editedTeam = new HWTeam(ui.pageOptions->CBTeamName->currentText());
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   359
	editedTeam->LoadFromFile();
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   360
	editedTeam->SetToPage(this);
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   361
	GoToPage(ID_PAGE_SETUP_TEAM);
184
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   362
}
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   363
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   364
void HWForm::TeamSave()
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   365
{
245
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	editedTeam->GetFromPage(this);
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	editedTeam->SaveToFile();
535
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	delete editedTeam;
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   369
	editedTeam=0;
245
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   370
	UpdateTeamsLists();
290
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   371
	GoBack();
184
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   372
}
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   373
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   374
void HWForm::TeamDiscard()
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   375
{
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   376
	delete editedTeam;
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   377
	editedTeam=0;
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   378
	GoBack();
184
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   379
}
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   380
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   381
void HWForm::SimpleGame()
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   382
{
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   383
	CreateGame(0, 0, cDefaultAmmoStore->mid(10));
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   384
	game->StartQuick();
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   385
}
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parents: 183
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   386
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   387
void HWForm::PlayDemo()
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   388
{
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   389
	QListWidgetItem * curritem = ui.pagePlayDemo->DemosList->currentItem();
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   390
	if (!curritem)
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   391
	{
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   392
		QMessageBox::critical(this,
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parents: 183
diff changeset
   393
				tr("Error"),
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				tr("Please, select record from the list above"),
184
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diff changeset
   395
				tr("OK"));
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diff changeset
   396
		return ;
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diff changeset
   397
	}
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d6f32ed6edc8 working multiplayer weapons combo
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	CreateGame(0, 0, 0);
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d3ebf84e9fad Working 'Load' page
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parents: 579
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   399
	game->PlayDemo(curritem->data(Qt::UserRole).toString());
184
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parents: 183
diff changeset
   400
}
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parents: 183
diff changeset
   401
666
07fa9a74a074 Abstract HWForm from custom PageNet implementation
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parents: 665
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   402
void HWForm::NetConnectServer(const QString & host, quint16 port)
416
595d8663254d update button for udp servers list
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   403
{
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46fd70de89e2 Add "Join official server" button
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   404
	_NetConnect(host, port, ui.pageOptions->editNetNick->text());
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   405
}
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   406
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   407
void HWForm::NetConnectOfficialServer()
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   408
{
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   409
	NetConnectServer("netserver.hedgewars.org", 46631);
416
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   410
}
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   411
314
83773ccf4f09 client/server net pre-alpha
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parents: 312
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   412
void HWForm::_NetConnect(const QString & hostName, quint16 port, const QString & nick)
184
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diff changeset
   413
{
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   414
	if(hwnet) {
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   415
		hwnet->Disconnect();
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   416
		delete hwnet;
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   417
		hwnet=0;
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   418
	}
1311
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diff changeset
   419
	
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07eca0a2546c chatWidget with nicks ready
displacer
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diff changeset
   420
	ui.pageNetGame->pChatWidget->clear();
1311
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diff changeset
   421
	
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
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   422
	hwnet = new HWNewNet(config, ui.pageNetGame->pGameCFG, ui.pageNetGame->pNetTeamsWidget);
637
8fa7ed5e13bd Fix bad behavior when quickly click Connect button more than once
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diff changeset
   423
660
7c155e849602 - Simplify net game objects relationship
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diff changeset
   424
	connect(hwnet, SIGNAL(AskForRunGame()), this, SLOT(CreateNetGame()));
1311
49beb1221c0b - Add stub page for rooms list
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parents: 1310
diff changeset
   425
	connect(hwnet, SIGNAL(Connected()), this, SLOT(NetConnected()));
184
f97a7a3dc8f6 - Update more headers
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parents: 183
diff changeset
   426
	connect(hwnet, SIGNAL(EnteredGame()), this, SLOT(NetGameEnter()));
339
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displacer
parents: 338
diff changeset
   427
	connect(hwnet, SIGNAL(AddNetTeam(const HWTeam&)), this, SLOT(AddNetTeam(const HWTeam&)));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
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diff changeset
   428
1313
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
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parents: 1312
diff changeset
   429
	connect(hwnet, SIGNAL(roomsList(const QStringList&)),
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
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parents: 1312
diff changeset
   430
		ui.pageRoomsList, SLOT(setRoomsList(const QStringList&)));
1377
a9e768739345 - Customize QTextBrowser look
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parents: 1376
diff changeset
   431
	connect(hwnet, SIGNAL(serverMessage(const QString&)),
a9e768739345 - Customize QTextBrowser look
unc0rr
parents: 1376
diff changeset
   432
		ui.pageRoomsList->serverMessage, SLOT(setText(const QString&)));
1313
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1312
diff changeset
   433
	
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1312
diff changeset
   434
	connect(ui.pageRoomsList, SIGNAL(askForCreateRoom(const QString &)),
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1312
diff changeset
   435
		hwnet, SLOT(CreateRoom(const QString&)));
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1312
diff changeset
   436
	connect(ui.pageRoomsList, SIGNAL(askForJoinRoom(const QString &)),
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1312
diff changeset
   437
		hwnet, SLOT(JoinRoom(const QString&)));
1315
c2f09811bb8c Implement rooms list refresh
unc0rr
parents: 1313
diff changeset
   438
	connect(ui.pageRoomsList, SIGNAL(askForRoomList()),
c2f09811bb8c Implement rooms list refresh
unc0rr
parents: 1313
diff changeset
   439
		hwnet, SLOT(askRoomsList()));
1313
f4c54e9e1b8c - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
parents: 1312
diff changeset
   440
1357
5b9012dd4a05 Oops... fix introduced bug
unc0rr
parents: 1356
diff changeset
   441
	connect(hwnet, SIGNAL(chatStringFromNet(const QString&)),
1360
d3e285281c26 Fix doubling chat message
unc0rr
parents: 1359
diff changeset
   442
		ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&)));
1364
64c4922a6960 Fix a typo
unc0rr
parents: 1360
diff changeset
   443
	connect(hwnet, SIGNAL(chatStringFromMe(const QString&)),
1360
d3e285281c26 Fix doubling chat message
unc0rr
parents: 1359
diff changeset
   444
		ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&)));
461
105af110b0e6 chatWidget with layout
displacer
parents: 453
diff changeset
   445
	connect(ui.pageNetGame->pChatWidget, SIGNAL(chatLine(const QString&)),
105af110b0e6 chatWidget with layout
displacer
parents: 453
diff changeset
   446
		hwnet, SLOT(chatLineToNet(const QString&)));
1391
735f6d43780b Implement kick
unc0rr
parents: 1377
diff changeset
   447
	connect(ui.pageNetGame->pChatWidget, SIGNAL(kick(const QString&)),
735f6d43780b Implement kick
unc0rr
parents: 1377
diff changeset
   448
		hwnet, SLOT(kickPlayer(const QString&)));
471
e1eb64ba5e9c Small cleanup, faster compilation as a result
unc0rr
parents: 465
diff changeset
   449
	connect(hwnet, SIGNAL(nickAdded(const QString&)),
465
07eca0a2546c chatWidget with nicks ready
displacer
parents: 461
diff changeset
   450
		ui.pageNetGame->pChatWidget, SLOT(nickAdded(const QString&)));
471
e1eb64ba5e9c Small cleanup, faster compilation as a result
unc0rr
parents: 465
diff changeset
   451
	connect(hwnet, SIGNAL(nickRemoved(const QString&)),
465
07eca0a2546c chatWidget with nicks ready
displacer
parents: 461
diff changeset
   452
		ui.pageNetGame->pChatWidget, SLOT(nickRemoved(const QString&)));
1404
2b6b6809c2e4 - Fix a bug in READY message handling
unc0rr
parents: 1395
diff changeset
   453
	connect(ui.pageNetGame->BtnGo, SIGNAL(clicked()), hwnet, SLOT(ToggleReady()));
461
105af110b0e6 chatWidget with layout
displacer
parents: 453
diff changeset
   454
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 350
diff changeset
   455
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(hhogsNumChanged(const HWTeam&)),
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 350
diff changeset
   456
		hwnet, SLOT(onHedgehogsNumChanged(const HWTeam&)));
372
4bac77f8cd38 network colors (alpha)
displacer
parents: 352
diff changeset
   457
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamColorChanged(const HWTeam&)),
4bac77f8cd38 network colors (alpha)
displacer
parents: 352
diff changeset
   458
		hwnet, SLOT(onTeamColorChanged(const HWTeam&)));
327
a281ff0803f1 Connect signal and slot directly for AddTeam event
unc0rr
parents: 324
diff changeset
   459
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamWillPlay(HWTeam)), hwnet, SLOT(AddTeam(HWTeam)));
373
df912aab6b7e network team add can be denied by server
displacer
parents: 372
diff changeset
   460
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(acceptRequested(HWTeam)), hwnet, SLOT(AddTeam(HWTeam)));
347
6521e1b2cd40 more correct remove net teams
displacer
parents: 341
diff changeset
   461
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamNotPlaying(const HWTeam&)), hwnet, SLOT(RemoveTeam(const HWTeam&)));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   462
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   463
	connect(ui.pageNetGame->pGameCFG, SIGNAL(seedChanged(const QString &)), hwnet, SLOT(onSeedChanged(const QString &)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   464
	connect(ui.pageNetGame->pGameCFG, SIGNAL(mapChanged(const QString &)), hwnet, SLOT(onMapChanged(const QString &)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   465
	connect(ui.pageNetGame->pGameCFG, SIGNAL(themeChanged(const QString &)), hwnet, SLOT(onThemeChanged(const QString &)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   466
	connect(ui.pageNetGame->pGameCFG, SIGNAL(initHealthChanged(quint32)), hwnet, SLOT(onInitHealthChanged(quint32)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   467
	connect(ui.pageNetGame->pGameCFG, SIGNAL(turnTimeChanged(quint32)), hwnet, SLOT(onTurnTimeChanged(quint32)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   468
	connect(ui.pageNetGame->pGameCFG, SIGNAL(fortsModeChanged(bool)), hwnet, SLOT(onFortsModeChanged(bool)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   469
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   470
	connect(hwnet, SIGNAL(Disconnected()), this, SLOT(ForcedDisconnect()));
330
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   471
	connect(hwnet, SIGNAL(seedChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setSeed(const QString &)));
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   472
	connect(hwnet, SIGNAL(mapChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setMap(const QString &)));
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   473
	connect(hwnet, SIGNAL(themeChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setTheme(const QString &)));
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   474
	connect(hwnet, SIGNAL(initHealthChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(setInitHealth(quint32)));
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   475
	connect(hwnet, SIGNAL(turnTimeChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(setTurnTime(quint32)));
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   476
	connect(hwnet, SIGNAL(fortsModeChanged(bool)), ui.pageNetGame->pGameCFG, SLOT(setFortsMode(bool)));
425
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   477
	connect(hwnet, SIGNAL(hhnumChanged(const HWTeam&)),
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 350
diff changeset
   478
		ui.pageNetGame->pNetTeamsWidget, SLOT(changeHHNum(const HWTeam&)));
425
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   479
	connect(hwnet, SIGNAL(teamColorChanged(const HWTeam&)),
372
4bac77f8cd38 network colors (alpha)
displacer
parents: 352
diff changeset
   480
		ui.pageNetGame->pNetTeamsWidget, SLOT(changeTeamColor(const HWTeam&)));
703
424297e3165a weapon names transmitted over network
displacer
parents: 702
diff changeset
   481
	connect(hwnet, SIGNAL(ammoChanged(const QString&, const QString&)), ui.pageNetGame->pGameCFG, SLOT(setNetAmmo(const QString&, const QString&)));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   482
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   483
	hwnet->Connect(hostName, port, nick);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   484
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   485
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   486
void HWForm::NetConnect()
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   487
{
653
4f44fc06ca45 Class to ask host/port to connect to ('Specify' button on PageNet)
unc0rr
parents: 647
diff changeset
   488
	HWHostPortDialog * hpd = new HWHostPortDialog(this);
654
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   489
	hpd->leHost->setText(*netHost);
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   490
	hpd->sbPort->setValue(netPort);
653
4f44fc06ca45 Class to ask host/port to connect to ('Specify' button on PageNet)
unc0rr
parents: 647
diff changeset
   491
654
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   492
	if (hpd->exec() == QDialog::Accepted)
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   493
	{
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   494
		config->SaveOptions();
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   495
		delete netHost;
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   496
		netHost = new QString(hpd->leHost->text());
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   497
		netPort = hpd->sbPort->value();
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   498
		_NetConnect(*netHost, netPort, ui.pageOptions->editNetNick->text());
1019b8fa8638 Finish asking host/port dialog implementation
unc0rr
parents: 653
diff changeset
   499
	}
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   500
}
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   501
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   502
void HWForm::NetStartServer()
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   503
{
672
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   504
	config->SaveOptions();
636
dc93ac775bb9 - Switch between local and internet game
unc0rr
parents: 635
diff changeset
   505
672
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   506
	pnetserver = new HWNetServer;
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   507
	if(!pnetserver->StartServer(ui.pageNetServer->sbPort->value()))
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   508
	{
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   509
		QMessageBox::critical(0, tr("Error"),
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   510
					tr("Unable to start the server"));
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   511
		delete pnetserver;
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   512
		pnetserver = 0;
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   513
		return;
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   514
	}
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   515
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   516
	_NetConnect("localhost", pnetserver->getRunningPort(), ui.pageOptions->editNetNick->text());
08ed55ea1e2a - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
unc0rr
parents: 668
diff changeset
   517
1310
4616e15d566f Get rid of "internet" network game mode
unc0rr
parents: 1268
diff changeset
   518
	pRegisterServer = new HWNetUdpServer(0, ui.pageNetServer->leServerDescr->text(), ui.pageNetServer->sbPort->value());
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   519
}
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   520
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   521
void HWForm::NetDisconnect()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   522
{
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   523
  if(hwnet) {
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   524
    hwnet->Disconnect();
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   525
    delete hwnet;
1354
a8dcdeb88a43 Various small insignificant improvements everywhere
unc0rr
parents: 1347
diff changeset
   526
    hwnet = 0;
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   527
  }
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   528
  if(pnetserver) {
660
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   529
    if (pRegisterServer)
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   530
    {
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   531
      pRegisterServer->unregister();
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   532
      pRegisterServer = 0;
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   533
    }
659
5eafb20566f1 - Fix some stupid object casts
unc0rr
parents: 658
diff changeset
   534
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   535
    pnetserver->StopServer();
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   536
    delete pnetserver;
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   537
    pnetserver=0;
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   538
  }
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   539
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   540
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   541
void HWForm::ForcedDisconnect()
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   542
{
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   543
  if(pnetserver) return; // we have server - let it care of all things
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   544
  if (hwnet) {
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   545
    hwnet->deleteLater();
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   546
    hwnet=0;
425
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   547
    QMessageBox::warning(this, QMessageBox::tr("Network"),
407
c7890ba9ed6e lost connection to server warning message
displacer
parents: 383
diff changeset
   548
			 QMessageBox::tr("Connection to server is lost"));
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   549
  }
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   550
  GoBack();
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   551
}
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   552
1311
49beb1221c0b - Add stub page for rooms list
unc0rr
parents: 1310
diff changeset
   553
void HWForm::NetConnected()
49beb1221c0b - Add stub page for rooms list
unc0rr
parents: 1310
diff changeset
   554
{
49beb1221c0b - Add stub page for rooms list
unc0rr
parents: 1310
diff changeset
   555
	GoToPage(ID_PAGE_ROOMSLIST);
49beb1221c0b - Add stub page for rooms list
unc0rr
parents: 1310
diff changeset
   556
}
49beb1221c0b - Add stub page for rooms list
unc0rr
parents: 1310
diff changeset
   557
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   558
void HWForm::NetGameEnter()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   559
{
1354
a8dcdeb88a43 Various small insignificant improvements everywhere
unc0rr
parents: 1347
diff changeset
   560
	GoToPage(ID_PAGE_NETGAME);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   561
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   562
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   563
void HWForm::AddNetTeam(const HWTeam& team)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   564
{
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   565
  ui.pageNetGame->pNetTeamsWidget->addTeam(team);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   566
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   567
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   568
void HWForm::StartMPGame()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   569
{
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1339
diff changeset
   570
	QString ammo = ui.pageSelectWeapon->pWeapons->getWeaponsString(ui.pageMultiplayer->gameCFG->WeaponsName->currentText());
696
d6f32ed6edc8 working multiplayer weapons combo
displacer
parents: 695
diff changeset
   571
d6f32ed6edc8 working multiplayer weapons combo
displacer
parents: 695
diff changeset
   572
	CreateGame(ui.pageMultiplayer->gameCFG, ui.pageMultiplayer->teamsSelect, ammo);
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   573
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   574
	game->StartLocal();
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   575
}
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   576
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   577
void HWForm::GameStateChanged(GameState gameState)
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   578
{
324
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   579
	switch(gameState) {
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   580
		case gsStarted: {
1268
34c3795ecb63 Fix music starting to play after the round even if it was turned off
unc0rr
parents: 1235
diff changeset
   581
			Music(false);
1223
41d7283934c1 Hackish way to play music in frontend... to be fixed
unc0rr
parents: 1165
diff changeset
   582
			GoToPage(ID_PAGE_INGAME);
324
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   583
			ui.pageGameStats->labelGameStats->setText("");
661
0523b15353a2 Unregister server in servers list when the game is started
unc0rr
parents: 660
diff changeset
   584
			if (pRegisterServer)
0523b15353a2 Unregister server in servers list when the game is started
unc0rr
parents: 660
diff changeset
   585
			{
0523b15353a2 Unregister server in servers list when the game is started
unc0rr
parents: 660
diff changeset
   586
				pRegisterServer->unregister();
0523b15353a2 Unregister server in servers list when the game is started
unc0rr
parents: 660
diff changeset
   587
				pRegisterServer = 0;
0523b15353a2 Unregister server in servers list when the game is started
unc0rr
parents: 660
diff changeset
   588
			}
324
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   589
			break;
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   590
		}
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   591
		case gsFinished: {
686
494b5880989a - Header cleanup in game.cpp
unc0rr
parents: 683
diff changeset
   592
			GoBack();
1268
34c3795ecb63 Fix music starting to play after the round even if it was turned off
unc0rr
parents: 1235
diff changeset
   593
			Music(ui.pageOptions->CBEnableMusic->isChecked());
324
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   594
			GoToPage(ID_PAGE_GAMESTATS);
1344
4004e597f1bf Clients send roundfinished message to server when the round is over
unc0rr
parents: 1343
diff changeset
   595
			if (hwnet) hwnet->gameFinished();
324
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   596
			break;
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   597
		}
686
494b5880989a - Header cleanup in game.cpp
unc0rr
parents: 683
diff changeset
   598
		default: {
494b5880989a - Header cleanup in game.cpp
unc0rr
parents: 683
diff changeset
   599
			quint8 id = ui.Pages->currentIndex();
1225
f882a92ef872 Play music in menu also, with fading effects when run game
unc0rr
parents: 1223
diff changeset
   600
			if (id == ID_PAGE_INGAME) {
f882a92ef872 Play music in menu also, with fading effects when run game
unc0rr
parents: 1223
diff changeset
   601
				GoBack();
1268
34c3795ecb63 Fix music starting to play after the round even if it was turned off
unc0rr
parents: 1235
diff changeset
   602
				Music(ui.pageOptions->CBEnableMusic->isChecked());
1344
4004e597f1bf Clients send roundfinished message to server when the round is over
unc0rr
parents: 1343
diff changeset
   603
				if (hwnet) hwnet->gameFinished();
1225
f882a92ef872 Play music in menu also, with fading effects when run game
unc0rr
parents: 1223
diff changeset
   604
			}
686
494b5880989a - Header cleanup in game.cpp
unc0rr
parents: 683
diff changeset
   605
		};
307
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   606
	}
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   607
}
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   608
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   609
void HWForm::AddStatText(const QString & msg)
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   610
{
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   611
	ui.pageGameStats->labelGameStats->setText(
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   612
		ui.pageGameStats->labelGameStats->text() + msg);
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   613
}
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   614
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   615
void HWForm::GameStats(char type, const QString & info)
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   616
{
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   617
	switch(type) {
307
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   618
		case 'r' : {
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   619
			AddStatText(QString("<h1 align=\"center\">%1</h1>").arg(info));
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   620
			break;
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   621
		}
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   622
		case 'D' : {
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   623
			int i = info.indexOf(' ');
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   624
			QString message = QLabel::tr("<p>The best shot award was won by <b>%1</b> with <b>%2</b> pts.</p>")
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   625
					.arg(info.mid(i + 1), info.left(i));
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   626
			AddStatText(message);
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   627
			break;
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   628
		}
869
daddcd31ef34 - New statistics
unc0rr
parents: 788
diff changeset
   629
		case 'k' : {
daddcd31ef34 - New statistics
unc0rr
parents: 788
diff changeset
   630
			int i = info.indexOf(' ');
daddcd31ef34 - New statistics
unc0rr
parents: 788
diff changeset
   631
			QString message = QLabel::tr("<p>The best shot award was won by <b>%1</b> with <b>%2</b> kills.</p>")
daddcd31ef34 - New statistics
unc0rr
parents: 788
diff changeset
   632
					.arg(info.mid(i + 1), info.left(i));
daddcd31ef34 - New statistics
unc0rr
parents: 788
diff changeset
   633
			AddStatText(message);
daddcd31ef34 - New statistics
unc0rr
parents: 788
diff changeset
   634
			break;
daddcd31ef34 - New statistics
unc0rr
parents: 788
diff changeset
   635
		}
307
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   636
		case 'K' : {
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   637
			QString message = QLabel::tr("<p>A total of <b>%1</b> Hedgehog(s) were killed during this round.</p>").arg(info);
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   638
			AddStatText(message);
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   639
			break;
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   640
		}
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   641
	}
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   642
}
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   643
696
d6f32ed6edc8 working multiplayer weapons combo
displacer
parents: 695
diff changeset
   644
void HWForm::CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget, QString ammo)
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   645
{
696
d6f32ed6edc8 working multiplayer weapons combo
displacer
parents: 695
diff changeset
   646
	game = new HWGame(config, gamecfg, ammo, pTeamSelWidget);
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   647
	connect(game, SIGNAL(GameStateChanged(GameState)), this, SLOT(GameStateChanged(GameState)));
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   648
	connect(game, SIGNAL(GameStats(char, const QString &)), this, SLOT(GameStats(char, const QString &)));
425
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   649
	connect(game, SIGNAL(ErrorMessage(const QString &)), this, SLOT(ShowErrorMessage(const QString &)), Qt::QueuedConnection);
533
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   650
	connect(game, SIGNAL(HaveRecord(bool, const QByteArray &)), this, SLOT(GetRecord(bool, const QByteArray &)));
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   651
}
425
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   652
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   653
void HWForm::ShowErrorMessage(const QString & msg)
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   654
{
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   655
	QMessageBox::warning(this,
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   656
			"Hedgewars",
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   657
			msg);
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   658
}
533
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   659
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   660
void HWForm::GetRecord(bool isDemo, const QByteArray & record)
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   661
{
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   662
	QString filename;
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   663
	QByteArray demo = record;
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   664
	if (isDemo)
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   665
	{
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   666
		demo.replace(QByteArray("\x02TL"), QByteArray("\x02TD"));
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   667
		demo.replace(QByteArray("\x02TN"), QByteArray("\x02TD"));
989
49075d163d69 Fix demo records of rounds restored after saving
unc0rr
parents: 883
diff changeset
   668
		demo.replace(QByteArray("\x02TS"), QByteArray("\x02TD"));
579
94db15de0392 - Some changes to make build process clear
unc0rr
parents: 541
diff changeset
   669
		filename = cfgdir->absolutePath() + "/Demos/LastRound.hwd_" + *cProtoVer;
533
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   670
	} else
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   671
	{
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   672
		demo.replace(QByteArray("\x02TL"), QByteArray("\x02TS"));
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   673
		demo.replace(QByteArray("\x02TN"), QByteArray("\x02TS"));
579
94db15de0392 - Some changes to make build process clear
unc0rr
parents: 541
diff changeset
   674
		filename = cfgdir->absolutePath() + "/Saves/LastRound.hws_" + *cProtoVer;
533
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   675
	}
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   676
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   677
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   678
	QFile demofile(filename);
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   679
	if (!demofile.open(QIODevice::WriteOnly))
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   680
	{
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   681
		ShowErrorMessage(tr("Cannot save record to file %1").arg(filename));
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   682
		return ;
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   683
	}
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   684
	demofile.write(demo.constData(), demo.size());
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   685
	demofile.close();
eebb7684ac22 Save saves in Save directory
unc0rr
parents: 530
diff changeset
   686
}
587
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   687
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   688
void HWForm::StartTraining()
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   689
{
696
d6f32ed6edc8 working multiplayer weapons combo
displacer
parents: 695
diff changeset
   690
	CreateGame(0, 0, 0);
587
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   691
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   692
	game->StartTraining();
74db4115064a More work on Training mode
unc0rr
parents: 586
diff changeset
   693
}
660
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   694
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   695
void HWForm::CreateNetGame()
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   696
{
697
44f167938201 pre-alpha network weapons selection
displacer
parents: 696
diff changeset
   697
	QString ammo;
1339
8a11157c6c81 Fix the bug
unc0rr
parents: 1315
diff changeset
   698
	if (hwnet->isRoomChief()) {
8a11157c6c81 Fix the bug
unc0rr
parents: 1315
diff changeset
   699
		ammo = ui.pageSelectWeapon->pWeapons->getWeaponsString(ui.pageNetGame->pGameCFG->WeaponsName->currentText());
697
44f167938201 pre-alpha network weapons selection
displacer
parents: 696
diff changeset
   700
	} else {
1339
8a11157c6c81 Fix the bug
unc0rr
parents: 1315
diff changeset
   701
		ammo = ui.pageNetGame->pGameCFG->getNetAmmo();
697
44f167938201 pre-alpha network weapons selection
displacer
parents: 696
diff changeset
   702
	}
1339
8a11157c6c81 Fix the bug
unc0rr
parents: 1315
diff changeset
   703
	
696
d6f32ed6edc8 working multiplayer weapons combo
displacer
parents: 695
diff changeset
   704
	CreateGame(ui.pageNetGame->pGameCFG, ui.pageNetGame->pNetTeamsWidget, ammo);
660
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   705
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   706
	connect(game, SIGNAL(SendNet(const QByteArray &)), hwnet, SLOT(SendNet(const QByteArray &)));
1356
77ab8735401d Share chat between frontend and engine
unc0rr
parents: 1354
diff changeset
   707
	connect(game, SIGNAL(SendChat(const QString &)), hwnet, SLOT(chatLineToNet(const QString &)));
660
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   708
	connect(hwnet, SIGNAL(FromNet(const QByteArray &)), game, SLOT(FromNet(const QByteArray &)));
1356
77ab8735401d Share chat between frontend and engine
unc0rr
parents: 1354
diff changeset
   709
	connect(hwnet, SIGNAL(chatStringFromNet(const QString &)), game, SLOT(FromNetChat(const QString &)));
660
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   710
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   711
	game->StartNet();
7c155e849602 - Simplify net game objects relationship
unc0rr
parents: 659
diff changeset
   712
}
674
a15c8e3c69b3 Save and restore window size
unc0rr
parents: 672
diff changeset
   713
a15c8e3c69b3 Save and restore window size
unc0rr
parents: 672
diff changeset
   714
void HWForm::closeEvent(QCloseEvent *event)
a15c8e3c69b3 Save and restore window size
unc0rr
parents: 672
diff changeset
   715
{
a15c8e3c69b3 Save and restore window size
unc0rr
parents: 672
diff changeset
   716
	config->SaveOptions();
a15c8e3c69b3 Save and restore window size
unc0rr
parents: 672
diff changeset
   717
	event->accept();
a15c8e3c69b3 Save and restore window size
unc0rr
parents: 672
diff changeset
   718
}
1235
070629f3902d - Set frontend's music volume level to 50%
unc0rr
parents: 1225
diff changeset
   719
070629f3902d - Set frontend's music volume level to 50%
unc0rr
parents: 1225
diff changeset
   720
void HWForm::Music(bool checked)
070629f3902d - Set frontend's music volume level to 50%
unc0rr
parents: 1225
diff changeset
   721
{
070629f3902d - Set frontend's music volume level to 50%
unc0rr
parents: 1225
diff changeset
   722
	if (checked)
070629f3902d - Set frontend's music volume level to 50%
unc0rr
parents: 1225
diff changeset
   723
		sdli.StartMusic();
070629f3902d - Set frontend's music volume level to 50%
unc0rr
parents: 1225
diff changeset
   724
	else
070629f3902d - Set frontend's music volume level to 50%
unc0rr
parents: 1225
diff changeset
   725
		sdli.StopMusic();
070629f3902d - Set frontend's music volume level to 50%
unc0rr
parents: 1225
diff changeset
   726
}