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<!doctype html>
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<html>
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<head>
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<title>Hedgewars Theme Editor</title>
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<script type="text/javascript">
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var sky, clouds, horizont, water, land, border;
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var skyColor, waterTopColor, waterBottomColor;
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var elements = 7;
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var landArray;
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function landFunction(x){
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return 384 - 192 * Math.sin(x * Math.PI/512);
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}
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function tryToDraw(){
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if (--elements <= 0) {
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draw();
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}
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}
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function load(){
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var canvas = document.getElementById('preview');
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if (canvas.getContext){
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var ctx = canvas.getContext('2d');
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ctx.fillStyle = '#0b294b';
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ctx.fillRect(0, 0, 512, 384);
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ctx.font = "40pt Arial";
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ctx.fillStyle = '#2b7bd5';
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ctx.fillText('Loading Images...', 32, 212);
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}
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sky = new Image();
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sky.onload = tryToDraw;
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sky.src = 'http://hedgewars.googlecode.com/hg/share/hedgewars/Data/Themes/Nature/Sky.png';
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clouds = new Image();
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clouds.onload = tryToDraw;
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clouds.src = 'http://hedgewars.googlecode.com/hg/share/hedgewars/Data/Graphics/Clouds.png';
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horizont = new Image();
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horizont.onload = tryToDraw;
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horizont.src = 'http://hedgewars.googlecode.com/hg/share/hedgewars/Data/Themes/Nature/horizont.png';
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land = new Image();
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land.onload = tryToDraw;
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land.src = 'http://hedgewars.googlecode.com/hg/share/hedgewars/Data/Themes/Nature/LandTex.png';
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border = new Image();
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border.onload = tryToDraw;
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border.src = 'http://hedgewars.googlecode.com/hg/share/hedgewars/Data/Themes/Nature/Border.png';
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water = new Image();
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water.onload = tryToDraw;
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water.src = 'http://hedgewars.googlecode.com/hg/share/hedgewars/Data/Graphics/BlueWater.png';
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landArray = new Array(512);
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for (var x = 0; x < landArray.length; x++)
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landArray[x] = landFunction(x);
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skyColor = '#131252';
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document.getElementById('skyColor').value = skyColor;
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waterTopColor = '#555C9D';
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document.getElementById('waterTopColor').value = waterTopColor;
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waterBottomColor = '#343C7D';
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document.getElementById('waterBottomColor').value = waterBottomColor;
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tryToDraw();
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}
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function draw(){
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var canvas = document.getElementById('preview');
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if (canvas.getContext){
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var ctx = canvas.getContext('2d');
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ctx.fillStyle = skyColor;
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ctx.fillRect(0, 0, 512, 384);
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ctx.drawImage(sky, 0, 64, 512, 256);
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for (var i = 0; i < 4; i++)
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ctx.drawImage(clouds, 0, i * 128, 256, 128, i * 128, 64, 128, 64);
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ctx.drawImage(horizont, 0, 192, 512, 128);
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ctx.save();
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ctx.beginPath();
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ctx.moveTo(0, 384);
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for (var x = 0; x < landArray.length; x++)
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ctx.lineTo(x, landArray[x]);
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ctx.clip();
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for (var i = 0; i < 2; i++)
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for (var k = 0; k < 2; k++)
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ctx.drawImage(land, i * 320, k * 240, 320, 240);
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ctx.restore();
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var k = 0;
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for (var x = 0; x < landArray.length; x++) {
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if (++k == 64)
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k = 0;
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ctx.drawImage(border, k, 0, 2, 16, x, landArray[x] - 4, 1, 8);
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}
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var gradient = ctx.createLinearGradient(0, 320, 0, 384);
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gradient.addColorStop(0, waterTopColor);
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gradient.addColorStop(1, waterBottomColor);
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ctx.fillStyle = gradient;
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ctx.fillRect(0, 320, 512, 384);
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for (var i = 0; i < 8; i++)
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ctx.drawImage(water, i * 64, 308, 64, 24);
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}
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}
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</script>
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<style type="text/css">
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canvas { border: 1px solid black; }
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</style>
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</head>
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<body onload="load();">
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<h1>Hedgewars Theme editor</h1>
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<canvas id="preview" width="512" height="384"></canvas><br>
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<table>
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<tr><td>Sky:</td><td>
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<input id="sky" type="file" accept="image/png" onchange="sky.src = window.URL.createObjectURL(this.files[0])"></input>
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</td></tr>
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<tr><td>Sky Color:</td><td>
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<input id="skyColor" type="color" onchange="skyColor = this.value; draw()"></input>
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</td></tr>
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<tr><td>Clouds:</td><td>
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<input id="clouds" type="file" accept="image/png" onchange="clouds.src = window.URL.createObjectURL(this.files[0])"></input>
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</td></tr>
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<tr><td>Horizont:</td><td>
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<input id="horizont" type="file" accept="image/png" onchange="horizont.src = window.URL.createObjectURL(this.files[0])"></input>
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</td></tr>
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<tr><td>Land:</td><td>
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<input id="land" type="file" accept="image/png" onchange="land.src = window.URL.createObjectURL(this.files[0])"></input>
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</td></tr>
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<tr><td>Border:</td><td>
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<input id="border" type="file" accept="image/png" onchange="border.src = window.URL.createObjectURL(this.files[0])"></input>
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</td></tr>
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<tr><td>Water:</td><td>
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<input id="water" type="file" accept="image/png" onchange="water.src = window.URL.createObjectURL(this.files[0])"></input>
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</td></tr>
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<tr><td>Water Top Color:</td><td>
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<input id="waterTopColor" type="color" onchange="waterTopColor = this.value; draw()"></input>
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</td></tr>
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<tr><td>Water Bottom Color:</td><td>
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<input id="waterBottomColor" type="color" onchange="waterBottomColor = this.value; draw()"></input>
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</td></tr>
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</table>
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</body>
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</html>
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