cmake_modules/FindLua.cmake
author antonc27 <antonc27@mail.ru>
Sun, 18 Mar 2018 18:47:03 +0100
branchios-develop
changeset 13245 195208deff1d
parent 12762 5134c07ce32c
permissions -rw-r--r--
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
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# Find liblua
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#
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# Once done this will define
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#  LUA_FOUND - system has Lua
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#  LUA_INCLUDE_DIR - the Lua include directory
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#  LUA_LIBRARY - The library needed to use Lua
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# Copyright (c) 2013, Vittorio Giovara <vittorio.giovara@gmail.com>
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#
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# Distributed under the OSI-approved BSD License (the "License");
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# see accompanying file Copyright.txt for details.
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#
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# This software is distributed WITHOUT ANY WARRANTY; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the License for more information.
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include(FindPackageHandleStandardArgs)
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find_path(LUA_INCLUDE_DIR lua.h
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                          PATHS /usr/include /usr/local/include /usr/pkg/include
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                          PATH_SUFFIXES lua5.1 lua51 lua-5.1)
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find_library(LUA_LIBRARY NAMES liblua lua51 lua5.1 lua-5.1 lua
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                         PATHS /lib /usr/lib /usr/local/lib /usr/pkg/lib)
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find_package_handle_standard_args(Lua DEFAULT_MSG LUA_LIBRARY LUA_INCLUDE_DIR)
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mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARY)
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