author | Urbertar@gmail.com |
Tue, 26 Feb 2013 16:46:58 +0200 | |
branch | icegun |
changeset 8586 | 191bd86ba000 |
parent 7497 | 7e1d72fc03c7 |
child 10017 | de822cd3df3a |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com> |
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* |
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* This program is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU General Public License |
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* as published by the Free Software Foundation; either version 2 |
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* of the License, or (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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*/ |
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#include "ipcprotocol.h" |
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#include "../util/util.h" |
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#include "../util/logging.h" |
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#include "../md5/md5.h" |
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#include <stdio.h> |
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#include <stdbool.h> |
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#include <string.h> |
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#include <inttypes.h> |
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#include <stdlib.h> |
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int flib_ipc_append_message(flib_vector *vec, const char *fmt, ...) { |
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int result = -1; |
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if(!log_badargs_if2(vec==NULL, fmt==NULL)) { |
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// 1 byte size prefix, 255 bytes max message length, 1 0-byte for vsnprintf |
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char msgbuffer[257]; |
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// Format the message, leaving one byte at the start for the length |
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va_list argp; |
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va_start(argp, fmt); |
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int msgSize = vsnprintf(msgbuffer+1, 256, fmt, argp); |
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va_end(argp); |
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if(!log_e_if(msgSize > 255, "Message too long (%u bytes)", (unsigned)msgSize) |
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&& !log_e_if(msgSize < 0, "printf error")) { |
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// Add the length prefix |
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((uint8_t*)msgbuffer)[0] = msgSize; |
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// Append it to the vector |
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result = flib_vector_append(vec, msgbuffer, msgSize+1); |
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} |
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} |
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return result; |
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} |
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int flib_ipc_append_mapconf(flib_vector *vec, const flib_map *map, bool mappreview) { |
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int result = -1; |
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flib_vector *tempvector = flib_vector_create(); |
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if(!log_badargs_if2(vec==NULL, map==NULL)) { |
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bool error = false; |
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if(map->mapgen == MAPGEN_NAMED) { |
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error |= log_e_if(!map->name, "Missing map name") |
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|| flib_ipc_append_message(tempvector, "emap %s", map->name); |
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} |
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if(!mappreview) { |
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error |= log_e_if(!map->theme, "Missing map theme") |
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|| flib_ipc_append_message(tempvector, "etheme %s", map->theme); |
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} |
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error |= flib_ipc_append_seed(tempvector, map->seed); |
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error |= flib_ipc_append_message(tempvector, "e$template_filter %i", map->templateFilter); |
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error |= flib_ipc_append_message(tempvector, "e$mapgen %i", map->mapgen); |
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if(map->mapgen == MAPGEN_MAZE) { |
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error |= flib_ipc_append_message(tempvector, "e$maze_size %i", map->mazeSize); |
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} |
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if(map->mapgen == MAPGEN_DRAWN) { |
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/* |
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* We have to split the drawn map data into several edraw messages here because |
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* it can be longer than the maximum message size. |
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*/ |
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const char *edraw = "edraw "; |
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int edrawlen = strlen(edraw); |
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for(size_t offset=0; offset<map->drawDataSize; offset+=200) { |
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size_t bytesRemaining = map->drawDataSize-offset; |
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int fragmentsize = bytesRemaining < 200 ? bytesRemaining : 200; |
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uint8_t messagesize = edrawlen + fragmentsize; |
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error |= flib_vector_append(tempvector, &messagesize, 1); |
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error |= flib_vector_append(tempvector, edraw, edrawlen); |
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error |= flib_vector_append(tempvector, map->drawData+offset, fragmentsize); |
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} |
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} |
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if(!log_e_if(error, "Error generating map config")) { |
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// Message created, now we can copy everything. |
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flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
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if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { |
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result = 0; |
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} |
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} |
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} |
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flib_vector_destroy(tempvector); |
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return result; |
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} |
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int flib_ipc_append_seed(flib_vector *vec, const char *seed) { |
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if(log_badargs_if2(vec==NULL, seed==NULL)) { |
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return -1; |
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} |
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return flib_ipc_append_message(vec, "eseed %s", seed); |
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} |
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112 |
int flib_ipc_append_script(flib_vector *vec, const char *script) { |
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int result = -1; |
7482 | 114 |
if(!log_badargs_if2(vec==NULL, script==NULL)) { |
115 |
result = flib_ipc_append_message(vec, "escript %s", script); |
|
116 |
} |
|
117 |
return result; |
|
118 |
} |
|
119 |
||
120 |
int flib_ipc_append_style(flib_vector *vec, const char *style) { |
|
121 |
int result = -1; |
|
122 |
char *copy = flib_strdupnull(style); |
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if(!log_badargs_if(vec==NULL) && copy) { |
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124 |
if(!strcmp("Normal", copy)) { |
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125 |
// "Normal" means no gametype script |
7482 | 126 |
// TODO if an empty script called "Normal" is added to the scripts directory this can be removed |
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127 |
result = 0; |
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128 |
} else { |
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129 |
size_t len = strlen(copy); |
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130 |
for(size_t i=0; i<len; i++) { |
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131 |
if(copy[i] == ' ') { |
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132 |
copy[i] = '_'; |
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133 |
} |
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134 |
} |
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|
135 |
|
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|
136 |
result = flib_ipc_append_message(vec, "escript %s%s.lua", MULTIPLAYER_SCRIPT_PATH, copy); |
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137 |
} |
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138 |
} |
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139 |
free(copy); |
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|
140 |
return result; |
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141 |
} |
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142 |
|
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143 |
static uint32_t buildModFlags(const flib_scheme *scheme) { |
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144 |
uint32_t result = 0; |
7497 | 145 |
for(int i=0; i<flib_meta.modCount; i++) { |
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146 |
if(scheme->mods[i]) { |
7497 | 147 |
int bitmaskIndex = flib_meta.mods[i].bitmaskIndex; |
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148 |
result |= (UINT32_C(1) << bitmaskIndex); |
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149 |
} |
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150 |
} |
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151 |
return result; |
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152 |
} |
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153 |
|
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154 |
int flib_ipc_append_gamescheme(flib_vector *vec, const flib_scheme *scheme) { |
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155 |
int result = -1; |
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156 |
flib_vector *tempvector = flib_vector_create(); |
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157 |
if(!log_badargs_if2(vec==NULL, scheme==NULL) && tempvector) { |
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|
158 |
bool error = false; |
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|
159 |
error |= flib_ipc_append_message(tempvector, "e$gmflags %"PRIu32, buildModFlags(scheme)); |
7497 | 160 |
for(int i=0; i<flib_meta.settingCount; i++) { |
161 |
if(flib_meta.settings[i].engineCommand) { |
|
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162 |
int value = scheme->settings[i]; |
7497 | 163 |
if(flib_meta.settings[i].maxMeansInfinity) { |
164 |
value = value>=flib_meta.settings[i].max ? 9999 : value; |
|
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165 |
} |
7497 | 166 |
if(flib_meta.settings[i].times1000) { |
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|
167 |
value *= 1000; |
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|
168 |
} |
7497 | 169 |
error |= flib_ipc_append_message(tempvector, "%s %i", flib_meta.settings[i].engineCommand, value); |
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170 |
} |
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|
171 |
} |
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|
172 |
|
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|
173 |
if(!error) { |
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|
174 |
// Message created, now we can copy everything. |
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|
175 |
flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
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176 |
if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { |
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177 |
result = 0; |
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|
178 |
} |
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|
179 |
} |
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|
180 |
} |
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181 |
flib_vector_destroy(tempvector); |
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|
182 |
return result; |
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|
183 |
} |
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|
184 |
|
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|
185 |
static int appendWeaponSet(flib_vector *vec, flib_weaponset *set) { |
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186 |
return flib_ipc_append_message(vec, "eammloadt %s", set->loadout) |
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|
187 |
|| flib_ipc_append_message(vec, "eammprob %s", set->crateprob) |
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188 |
|| flib_ipc_append_message(vec, "eammdelay %s", set->delay) |
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|
189 |
|| flib_ipc_append_message(vec, "eammreinf %s", set->crateammo); |
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|
190 |
} |
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|
191 |
|
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192 |
static void calculateMd5Hex(const char *in, char out[33]) { |
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|
193 |
md5_state_t md5state; |
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|
194 |
uint8_t md5bytes[16]; |
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195 |
md5_init(&md5state); |
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196 |
md5_append(&md5state, (unsigned char*)in, strlen(in)); |
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|
197 |
md5_finish(&md5state, md5bytes); |
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198 |
for(int i=0;i<sizeof(md5bytes); i++) { |
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199 |
snprintf(out+i*2, 3, "%02x", (unsigned)md5bytes[i]); |
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200 |
} |
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201 |
} |
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|
202 |
|
7482 | 203 |
static int flib_ipc_append_addteam(flib_vector *vec, const flib_team *team, bool perHogAmmo, bool noAmmoStore) { |
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204 |
int result = -1; |
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205 |
flib_vector *tempvector = flib_vector_create(); |
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206 |
if(!log_badargs_if2(vec==NULL, team==NULL) && tempvector) { |
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207 |
bool error = false; |
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|
208 |
|
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209 |
if(!perHogAmmo && !noAmmoStore) { |
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210 |
error = error |
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211 |
|| appendWeaponSet(tempvector, team->hogs[0].weaponset) |
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212 |
|| flib_ipc_append_message(tempvector, "eammstore"); |
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213 |
} |
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|
214 |
|
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215 |
char md5Hex[33]; |
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216 |
calculateMd5Hex(team->ownerName ? team->ownerName : "", md5Hex); |
7482 | 217 |
if(team->colorIndex<0 || team->colorIndex>=flib_teamcolor_count) { |
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218 |
flib_log_e("Color index out of bounds for team %s: %i", team->name, team->colorIndex); |
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219 |
error = true; |
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|
220 |
} else { |
7482 | 221 |
error |= flib_ipc_append_message(tempvector, "eaddteam %s %"PRIu32" %s", md5Hex, flib_teamcolors[team->colorIndex], team->name); |
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222 |
} |
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|
223 |
|
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|
224 |
if(team->remoteDriven) { |
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225 |
error |= flib_ipc_append_message(tempvector, "erdriven"); |
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226 |
} |
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|
227 |
|
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228 |
error |= flib_ipc_append_message(tempvector, "egrave %s", team->grave); |
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229 |
error |= flib_ipc_append_message(tempvector, "efort %s", team->fort); |
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230 |
error |= flib_ipc_append_message(tempvector, "evoicepack %s", team->voicepack); |
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231 |
error |= flib_ipc_append_message(tempvector, "eflag %s", team->flag); |
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|
232 |
|
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233 |
for(int i=0; i<team->bindingCount; i++) { |
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234 |
error |= flib_ipc_append_message(tempvector, "ebind %s %s", team->bindings[i].binding, team->bindings[i].action); |
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235 |
} |
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|
236 |
|
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237 |
for(int i=0; i<team->hogsInGame; i++) { |
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238 |
if(perHogAmmo && !noAmmoStore) { |
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239 |
error |= appendWeaponSet(tempvector, team->hogs[i].weaponset); |
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240 |
} |
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241 |
error |= flib_ipc_append_message(tempvector, "eaddhh %i %i %s", team->hogs[i].difficulty, team->hogs[i].initialHealth, team->hogs[i].name); |
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242 |
error |= flib_ipc_append_message(tempvector, "ehat %s", team->hogs[i].hat); |
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|
243 |
} |
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|
244 |
|
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|
245 |
if(!error) { |
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|
246 |
// Message created, now we can copy everything. |
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247 |
flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
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248 |
if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { |
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249 |
result = 0; |
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250 |
} |
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251 |
} |
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252 |
} |
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|
253 |
flib_vector_destroy(tempvector); |
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254 |
return result; |
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255 |
} |
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|
256 |
|
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257 |
int flib_ipc_append_fullconfig(flib_vector *vec, const flib_gamesetup *setup, bool netgame) { |
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258 |
int result = -1; |
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259 |
flib_vector *tempvector = flib_vector_create(); |
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260 |
if(!log_badargs_if2(vec==NULL, setup==NULL) && tempvector) { |
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|
261 |
bool error = false; |
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|
262 |
bool perHogAmmo = false; |
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|
263 |
bool sharedAmmo = false; |
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|
264 |
|
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|
265 |
error |= flib_ipc_append_message(vec, netgame ? "TN" : "TL"); |
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|
266 |
if(setup->map) { |
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|
267 |
error |= flib_ipc_append_mapconf(tempvector, setup->map, false); |
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268 |
} |
7482 | 269 |
if(setup->style) { |
270 |
error |= flib_ipc_append_style(tempvector, setup->style); |
|
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271 |
} |
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|
272 |
if(setup->gamescheme) { |
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|
273 |
error |= flib_ipc_append_gamescheme(tempvector, setup->gamescheme); |
7320
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frontlib: Renamed cfg to scheme, Un-refcounted some types, small API adjustments
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|
274 |
sharedAmmo = flib_scheme_get_mod(setup->gamescheme, "sharedammo"); |
7230
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|
275 |
// Shared ammo has priority over per-hog ammo |
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|
276 |
perHogAmmo = !sharedAmmo && flib_scheme_get_mod(setup->gamescheme, "perhogammo"); |
7230
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|
277 |
} |
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|
278 |
if(setup->teamlist->teams && setup->teamlist->teamCount>0) { |
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|
279 |
int *clanColors = flib_calloc(setup->teamlist->teamCount, sizeof(int)); |
7230
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|
280 |
if(!clanColors) { |
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|
281 |
error = true; |
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|
282 |
} else { |
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|
283 |
int clanCount = 0; |
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|
284 |
for(int i=0; !error && i<setup->teamlist->teamCount; i++) { |
15f722e0b96f
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|
285 |
flib_team *team = setup->teamlist->teams[i]; |
7230
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|
286 |
// Find the clan index of this team (clans are identified by color). |
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|
287 |
bool newClan = false; |
7230
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|
288 |
int clan = 0; |
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|
289 |
while(clan<clanCount && clanColors[clan] != team->colorIndex) { |
7230
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|
290 |
clan++; |
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|
291 |
} |
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Changed frontlib to use the existing ini file formats of the QtFrontend
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|
292 |
if(clan==clanCount) { |
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|
293 |
newClan = true; |
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|
294 |
clanCount++; |
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|
295 |
clanColors[clan] = team->colorIndex; |
7230
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|
296 |
} |
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Changed frontlib to use the existing ini file formats of the QtFrontend
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changeset
|
297 |
|
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Changed frontlib to use the existing ini file formats of the QtFrontend
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|
298 |
// If shared ammo is active, only add an ammo store for the first team in each clan. |
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|
299 |
bool noAmmoStore = sharedAmmo&&!newClan; |
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|
300 |
error |= flib_ipc_append_addteam(tempvector, setup->teamlist->teams[i], perHogAmmo, noAmmoStore); |
7230
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|
301 |
} |
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Changed frontlib to use the existing ini file formats of the QtFrontend
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|
302 |
} |
240620f46dd7
Changed frontlib to use the existing ini file formats of the QtFrontend
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changeset
|
303 |
free(clanColors); |
240620f46dd7
Changed frontlib to use the existing ini file formats of the QtFrontend
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changeset
|
304 |
} |
240620f46dd7
Changed frontlib to use the existing ini file formats of the QtFrontend
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changeset
|
305 |
error |= flib_ipc_append_message(tempvector, "!"); |
240620f46dd7
Changed frontlib to use the existing ini file formats of the QtFrontend
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changeset
|
306 |
|
240620f46dd7
Changed frontlib to use the existing ini file formats of the QtFrontend
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changeset
|
307 |
if(!error) { |
240620f46dd7
Changed frontlib to use the existing ini file formats of the QtFrontend
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changeset
|
308 |
// Message created, now we can copy everything. |
240620f46dd7
Changed frontlib to use the existing ini file formats of the QtFrontend
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changeset
|
309 |
flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
7275
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|
310 |
if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { |
7230
240620f46dd7
Changed frontlib to use the existing ini file formats of the QtFrontend
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|
311 |
result = 0; |
240620f46dd7
Changed frontlib to use the existing ini file formats of the QtFrontend
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changeset
|
312 |
} |
240620f46dd7
Changed frontlib to use the existing ini file formats of the QtFrontend
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|
313 |
} |
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Changed frontlib to use the existing ini file formats of the QtFrontend
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changeset
|
314 |
} |
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Changed frontlib to use the existing ini file formats of the QtFrontend
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changeset
|
315 |
return result; |
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Changed frontlib to use the existing ini file formats of the QtFrontend
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changeset
|
316 |
} |