author | y2kbugxp90@gmail.com |
Mon, 11 Apr 2011 20:53:55 +0000 | |
changeset 5135 | 18f9546acb41 |
parent 5126 | 50803f3403a5 |
child 5147 | a2ae7702bb75 |
permissions | -rw-r--r-- |
184 | 1 |
/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#ifndef PAGES_H |
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#define PAGES_H |
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#include <QWidget> |
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#include <QPushButton> |
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#include <QFont> |
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#include <QGridLayout> |
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#include <QSignalMapper> |
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#include "binds.h" |
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#include "hwform.h" |
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#include "mapContainer.h" |
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#include "togglebutton.h" |
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class QPushButton; |
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class QGroupBox; |
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class QComboBox; |
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class QLabel; |
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class QToolBox; |
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class QLineEdit; |
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class QListWidget; |
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class QCheckBox; |
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class QSpinBox; |
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class QTextEdit; |
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class QRadioButton; |
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class QTableView; |
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class QTextBrowser; |
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class QTableWidget; |
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class QAction; |
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class QDataWidgetMapper; |
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class QAbstractItemModel; |
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class QSettings; |
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class QSlider; |
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class GameCFGWidget; |
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class TeamSelWidget; |
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class DemosList; |
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class SquareLabel; |
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class About; |
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class FPSEdit; |
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class HWChatWidget; |
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class SelWeaponWidget; |
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class IconedGroupBox; |
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class FreqSpinBox; |
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class DrawMapWidget; |
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class AbstractPage : public QWidget |
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{ |
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Q_OBJECT |
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public: |
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protected: |
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AbstractPage(QWidget* parent = 0) { |
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Q_UNUSED(parent); |
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font14 = new QFont("MS Shell Dlg", 14); |
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//setFocusPolicy(Qt::StrongFocus); |
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} |
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virtual ~AbstractPage() {}; |
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QPushButton* addButton(QString btname, QGridLayout* grid, int wy, int wx, bool iconed = false) { |
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QPushButton* butt = new QPushButton(this); |
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if (!iconed) { |
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butt->setFont(*font14); |
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butt->setText(btname); |
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//butt->setStyleSheet("background-color: #0d0544"); |
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} else { |
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const QIcon& lp=QIcon(btname); |
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QSize sz = lp.actualSize(QSize(65535, 65535)); |
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butt->setIcon(lp); |
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butt->setFixedSize(sz); |
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butt->setIconSize(sz); |
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butt->setFlat(true); |
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butt->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); |
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} |
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grid->addWidget(butt, wy, wx); |
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return butt; |
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}; |
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QPushButton* addButton(QString btname, QGridLayout* grid, int wy, int wx, int rowSpan, int columnSpan, bool iconed = false) { |
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QPushButton* butt = new QPushButton(this); |
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if (!iconed) { |
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butt->setFont(*font14); |
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butt->setText(btname); |
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} else { |
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const QIcon& lp=QIcon(btname); |
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QSize sz = lp.actualSize(QSize(65535, 65535)); |
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butt->setIcon(lp); |
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butt->setFixedSize(sz); |
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butt->setIconSize(sz); |
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butt->setFlat(true); |
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butt->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); |
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} |
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grid->addWidget(butt, wy, wx, rowSpan, columnSpan); |
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return butt; |
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}; |
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QPushButton* addButton(QString btname, QBoxLayout* box, int where, bool iconed = false) { |
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QPushButton* butt = new QPushButton(this); |
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if (!iconed) { |
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butt->setFont(*font14); |
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butt->setText(btname); |
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} else { |
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const QIcon& lp=QIcon(btname); |
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QSize sz = lp.actualSize(QSize(65535, 65535)); |
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butt->setIcon(lp); |
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butt->setFixedSize(sz); |
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butt->setIconSize(sz); |
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butt->setFlat(true); |
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butt->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); |
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} |
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box->addWidget(butt, where); |
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return butt; |
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}; |
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QFont * font14; |
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}; |
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class PageMain : public AbstractPage |
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{ |
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Q_OBJECT |
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public: |
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PageMain(QWidget* parent = 0); |
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QPushButton *BtnSinglePlayer; |
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QPushButton *BtnNet; |
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QPushButton *BtnSetup; |
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QPushButton *BtnInfo; |
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QPushButton *BtnExit; |
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QLabel *mainNote; |
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}; |
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class PageEditTeam : public AbstractPage |
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{ |
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Q_OBJECT |
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public: |
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PageEditTeam(QWidget* parent, SDLInteraction * sdli); |
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QSignalMapper* signalMapper; |
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QGroupBox *GBoxHedgehogs; |
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QGroupBox *GBoxTeam; |
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QGroupBox *GBoxFort; |
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QComboBox *CBFort; |
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SquareLabel *FortPreview; |
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QComboBox *CBGrave; |
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QComboBox *CBFlag; |
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QComboBox *CBTeamLvl; |
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QComboBox *CBVoicepack; |
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QGroupBox *GBoxBinds; |
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QToolBox *BindsBox; |
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QPushButton *BtnTeamDiscard; |
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QPushButton *BtnTeamSave; |
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QPushButton * BtnTestSound; |
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QLineEdit * TeamNameEdit; |
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QLineEdit * HHNameEdit[8]; |
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QComboBox * HHHats[8]; |
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QPushButton * randButton[8]; |
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QComboBox * CBBind[BINDS_NUMBER]; |
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QPushButton * randTeamButton; |
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private: |
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SDLInteraction * mySdli; |
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public slots: |
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void CBFort_activated(const QString & gravename); |
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private slots: |
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void testSound(); |
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}; |
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class PageMultiplayer : public AbstractPage |
184 | 193 |
{ |
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Q_OBJECT |
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public: |
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PageMultiplayer(QWidget* parent = 0); |
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QPushButton *BtnBack; |
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GameCFGWidget *gameCFG; |
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TeamSelWidget *teamsSelect; |
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QPushButton *BtnStartMPGame; |
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signals: |
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void SetupClicked(); |
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}; |
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class PageOptions : public AbstractPage |
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{ |
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Q_OBJECT |
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public: |
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PageOptions(QWidget* parent = 0); |
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QCheckBox *WeaponTooltip; |
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QPushButton *WeaponNew; |
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QPushButton *WeaponEdit; |
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QPushButton *WeaponDelete; |
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QComboBox *WeaponsName; |
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QPushButton *SchemeNew; |
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QPushButton *SchemeEdit; |
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QPushButton *SchemeDelete; |
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QComboBox *SchemesName; |
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QComboBox *CBLanguage; |
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QPushButton *BtnBack; |
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IconedGroupBox *teamsBox; |
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QPushButton *BtnNewTeam; |
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QPushButton *BtnEditTeam; |
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QPushButton *BtnDeleteTeam; |
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QPushButton *BtnAssociateFiles; |
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QLabel *LblNoEditTeam; |
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QComboBox *CBTeamName; |
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IconedGroupBox *AGGroupBox; |
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QComboBox *CBResolution; |
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QComboBox *CBStereoMode; |
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QCheckBox *CBEnableSound; |
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QCheckBox *CBEnableFrontendSound; |
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QCheckBox *CBEnableMusic; |
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241 |
QCheckBox *CBEnableFrontendMusic; |
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QCheckBox *CBFullscreen; |
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QCheckBox *CBFrontendFullscreen; |
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QCheckBox *CBShowFPS; |
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QCheckBox *CBAltDamage; |
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QCheckBox *CBNameWithDate; |
2261 | 247 |
#ifdef __APPLE__ |
248 |
QCheckBox *CBAutoUpdate; |
|
249 |
#endif |
|
2377 | 250 |
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FPSEdit *fpsedit; |
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QPushButton *BtnSaveOptions; |
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QLabel *labelNN; |
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QSpinBox * volumeBox; |
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QLineEdit *editNetNick; |
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256 |
QSlider *SLQuality; |
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QCheckBox *CBFrontendEffects; |
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258 |
|
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259 |
private: |
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260 |
bool previousFullscreenValue; |
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261 |
int previousResolutionIndex; |
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262 |
int previousQuality; |
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263 |
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264 |
private slots: |
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265 |
void forceFullscreen(int index); |
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266 |
void setFullscreen(void); |
4870 | 267 |
void trimNetNick(); |
184 | 268 |
}; |
269 |
||
1153 | 270 |
class PageNet : public AbstractPage |
184 | 271 |
{ |
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Q_OBJECT |
184 | 273 |
|
274 |
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PageNet(QWidget* parent = 0); |
184 | 276 |
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QPushButton* BtnUpdateSList; |
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278 |
QTableView * tvServersList; |
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279 |
QPushButton * BtnBack; |
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280 |
QPushButton * BtnNetConnect; |
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QPushButton * BtnNetSvrStart; |
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QPushButton * BtnSpecifyServer; |
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283 |
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284 |
private: |
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QGroupBox * ConnGroupBox; |
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QGridLayout * GBClayout; |
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287 |
|
646 | 288 |
private slots: |
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void slotConnect(); |
646 | 290 |
|
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291 |
public slots: |
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292 |
void updateServersList(); |
646 | 293 |
|
294 |
signals: |
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void connectClicked(const QString & host, quint16 port); |
646 | 296 |
}; |
297 |
||
1153 | 298 |
class PageNetServer : public AbstractPage |
646 | 299 |
{ |
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Q_OBJECT |
646 | 301 |
|
302 |
public: |
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PageNetServer(QWidget* parent = 0); |
646 | 304 |
|
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QPushButton *BtnBack; |
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306 |
QPushButton *BtnStart; |
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307 |
QPushButton *BtnDefault; |
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308 |
QLabel *labelSD; |
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309 |
QLineEdit *leServerDescr; |
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310 |
QLabel *labelPort; |
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311 |
QSpinBox *sbPort; |
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312 |
|
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313 |
private slots: |
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void setDefaultPort(); |
184 | 315 |
}; |
316 |
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1153 | 317 |
class PageNetGame : public AbstractPage |
184 | 318 |
{ |
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Q_OBJECT |
184 | 320 |
|
321 |
public: |
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PageNetGame(QWidget* parent, QSettings * config, SDLInteraction * sdli); |
184 | 323 |
|
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QPushButton *BtnBack; |
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QPushButton *BtnGo; |
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326 |
QPushButton *BtnMaster; |
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327 |
QPushButton *BtnStart; |
5126 | 328 |
QPushButton *BtnUpdate; |
329 |
||
330 |
QLineEdit * leRoomName; |
|
2377 | 331 |
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332 |
QAction * restrictJoins; |
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333 |
QAction * restrictTeamAdds; |
461 | 334 |
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335 |
HWChatWidget* pChatWidget; |
322 | 336 |
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TeamSelWidget* pNetTeamsWidget; |
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GameCFGWidget* pGameCFG; |
1648 | 339 |
|
340 |
public slots: |
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341 |
void setReadyStatus(bool isReady); |
5126 | 342 |
void onUpdateClick(); |
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void setMasterMode(bool isMaster); |
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344 |
|
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345 |
signals: |
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346 |
void SetupClicked(); |
5126 | 347 |
void askForUpdateRoomName(const QString &); |
184 | 348 |
}; |
349 |
||
1153 | 350 |
class PageInfo : public AbstractPage |
187 | 351 |
{ |
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Q_OBJECT |
187 | 353 |
|
354 |
public: |
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355 |
PageInfo(QWidget* parent = 0); |
187 | 356 |
|
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357 |
QPushButton *BtnBack; |
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358 |
About *about; |
187 | 359 |
}; |
360 |
||
1150 | 361 |
class PageSinglePlayer : public AbstractPage |
586 | 362 |
{ |
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363 |
Q_OBJECT |
586 | 364 |
|
365 |
public: |
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366 |
PageSinglePlayer(QWidget* parent = 0); |
586 | 367 |
|
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368 |
QPushButton *BtnSimpleGamePage; |
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369 |
QPushButton *BtnTrainPage; |
3760 | 370 |
QPushButton *BtnCampaignPage; |
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371 |
QPushButton *BtnMultiplayer; |
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372 |
QPushButton *BtnLoad; |
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373 |
QPushButton *BtnDemos; |
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374 |
QPushButton *BtnBack; |
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375 |
GameCFGWidget *gameCFG; |
586 | 376 |
}; |
377 |
||
1153 | 378 |
class PageTraining : public AbstractPage |
587 | 379 |
{ |
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380 |
Q_OBJECT |
587 | 381 |
|
382 |
public: |
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383 |
PageTraining(QWidget* parent = 0); |
587 | 384 |
|
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385 |
QPushButton *BtnStartTrain; |
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386 |
QPushButton *BtnBack; |
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387 |
QComboBox *CBSelect; |
587 | 388 |
}; |
389 |
||
3760 | 390 |
class PageCampaign : public AbstractPage |
391 |
{ |
|
392 |
Q_OBJECT |
|
393 |
||
394 |
public: |
|
395 |
PageCampaign(QWidget* parent = 0); |
|
396 |
||
397 |
QPushButton *BtnStartCampaign; |
|
398 |
QPushButton *BtnBack; |
|
399 |
QComboBox *CBSelect; |
|
400 |
QComboBox *CBTeam; |
|
401 |
}; |
|
402 |
||
684 | 403 |
class PageSelectWeapon : public AbstractPage |
600 | 404 |
{ |
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405 |
Q_OBJECT |
600 | 406 |
|
407 |
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408 |
PageSelectWeapon(QWidget* parent = 0); |
600 | 409 |
|
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410 |
QPushButton *BtnSave; |
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411 |
QPushButton *BtnDefault; |
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|
412 |
QPushButton *BtnDelete; |
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|
413 |
QPushButton *BtnNew; |
4598 | 414 |
QPushButton *BtnCopy; |
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415 |
QPushButton *BtnBack; |
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416 |
SelWeaponWidget* pWeapons; |
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|
417 |
QComboBox* selectWeaponSet; |
600 | 418 |
}; |
306 | 419 |
|
686 | 420 |
class PageInGame : public AbstractPage |
421 |
{ |
|
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422 |
Q_OBJECT |
686 | 423 |
|
424 |
public: |
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425 |
PageInGame(QWidget* parent = 0); |
686 | 426 |
}; |
427 |
||
1311 | 428 |
class PageRoomsList : public AbstractPage |
429 |
{ |
|
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430 |
Q_OBJECT |
1311 | 431 |
|
432 |
public: |
|
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|
433 |
PageRoomsList(QWidget* parent, QSettings * config, SDLInteraction * sdli); |
1312 | 434 |
|
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435 |
QLineEdit * roomName; |
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|
436 |
QLineEdit * searchText; |
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437 |
QTableWidget * roomsList; |
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438 |
QPushButton * BtnBack; |
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439 |
QPushButton * BtnCreate; |
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440 |
QPushButton * BtnJoin; |
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441 |
QPushButton * BtnRefresh; |
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442 |
QPushButton * BtnAdmin; |
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443 |
QPushButton * BtnClear; |
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444 |
QComboBox * CBState; |
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445 |
QComboBox * CBRules; |
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446 |
QComboBox * CBWeapons; |
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447 |
HWChatWidget * chatWidget; |
2377 | 448 |
|
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Improves room list with filter for state/rules/weapons and general search
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|
449 |
private: |
0907b0fd5714
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|
450 |
bool gameInLobby; |
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|
451 |
QString gameInLobbyName; |
0907b0fd5714
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|
452 |
QStringList listFromServer; |
4232
3a7862405c36
tweak interface, there is no need to manually add new weapons and schemes to the filter list
koda
parents:
4153
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|
453 |
AmmoSchemeModel * ammoSchemeModel; |
3786
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Improves room list with filter for state/rules/weapons and general search
legutus
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|
454 |
|
1313
f4c54e9e1b8c
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
unc0rr
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|
455 |
public slots: |
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456 |
void setRoomsList(const QStringList & list); |
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|
457 |
void setAdmin(bool); |
1314 | 458 |
|
459 |
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|
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460 |
void onCreateClick(); |
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461 |
void onJoinClick(); |
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462 |
void onRefreshClick(); |
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legutus
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|
463 |
void onClearClick(); |
0907b0fd5714
Improves room list with filter for state/rules/weapons and general search
legutus
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|
464 |
void onJoinConfirmation(const QString &); |
2377 | 465 |
|
1313
f4c54e9e1b8c
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
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|
466 |
signals: |
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|
467 |
void askForCreateRoom(const QString &); |
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|
468 |
void askForJoinRoom(const QString &); |
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|
469 |
void askForRoomList(); |
3786
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470 |
void askJoinConfirmation(const QString &); |
1311 | 471 |
}; |
472 |
||
1800 | 473 |
class PageConnecting : public AbstractPage |
474 |
{ |
|
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475 |
Q_OBJECT |
1800 | 476 |
|
477 |
public: |
|
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|
478 |
PageConnecting(QWidget* parent = 0); |
1800 | 479 |
}; |
480 |
||
1884 | 481 |
class PageScheme : public AbstractPage |
482 |
{ |
|
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483 |
Q_OBJECT |
1884 | 484 |
|
485 |
public: |
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|
486 |
PageScheme(QWidget* parent = 0); |
1885 | 487 |
|
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|
488 |
QPushButton * BtnBack; |
4600
5a3b1dbdd4c9
added copying also to schemes and updated some translations
Henek
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|
489 |
QPushButton * BtnCopy; |
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490 |
QPushButton * BtnNew; |
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|
491 |
QPushButton * BtnDelete; |
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|
492 |
QPushButton * BtnSave; |
4410
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a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
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|
493 |
QComboBox * selectScheme; |
1887 | 494 |
|
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495 |
void setModel(QAbstractItemModel * model); |
1885 | 496 |
|
4410
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
changeset
|
497 |
public slots: |
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
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|
498 |
void newRow(); |
4600
5a3b1dbdd4c9
added copying also to schemes and updated some translations
Henek
parents:
4598
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|
499 |
void copyRow(); |
4410
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
changeset
|
500 |
void deleteRow(); |
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
changeset
|
501 |
|
1885 | 502 |
private: |
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|
503 |
QDataWidgetMapper * mapper; |
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|
504 |
ToggleButtonWidget * TBW_mode_Forts; |
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|
505 |
ToggleButtonWidget * TBW_teamsDivide; |
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|
506 |
ToggleButtonWidget * TBW_solid; |
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|
507 |
ToggleButtonWidget * TBW_border; |
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|
508 |
ToggleButtonWidget * TBW_lowGravity; |
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|
509 |
ToggleButtonWidget * TBW_laserSight; |
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|
510 |
ToggleButtonWidget * TBW_invulnerable; |
4099 | 511 |
ToggleButtonWidget * TBW_resethealth; |
2948
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|
512 |
ToggleButtonWidget * TBW_vampiric; |
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|
513 |
ToggleButtonWidget * TBW_karma; |
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|
514 |
ToggleButtonWidget * TBW_artillery; |
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|
515 |
ToggleButtonWidget * TBW_randomorder; |
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|
516 |
ToggleButtonWidget * TBW_king; |
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|
517 |
ToggleButtonWidget * TBW_placehog; |
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|
518 |
ToggleButtonWidget * TBW_sharedammo; |
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|
519 |
ToggleButtonWidget * TBW_disablegirders; |
3287 | 520 |
ToggleButtonWidget * TBW_disablelandobjects; |
3743 | 521 |
ToggleButtonWidget * TBW_aisurvival; |
3943
9835060e5c01
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents:
3937
diff
changeset
|
522 |
ToggleButtonWidget * TBW_infattack; |
9835060e5c01
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents:
3937
diff
changeset
|
523 |
ToggleButtonWidget * TBW_resetweps; |
9835060e5c01
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents:
3937
diff
changeset
|
524 |
ToggleButtonWidget * TBW_perhogammo; |
4250 | 525 |
ToggleButtonWidget * TBW_nowind; |
4303 | 526 |
ToggleButtonWidget * TBW_morewind; |
5016
9347d82a26cc
added game mode Tag Team, mostly untested, please test :)
Henek
parents:
4976
diff
changeset
|
527 |
ToggleButtonWidget * TBW_tagteam; |
1895 | 528 |
|
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|
529 |
QSpinBox * SB_DamageModifier; |
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|
530 |
QSpinBox * SB_TurnTime; |
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|
531 |
QSpinBox * SB_InitHealth; |
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|
532 |
QSpinBox * SB_SuddenDeath; |
4153
6bd94e4c5d65
2 more variables to control water rise and health loss during sudden death.
henek
parents:
4143
diff
changeset
|
533 |
QSpinBox * SB_WaterRise; |
6bd94e4c5d65
2 more variables to control water rise and health loss during sudden death.
henek
parents:
4143
diff
changeset
|
534 |
QSpinBox * SB_HealthDecrease; |
2948
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unc0rr
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|
535 |
FreqSpinBox * SB_CaseProb; |
4143
eb7981f34800
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
henek
parents:
4099
diff
changeset
|
536 |
QSpinBox * SB_HealthCrates; |
eb7981f34800
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
henek
parents:
4099
diff
changeset
|
537 |
QSpinBox * SB_CrateHealth; |
2948
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|
538 |
QSpinBox * SB_MinesTime; |
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|
539 |
QSpinBox * SB_Mines; |
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|
540 |
QSpinBox * SB_MineDuds; |
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|
541 |
QSpinBox * SB_Explosives; |
4396
3cfd2e15464a
After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
nemo
parents:
4303
diff
changeset
|
542 |
QSpinBox * SB_RopeModifier; |
5026 | 543 |
QSpinBox * SB_GetAwayTime; |
2948
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|
544 |
QLineEdit * LE_name; |
1889 | 545 |
|
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|
546 |
QGroupBox * gbGameModes; |
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|
547 |
QGroupBox * gbBasicSettings; |
1984 | 548 |
|
1889 | 549 |
private slots: |
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|
550 |
void schemeSelected(int); |
4410
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
changeset
|
551 |
|
1884 | 552 |
}; |
553 |
||
1905 | 554 |
class PageAdmin : public AbstractPage |
555 |
{ |
|
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|
556 |
Q_OBJECT |
1905 | 557 |
|
558 |
public: |
|
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|
559 |
PageAdmin(QWidget* parent = 0); |
1905 | 560 |
|
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|
561 |
QPushButton * BtnBack; |
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|
562 |
QPushButton * pbClearAccountsCache; |
1924 | 563 |
|
564 |
private: |
|
3283 | 565 |
QLineEdit * leServerMessageNew; |
566 |
QLineEdit * leServerMessageOld; |
|
2948
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|
567 |
QPushButton * pbSetSM; |
3283 | 568 |
QPushButton * pbAsk; |
569 |
QSpinBox * sbProtocol; |
|
570 |
QTextBrowser * tb; |
|
1924 | 571 |
|
572 |
private slots: |
|
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|
573 |
void smChanged(); |
1924 | 574 |
|
575 |
public slots: |
|
3283 | 576 |
void serverMessageNew(const QString & str); |
577 |
void serverMessageOld(const QString & str); |
|
578 |
void protocol(int proto); |
|
1924 | 579 |
|
580 |
signals: |
|
3283 | 581 |
void setServerMessageNew(const QString & str); |
582 |
void setServerMessageOld(const QString & str); |
|
583 |
void setProtocol(int proto); |
|
584 |
void askServerVars(); |
|
1905 | 585 |
}; |
586 |
||
1950 | 587 |
|
588 |
class PageNetType : public AbstractPage |
|
589 |
{ |
|
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|
590 |
Q_OBJECT |
1950 | 591 |
|
592 |
public: |
|
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|
593 |
PageNetType(QWidget* parent = 0); |
1950 | 594 |
|
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|
595 |
QPushButton * BtnBack; |
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|
596 |
QPushButton * BtnLAN; |
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|
597 |
QPushButton * BtnOfficialServer; |
1950 | 598 |
}; |
599 |
||
4500 | 600 |
|
601 |
class PageDrawMap : public AbstractPage |
|
602 |
{ |
|
603 |
Q_OBJECT |
|
604 |
||
605 |
public: |
|
606 |
PageDrawMap(QWidget* parent = 0); |
|
607 |
||
608 |
QPushButton * BtnBack; |
|
609 |
||
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4500
diff
changeset
|
610 |
DrawMapWidget * drawMapWidget; |
4586
4ba4f021070f
- Allow user to use undo, to clear, save and load drawn maps
unc0rr
parents:
4560
diff
changeset
|
611 |
|
4ba4f021070f
- Allow user to use undo, to clear, save and load drawn maps
unc0rr
parents:
4560
diff
changeset
|
612 |
private slots: |
4ba4f021070f
- Allow user to use undo, to clear, save and load drawn maps
unc0rr
parents:
4560
diff
changeset
|
613 |
void load(); |
4ba4f021070f
- Allow user to use undo, to clear, save and load drawn maps
unc0rr
parents:
4560
diff
changeset
|
614 |
void save(); |
4500 | 615 |
}; |
616 |
||
184 | 617 |
#endif // PAGES_H |