QTfrontend/weapons.h
author nemo
Sat, 20 Dec 2014 16:20:37 -0500
changeset 10696 173069dd7b17
parent 10599 918d6da025a6
child 10789 acbf69e2e5cf
permissions -rw-r--r--
Make amGirder invisible in construction mode since it allows placing anywhere in fortress. Print "insufficient power" if placement was blocked due to that, to avoid confusing noobs.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2013 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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// TODO: keep on documenting all the weapons
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//skip---------------------------------|
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//structure------------------------------------------------------------------|
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#define AMMOLINE_DEFAULT_QT     "93919294221991210322351110012000000002111001010111110001"
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#define AMMOLINE_DEFAULT_PROB   "04050405416006555465544647765766666661555101011154111111"
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#define AMMOLINE_DEFAULT_DELAY  "00000000000002055000000400070040000000002200000006000200"
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#define AMMOLINE_DEFAULT_CRATE  "13111103121111111231141111111111111112111111011111111111"
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#define AMMOLINE_CRAZY_QT       "99999999999999999929999999999999992999999999099999929991"
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#define AMMOLINE_CRAZY_PROB     "11111101111111111111111111111111111111111111011111111111"
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#define AMMOLINE_CRAZY_DELAY    "00000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_CRAZY_CRATE    "13111103121111111231141111111111111112111101011111111111"
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#define AMMOLINE_PROMODE_QT     "90900090000000000000090000000000000000000000000000000000"
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#define AMMOLINE_PROMODE_PROB   "00000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_PROMODE_DELAY  "00000000000002055000000400070040000000002000000000000200"
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#define AMMOLINE_PROMODE_CRATE  "11111101111111111111111111111111111111111001011111111111"
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#define AMMOLINE_SHOPPA_QT      "00000099000000000000000000000000000000000000000000000000"
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#define AMMOLINE_SHOPPA_PROB    "44444100442444022101121212224220000000020004000100110010"
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#define AMMOLINE_SHOPPA_DELAY   "00000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_SHOPPA_CRATE   "11111101111111111111111111111111111111111011011111111110"
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#define AMMOLINE_CLEAN_QT       "10100090000100000110000000000000000000000000000010000000"
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#define AMMOLINE_CLEAN_PROB     "04050405416006555465544647765766666661555101011154111211"
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#define AMMOLINE_CLEAN_DELAY    "00000000000000000000000000000000000000000000000000000200"
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#define AMMOLINE_CLEAN_CRATE    "13111103121111111231141111111111111112111111011111111111"
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#define AMMOLINE_MINES_QT       "00000099000900000003000000000000000000000000000000000000"
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#define AMMOLINE_MINES_PROB     "00000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_MINES_DELAY    "00000000000002055000000400070040000000002000000006000200"
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#define AMMOLINE_MINES_CRATE    "11111101111111111111111111111111111111111111011111111111"
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#define AMMOLINE_PORTALS_QT     "90000090020000000021000000000000001100000900000000000000"
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#define AMMOLINE_PORTALS_PROB   "04050405416006555465544647765766666661555101011154111211"
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#define AMMOLINE_PORTALS_DELAY  "00000000000002055000000400070040000000002000000006000200"
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#define AMMOLINE_PORTALS_CRATE  "13111103121111111231141111111111111112111111011111111111"
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#define AMMOLINE_ONEEVERY_QT    "11111191111111111111111111111111111111111111111111111111"
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#define AMMOLINE_ONEEVERY_PROB  "11111101111111111111111111111111111111111111111111111111"
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#define AMMOLINE_ONEEVERY_DELAY "00000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_ONEEVERY_CRATE "11111101111111111111111111111111111111111111111111111111"
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#define AMMOLINE_HIGHLANDER_QT    "11111191111111111111019111111111100101111101111011001101"
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#define AMMOLINE_HIGHLANDER_PROB  "00000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_HIGHLANDER_DELAY "00000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_HIGHLANDER_CRATE "00000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_CONSTRUCTION_QT    "11000190000000100100000000000000000000000000000000000000"
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#define AMMOLINE_CONSTRUCTION_PROB  "11111101111111111111111111111111111111111111111111111111"
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#define AMMOLINE_CONSTRUCTION_DELAY "00000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_CONSTRUCTION_CRATE "11111101111111111111111111111111111111111111111111111111"
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#define AMMOLINE_SHOPPAPRO_QT      "00000099000000000000000000000000000000000000000000000000"
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#define AMMOLINE_SHOPPAPRO_PROB    "44444000440444000000000000004000000000000000000000000000"
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#define AMMOLINE_SHOPPAPRO_DELAY   "00000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_SHOPPAPRO_CRATE   "11111101111111111111111111111111111111111011011111111211"
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//When adding new weapons also insert one element in cDefaultAmmos list (hwconsts.cpp.in)
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