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/*
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* Hedgewars, a worms-like game
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* Copyright (c) 2006 Ulyanov Igor <iulyanov@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*/
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#ifndef _FRAME_TEAM_INCLUDED
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#define _FRAME_TEAM_INCLUDED
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#include <QWidget>
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#include <QList>
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#include <QColor>
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#include "teamselect.h"
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#include <map>
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class FrameTeams : public QWidget
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{
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Q_OBJECT
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friend class CHedgehogerWidget;
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friend class TeamShowWidget;
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public:
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FrameTeams(QWidget* parent=0);
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QWidget* getTeamWidget(HWTeam team);
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bool isFullTeams() const;
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void resetColors();
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public slots:
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void addTeam(HWTeam team, bool willPlay);
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void removeTeam(HWTeam team);
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private:
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const int maxHedgehogsPerGame;
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int overallHedgehogs;
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QList<QColor> availableColors;
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QList<QColor>::Iterator currentColor;
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QVBoxLayout mainLayout;
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typedef map<HWTeam, QWidget*> tmapTeamToWidget;
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tmapTeamToWidget teamToWidget;
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};
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#endif // _FRAME_TAM_INCLUDED
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