misc/liblua/ldebug.h
author smxx
Fri, 28 May 2010 13:04:11 +0000
changeset 3482 106d1f983b48
parent 2812 0a24853de796
child 10017 de822cd3df3a
permissions -rw-r--r--
Engine: * Added some animation to Vampirism's hand graphic
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/*
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** $Id: ldebug.h,v 2.3.1.1 2007/12/27 13:02:25 roberto Exp $
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** Auxiliary functions from Debug Interface module
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** See Copyright Notice in lua.h
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*/
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#ifndef ldebug_h
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#define ldebug_h
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#include "lstate.h"
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#define pcRel(pc, p)	(cast(int, (pc) - (p)->code) - 1)
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#define getline(f,pc)	(((f)->lineinfo) ? (f)->lineinfo[pc] : 0)
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#define resethookcount(L)	(L->hookcount = L->basehookcount)
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LUAI_FUNC void luaG_typeerror (lua_State *L, const TValue *o,
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                                             const char *opname);
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LUAI_FUNC void luaG_concaterror (lua_State *L, StkId p1, StkId p2);
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LUAI_FUNC void luaG_aritherror (lua_State *L, const TValue *p1,
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                                              const TValue *p2);
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LUAI_FUNC int luaG_ordererror (lua_State *L, const TValue *p1,
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                                             const TValue *p2);
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LUAI_FUNC void luaG_runerror (lua_State *L, const char *fmt, ...);
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LUAI_FUNC void luaG_errormsg (lua_State *L);
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LUAI_FUNC int luaG_checkcode (const Proto *pt);
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LUAI_FUNC int luaG_checkopenop (Instruction i);
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#endif