author | unC0Rr |
Wed, 28 Aug 2024 17:16:23 +0200 | |
branch | transitional_engine |
changeset 16023 | 0fd23fc57947 |
parent 16016 | 4933920eba89 |
permissions | -rw-r--r-- |
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Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
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#ifndef ENGINE_H |
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#define ENGINE_H |
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Implement send_ipc and read_ipc in engine lib, send_ipc in frontend
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#include <stddef.h> |
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#include <stdint.h> |
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Implement generation of c header from rust interface, adapt qmlfrontend
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#include "../rust/lib-hedgewars-engine/target/lib-hedgewars-engine.hpp" |
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#ifndef Q_NAMESPACE |
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#define Q_NAMESPACE |
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#endif |
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#ifndef Q_ENUM_NS |
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#define Q_ENUM_NS(x) |
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#endif |
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#ifndef Q_DECLARE_METATYPE |
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#define Q_DECLARE_METATYPE(x) |
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#endif |
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||
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Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
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namespace Engine { |
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extern "C" { |
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using EngineInstance = hwengine::EngineInstance; |
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using PreviewInfo = hwengine::PreviewInfo; |
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using hedgewars_engine_protocol_version_t = |
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decltype(hwengine::hedgewars_engine_protocol_version); |
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Add advance_simulation() function to engine lib, some WIP on frontend
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using start_engine_t = decltype(hwengine::start_engine); |
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using generate_preview_t = decltype(hwengine::generate_preview); |
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using dispose_preview_t = decltype(hwengine::dispose_preview); |
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using cleanup_t = decltype(hwengine::cleanup); |
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using send_ipc_t = decltype(hwengine::send_ipc); |
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using read_ipc_t = decltype(hwengine::read_ipc); |
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using setup_current_gl_context_t = decltype(hwengine::setup_current_gl_context); |
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using render_frame_t = decltype(hwengine::render_frame); |
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using advance_simulation_t = decltype(hwengine::advance_simulation); |
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using move_camera_t = decltype(hwengine::move_camera); |
14854
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using simple_event_t = decltype(hwengine::simple_event); |
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using long_event_t = decltype(hwengine::long_event); |
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using positioned_event_t = decltype(hwengine::positioned_event); |
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} // extern "C" |
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Q_NAMESPACE |
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/* |
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using SimpleEventType = hwengine::SimpleEventType; |
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using LongEventType = hwengine::LongEventType; |
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using LongEventState = hwengine::LongEventState; |
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using PositionedEventType = hwengine::PositionedEventType; |
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*/ |
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// NOTE: have to copy these to be able to register then in Qt meta object system |
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enum class LongEventState { |
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Set, |
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Unset, |
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}; |
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enum class LongEventType { |
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ArrowUp, |
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ArrowDown, |
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ArrowLeft, |
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ArrowRight, |
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Precision, |
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Attack, |
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}; |
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enum class PositionedEventType { |
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CursorMove, |
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CursorClick, |
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}; |
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enum class SimpleEventType { |
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SwitchHedgehog, |
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Timer, |
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LongJump, |
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HighJump, |
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Accept, |
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Deny, |
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}; |
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Q_ENUM_NS(SimpleEventType) |
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Q_ENUM_NS(LongEventType) |
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Q_ENUM_NS(LongEventState) |
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Q_ENUM_NS(PositionedEventType) |
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}; // namespace Engine |
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Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
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#endif // ENGINE_H |