author | alfadur |
Thu, 25 Oct 2018 04:55:27 +0300 | |
changeset 13960 | 0e2fd51c4a52 |
parent 13938 | 1fa905aa4cdb |
permissions | -rw-r--r-- |
13938
1fa905aa4cdb
move point struct into integral-geometry and use it to refactor a bit
alfadur
parents:
13921
diff
changeset
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use integral_geometry::Point; |
13908 | 2 |
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pub struct Outline { |
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points: Vec<Point>, |
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} |
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||
13921 | 7 |
fn check_intersect( |
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segment1_start: &Point, |
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segment1_end: &Point, |
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segment2_start: &Point, |
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segment2_end: &Point, |
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) -> bool { |
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let dm: i32 = (segment2_end.y - segment2_start.y) * (segment1_end.x - segment1_start.x) |
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- (segment2_end.x - segment2_start.x) * (segment1_end.y - segment1_start.y); |
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13908 | 15 |
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if dm == 0 { |
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return false; |
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} |
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||
13921 | 20 |
let c1: i32 = (segment2_end.x - segment2_start.x) * (segment1_start.y - segment2_start.y) |
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- (segment2_end.y - segment2_start.y) * (segment1_start.x - segment2_start.x); |
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13908 | 22 |
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if dm > 0 { |
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if (c1 < 0) || (c1 > dm) { |
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return false; |
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} |
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} else { |
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if (c1 > 0) || (c1 < dm) { |
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return false; |
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} |
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} |
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||
13921 | 33 |
let c2: i32 = (segment1_end.x - segment2_start.x) * (segment1_start.y - segment2_start.y) |
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- (segment1_end.y - segment2_start.y) * (segment1_start.x - segment2_start.x); |
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13908 | 35 |
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if dm > 0 { |
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if (c2 < 0) || (c2 > dm) { |
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return false; |
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} |
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} else { |
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if (c2 > 0) || (c2 < dm) { |
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return false; |
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} |
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} |
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||
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true |
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} |
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||
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impl Outline { |
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fn check_intersects_self_at_index(&self, index: usize) -> bool { |
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if index <= 0 || index > self.points.len() { |
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return false; |
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} |
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||
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for i in 1..=self.points.len() - 3 { |
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if i <= index - 1 || i >= index + 2 { |
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if i != index - 1 && check_intersect( |
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&self.points[index], |
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&self.points[index - 1], |
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&self.points[i], |
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&self.points[i - 1], |
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) { |
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return true; |
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} |
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if i != index + 2 && check_intersect( |
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&self.points[index], |
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&self.points[index + 1], |
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&self.points[i], |
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&self.points[i - 1], |
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) { |
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return true; |
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} |
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} |
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} |
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||
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false |
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} |
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} |
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||
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#[cfg(test)] |
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#[test] |
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fn intersection() { |
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13921 | 83 |
let p1 = Point { x: 0, y: 0 }; |
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let p2 = Point { x: 0, y: 10 }; |
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let p3 = Point { x: -5, y: 5 }; |
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let p4 = Point { x: 5, y: 5 }; |
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let p5 = Point { x: 5, y: 16 }; |
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13908 | 88 |
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assert!(check_intersect(&p1, &p2, &p3, &p4)); |
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assert!(!check_intersect(&p1, &p2, &p3, &p5)); |
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} |