qmlfrontend/Page1.qml
author unC0Rr
Wed, 18 Sep 2024 13:42:26 +0200
branchtransitional_engine
changeset 16035 0caa3dfb3ba2
parent 16017 e8afb1bf2779
permissions -rw-r--r--
Add templates for different maze styles
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import QtQuick
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import Hedgewars.Engine 1.0
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Page1Form {
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  property HWEngine hwEngine
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  property var keyBindings: ({
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      "long": {
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        [Qt.Key_Space]: Engine.Attack,
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        [Qt.Key_Up]: Engine.ArrowUp,
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        [Qt.Key_Right]: Engine.ArrowRight,
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        [Qt.Key_Down]: Engine.ArrowDown,
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        [Qt.Key_Left]: Engine.ArrowLeft,
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        [Qt.Key_Shift]: Engine.Precision
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      },
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      "simple": {
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        [Qt.Key_Tab]: Engine.SwitchHedgehog,
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        [Qt.Key_Enter]: Engine.LongJump,
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        [Qt.Key_Backspace]: Engine.HighJump,
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        [Qt.Key_Y]: Engine.Accept,
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        [Qt.Key_N]: Engine.Deny
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      }
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    })
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  property NetSession netSession
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  focus: true
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  Component.onCompleted: {
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    hwEngine = hwEngineComponent.createObject();
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  }
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  Keys.onPressed: event => {
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    if (event.isAutoRepeat) {
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      return;
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    }
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    let action = keyBindings["simple"][event.key];
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    if (action !== undefined) {
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      gameView.engineInstance.simpleEvent(action);
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      event.accepted = true;
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      return;
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    }
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    action = keyBindings["long"][event.key];
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    if (action !== undefined) {
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      gameView.engineInstance.longEvent(action, Engine.Set);
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      event.accepted = true;
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    }
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  }
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  Keys.onReleased: event => {
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    if (event.isAutoRepeat) {
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      return;
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    }
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    const action = keyBindings["long"][event.key];
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    if (action !== undefined) {
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      gameView.engineInstance.longEvent(action, Engine.Unset);
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      event.accepted = true;
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    }
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  }
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  netButton.onClicked: {
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    netSession = netSessionComponent.createObject();
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    netSession.open();
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  }
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  Component {
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    id: hwEngineComponent
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    HWEngine {
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      dataPath: "../share/hedgewars/Data"
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      engineLibrary: "../rust/lib-hedgewars-engine/target/debug/libhedgewars_engine.so"
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      previewAcceptor: PreviewAcceptor
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      onPreviewImageChanged: previewImage.source = "image://preview/image"
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      onPreviewIsRendering: previewImage.source = "qrc:/res/iconTime.png"
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    }
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  }
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  Component {
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    id: netSessionComponent
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    NetSession {
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      nickname: "test0272"
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      url: "hwnet://gameserver.hedgewars.org:46632"
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    }
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  }
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  tickButton {
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    onClicked: {
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      tickButton.visible = false;
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    }
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  }
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  Timer {
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    id: advancingTimer
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    interval: 100
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    repeat: true
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    running: !tickButton.visible
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    onTriggered: {
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      gameView.tick(100);
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      gameView.update();
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    }
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  }
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  gameButton {
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    visible: !gameView.engineInstance
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    onClicked: {
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      const engineInstance = hwEngine.runQuickGame();
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      gameView.engineInstance = engineInstance;
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    }
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  }
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  button1 {
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    visible: !gameView.engineInstance
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    onClicked: {
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      hwEngine.getPreview();
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    }
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  }
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  preview {
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    visible: !gameView.engineInstance
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  }
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  gameMouseArea {
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    onPositionChanged: event => {
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      gameView.engineInstance.moveCamera(Qt.point(event.x - gameMouseArea.lastPoint.x, event.y - gameMouseArea.lastPoint.y));
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      gameMouseArea.lastPoint = Qt.point(event.x, event.y);
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    }
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    onPressed: event => {
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      gameMouseArea.lastPoint = Qt.point(event.x, event.y);
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    }
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  }
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}