project_files/HedgewarsMobile/Classes/EngineProtocolNetwork.m
author koda
Sat, 01 Oct 2011 02:40:26 +0200
changeset 6074 047eaed35cbb
parent 5370 a3f87be7b09a
child 6078 8c0cc07731e5
permissions -rw-r--r--
ios major refactoring for ios settings, now they are presented differently on iphone/ipad, code is simplified and optimized, and ui is a little refreshed (eg. no more stuck selected fields)
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
3829
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
     1
/*
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
     2
 * Hedgewars-iOS, a Hedgewars port for iOS devices
4976
088d40d8aba2 Happy 2011 :)
koda
parents: 4924
diff changeset
     3
 * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
3829
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
     4
 *
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
     8
 *
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
    12
 * GNU General Public License for more details.
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
    13
 *
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
    14
 * You should have received a copy of the GNU General Public License
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
    15
 * along with this program; if not, write to the Free Software
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
    17
 *
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
    18
 * File created on 10/01/2010.
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
    19
 */
81db3c85784b headers ftw, also right project file
koda
parents: 3825
diff changeset
    20
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    21
5154
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5002
diff changeset
    22
#import "EngineProtocolNetwork.h"
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    23
#import "PascalImports.h"
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    24
#import "CommodityFunctions.h"
3904
22e4d74240e5 finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
koda
parents: 3902
diff changeset
    25
#import "OverlayViewController.h"
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    26
3902
3aac7ca07b0e have Saves restart net when loaded, also resumes music
koda
parents: 3898
diff changeset
    27
#define BUFFER_SIZE 255     // like in original frontend
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    28
5154
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5002
diff changeset
    29
@implementation EngineProtocolNetwork
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    30
@synthesize delegate, stream, ipcPort, csd;
3948
24daa33a3114 some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents: 3941
diff changeset
    31
5154
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5002
diff changeset
    32
-(id) init {
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5002
diff changeset
    33
    if (self = [super init]) {
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    34
        self.delegate = nil;
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    35
5154
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5002
diff changeset
    36
        self.ipcPort = 0;
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    37
        self.csd = NULL;
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    38
        self.stream = nil;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
    39
    }
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    40
    return self;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    41
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    42
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    43
-(id) initOnPort:(NSInteger) port {
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    44
    if (self = [self init])
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    45
        self.ipcPort = port;
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    46
    return self;
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    47
}
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    48
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    49
-(void) gameHasEndedWithStats:(NSArray *)stats {
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    50
    if (self.delegate != nil && [self.delegate respondsToSelector:@selector(gameHasEndedWithStats:)])
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    51
        [self.delegate gameHasEndedWithStats:stats];
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    52
    else
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    53
        DLog(@"Error! delegate == nil");
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    54
}
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    55
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    56
-(void) dealloc {
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    57
    self.delegate = nil;
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    58
    releaseAndNil(stream);
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    59
    [super dealloc];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    60
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    61
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    62
#pragma mark -
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    63
#pragma mark Spawner functions
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    64
-(void) spawnThread:(NSString *)onSaveFile withOptions:(NSDictionary *)dictionary {
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    65
    self.stream = [[NSOutputStream alloc] initToFileAtPath:onSaveFile append:YES];
5156
641abe679bf0 work in progress yet again (can run some games now)
koda
parents: 5155
diff changeset
    66
    [self.stream open];
5154
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5002
diff changeset
    67
5156
641abe679bf0 work in progress yet again (can run some games now)
koda
parents: 5155
diff changeset
    68
    [NSThread detachNewThreadSelector:@selector(engineProtocol:)
5154
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5002
diff changeset
    69
                             toTarget:self
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    70
                           withObject:dictionary];
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    71
}
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    72
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    73
-(void) spawnThread:(NSString *)onSaveFile {
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
    74
    [self spawnThread:onSaveFile withOptions:nil];
5154
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5002
diff changeset
    75
}
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5002
diff changeset
    76
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    77
#pragma mark -
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    78
#pragma mark Provider functions
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    79
// unpacks team data from the selected team.plist to a sequence of engine commands
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    80
-(void) provideTeamData:(NSString *)teamName forHogs:(NSInteger) numberOfPlayingHogs withHealth:(NSInteger) initialHealth ofColor:(NSNumber *)teamColor {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    81
    /*
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    82
     addteam <32charsMD5hash> <color> <team name>
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    83
     addhh <level> <health> <hedgehog name>
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    84
     <level> is 0 for human, 1-5 for bots (5 is the most stupid)
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    85
    */
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
    86
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    87
    NSString *teamFile = [[NSString alloc] initWithFormat:@"%@/%@", TEAMS_DIRECTORY(), teamName];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    88
    NSDictionary *teamData = [[NSDictionary alloc] initWithContentsOfFile:teamFile];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    89
    [teamFile release];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
    90
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
    91
    NSString *teamHashColorAndName = [[NSString alloc] initWithFormat:@"eaddteam %@ %@ %@",
3660
bc125bea5849 complete settings page rework
koda
parents: 3642
diff changeset
    92
                                      [teamData objectForKey:@"hash"], [teamColor stringValue], [teamName stringByDeletingPathExtension]];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    93
    [self sendToEngine: teamHashColorAndName];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    94
    [teamHashColorAndName release];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
    95
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    96
    NSString *grave = [[NSString alloc] initWithFormat:@"egrave %@", [teamData objectForKey:@"grave"]];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    97
    [self sendToEngine: grave];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    98
    [grave release];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
    99
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   100
    NSString *fort = [[NSString alloc] initWithFormat:@"efort %@", [teamData objectForKey:@"fort"]];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   101
    [self sendToEngine: fort];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   102
    [fort release];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   103
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   104
    NSString *voicepack = [[NSString alloc] initWithFormat:@"evoicepack %@", [teamData objectForKey:@"voicepack"]];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   105
    [self sendToEngine: voicepack];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   106
    [voicepack release];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   107
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   108
    NSString *flag = [[NSString alloc] initWithFormat:@"eflag %@", [teamData objectForKey:@"flag"]];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   109
    [self sendToEngine: flag];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   110
    [flag release];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   111
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   112
    NSArray *hogs = [teamData objectForKey:@"hedgehogs"];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   113
    for (int i = 0; i < numberOfPlayingHogs; i++) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   114
        NSDictionary *hog = [hogs objectAtIndex:i];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   115
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   116
        NSString *hogLevelHealthAndName = [[NSString alloc] initWithFormat:@"eaddhh %@ %d %@",
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   117
                                           [hog objectForKey:@"level"], initialHealth, [hog objectForKey:@"hogname"]];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   118
        [self sendToEngine: hogLevelHealthAndName];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   119
        [hogLevelHealthAndName release];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   120
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   121
        NSString *hogHat = [[NSString alloc] initWithFormat:@"ehat %@", [hog objectForKey:@"hat"]];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   122
        [self sendToEngine: hogHat];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   123
        [hogHat release];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   124
    }
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   125
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   126
    [teamData release];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   127
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   128
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   129
// unpacks ammostore data from the selected ammo.plist to a sequence of engine commands
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   130
-(void) provideAmmoData:(NSString *)ammostoreName forPlayingTeams:(NSInteger) numberOfTeams {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   131
    NSString *weaponPath = [[NSString alloc] initWithFormat:@"%@/%@",WEAPONS_DIRECTORY(),ammostoreName];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   132
    NSDictionary *ammoData = [[NSDictionary alloc] initWithContentsOfFile:weaponPath];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   133
    [weaponPath release];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   134
3621
a8ddf681ba7d initial support for customizing weaponset
koda
parents: 3617
diff changeset
   135
    // if we're loading an older version of ammos fill the engine message with 0s
3930
8b00b4f93242 remove a useless field from weaponfile format
koda
parents: 3926
diff changeset
   136
    int diff = HW_getNumberOfWeapons() - [[ammoData objectForKey:@"ammostore_initialqt"] length];
8b00b4f93242 remove a useless field from weaponfile format
koda
parents: 3926
diff changeset
   137
    NSString *update = @"";
8b00b4f93242 remove a useless field from weaponfile format
koda
parents: 3926
diff changeset
   138
    while ([update length] < diff)
8b00b4f93242 remove a useless field from weaponfile format
koda
parents: 3926
diff changeset
   139
        update = [update stringByAppendingString:@"0"];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   140
3621
a8ddf681ba7d initial support for customizing weaponset
koda
parents: 3617
diff changeset
   141
    NSString *ammloadt = [[NSString alloc] initWithFormat:@"eammloadt %@%@", [ammoData objectForKey:@"ammostore_initialqt"], update];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   142
    [self sendToEngine: ammloadt];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   143
    [ammloadt release];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   144
3621
a8ddf681ba7d initial support for customizing weaponset
koda
parents: 3617
diff changeset
   145
    NSString *ammprob = [[NSString alloc] initWithFormat:@"eammprob %@%@", [ammoData objectForKey:@"ammostore_probability"], update];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   146
    [self sendToEngine: ammprob];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   147
    [ammprob release];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   148
3621
a8ddf681ba7d initial support for customizing weaponset
koda
parents: 3617
diff changeset
   149
    NSString *ammdelay = [[NSString alloc] initWithFormat:@"eammdelay %@%@", [ammoData objectForKey:@"ammostore_delay"], update];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   150
    [self sendToEngine: ammdelay];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   151
    [ammdelay release];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   152
3621
a8ddf681ba7d initial support for customizing weaponset
koda
parents: 3617
diff changeset
   153
    NSString *ammreinf = [[NSString alloc] initWithFormat:@"eammreinf %@%@", [ammoData objectForKey:@"ammostore_crate"], update];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   154
    [self sendToEngine: ammreinf];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   155
    [ammreinf release];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   156
3930
8b00b4f93242 remove a useless field from weaponfile format
koda
parents: 3926
diff changeset
   157
    // send this for each team so it applies the same ammostore to all teams
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   158
    NSString *ammstore = [[NSString alloc] initWithString:@"eammstore"];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   159
    for (int i = 0; i < numberOfTeams; i++)
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   160
        [self sendToEngine: ammstore];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   161
    [ammstore release];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   162
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   163
    [ammoData release];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   164
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   165
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   166
// unpacks scheme data from the selected scheme.plist to a sequence of engine commands
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   167
-(NSInteger) provideScheme:(NSString *)schemeName {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   168
    NSString *schemePath = [[NSString alloc] initWithFormat:@"%@/%@",SCHEMES_DIRECTORY(),schemeName];
3781
2bfda544ae48 modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
koda
parents: 3779
diff changeset
   169
    NSDictionary *schemeDictionary = [[NSDictionary alloc] initWithContentsOfFile:schemePath];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   170
    [schemePath release];
3781
2bfda544ae48 modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
koda
parents: 3779
diff changeset
   171
    NSArray *basicArray = [schemeDictionary objectForKey:@"basic"];
2bfda544ae48 modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
koda
parents: 3779
diff changeset
   172
    NSArray *gamemodArray = [schemeDictionary objectForKey:@"gamemod"];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   173
    int result = 0;
4000
ddc4a09889e7 engine: reorder GameFlags and update files, frontend and other stuff
koda
parents: 3996
diff changeset
   174
    int mask = 0x00000004;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   175
5185
7607a64e1853 remove the trailing _en from scheme data and use the macros available instead of creating a string every time
koda
parents: 5181
diff changeset
   176
    // pack the game modifiers in a single var and send it
4000
ddc4a09889e7 engine: reorder GameFlags and update files, frontend and other stuff
koda
parents: 3996
diff changeset
   177
    for (NSNumber *value in gamemodArray) {
ddc4a09889e7 engine: reorder GameFlags and update files, frontend and other stuff
koda
parents: 3996
diff changeset
   178
        if ([value boolValue] == YES)
ddc4a09889e7 engine: reorder GameFlags and update files, frontend and other stuff
koda
parents: 3996
diff changeset
   179
            result |= mask;
ddc4a09889e7 engine: reorder GameFlags and update files, frontend and other stuff
koda
parents: 3996
diff changeset
   180
        mask <<= 1;
ddc4a09889e7 engine: reorder GameFlags and update files, frontend and other stuff
koda
parents: 3996
diff changeset
   181
    }
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   182
    NSString *flags = [[NSString alloc] initWithFormat:@"e$gmflags %d",result];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   183
    [self sendToEngine:flags];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   184
    [flags release];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   185
5185
7607a64e1853 remove the trailing _en from scheme data and use the macros available instead of creating a string every time
koda
parents: 5181
diff changeset
   186
    // basic game flags
4605
a5c2f09daaaa this should prevent that ever again
koda
parents: 4603
diff changeset
   187
    result = [[basicArray objectAtIndex:0] intValue];
5185
7607a64e1853 remove the trailing _en from scheme data and use the macros available instead of creating a string every time
koda
parents: 5181
diff changeset
   188
    NSArray *basic = [[NSArray alloc] initWithContentsOfFile:BASICFLAGS_FILE()];
4211
7dcbd236ca59 this time i got it right, i'm sure of it; TEST ANYWAYS
koda
parents: 4210
diff changeset
   189
4605
a5c2f09daaaa this should prevent that ever again
koda
parents: 4603
diff changeset
   190
    for (int i = 1; i < [basicArray count]; i++) {
5185
7607a64e1853 remove the trailing _en from scheme data and use the macros available instead of creating a string every time
koda
parents: 5181
diff changeset
   191
        NSDictionary *dict = [basic objectAtIndex:i];
4605
a5c2f09daaaa this should prevent that ever again
koda
parents: 4603
diff changeset
   192
        NSString *command = [dict objectForKey:@"command"];
4211
7dcbd236ca59 this time i got it right, i'm sure of it; TEST ANYWAYS
koda
parents: 4210
diff changeset
   193
        NSInteger value = [[basicArray objectAtIndex:i] intValue];
4605
a5c2f09daaaa this should prevent that ever again
koda
parents: 4603
diff changeset
   194
        if ([[dict objectForKey:@"checkOverMax"] boolValue] && value >= [[dict objectForKey:@"max"] intValue])
4211
7dcbd236ca59 this time i got it right, i'm sure of it; TEST ANYWAYS
koda
parents: 4210
diff changeset
   195
            value = 9999;
4605
a5c2f09daaaa this should prevent that ever again
koda
parents: 4603
diff changeset
   196
        if ([[dict objectForKey:@"times1000"] boolValue])
a5c2f09daaaa this should prevent that ever again
koda
parents: 4603
diff changeset
   197
            value = value * 1000;
4211
7dcbd236ca59 this time i got it right, i'm sure of it; TEST ANYWAYS
koda
parents: 4210
diff changeset
   198
        NSString *strToSend = [[NSString alloc] initWithFormat:@"%@ %d",command,value];
7dcbd236ca59 this time i got it right, i'm sure of it; TEST ANYWAYS
koda
parents: 4210
diff changeset
   199
        [self sendToEngine:strToSend];
7dcbd236ca59 this time i got it right, i'm sure of it; TEST ANYWAYS
koda
parents: 4210
diff changeset
   200
        [strToSend release];
7dcbd236ca59 this time i got it right, i'm sure of it; TEST ANYWAYS
koda
parents: 4210
diff changeset
   201
    }
5185
7607a64e1853 remove the trailing _en from scheme data and use the macros available instead of creating a string every time
koda
parents: 5181
diff changeset
   202
    [basic release];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   203
3781
2bfda544ae48 modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
koda
parents: 3779
diff changeset
   204
    [schemeDictionary release];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   205
    return result;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   206
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   207
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   208
#pragma mark -
4547
b70004a576a3 move server connection stuff in its own class
koda
parents: 4540
diff changeset
   209
#pragma mark Network relevant code
4754
a0fd8211c00f moar code cleanup and initial saving of stats
koda
parents: 4605
diff changeset
   210
-(void) dumpRawData:(const char *)buffer ofSize:(uint8_t) length {
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   211
    [self.stream write:&length maxLength:1];
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   212
    [self.stream write:(const uint8_t *)buffer maxLength:length];
3912
e11df2de6af2 have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
koda
parents: 3911
diff changeset
   213
}
e11df2de6af2 have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
koda
parents: 3911
diff changeset
   214
3891
f8f0d0ceb19c initial support for savegames
koda
parents: 3829
diff changeset
   215
// wrapper that computes the length of the message and then sends the command string, saving the command on a file
4512
c6aff8ceada0 more server stubs
koda
parents: 4510
diff changeset
   216
-(int) sendToEngine:(NSString *)string {
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   217
    uint8_t length = [string length];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   218
4754
a0fd8211c00f moar code cleanup and initial saving of stats
koda
parents: 4605
diff changeset
   219
    [self dumpRawData:[string UTF8String] ofSize:length];
3902
3aac7ca07b0e have Saves restart net when loaded, also resumes music
koda
parents: 3898
diff changeset
   220
    SDLNet_TCP_Send(csd, &length, 1);
3891
f8f0d0ceb19c initial support for savegames
koda
parents: 3829
diff changeset
   221
    return SDLNet_TCP_Send(csd, [string UTF8String], length);
f8f0d0ceb19c initial support for savegames
koda
parents: 3829
diff changeset
   222
}
f8f0d0ceb19c initial support for savegames
koda
parents: 3829
diff changeset
   223
f8f0d0ceb19c initial support for savegames
koda
parents: 3829
diff changeset
   224
// wrapper that computes the length of the message and then sends the command string, skipping file writing
4512
c6aff8ceada0 more server stubs
koda
parents: 4510
diff changeset
   225
-(int) sendToEngineNoSave:(NSString *)string {
3891
f8f0d0ceb19c initial support for savegames
koda
parents: 3829
diff changeset
   226
    uint8_t length = [string length];
f8f0d0ceb19c initial support for savegames
koda
parents: 3829
diff changeset
   227
3902
3aac7ca07b0e have Saves restart net when loaded, also resumes music
koda
parents: 3898
diff changeset
   228
    SDLNet_TCP_Send(csd, &length, 1);
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   229
    return SDLNet_TCP_Send(csd, [string UTF8String], length);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   230
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   231
5154
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5002
diff changeset
   232
// this is launched as thread and handles all IPC with engine
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   233
-(void) engineProtocol:(id) object {
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   234
    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   235
    NSDictionary *gameConfig = (NSDictionary *)object;
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   236
    NSMutableArray *statsArray = nil;
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   237
    TCPsocket sd;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   238
    IPaddress ip;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   239
    int eProto;
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   240
    BOOL clientQuit;
4754
a0fd8211c00f moar code cleanup and initial saving of stats
koda
parents: 4605
diff changeset
   241
    char const buffer[BUFFER_SIZE];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   242
    uint8_t msgSize;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   243
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   244
    clientQuit = NO;
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   245
    csd = NULL;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   246
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   247
    if (SDLNet_Init() < 0) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   248
        DLog(@"SDLNet_Init: %s", SDLNet_GetError());
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   249
        clientQuit = YES;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   250
    }
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   251
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   252
    // Resolving the host using NULL make network interface to listen
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   253
    if (SDLNet_ResolveHost(&ip, NULL, ipcPort) < 0 && !clientQuit) {
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   254
        DLog(@"SDLNet_ResolveHost: %s\n", SDLNet_GetError());
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   255
        clientQuit = YES;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   256
    }
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   257
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   258
    // Open a connection with the IP provided (listen on the host's port)
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   259
    if (!(sd = SDLNet_TCP_Open(&ip)) && !clientQuit) {
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   260
        DLog(@"SDLNet_TCP_Open: %s %\n", SDLNet_GetError(), ipcPort);
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   261
        clientQuit = YES;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   262
    }
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   263
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   264
    DLog(@"Waiting for a client on port %d", ipcPort);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   265
    while (csd == NULL)
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   266
        csd = SDLNet_TCP_Accept(sd);
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   267
    SDLNet_TCP_Close(sd);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   268
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   269
    while (!clientQuit) {
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   270
        msgSize = 0;
4754
a0fd8211c00f moar code cleanup and initial saving of stats
koda
parents: 4605
diff changeset
   271
        memset((void *)buffer, '\0', BUFFER_SIZE);
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   272
        if (SDLNet_TCP_Recv(csd, &msgSize, sizeof(uint8_t)) <= 0)
3902
3aac7ca07b0e have Saves restart net when loaded, also resumes music
koda
parents: 3898
diff changeset
   273
            break;
4754
a0fd8211c00f moar code cleanup and initial saving of stats
koda
parents: 4605
diff changeset
   274
        if (SDLNet_TCP_Recv(csd, (void *)buffer, msgSize) <= 0)
3902
3aac7ca07b0e have Saves restart net when loaded, also resumes music
koda
parents: 3898
diff changeset
   275
            break;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   276
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   277
        switch (buffer[0]) {
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   278
            case 'C':
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   279
                DLog(@"Sending game config...\n%@", gameConfig);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   280
5154
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5002
diff changeset
   281
                /*if (isNetGame == YES)
3893
568bfd083465 allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents: 3891
diff changeset
   282
                    [self sendToEngineNoSave:@"TN"];
5154
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5002
diff changeset
   283
                else*/
3893
568bfd083465 allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents: 3891
diff changeset
   284
                    [self sendToEngineNoSave:@"TL"];
3891
f8f0d0ceb19c initial support for savegames
koda
parents: 3829
diff changeset
   285
                NSString *saveHeader = @"TS";
4754
a0fd8211c00f moar code cleanup and initial saving of stats
koda
parents: 4605
diff changeset
   286
                [self dumpRawData:[saveHeader UTF8String] ofSize:[saveHeader length]];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   287
5370
a3f87be7b09a ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
koda
parents: 5185
diff changeset
   288
                // lua script (if set)
a3f87be7b09a ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
koda
parents: 5185
diff changeset
   289
                NSString *script = [gameConfig objectForKey:@"mission_command"];
a3f87be7b09a ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
koda
parents: 5185
diff changeset
   290
                if ([script length] != 0)
a3f87be7b09a ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
koda
parents: 5185
diff changeset
   291
                    [self sendToEngine:script];
a3f87be7b09a ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
koda
parents: 5185
diff changeset
   292
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   293
                // seed info
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   294
                [self sendToEngine:[gameConfig objectForKey:@"seed_command"]];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   295
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   296
                // dimension of the map
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   297
                [self sendToEngine:[gameConfig objectForKey:@"templatefilter_command"]];
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   298
                [self sendToEngine:[gameConfig objectForKey:@"mapgen_command"]];
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   299
                [self sendToEngine:[gameConfig objectForKey:@"mazesize_command"]];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   300
3642
fb39fecca350 support for static map added to iFrontend
koda
parents: 3634
diff changeset
   301
                // static land (if set)
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   302
                NSString *staticMap = [gameConfig objectForKey:@"staticmap_command"];
3642
fb39fecca350 support for static map added to iFrontend
koda
parents: 3634
diff changeset
   303
                if ([staticMap length] != 0)
fb39fecca350 support for static map added to iFrontend
koda
parents: 3634
diff changeset
   304
                    [self sendToEngine:staticMap];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   305
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   306
                // theme info
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   307
                [self sendToEngine:[gameConfig objectForKey:@"theme_command"]];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   308
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   309
                // scheme (returns initial health)
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   310
                NSInteger health = [self provideScheme:[gameConfig objectForKey:@"scheme"]];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   311
4000
ddc4a09889e7 engine: reorder GameFlags and update files, frontend and other stuff
koda
parents: 3996
diff changeset
   312
                // send an ammostore for each team
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   313
                NSArray *teamsConfig = [gameConfig objectForKey:@"teams_list"];
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   314
                [self provideAmmoData:[gameConfig objectForKey:@"weapon"] forPlayingTeams:[teamsConfig count]];
4000
ddc4a09889e7 engine: reorder GameFlags and update files, frontend and other stuff
koda
parents: 3996
diff changeset
   315
ddc4a09889e7 engine: reorder GameFlags and update files, frontend and other stuff
koda
parents: 3996
diff changeset
   316
                // finally add hogs
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   317
                for (NSDictionary *teamData in teamsConfig) {
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   318
                    [self provideTeamData:[teamData objectForKey:@"team"]
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   319
                                  forHogs:[[teamData objectForKey:@"number"] intValue]
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   320
                               withHealth:health
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   321
                                  ofColor:[teamData objectForKey:@"color"]];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   322
                }
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   323
                break;
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   324
            case '?':
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   325
                DLog(@"Ping? Pong!");
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   326
                [self sendToEngine:@"!"];
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   327
                break;
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   328
            case 'E':
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   329
                DLog(@"ERROR - last console line: [%s]", &buffer[1]);
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   330
                clientQuit = YES;
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   331
                break;
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   332
            case 'e':
3912
e11df2de6af2 have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
koda
parents: 3911
diff changeset
   333
                [self dumpRawData:buffer ofSize:msgSize];
e11df2de6af2 have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
koda
parents: 3911
diff changeset
   334
3902
3aac7ca07b0e have Saves restart net when loaded, also resumes music
koda
parents: 3898
diff changeset
   335
                sscanf((char *)buffer, "%*s %d", &eProto);
4603
d362ab6c7f53 damn. it.
koda
parents: 4574
diff changeset
   336
                int netProto;
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   337
                char *versionStr;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   338
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   339
                HW_versionInfo(&netProto, &versionStr);
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   340
                if (netProto == eProto) {
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   341
                    DLog(@"Setting protocol version %d (%s)", eProto, versionStr);
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   342
                } else {
4603
d362ab6c7f53 damn. it.
koda
parents: 4574
diff changeset
   343
                    DLog(@"ERROR - wrong protocol number: %d (expecting %d)", netProto, eProto);
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   344
                    clientQuit = YES;
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   345
                }
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   346
                break;
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   347
            case 'i':
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   348
                if (statsArray == nil) {
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   349
                    statsArray = [[NSMutableArray alloc] initWithCapacity:10 - 2];
4856
dbc256913b35 implemented ranking in ios stats pages
koda
parents: 4793
diff changeset
   350
                    NSMutableArray *ranking = [[NSMutableArray alloc] initWithCapacity:4];
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   351
                    [statsArray insertObject:ranking atIndex:0];
4856
dbc256913b35 implemented ranking in ios stats pages
koda
parents: 4793
diff changeset
   352
                    [ranking release];
dbc256913b35 implemented ranking in ios stats pages
koda
parents: 4793
diff changeset
   353
                }
4769
42adc7c11980 put nicer messages and split args
koda
parents: 4760
diff changeset
   354
                NSString *tempStr = [NSString stringWithUTF8String:&buffer[2]];
4856
dbc256913b35 implemented ranking in ios stats pages
koda
parents: 4793
diff changeset
   355
                NSArray *info = [tempStr componentsSeparatedByString:@" "];
dbc256913b35 implemented ranking in ios stats pages
koda
parents: 4793
diff changeset
   356
                NSString *arg = [info objectAtIndex:0];
4793
5ea3d182415e merge and fix my typos
koda
parents: 4769
diff changeset
   357
                int index = [arg length] + 3;
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   358
                switch (buffer[1]) {
4760
224c31b3ce7d simplify stats handling
koda
parents: 4757
diff changeset
   359
                    case 'r':           // winning team
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   360
                        [statsArray insertObject:[NSString stringWithUTF8String:&buffer[2]] atIndex:1];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   361
                        break;
4760
224c31b3ce7d simplify stats handling
koda
parents: 4757
diff changeset
   362
                    case 'D':           // best shot
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   363
                        [statsArray addObject:[NSString stringWithFormat:@"The best shot award won by %s (with %@ points)", &buffer[index], arg]];
4549
2e0447837a97 initial stats interpretation for ifrontend
koda
parents: 4547
diff changeset
   364
                        break;
4760
224c31b3ce7d simplify stats handling
koda
parents: 4757
diff changeset
   365
                    case 'k':           // best hedgehog
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   366
                        [statsArray addObject:[NSString stringWithFormat:@"The best killer is %s with %@ kills in a turn", &buffer[index], arg]];
3902
3aac7ca07b0e have Saves restart net when loaded, also resumes music
koda
parents: 3898
diff changeset
   367
                        break;
4760
224c31b3ce7d simplify stats handling
koda
parents: 4757
diff changeset
   368
                    case 'K':           // number of hogs killed
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   369
                        [statsArray addObject:[NSString stringWithFormat:@"%@ hedgehog(s) were killed during this round", arg]];
4549
2e0447837a97 initial stats interpretation for ifrontend
koda
parents: 4547
diff changeset
   370
                        break;
4856
dbc256913b35 implemented ranking in ios stats pages
koda
parents: 4793
diff changeset
   371
                    case 'H':           // team health/graph
4549
2e0447837a97 initial stats interpretation for ifrontend
koda
parents: 4547
diff changeset
   372
                        break;
4760
224c31b3ce7d simplify stats handling
koda
parents: 4757
diff changeset
   373
                    case 'T':           // local team stats
4856
dbc256913b35 implemented ranking in ios stats pages
koda
parents: 4793
diff changeset
   374
                        // still WIP in statsPage.cpp
4549
2e0447837a97 initial stats interpretation for ifrontend
koda
parents: 4547
diff changeset
   375
                        break;
4856
dbc256913b35 implemented ranking in ios stats pages
koda
parents: 4793
diff changeset
   376
                    case 'P':           // teams ranking
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   377
                        [[statsArray objectAtIndex:0] addObject:tempStr];
4549
2e0447837a97 initial stats interpretation for ifrontend
koda
parents: 4547
diff changeset
   378
                        break;
4760
224c31b3ce7d simplify stats handling
koda
parents: 4757
diff changeset
   379
                    case 's':           // self damage
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   380
                        [statsArray addObject:[NSString stringWithFormat:@"%s thought it's good to shoot his own hedgehogs with %@ points", &buffer[index], arg]];
4549
2e0447837a97 initial stats interpretation for ifrontend
koda
parents: 4547
diff changeset
   381
                        break;
4760
224c31b3ce7d simplify stats handling
koda
parents: 4757
diff changeset
   382
                    case 'S':           // friendly fire
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   383
                        [statsArray addObject:[NSString stringWithFormat:@"%s killed %@ of his own hedgehogs", &buffer[index], arg]];
4549
2e0447837a97 initial stats interpretation for ifrontend
koda
parents: 4547
diff changeset
   384
                        break;
4760
224c31b3ce7d simplify stats handling
koda
parents: 4757
diff changeset
   385
                    case 'B':           // turn skipped
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   386
                        [statsArray addObject:[NSString stringWithFormat:@"%s was scared and skipped turn %@ times", &buffer[index], arg]];
4549
2e0447837a97 initial stats interpretation for ifrontend
koda
parents: 4547
diff changeset
   387
                        break;
3902
3aac7ca07b0e have Saves restart net when loaded, also resumes music
koda
parents: 3898
diff changeset
   388
                    default:
4549
2e0447837a97 initial stats interpretation for ifrontend
koda
parents: 4547
diff changeset
   389
                        DLog(@"Unhandled stat message, see statsPage.cpp");
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   390
                        break;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   391
                }
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   392
                break;
3902
3aac7ca07b0e have Saves restart net when loaded, also resumes music
koda
parents: 3898
diff changeset
   393
            case 'q':
4924
616b618814b5 show dual head mode some love
koda
parents: 4861
diff changeset
   394
                // game ended, can remove the savefile and the trailing overlay (when dualhead)
5155
f2165724605c more refactoring, less warnings, less stuff kept around
koda
parents: 5154
diff changeset
   395
                [self gameHasEndedWithStats:statsArray];
4861
91f889289a47 (ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
koda
parents: 4856
diff changeset
   396
                break;
91f889289a47 (ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
koda
parents: 4856
diff changeset
   397
            case 'Q':
91f889289a47 (ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
koda
parents: 4856
diff changeset
   398
                // game exited but not completed, nothing to do (just don't save the message)
3902
3aac7ca07b0e have Saves restart net when loaded, also resumes music
koda
parents: 3898
diff changeset
   399
                break;
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   400
            default:
3912
e11df2de6af2 have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
koda
parents: 3911
diff changeset
   401
                [self dumpRawData:buffer ofSize:msgSize];
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   402
                break;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   403
        }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   404
    }
4510
ce9b8206e681 add some connection facility to netserver
koda
parents: 4488
diff changeset
   405
    DLog(@"Engine exited, ending thread");
5156
641abe679bf0 work in progress yet again (can run some games now)
koda
parents: 5155
diff changeset
   406
    [self.stream close];
5175
a3da220dbb3f finish overlay refactoring and some leak annihilation
koda
parents: 5174
diff changeset
   407
    [self.stream release];
a3da220dbb3f finish overlay refactoring and some leak annihilation
koda
parents: 5174
diff changeset
   408
    [statsArray release];
4861
91f889289a47 (ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
koda
parents: 4856
diff changeset
   409
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   410
    // Close the client socket
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   411
    SDLNet_TCP_Close(csd);
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   412
    SDLNet_Quit();
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   413
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   414
    [pool release];
4861
91f889289a47 (ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
koda
parents: 4856
diff changeset
   415
    // Invoking this method should be avoided as it does not give your thread a chance
91f889289a47 (ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
koda
parents: 4856
diff changeset
   416
    // to clean up any resources it allocated during its execution.
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   417
    //[NSThread exit];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   418
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   419
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   420
@end