Wed, 22 May 2013 22:46:49 -0400 |
nemo |
So when I first upsized these, I neglected to remove the pixelated version when generating. Corrected that to avoid sharp edges. Also aggressively optimised for smoothing. Also took advantage of SVG to drag dino bones to water level for mikade.
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Wed, 22 May 2013 09:46:42 -0400 |
nemo |
sheepluva suggestion for frozen barrel behaviour. untested.
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Wed, 22 May 2013 06:17:06 -0400 |
nemo |
as long as a generic placeholder tint is in place. can't just exit
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Tue, 21 May 2013 23:17:28 -0400 |
nemo |
fix dud mine explosion
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Tue, 21 May 2013 23:00:20 -0400 |
tiyuri |
Add shrooms map
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Tue, 21 May 2013 22:56:31 -0400 |
nemo |
Make frozen crates uncollectable, add some tinting to frozen items. Suggestions needed for what should happen to explosives
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Tue, 21 May 2013 23:49:24 +0200 |
koda |
further limit asm
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Tue, 21 May 2013 21:28:42 +0300 |
Periklis Ntanasis |
place better the current replay button
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Tue, 21 May 2013 23:15:44 +0200 |
koda |
tip to highlight the new /rnd command
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Wed, 22 May 2013 00:50:15 +0400 |
unc0rr |
merge
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Tue, 21 May 2013 16:14:36 -0400 |
nemo |
ಠ_ಠ
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Wed, 22 May 2013 00:49:37 +0400 |
unc0rr |
'/rnd' command. Pass it a (possibly empty) list of items.
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Wed, 22 May 2013 00:12:15 +0400 |
unc0rr |
Allow messages containing word separators in server's additional console commands
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Tue, 21 May 2013 23:54:28 +0400 |
unc0rr |
Fix issue 570 (GoBack() slot connected twice)
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Tue, 21 May 2013 23:48:00 +0400 |
unc0rr |
Clear nickname in case of collision so client could try again. Should help with issue 550 if not fix it.
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