2008-07-27 unc0rr - Animate cake walking
2008-07-27 unc0rr Add hedgewars icon in png format
2008-07-25 unc0rr Update French translation
2008-07-25 unc0rr Show cake rotated correct angle
2008-07-25 unc0rr - Update French translation
2008-07-25 unc0rr Add BambooPlinko map
2008-07-25 unc0rr Mention audio guys on About page and readme
2008-07-25 unc0rr Update Italian translation
2008-07-25 unc0rr Remove deprecated function
2008-07-25 unc0rr Enable music dependance on current land theme
2008-07-25 unc0rr Add Nature music theme
2008-07-25 unc0rr - Add cake sound
2008-07-25 unc0rr Add two tracks for City and Island themes
2008-07-25 unc0rr Add cake icon in ammomenu
2008-07-25 unc0rr Add Bath map
2008-07-25 unc0rr Update nature theme
2008-07-25 unc0rr Cake explodes on /attack
2008-07-25 unc0rr First implementation of the Cake weapon
2008-07-25 unc0rr Stubs for spider weapon
2008-07-23 unc0rr Update copyright info
2008-07-23 unc0rr Add Bamboo map
2008-07-22 unc0rr Load flakes information from theme.cfg when playing painted map
2008-07-22 unc0rr Add new map EarthRise by Joshua Frese
2008-07-21 unc0rr Further work on dedicated server
2008-07-21 unc0rr - Modify network protocol to use new delimiter
2008-07-15 unc0rr First steps to switch hedgewars to new net protocol
2008-07-14 unc0rr Repair screenshots capture on 'C' key press
2008-07-13 unc0rr Fix clouds shaking up
2008-07-13 unc0rr Add a few debug message which show the problem with total hedgehogs number counting
2008-07-13 unc0rr Update Polish translation
2008-07-12 unc0rr Make all in-game fonts bold
2008-07-12 unc0rr Update Polish frontend translation
2008-07-11 unc0rr Set version to 0.9.6-dev
2008-07-11 unc0rr Update German translation
2008-07-08 unc0rr Show picked up ammo in demo playing mode 0.9.5-release
2008-07-08 unc0rr Update changelog in trunk also
2008-07-08 unc0rr Fix warning
2008-07-07 unc0rr Fix shortgun training
2008-07-07 unc0rr - Optimize PNG to reduce size
2008-07-07 unc0rr Set svn:eol-style to native
2008-07-07 unc0rr Update copyright headers a bit
2008-07-07 unc0rr Update Italian translation
2008-07-06 unc0rr Fix another regression arising from splitting switchhedgehog
2008-07-06 unc0rr Add message for sudden death
2008-07-06 unc0rr Fix mushrooms map
2008-07-06 unc0rr Oops, proper fix now
2008-07-06 unc0rr Fix net game regression
2008-07-06 unc0rr Oops, forgot translation file
2008-07-06 unc0rr - Proper turns counting, split SwitchHedgehog into two functions
2008-07-06 unc0rr Dec delay
2008-07-06 unc0rr Fix timings regression
2008-07-06 unc0rr Water rises after 25 mins of round, health is decreased after 20 mins
2008-07-06 unc0rr - Prepare for sudden death implementation
2008-07-06 unc0rr New mushrooms map by Tiyuri
2008-07-05 unc0rr Mention french translator on About page
2008-07-05 unc0rr Enable fullscreen switching back, now it's bound on F12
2008-07-05 unc0rr Build system scripts for new map
2008-07-05 unc0rr Draw explosions for every kind of explosion
2008-07-05 unc0rr Add new map by Maciej Mrozinski
2008-07-04 unc0rr Update explosion graphics
2008-07-04 unc0rr Better ?? implementation of explosion
2008-07-04 unc0rr Testing explosion particles implementation
2008-07-01 unc0rr Install all dlls from bin folder
2008-07-01 unc0rr Qt 4.4 needs this in win32
2008-07-01 unc0rr Fix resource compilation
2008-06-30 unc0rr - Fix previous commit
2008-06-30 unc0rr Update hedgewars icon for windows
2008-06-30 unc0rr Fix icon compilation in Windows
2008-06-27 unc0rr - Fix accidental network breakage
2008-06-27 unc0rr Lemonade taunt
2008-06-27 unc0rr Wave and Hurrah taunts
2008-06-27 unc0rr Hopefully done taunts implementation
2008-06-27 unc0rr Further work on taunts
2008-06-26 unc0rr Start implementing waves
2008-06-25 unc0rr Set svn:eol-style to native
2008-06-25 unc0rr Set svn:eol-style to native
2008-06-25 unc0rr Mention translators on about page
2008-06-25 unc0rr Oops, forgot file
2008-06-25 unc0rr Add Bulgarian translation
2008-06-25 unc0rr Add Slovak translation
2008-06-25 unc0rr Add German translation
2008-06-25 unc0rr Update Italian translation
2008-06-23 unc0rr Make engine compilable without debugging on
2008-06-22 unc0rr Complete exit confirmation implementation
2008-06-22 unc0rr Start exit confirmation implementation
2008-06-19 unc0rr - Decrease default girders number
2008-06-19 unc0rr Fix bad sprite when you jump and get hit
2008-06-19 unc0rr Hydrant map
2008-06-18 unc0rr Update changelog
2008-06-18 unc0rr Update russian translation
2008-06-18 unc0rr Set version to 0.9.4 0.9.4-release
2008-06-18 unc0rr Fix training
2008-06-18 unc0rr - Fix firepunch sprite direction when use in high jump
2008-06-18 unc0rr Damaged hedgehog rotates when its speed is far enough from zero
2008-06-18 unc0rr Damaged hedgehog animation
2008-06-18 unc0rr Winners clan hedgehogs smiling with big smile
2008-06-18 unc0rr Whip animation
2008-06-18 unc0rr Update first aid animation
2008-06-18 unc0rr Draw explosion on kamikaze
2008-06-18 unc0rr Hedgelove map
2008-06-17 unc0rr Some fixes
2008-06-17 unc0rr Update copyright information
2008-06-17 unc0rr Don't let updated hedgewars version to make errors due to old weapons.ini
2008-06-17 unc0rr Fix Island theme objects placing
2008-06-17 unc0rr Implement drowning hedgehog sprite
2008-06-17 unc0rr Fix warnings
2008-06-17 unc0rr Hedgehogs on the left side of the map look to the right and vice-versa
2008-06-17 unc0rr In forts mode, hedgehogs on the left look at the right, and vice-versa
2008-06-17 unc0rr Fix AI mortar bugs
2008-06-17 unc0rr Small grenade physics change
2008-06-17 unc0rr Update Polish translation
2008-06-17 unc0rr - Update Italian translation
2008-06-16 unc0rr - Bots can use mortar
2008-06-12 unc0rr - Fix chat state at start
2008-06-11 unc0rr Use Kamikaze sound
2008-06-11 unc0rr Enable history (bound on ` key)
2008-06-11 unc0rr Implement history for chat (27 entries), no key binding yet
2008-06-11 unc0rr Fix demo records of rounds restored after saving
2008-06-11 unc0rr Get rid of old console
2008-06-11 unc0rr Use kamiakze sprite
2008-06-10 unc0rr Kamikaze icon in ammo menu
2008-06-10 unc0rr Updated Polish translation
2008-06-09 unc0rr Kamikaze weapon
2008-06-09 unc0rr Prepare for new weapon 'Kamikaze'
2008-06-09 unc0rr Ooops, actual fix
2008-06-09 unc0rr Fix Baseball, whip, firepunch attacking on slope
2008-06-09 unc0rr Don't push attacking hedgehog when using whip or baseball
2008-06-09 unc0rr Fix firepunch direction when attacking from high jump
2008-06-09 unc0rr Fix another issue with chat, when chat string come just after 'NextTurn' cmd, thus setting Lag flag to true
2008-06-08 unc0rr Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
2008-06-06 unc0rr Draw tags a bit higher due to hats introduction
2008-06-06 unc0rr Make sprite look as it was intended to
2008-06-06 unc0rr Prevent wrong aim direction when using rope after high jump
2008-06-03 unc0rr Use new icon in team selecting widget
2008-06-02 unc0rr Update polish translation
2008-06-02 unc0rr Fix a bug with automatic weapon switching when attacking from rope
2008-06-01 unc0rr - Quick hack for hats
2008-06-01 unc0rr - Add CMake script for Hats folder
2008-06-01 unc0rr Add hats folder
2008-06-01 unc0rr Don't let jumping hedgehog to move others
2008-05-30 unc0rr Fix hedgehog jump animation after turn end
2008-05-30 unc0rr Ammo count == 9 is infinite
2008-05-29 unc0rr Update Italian translation
2008-05-29 unc0rr Fix mortar clusters spread direction
2008-05-28 unc0rr Fix idle animation
2008-05-28 unc0rr Use turnsleft sprites to indicate turns left to activate ammo
2008-05-28 unc0rr Update ammo menu icons
2008-05-28 unc0rr Mortar sprite
2008-05-28 unc0rr Aim at high speed when performing rope swinging
2008-05-28 unc0rr - Show crosshair while rope swinging
2008-05-27 unc0rr Get rid of unused Surface parameter
2008-05-27 unc0rr Fix forts mode to take in account clans, not teams
2008-05-26 unc0rr Idle hedgehog animation
2008-05-26 unc0rr Fix bug in hwSqrt when calculating square root of number >= 65536
2008-05-26 unc0rr Allow aiming while moving
2008-05-25 unc0rr Minimum number of hedgehogs in team is 1 now
2008-05-25 unc0rr Add nickname to message in more appropriate place
2008-05-25 unc0rr Use nick from frontend to prepend chat messages
2008-05-24 unc0rr Fix chat behavior
2008-05-24 unc0rr - 't' key for entering chat message
2008-05-24 unc0rr Preparing to have gsChat gamestate
2008-05-24 unc0rr - Start chat implementation: chat strings are on the screen
2008-05-22 unc0rr Fix bug with holding switch tool
2008-05-21 unc0rr Use firepunch sprite
2008-05-19 unc0rr Stub for chat implementation
2008-05-18 unc0rr - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
2008-05-17 unc0rr Better rope
2008-05-17 unc0rr Update City theme
2008-05-17 unc0rr Add City theme by Tiyuri
2008-05-17 unc0rr Add theme and map Plane by Tiyuri
2008-05-17 unc0rr Fix 'AI may break demos playing' message while loading saves
2008-05-16 unc0rr Add Island theme by Tiyuri
2008-05-16 unc0rr Add map 'Hedgewars' by Tiyuri
2008-05-14 unc0rr Mention Luca Bonora on About page
2008-05-14 unc0rr Add italian translation by daimadoshi85
2008-05-14 unc0rr Fix some bugs with dropping from parachute
2008-05-13 unc0rr Initial support for attacking from rope
2008-05-12 unc0rr - Continue preparation for implementing attack from rope and parachute
2008-05-12 unc0rr Some preparation work for attacking from rope, parachute and etc.
2008-05-11 unc0rr Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
2008-05-11 unc0rr Timer as hedgehog message (avoid possible desync in very rare cases)
2008-05-10 unc0rr Implement whip weapon
2008-05-10 unc0rr Initial implementation of mortar
2008-05-10 unc0rr Use default ammostore string size for weapons number instead of predefined const
2008-05-09 unc0rr Remove temporary debug messages
2008-05-09 unc0rr If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
2008-05-08 unc0rr Remove recently added debug, as cluster bomb issue is fixed
2008-05-08 unc0rr It looks like fix for cluster bomb issue...
2008-05-08 unc0rr - Small optimization to hwFloat
2008-05-08 unc0rr Fix handling '/skip' command during net game
2008-05-08 unc0rr - Small optimization in hwFloat
2008-05-08 unc0rr - Some changes in clusters initialization
2008-05-08 unc0rr Now really fix issue with mines on top of cases
2008-05-08 unc0rr Fix mines on top of the case issue also
2008-05-08 unc0rr Fix collecting cases after teleportation
2008-05-08 unc0rr Fix issue with hedgehog on top of the hedgehog with pickhammer
2008-05-08 unc0rr Set radius for clusters of clusterbomb
2008-05-07 unc0rr Fix bug with demos and saves after restoring round from save
2008-05-07 unc0rr Fix potential queue error in rare cases
2008-05-06 unc0rr Use constant generated by cmake for version string
2008-05-06 unc0rr Double increase collision array size
2008-05-06 unc0rr More verbose video parameters setting
2008-05-04 unc0rr - Better error handling when creating the window
2008-05-04 unc0rr Implement LIST command
2008-05-04 unc0rr Finish conversion
2008-05-04 unc0rr Modify protocol implementation functions interface (convertation not yet finished)
2008-05-02 unc0rr Fix attack direction when perform somersault
2008-05-01 unc0rr - Add comment
2008-05-01 unc0rr Handle QUIT of the master: disconnect all roommates
2008-05-01 unc0rr 'In room' state stub
2008-05-01 unc0rr Handle password parameter on JOIN
2008-05-01 unc0rr - Remove old hwserv code
2008-05-01 unc0rr - Fixed some bugs
2008-04-30 unc0rr - Some improvements in core
2008-04-30 unc0rr Better QUIT handling imlementation - reduces function return values count
2008-04-30 unc0rr Properly handle QUIT command. Now, we can concentrate on protocol implementation
2008-04-30 unc0rr - Improve server core
2008-04-30 unc0rr Some work on newhwserv
2008-04-27 unc0rr Fix version number on about page 0.9.3-release
2008-04-27 unc0rr Temporarily disable screenshots as they cause segfault
2008-04-27 unc0rr Repair cheese and volcano maps
2008-04-27 unc0rr Fix training
2008-04-27 unc0rr - Some debug info
2008-04-27 unc0rr Update copyright info in source files headers
2008-04-27 unc0rr Update version and protocol number
2008-04-27 unc0rr Update README and ChangeLog
2008-04-27 unc0rr Add win32 resource compilation under mingw (used sim-im srcs as example)
2008-04-27 unc0rr Fix Snow theme
2008-04-27 unc0rr - Fix baseball bat
2008-04-26 unc0rr Try new approach for netserver
2008-04-26 unc0rr Desert Eagle and Shotgun shot animations
2008-04-25 unc0rr Fix jumping hedgehog sprite
2008-04-25 unc0rr - Fix warning
2008-04-25 unc0rr One more sound
2008-04-25 unc0rr Mention Tyuri in copyrights and on About page
2008-04-25 unc0rr - Fix sounds when the turn is skipped
2008-04-25 unc0rr Use more sounds
2008-04-24 unc0rr - New statistics
2008-04-24 unc0rr Hedgehog death animation
2008-04-24 unc0rr - Use more sounds
2008-04-24 unc0rr - Some more sounds
2008-04-24 unc0rr - Fix introduced bug with hh physics
2008-04-24 unc0rr Use some more sounds
2008-04-24 unc0rr Merge some more sounds
2008-04-22 unc0rr Fix hedgehog-on-rope animation
2008-04-22 unc0rr Fix shotgun disappering when shooting
2008-04-22 unc0rr Add doc desribing use cases of voice sounds
2008-04-22 unc0rr Remove old themes
2008-04-22 unc0rr Repair round statistics
2008-04-22 unc0rr Oops
2008-04-22 unc0rr - Fix braindead shotgun shot arithmetics
2008-04-21 unc0rr - Fix too long delay between shotgun and deagle shots
2008-04-21 unc0rr Animate baseball bat attack
2008-04-20 unc0rr Teleport animation
2008-04-19 unc0rr Handle the case when the room is already created by someone else
2008-04-19 unc0rr Introduce function to atomically change both lists
2008-04-19 unc0rr Remove deprecated files
2008-04-18 unc0rr Start work on standalone server in Haskell
2008-04-18 unc0rr Fix a warning
2008-04-17 unc0rr Use blowtorch sprites
2008-04-15 unc0rr Fix bug with handling keys while it is AI's turn
2008-04-13 unc0rr Add sprite for pickhammer
2008-04-13 unc0rr Also, repair weapon count show in ammo menu
2008-04-13 unc0rr Repair weapon name show in ammo menu
2008-04-13 unc0rr Get rid of DXOutText call
2008-04-13 unc0rr Get rid if deprecated Surface parameter of Draw* calls
2008-04-13 unc0rr Fix warnings
2008-04-13 unc0rr Fix broken logic for the new parachute feature
2008-04-12 unc0rr Remove tailing spaces in some places
2008-04-12 unc0rr - Fix hedgehog moveing direction after being shot by shotgun
2008-04-12 unc0rr - Small formatting changes
2008-04-12 unc0rr Automatically use parachute when vertical speed is high enough
2008-04-05 unc0rr - Use baseball-in-hand sprite
2008-04-02 unc0rr Test commit (set svn:eol-style to native)
2008-04-02 unc0rr Update some copyright info
2008-04-01 unc0rr - Fix counting damage given to mines
2008-04-01 unc0rr - Add statistics info for ammo used in step and whether it is damaging ammo
2008-04-01 unc0rr Use 'first blood' sound
2008-04-01 unc0rr Fix tunnel drawing (specially for desert eagle)
2008-03-29 unc0rr Aware that not visible pixels are not ground, whatever their color under alpha-channel is
2008-03-25 unc0rr By Tiyuri:
2008-03-25 unc0rr Use hedgehog with air attack weapon sprite
2008-03-25 unc0rr - Use hedgehog jumping sprite
2008-03-25 unc0rr Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
2008-03-24 unc0rr Use 'rope gun' sprite
2008-03-24 unc0rr Use 'regular standing' and 'rope swing' hedgehog sprites
2008-03-23 unc0rr Fix fall without damage trick, which could be performed with not attached rope
2008-03-23 unc0rr Fix bug allowing to make stacks of hedgehogs with teleport
2008-03-21 unc0rr Fix drill bug
2008-03-21 unc0rr Fix accessing to freed memory
2008-03-20 unc0rr Sprites update by Tiyuri
2008-03-14 unc0rr Use sounds 'stupid' and 'missed'
2008-03-14 unc0rr Start implementing better statistics implementation (does nothing yet)
2008-03-14 unc0rr Fix potentional syncronizing bug
2008-03-13 unc0rr Fix memory corrupt due to wrong parameter in sizeof()
2008-03-11 unc0rr Forgot to svn add file :P
2008-03-10 unc0rr Snow theme and some sprites update by Tiyuri
2008-03-09 unc0rr Fix hedgehogs switching hang
2008-03-08 unc0rr Fix arithmetics
2008-03-07 unc0rr 2 frames demo flake
2008-03-07 unc0rr Finish flakes implementation
2008-03-07 unc0rr Flakes concept, still need some development
2008-03-07 unc0rr Oops, forgot a file
2008-03-07 unc0rr - Use cloud as 'visual gear'
2008-03-07 unc0rr Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
2008-03-07 unc0rr - 'Incoming!' shout when the plane appears
2008-03-07 unc0rr - Your hedgehogs says you: "Yes, sir"
2008-03-07 unc0rr - Commit voice sounds by Stephen Alexander
2008-03-07 unc0rr Fix teleportation bug spotted by Tiyuri
2008-03-05 unc0rr Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
2008-03-04 unc0rr Tiyuri
2008-03-04 unc0rr Set svn:eol-style to native
2008-03-04 unc0rr Oops, forgot to svn add theme contents
2008-03-04 unc0rr - Massive images update by Tiyuri
2008-02-27 unc0rr Polish translation by Maciej Mroziński
2008-02-25 unc0rr Make AI aware of new high jump technique (there's still an issue with two successive jumps)
2008-02-25 unc0rr Make high jump behaviour like in worms (back somersault)
2008-02-24 unc0rr - More accurate rope collision detection
2008-02-22 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
2008-02-21 unc0rr - Bring back usual console look
2008-02-21 unc0rr Some bugfixing
2008-02-21 unc0rr Start console OpenGL reincarnation
2008-02-05 unc0rr - Handle new command in game record and net
2008-02-05 unc0rr - New command 'set weapon'
2008-02-03 unc0rr Full support for out-of-source build
2008-02-02 unc0rr First steps to support out-of-source build
2008-02-01 unc0rr - Store sky color in theme cfg file
2008-01-31 unc0rr Hopefully finish freebsd port
2008-01-30 unc0rr Try to prepare freebsd port for 0.9.2. Not finished yet.
2008-01-28 unc0rr Solve problem with crosshairs
2008-01-28 unc0rr Convert the rest of rotated sprites to be rotated by OpenGL
2008-01-28 unc0rr - Some optimizations
2008-01-28 unc0rr Add alpha-channel to maps
2008-01-28 unc0rr - Reanimate Volcano theme
2008-01-28 unc0rr Don't update all land texture when drawing tunnel (saves video throughput)
2008-01-28 unc0rr - Enable back console (doesn't render yet)
2008-01-27 unc0rr - Add alpha-channel to all sprites left
2008-01-27 unc0rr - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
2008-01-27 unc0rr Store Land surface in memory:
2008-01-27 unc0rr Introduce UpdateLandTexture function to update just parts of surface
2008-01-27 unc0rr - Update land texture after explosions
2008-01-27 unc0rr Fix a bug introduced in previous revision (accidental delete of land surface)
2008-01-27 unc0rr Now game looks almost like it did before switching to OpenGL
2008-01-27 unc0rr Add alpha-channel to horizont sprites
2008-01-27 unc0rr More sprites are visible
2008-01-27 unc0rr Now hedgehogs are seen on map :)
2008-01-27 unc0rr Now land texture renders properly
2008-01-26 unc0rr Enable back fps counter
2008-01-26 unc0rr - Start conveting pngs to have alpha-channel
2008-01-26 unc0rr Enable water waves back
2008-01-25 unc0rr Respect alpha channel
2008-01-25 unc0rr Now show sprites too
2008-01-25 unc0rr Some further work on switching to OpenGL rendering
2008-01-25 unc0rr Start conversion to OpenGL rendering
2008-01-22 unc0rr Some changelog fixes 0.9.2-release
2008-01-22 displacer manual added
2008-01-22 unc0rr Update README
2008-01-22 displacer gcc 4.3 fixes
2008-01-21 unc0rr Add misc files from my working copy
2008-01-21 displacer delimiter changed
2008-01-21 displacer hhnum regression fix
2008-01-20 unc0rr Perform small optimization of sqrt
2008-01-20 unc0rr - Remove debug
2008-01-20 unc0rr Some debug stuff
2008-01-20 unc0rr More verbose awareness message
2008-01-20 unc0rr Oops, this is right fix for assert
2008-01-20 unc0rr - Small cleanup
2008-01-20 displacer name fix
2008-01-20 unc0rr Ignore many files, created by build system
2008-01-20 unc0rr Fix infinity.png not to stretch
2008-01-20 unc0rr More changelog fix
2008-01-20 unc0rr Some fixes
2008-01-20 unc0rr Fix version number
2008-01-20 unc0rr Update changelog
2008-01-20 unc0rr Translation fixes
2008-01-20 displacer missing header
2008-01-20 displacer tr()s everywhere
2008-01-20 unc0rr More translation updates
2008-01-20 displacer strange tr()
2008-01-20 unc0rr Fix all issues with make package_source on my system
2008-01-20 unc0rr Update russian translations
2008-01-20 displacer can not save Default weapon set
2008-01-20 displacer delete weapon set should work fine now
2008-01-20 unc0rr Switch back to SelWeaponWidgets everywhere
2008-01-20 unc0rr - Use shotgun training as more attractive than the second one with bazooka
2008-01-20 unc0rr Oops, forgot file
2008-01-20 unc0rr - Add 'Delete' button to demos and saves pages
2008-01-20 unc0rr - Fix layout on options page
2008-01-20 displacer delete weapon button added
2008-01-20 displacer edit weapons is really edit now
2008-01-20 unc0rr New infinity picture
2008-01-19 unc0rr Last template for now
2008-01-19 unc0rr And... one more
2008-01-19 unc0rr LandTemplates++
2008-01-19 unc0rr +1 land template
2008-01-19 unc0rr One more crazy land template
2008-01-19 unc0rr One more land template (pretty good IMO)
2008-01-18 unc0rr Use new ammo icon for switching tool
2008-01-18 unc0rr New animated switching sign
2008-01-17 unc0rr Try to fix SDL problem
2008-01-15 displacer missing header fix
2008-01-14 unc0rr There is weapon scheme combo also on pageSimpleGame
2008-01-14 unc0rr Make team health bar surface transparent
2008-01-12 displacer weapon names transmitted over network
2008-01-12 displacer "Default" weapon is now default :)
2008-01-11 unc0rr - Fix undefinite function result
2008-01-11 unc0rr - Revert previous debug things
2008-01-11 unc0rr Fix previous commit
2008-01-11 unc0rr Some debug stuff
2008-01-11 displacer pre-alpha network weapons selection
2008-01-09 displacer working multiplayer weapons combo
2008-01-09 displacer update weapons combo fixed
2008-01-08 displacer working save weapons to file
2008-01-07 displacer prepare weapons combo
2008-01-07 displacer code size reduse
2007-12-30 unc0rr Better tags switching sequence
2007-12-30 unc0rr Finally, get rid of large stupid StoreSurface
2007-12-30 unc0rr The rest of stuff converted to sprites
2007-12-30 unc0rr Convert some stuff to sprites
2007-12-26 unc0rr Header cleanup in hwform.cpp
2007-12-26 unc0rr - Header cleanup in game.cpp
2007-12-26 unc0rr Teleport ammo picture added
2007-12-20 displacer some copy/paste code removed
2007-12-20 displacer select default and save weapons added
2007-12-19 unc0rr Some misc fixes
2007-12-19 displacer working weapons select
2007-12-19 displacer . is needed for cmake
2007-12-19 displacer Qt 4.3 version only style define
2007-12-17 unc0rr Move map view also when we have no window focus
2007-12-17 unc0rr Save some vertical pixels using fewer margin in HWMapContainer
2007-12-16 unc0rr Fix AI breaking demos and saves in some cases
2007-12-16 unc0rr Remake widgets layout on PageNetServer
2007-12-16 unc0rr Save and restore window size
2007-12-16 unc0rr - Save after save now works
2007-12-15 unc0rr - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
2007-12-15 unc0rr Actually pass host and port values to NetConnect method
2007-12-15 unc0rr Fix project and translate more entries
2007-12-15 unc0rr Update translation
2007-12-15 unc0rr - Share much code between models
2007-12-15 unc0rr UDP server list model
2007-12-15 unc0rr Abstract HWForm from custom PageNet implementation
2007-12-15 unc0rr Start move from custom widgets to custom models
2007-12-15 unc0rr Fully implement www server list via model
2007-12-15 unc0rr "QT" is "Qt" really
2007-12-15 unc0rr - Parse new XML from www (now valid)
2007-12-14 unc0rr Unregister server in servers list when the game is started
2007-12-14 unc0rr - Simplify net game objects relationship
2007-12-14 unc0rr - Fix some stupid object casts
2007-12-14 unc0rr Make use of server port option
2007-12-13 unc0rr Basic concept for net server options page (subject to change)
2007-12-13 unc0rr Fix network game bug caused by recent protocol changes
2007-12-13 unc0rr - Temporary set delimiter to *, as \t seems to be endline now in Qt
2007-12-13 unc0rr Finish asking host/port dialog implementation
2007-12-13 unc0rr Class to ask host/port to connect to ('Specify' button on PageNet)
2007-12-13 unc0rr - Fix for hedgehogs switching
2007-12-13 unc0rr Don't spam traffic in network game
2007-12-13 unc0rr Update copyright header
2007-12-13 unc0rr - Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
2007-12-13 unc0rr Use list instead of array (no limit for network packets amount)
2007-12-13 unc0rr Move nick edit to PageOptions
2007-12-13 unc0rr Some work on network widgets
2007-12-12 unc0rr Extract IP from XML
2007-12-10 displacer some more layout tune
2007-12-10 displacer sizeHint for items Widget
2007-12-10 displacer zero weapons count is allowed
2007-12-10 displacer forget file
2007-12-10 displacer first buggy infinity state for weapons
2007-12-10 displacer some layout tune
2007-12-09 unc0rr Fix some bugs
2007-12-09 unc0rr Fix bad behavior when quickly click Connect button more than once
2007-12-09 unc0rr - Switch between local and internet game
2007-12-09 unc0rr Register in www works
2007-12-09 unc0rr Fix some bugs
2007-12-09 unc0rr Half implement registration in servers list
2007-12-09 unc0rr Half implement possibility for different backends of servers list
2007-12-06 displacer back to black colored weapons
2007-12-06 displacer mask applied
2007-12-06 displacer more icons at weapon select
2007-12-02 unc0rr Oops, forgot to save file before commiting
2007-12-02 unc0rr Button for renaming demo and save files
2007-12-02 unc0rr 's' key to speed up demo playing
2007-12-01 unc0rr Sample WWW server list class
2007-11-30 displacer weaponItem added
2007-10-26 unc0rr Respect omen on about page
2007-10-21 unc0rr - New training (not finished yet)
2007-10-20 unc0rr New game flag for non-destroyable land
2007-10-20 unc0rr Add theme and map by omen (with fixes by me)
2007-10-07 unc0rr - Update protocol doc
2007-10-07 unc0rr Add doc, describing protocol details (in russian)
2007-10-07 unc0rr Better Net page
2007-09-30 unc0rr Use same team colors everywhere
2007-09-30 unc0rr - Add 'Mission Fail' trigger type
2007-09-29 unc0rr - Fix some warnings
2007-09-27 unc0rr Add 'Successful finish' trigger
2007-09-24 displacer abstract class for items container (hedgehogs num, bullets, etc.)
2007-09-22 unc0rr Fix warnings
2007-09-22 unc0rr - Training format change
2007-09-22 unc0rr Quite good targets sequence
2007-09-22 unc0rr Oops, fix compile
2007-09-22 unc0rr Now trainings can have custom ammostore
2007-09-22 unc0rr Add ammostores in frontend, should help further ammostores implemetation
2007-09-22 unc0rr - Make hwengine protocol more obvious
2007-09-21 unc0rr Let hedgehog position be taken from config, still more work is needed
2007-09-21 unc0rr - Use current screen color depth in engine
2007-09-21 unc0rr Add CurrentHedgehog variable which simplifies code
2007-09-20 unc0rr Special game mode allowing the only clan on map for training mode
2007-09-18 unc0rr Select weapon scheme page
2007-09-18 unc0rr Fix THandle -> TThreadID
2007-09-18 displacer new files added
2007-09-18 displacer kdevelop project add, initial weapons scheme button
2007-09-18 unc0rr First step to store trainings in files
2007-09-15 unc0rr Triggers PoC: targets are spawned right after the previous damaged
2007-09-15 unc0rr - Fix some triggers bugs
2007-09-14 unc0rr Triggers proof-of-concept
2007-09-11 unc0rr Sorry, this is not needed
2007-09-11 unc0rr Fix win32 packages
2007-09-10 unc0rr Basic gtTarget support
2007-09-09 unc0rr Start implementing triggers in engine
2007-09-08 unc0rr Better stub for Training mode
2007-09-06 unc0rr More work on Training mode
2007-09-06 unc0rr Prepare to new page 'Training'
2007-09-06 unc0rr Rename PageLocalGame -> PageSimpleGame due to future changes
2007-08-24 unc0rr Some stuff to get good results from make 'package_source'
2007-08-22 unc0rr Oops, forgot file
2007-08-20 unc0rr Update translation
2007-08-20 unc0rr Better 'Load' page
2007-08-20 unc0rr Working 'Load' page
2007-08-20 unc0rr - Some changes to make build process clear
2007-08-20 unc0rr By default, turn 'alt damage show' option off
2007-08-20 unc0rr New palette of team colors
2007-08-18 unc0rr Fix some warnings
2007-08-18 unc0rr One more security fix (check size of QList before using QList::operator[])
2007-08-18 unc0rr - Update copyright header
2007-08-18 unc0rr - Highlight more undefined behavior of net protocol
2007-08-16 displacer gcc 4.3 related patch - missing header added :)
2007-08-16 displacer hedgehogs num bug fixed
2007-08-16 displacer improved bad message show
2007-08-16 unc0rr Highlight some bad behavior of network server/clients
2007-08-16 unc0rr - Small fixes
2007-07-21 unc0rr Small fixes
2007-07-21 unc0rr Save some memory
2007-07-21 unc0rr Fix some bug, finish playlist implementation
2007-07-20 unc0rr Finalize basic playlists implementation
2007-07-20 unc0rr Initial playlists support
2007-07-20 unc0rr - Simplify build system files
2007-07-15 unc0rr Improve land generator
2007-07-15 unc0rr UFO Sound
2007-07-15 unc0rr Desert Eagle sound
2007-07-14 unc0rr Fix bug when hedgehog moves not right after it is kicked
2007-07-13 unc0rr - TeamHealthSorter refactored to know about clans
2007-07-13 unc0rr Bots aims not directly at the center of enemy hedgehog
2007-07-12 unc0rr Get possible screen resolutions from SDL library
2007-07-12 unc0rr Only bots of 1-3 level use AirAttack weapon
2007-07-08 unc0rr - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
2007-07-03 unc0rr Fix hedgehogs switching
2007-07-03 unc0rr Fix warnings
2007-07-03 unc0rr Clan-based hedgehogs switching
2007-07-03 unc0rr - Introduce clans (teams with same color)
2007-07-03 unc0rr Fix regression introduced by previous commit
2007-07-02 unc0rr Convert teams list to array
2007-07-02 unc0rr Proto change: set color in addteam command
2007-07-02 unc0rr Fix some warnings
2007-07-01 unc0rr Fix AI jumping to wrong direction on the turn start
2007-07-01 unc0rr - Better randomness of placing hedgehogs on the land
2007-06-17 unc0rr - Get rid of ammoProp_AttackInFall and gstFalling
2007-06-11 unc0rr Small fixes
2007-06-11 unc0rr - Many fixes related to hh switcher
2007-06-07 unc0rr Ability to choose which info is shown above hedgehogs
2007-06-06 unc0rr - Various small fixes
2007-06-04 unc0rr Fix typo
2007-06-04 unc0rr - Fix some stupid bugs in collisions detecting code
2007-06-03 displacer "Setup" button instead of "New team", exclude playing teams from setup
2007-06-03 unc0rr - Fix some bugs
2007-05-30 unc0rr Save saves in Save directory
2007-05-30 unc0rr Update easter egg image
2007-05-29 unc0rr Fix the color of tag with damage by shotgun shot
2007-05-29 unc0rr Easter egg (with stub image, will paint later)
2007-05-27 unc0rr Option for alternative damage tags
2007-05-27 unc0rr Fix collision with current hedgehog
2007-05-27 unc0rr - One more land template
2007-05-27 unc0rr - Check for incoming buffer overflow
2007-05-26 unc0rr Teleported hedgehog picks up cases
2007-05-26 unc0rr One more land template
2007-05-26 displacer num hedgehogs while new team addition (dirty) fixed
2007-05-26 unc0rr Tags with current damage
2007-05-24 unc0rr - Fix some collision bugs
2007-05-24 unc0rr Teleportation tool
2007-05-24 unc0rr - Fix desert eagle
2007-05-22 unc0rr - Fix bug with desert damaging current hedgehog
2007-05-21 unc0rr - Don't kick cases by moving hedgehog
2007-05-21 unc0rr Fix using parachute while staying on the ground
2007-05-18 unc0rr - Remove deprecated code
2007-05-18 unc0rr Fix firepunch regression
2007-05-14 unc0rr Moving hedgehog could get another hedgehog moving forward
2007-05-10 unc0rr Simplify reading from file ;)
2007-05-09 unc0rr - Further work on new collisions implementation
2007-05-07 unc0rr New loading progress sprite code
2007-05-07 unc0rr Bots know shotgun behavior better
2007-05-06 unc0rr Now really fix compilation
2007-05-06 unc0rr Fix compilation on 64bit arch
2007-05-05 unc0rr - A good implementation of shotgun
2007-05-04 unc0rr Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
2007-05-02 unc0rr Fix collision info artifacts in Land array when two objects intersect
2007-05-02 unc0rr Mines also collide
2007-05-02 unc0rr Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
2007-03-19 unc0rr Increase "proto version", as the current engine isn't compatible with 0.9 one
2007-03-19 unc0rr Use freepascal's routines to manipulate threads
2007-03-17 unc0rr Oops, sorry...
2007-03-17 unc0rr - Get rid of operator := to have GPC support
2007-03-15 displacer merge fixes from branch
2007-03-15 displacer merged new team from branch
2007-03-11 unc0rr - Fix most of the warnings in hwengine
2007-02-26 unc0rr Use right way of finding and using Qt4 in CMake
2007-02-24 unc0rr - Fix warning
2007-02-24 displacer disable start game button with teams num < 2
2007-02-23 unc0rr Blow torch icon
2007-02-23 unc0rr Fix for NSIS .lnk workaround
2007-02-23 unc0rr Fix "/capture" command
2007-02-23 unc0rr Fix run with DEBUGFILE turned off
2007-02-23 unc0rr Engine debug file off
2007-02-23 unc0rr - Change proto version to 4
2007-02-23 displacer form size increased (network chat is now fit into window initially)
2007-02-23 displacer removed purged ethereal theme entry
2007-02-23 displacer network bots are now displayed in teamselect widget
2007-02-23 displacer correct team info in frames (displaying bots difficulty fixed)
2007-02-23 displacer connect to removed signal fixed (console warning)
2007-02-21 displacer GPL headers added
2007-02-21 displacer change Displacer's mailbox
2007-02-21 displacer users should compile and configure package under user account :)
2007-02-21 displacer moc warnings removed
2007-02-21 displacer check for noexecstack linker compatibility (MacOS linker)
2007-02-21 unc0rr Small cleanup + fix showing wrong page at startup
2007-02-21 unc0rr Remove unneeded file
2007-02-21 unc0rr Remove unused theme
2007-02-21 unc0rr - Remove unneeded files
2007-02-21 unc0rr Small cleanup, faster compilation as a result
2007-02-21 unc0rr Update instructions
2007-02-20 displacer removed LocalCFG signal
2007-02-20 displacer some debug messages removed
2007-02-20 unc0rr - Proper fix to get network byte order
2007-02-20 displacer frewetype warning is now printed to console
2007-02-20 displacer chatWidget with nicks ready
2007-02-20 displacer vertical size fix for chatwidget
2007-02-20 displacer fixes last commit problems
2007-02-20 displacer resizing and grid problems
2007-02-20 displacer chatWidget with layout
2007-02-20 unc0rr QTextBrowser instead of QLabel+QScrollArea
2007-02-20 unc0rr Do not use SDL_Net's to/from network byte order conversion functions
2007-02-19 unc0rr Fix build
2007-02-19 unc0rr Don't let text file to confuse a terminal
2007-02-19 unc0rr Follow standarts
2007-02-19 displacer hedgehogs num bugfix for netgame
2007-02-18 unc0rr Fix parachute having crosshair
2007-02-18 displacer simple net cha added
2007-02-18 displacer problems with widget sizes for net chat
2007-02-18 unc0rr Fix regression with binds layouting
2007-02-18 unc0rr Added forgotten files to build system
2007-02-18 unc0rr - Fix creating net server in Windows issue
2007-02-18 displacer waiting state for net Go button
2007-02-17 unc0rr New net team icon
2007-02-15 unc0rr Better Sync animation :)
2007-02-14 unc0rr Now really proper fix
2007-02-14 displacer forts mode initial state added
2007-02-14 displacer fort, grave and difficulty information for net team
2007-02-14 unc0rr - Fix bad fix from previous revision .)
2007-02-13 unc0rr Fix hedgehog stopping after picking up bonus box
2007-02-13 unc0rr Better local game page layout
2007-02-13 unc0rr Fix bugs:
2007-02-12 unc0rr Fix AI using shotgun and Desert Eagle
2007-02-12 unc0rr Follow bombs and mines thrown by plane
2007-02-11 unc0rr Fix runtime warning
2007-02-11 unc0rr Better AI behavior
2007-02-11 unc0rr Many small improvements
2007-02-11 unc0rr AI thinks in separate thread
2007-02-11 unc0rr Delphi mode off
2007-02-11 unc0rr - Two more land templates
2007-02-11 unc0rr Small performance optimization
2007-02-11 unc0rr One more land template + some templates tuning
2007-02-10 unc0rr Fix bug with unexpected jumping after use of air attack or construction tool
2007-02-10 unc0rr New widgets layout on PageOptions
2007-02-10 unc0rr - Enable 'norsk' theme
2007-02-10 unc0rr - Better AI thinking behavior
2007-02-10 unc0rr Disable cheat trick with hjump
2007-02-10 unc0rr Better construction tool
2007-02-09 unc0rr Tune pickhammer
2007-02-09 unc0rr - Remake net game page
2007-02-08 displacer netserver and netonnectedclient splited to different files
2007-02-08 displacer virtual destructors for tcpBase derived classes, readarray clear removed as unneeded
2007-02-08 displacer update net servers when going to net page
2007-02-08 displacer randomly chosen ports
2007-02-08 displacer update button for udp servers list
2007-02-08 unc0rr - Bind also 9th slot
2007-02-07 displacer binded to port
2007-02-07 displacer udp server detecting experimental version (added files)
2007-02-07 displacer udp server detecting experimental version
2007-02-07 unc0rr Increased number of construction tools in ammo case
2007-02-07 unc0rr Add two files to package
2007-02-07 unc0rr Construction tool
2007-02-07 unc0rr Airplane can fly from right to left
2007-02-07 displacer lost connection to server warning message
2007-02-07 displacer segfault after endgame fixed?!
2007-02-06 unc0rr One more land template
2007-02-06 displacer final bugfixes :)
2007-02-06 unc0rr Better templates, giving more different lands
2007-02-06 unc0rr Add file to package
2007-02-06 displacer some colors and network protocol fixes
2007-02-06 unc0rr Ooops, forgot this :)
2007-02-06 displacer more correct network hhnum
2007-02-06 unc0rr Store translations in Data/Locale directory
2007-02-05 unc0rr Fix net game ;)
2007-02-05 displacer return after rungame
2007-02-05 unc0rr - Fix net game bug
2007-02-05 unc0rr - Implement hack to let ammo stores work without needed assistance of frontend
2007-02-05 unc0rr Update copyright information
2007-02-05 unc0rr - Fix getting negative coordinates of cursor
2007-02-04 displacer some debug messages disabled
2007-02-04 displacer memory leak fixed (tanks unC0Rr)
2007-02-04 unc0rr Fix IPCSocket issues
2007-02-04 displacer repeated start now allowed
2007-02-04 displacer initial colors assign fix
2007-02-04 unc0rr - Better gears placing
2007-02-04 displacer color change in slave network client is now disabled
2007-02-04 displacer adding the same command twice bug fixed for net game
2007-02-04 displacer some disconnect and remove teams bugfixes
2007-02-03 displacer colors changing config fully working (still need disabling in slaves)
2007-02-03 displacer fix fo make things working
2007-02-03 displacer small memory leak fixed
2007-02-03 displacer additional error checking
2007-02-02 displacer 3 method ;) of predicting colors
2007-02-01 unc0rr Support unicode input for chat
2007-01-28 unc0rr empty ChangeLog, just to not forget to make it for future release
2007-01-28 unc0rr AI works properly
2007-01-28 unc0rr - UFO smokes
2007-01-27 displacer network team add can be denied by server
2007-01-27 displacer network colors (alpha)
2007-01-27 unc0rr integer -> LongInt
2007-01-27 unc0rr - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
2007-01-26 unc0rr AI compiles, but doesn't work
2007-01-26 unc0rr Make SHA really work
2007-01-26 unc0rr Check land digest
2007-01-26 unc0rr Show rope
2007-01-26 unc0rr - New land generator feature: islands in the sky
2007-01-24 unc0rr - Better land generator
2007-01-24 displacer more accurate selection colors for teamselect widget
2007-01-24 displacer hedgehogs num modification now allowed to chief client only
2007-01-23 unc0rr - Show sample line
2007-01-23 unc0rr - Two more templates
2007-01-23 unc0rr - New land templates
2007-01-23 unc0rr - New Land Generator
2007-01-22 unc0rr - Fix Blow Torch and Air Attack
2007-01-21 displacer network teams hedgehogs nums modifications now working from chief client
2007-01-21 unc0rr Small fixes to bring engine to life
2007-01-21 displacer network to local teams map, addteams from server before team config bug, fixed some segfaults
2007-01-21 displacer initial hedgehogs num fixed
2007-01-21 displacer first buggy hedgehogs num net change
2007-01-21 unc0rr Fixed-point arithmetics in engine.
2007-01-18 displacer more correct net disconnection
2007-01-18 displacer disable widgets if we are slave network client
2007-01-17 displacer equal team names huge bug fixed for multiple clients
2007-01-17 displacer more correct remove net teams
2007-01-16 unc0rr Another float debug
2007-01-16 unc0rr Some fixes, revert debug code
2007-01-15 unc0rr Get further with debug
2007-01-15 unc0rr More detailed debug
2007-01-15 unc0rr Rope debug stuff
2007-01-15 unc0rr - Store more team specific values in HWTeam
2007-01-15 displacer net game image
2007-01-15 displacer Run game message added, team and config info provided for net game
2007-01-14 displacer multiple teams now available per host (still alpha)
2007-01-14 unc0rr - Fix not debug build
2007-01-14 unc0rr Team level at new place on team config page
2007-01-14 displacer CONFIG_PARAM for storing config
2007-01-14 displacer protocol changes
2007-01-14 unc0rr - New team level icons
2007-01-14 displacer isChiefClient is now correct :)
2007-01-14 unc0rr Selecting map works in net game
2007-01-14 unc0rr Fix infinite loop
2007-01-14 unc0rr Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
2007-01-14 unc0rr Oops, I should be more careful
2007-01-14 unc0rr Connect signal and slot directly for AddTeam event
2007-01-14 unc0rr Small fixes
2007-01-14 unc0rr New signals and slot for GameCFGWidget
2007-01-13 unc0rr Don't show game stats in case of interrupted by command '/quit' game
2007-01-13 displacer remove some old stuff
2007-01-13 displacer first new widgets added to net game
2007-01-12 unc0rr Oops, fix the build
2007-01-12 unc0rr - HWMapContainer sets and stores the theme
2007-01-11 displacer some changes
2007-01-11 unc0rr Game config commands are generated by GameCFGWidget
2007-01-11 displacer start all clients
2007-01-11 unc0rr Calculate land digest
2007-01-10 displacer client/server net pre-alpha
2007-01-10 displacer client/server net pre-alpha
2007-01-08 unc0rr Update some translations
2007-01-08 unc0rr Use new parameters, small protocol change
2007-01-08 unc0rr - Limit list of teams in game with 200 px
2007-01-07 unc0rr Fix for middle column not being growing in width
2007-01-07 unc0rr Forgot these files
2007-01-07 unc0rr Release mouse when keyboard focus lost
2007-01-04 unc0rr More statistics
2007-01-04 unc0rr - Better blowtorch
2006-12-19 unc0rr Better blowtorch
2006-12-17 unc0rr Attack angle constraints
2006-12-17 unc0rr Now blow torch angle can be changed during blowing :)
2006-12-17 unc0rr First implementation of Blow Torch
2006-12-15 unc0rr Use QSettings to storing config
2006-12-14 unc0rr Simplify hedgehogs physics code, make it better
2006-12-10 unc0rr Allow pause when wathing demos
2006-12-10 unc0rr Render FPS value to its own surface one time a second
2006-12-10 unc0rr 'Show FPS' and 'FPS limit' options
2006-12-10 unc0rr Implemented FPS limit and show/hide FPS value
2006-12-10 unc0rr - Implement ammo cases
2006-12-10 unc0rr Current hedgehog is on top of others in Z-order
2006-12-09 unc0rr Some Z-ordering
2006-12-09 unc0rr Hedgehogs names are drawn where the hedgehogs are
2006-12-08 displacer automatic assign of game server TCP port
2006-12-07 unc0rr - Further work on stack of pages
2006-12-07 unc0rr Stacked walking trough pages
2006-12-05 unc0rr Ammo schemes and ammo stores support in engine
2006-11-30 unc0rr Fix music loading path
2006-11-30 unc0rr Fix problems when deleting ammo
2006-11-29 unc0rr Mine Strike weapon
2006-11-29 unc0rr Let mouse cursor be closer to screen edges
2006-11-28 unc0rr Airplane sprite
2006-11-28 unc0rr - Pickhammer sound
2006-11-27 unc0rr Pause support (mouse cursor is released when the game is paused)
2006-11-26 unc0rr Watchdog for bots to prevent them from being stacked by bugs of engine physics
2006-11-26 unc0rr Less complex theme.cfg format ;) Information about image dimensions is obtained from image
2006-11-26 unc0rr Some new ammo icons from daniil
2006-11-25 displacer rollback to main.cpp.in hedgewars-0.8.1-r1
2006-11-25 unc0rr Fix for path truncating bug
2006-11-25 unc0rr Don't configure main.cpp, just hwconsts.h
2006-11-25 displacer data dir initial check (test for wrong installation)
2006-11-25 unc0rr Add installation manual
2006-11-24 unc0rr Ignore hwconsts.h
2006-11-24 unc0rr Protocol version sets in CMake
2006-11-23 unc0rr Ignore main.cpp hedgewars-0.8.1
2006-11-23 unc0rr Unneeded file
2006-11-23 unc0rr Hedgewars is now 0.8.1
2006-11-23 unc0rr Engine gets Data path from frontend
2006-11-23 displacer one else fix
2006-11-23 displacer DATADIR fixed
2006-11-23 unc0rr Add AirAttack icon to ammo menu
2006-11-23 unc0rr - Health tags over drowned hedgehogs
2006-11-23 displacer fixed absent DATA_INSTALL_DIR
2006-11-23 displacer data dir added (for linux distros)
2006-11-21 unc0rr Minimal QT 4 version supported is 4.2.0
2006-11-21 displacer some cosmetic changes
2006-11-21 unc0rr oops
2006-11-21 unc0rr Updated README.txt
2006-11-21 displacer noexecutestack object files generation fixed
2006-11-19 unc0rr Fix selecting 2nd ammo in slot %-\ hedgewars-0.8.0
2006-11-19 displacer Special thanks size fixed with large font on linux (workaround)
2006-11-19 displacer fixed: choose map for simple game is working now
2006-11-19 unc0rr Some options for 0.8 release
2006-11-19 unc0rr Add translation
2006-11-19 unc0rr Fix weird bots behavior on low fps
2006-11-18 displacer map choose from files added
2006-11-18 unc0rr Place QLabel with developers info on the QScrollArea
2006-11-18 unc0rr - Fix infinite loop when selecting weapon with ammo menu
2006-11-17 unc0rr Fix compile :)
2006-11-16 unc0rr Make teams config file name be team name
2006-11-15 unc0rr - Fix crosshair position
2006-11-15 unc0rr Add special thanks to about page
2006-11-14 unc0rr Update russian translation
2006-11-14 unc0rr Add QtXml4.dll to packing list, as it needed for QtSvg4.dll
2006-11-14 unc0rr Better-looking multiplayer page
2006-11-14 unc0rr 'Proto' class to make things easier
2006-11-13 unc0rr Add files to packages
2006-11-13 unc0rr New icons
2006-11-13 unc0rr Russian translations
2006-11-13 unc0rr About page
2006-11-12 displacer back to static QIcon
2006-11-12 displacer temporary team names fix
2006-11-12 displacer dynamic QIcon fix
2006-11-12 displacer bots power icons added
2006-11-10 unc0rr New 'Cheese' map
2006-11-06 displacer more pretty color choose
2006-11-01 unc0rr - Fixes for map mushrooms
2006-11-01 unc0rr New mushrooms map
2006-11-01 unc0rr fix finding of delphi compiler
2006-10-31 displacer background colors bugfix :(
2006-10-30 unc0rr fix install target
2006-10-30 unc0rr Better build system scripts
2006-10-29 unc0rr oops, forgot SVG lib
2006-10-29 unc0rr Hedgehog on About page
2006-10-29 unc0rr Fix hwengine target behaviour
2006-10-29 unc0rr Fix serious bug in pneumatic drill
2006-10-29 unc0rr Better-looking game config widget
2006-10-29 unc0rr No more needed dir
2006-10-29 unc0rr - New cursor
2006-10-28 unc0rr Icons for selecting bot level
2006-10-28 displacer rgb instead of rgba sending to engine
2006-10-28 displacer multiplayer colors enabled
2006-10-28 unc0rr Parachute fixes
2006-10-28 unc0rr Parachute
2006-10-27 unc0rr Fixed compilation on *nix .)
2006-10-27 unc0rr Remove very old and deprecated stuff
2006-10-27 unc0rr Implement Knowledge Base for libs/compilers bugs
2006-10-27 displacer coosing colors added
2006-10-27 unc0rr Add workaround over freepascal bug (http://www.freepascal.org/mantis/view.php?id=7613)
2006-10-26 unc0rr - Set version to 0.8
2006-10-25 unc0rr New hedgehog
2006-10-25 unc0rr Better crosshair
2006-10-19 unc0rr Support font styles
2006-10-16 unc0rr Make use of "unused" struct member (based on sdl_ttf example)
2006-10-16 unc0rr Small fixes
2006-10-16 unc0rr Better error message
2006-10-16 unc0rr - New crosshair
2006-10-14 displacer multiple classes accept signal receive bugfix
2006-10-12 unc0rr - Many small fixes
2006-10-11 unc0rr Fixed compilation with freepascal version prior to 1.9.6
2006-10-11 unc0rr Fixed weird bots behavior
2006-10-10 unc0rr Fix bots regressions
2006-10-09 unc0rr Add video driver name to debug
2006-10-08 unc0rr Bots are in the same thread as game. Fixes FreePascal issues.
2006-10-05 unc0rr Alpha channel value fix
2006-10-05 unc0rr Color fixes
2006-10-05 unc0rr Cardinal -> Longword
2006-10-05 unc0rr "About" page, not yet filled with content
2006-10-05 displacer unneded variable removed
2006-10-05 displacer static TCP Server
2006-10-05 unc0rr - Update more headers
2006-10-05 unc0rr Relicense to GPL
2006-10-05 unc0rr Preview with gradient, get rid of workaround with memory buffer
2006-10-03 unc0rr - Fixed crash with sound turned off
2006-10-02 displacer tcp sockets are incapsulated in TCPBase class now
2006-10-01 displacer base class for TCP connections :)
2006-10-01 displacer united TCP transfers for start game and receive preview
2006-10-01 displacer prepare uniting tcp classes
2006-09-28 unc0rr 'h' marks out current hedgehog
2006-09-27 unc0rr - Some improvements to volume control
2006-09-27 unc0rr Changeable volume
2006-09-26 unc0rr - Better landgen
2006-09-26 displacer working map preview
2006-09-26 displacer seems to be a near final version
2006-09-26 displacer busy variable removed
2006-09-26 displacer new more working, but still not completely working version :)
2006-09-26 displacer multiple server starting improved
2006-09-26 unc0rr "Trusted" binds
2006-09-25 unc0rr Switching between fullscreen and windowed modes on 'F' key
2006-09-24 unc0rr Many small fixes
2006-09-24 displacer first map preview added (still experimental)
2006-09-24 displacer hedgehogers number bug fixed - overallHedgehogs initialized to zero :)
2006-09-24 unc0rr Ammo menu now works!
2006-09-23 unc0rr - AmmoMenu
2006-09-22 unc0rr Soma small fixes + new land template
2006-09-21 unc0rr Preview stream doesn't need parsing now
2006-09-21 unc0rr Don't synchronize after sending preview
2006-09-21 unc0rr Fix demos usability
2006-09-21 unc0rr New clouds
2006-09-20 unc0rr Engine can generate land preview and send it via IPC
2006-09-20 unc0rr Network protocol uses integers in network byte order
2006-09-18 displacer license and copyright info added
2006-09-18 displacer teams moving order fixed
2006-09-18 displacer reset playing teams
2006-09-16 displacer team hedgehogs number improved
2006-09-16 unc0rr Fix hedgehog physics %)
2006-09-15 unc0rr Don't save demos in 'bin' dir
2006-09-15 displacer maximum number of teams and hedgehogs
(0) -1000 -960 +960 +1000 +3000 +10000 tip