Thu, 11 Nov 2010 00:38:12 +0100 | koda | by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game | changeset | files |
Wed, 10 Nov 2010 19:43:13 +0100 | Henek | added function GetHogTeamName to lua, makes TeamsCount more useful | changeset | files |
Wed, 10 Nov 2010 18:34:11 +0100 | Henek | added TeamsCount and TotalTurns to lua as requested by mikade | changeset | files |
Tue, 09 Nov 2010 22:44:12 -0500 | nemo | hide crosshair when switching to no weapon | changeset | files |
Tue, 09 Nov 2010 22:40:38 -0500 | nemo | make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course | changeset | files |
Wed, 10 Nov 2010 03:08:14 +0100 | koda | tweak interface, there is no need to manually add new weapons and schemes to the filter list | changeset | files |
Wed, 10 Nov 2010 00:56:21 +0100 | koda | added two games modes and one weaponset | changeset | files |
Tue, 09 Nov 2010 19:17:53 +0100 | Henek | removed altuse property for sticky mines | changeset | files |