Tue, 15 Nov 2022 15:25:37 +0100 |
unC0Rr |
Code formatting, enable c++17 for qmlfrontend
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Tue, 15 Nov 2022 14:27:22 +0100 |
unC0Rr |
Implement generation of c header from rust interface, adapt qmlfrontend
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Sun, 13 Nov 2022 08:45:10 +0100 |
unc0rr |
Adapt hwrunner to the changed API
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Sat, 12 Nov 2022 21:12:14 +0100 |
unc0rr |
Allow passing data_path from QML
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Sat, 12 Nov 2022 15:40:20 +0100 |
unc0rr |
Implement data path
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Sat, 05 Nov 2022 17:48:45 +0100 |
Sergey Alirzaev |
GameServer: bump network dependency
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Sun, 06 Nov 2022 17:27:28 +0100 |
unc0rr |
Remove stray debugging
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Mon, 31 Oct 2022 02:11:37 +0200 |
S.D. |
Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo
draft
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Sun, 30 Oct 2022 18:29:29 +0200 |
S.D. |
Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer
draft
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Fri, 28 Oct 2022 21:12:01 +0200 |
unc0rr |
- Run engine and socket listener in parallel to avoid ping timeouts
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Mon, 24 Oct 2022 10:07:35 -0400 |
nemo |
merge branch
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Mon, 24 Oct 2022 10:06:52 -0400 |
nemo |
cfgdir needs a default value to avoid writing stubs to current path
1.0.0
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Mon, 24 Oct 2022 10:02:06 -0400 |
nemo |
bump version
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Sun, 16 Oct 2022 20:15:57 +0300 |
S.D. |
Make direct messages (/msg) look nicer for the next version clients
draft
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