Thu, 02 Apr 2009 18:49:08 +0000 |
unc0rr |
Fix server crash (properly follow client's state)
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Sat, 28 Mar 2009 10:42:00 +0000 |
unc0rr |
- Fix bug with kicking players
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Fri, 27 Mar 2009 20:36:50 +0000 |
unc0rr |
- Implement ping timeout
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Fri, 27 Mar 2009 20:29:38 +0000 |
unc0rr |
Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
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Fri, 27 Mar 2009 18:50:18 +0000 |
unc0rr |
Add simple DoS protection mechanism (although better than previous server had)
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Fri, 27 Mar 2009 15:58:54 +0000 |
unc0rr |
Allow admin to set server's motd
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files
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Fri, 27 Mar 2009 14:02:27 +0000 |
unc0rr |
Prepare to add ability for admin to set MOTD
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Thu, 26 Mar 2009 19:28:56 +0000 |
unc0rr |
Send server message on join
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Thu, 26 Mar 2009 19:22:40 +0000 |
unc0rr |
Fix bug with rope and bazooka
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files
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Thu, 26 Mar 2009 16:54:16 +0000 |
unc0rr |
- User from localhost is server admin
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Thu, 26 Mar 2009 16:20:01 +0000 |
unc0rr |
oops
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Thu, 26 Mar 2009 14:03:46 +0000 |
unc0rr |
Optimize water bouncing a bit
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Thu, 26 Mar 2009 13:59:27 +0000 |
unc0rr |
patch by nemo: water bouncing + some tweaks
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Thu, 26 Mar 2009 13:54:02 +0000 |
unc0rr |
- Better ip2string implementation
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Mon, 23 Mar 2009 21:09:34 +0000 |
unc0rr |
patch by koda:
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Mon, 23 Mar 2009 19:03:51 +0000 |
unc0rr |
patch by nemo:
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Sun, 22 Mar 2009 21:51:30 +0000 |
unc0rr |
Add sounds to girder
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Sun, 22 Mar 2009 21:44:48 +0000 |
unc0rr |
Don't draw walking state when cursor is on
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Sun, 22 Mar 2009 21:03:59 +0000 |
unc0rr |
Save much CPU time by initializing vertex arrays in texture creation function
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Sun, 22 Mar 2009 20:56:22 +0000 |
unc0rr |
use glVertexPointer to render water
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Sun, 22 Mar 2009 17:44:00 +0000 |
unc0rr |
Fix previous patch
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Sun, 22 Mar 2009 17:41:07 +0000 |
unc0rr |
nemo's patch for girder + some fixes
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Sun, 22 Mar 2009 17:39:12 +0000 |
unc0rr |
Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
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Sun, 22 Mar 2009 14:35:45 +0000 |
unc0rr |
Random team generator rework by ttsmj
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