2012-08-15 unc0rr Allow customization of colors in ui, store custom colors in config
2012-08-11 Stepan777 cmake scripts
2012-08-15 unc0rr Check if hedgehog is still active instead
2012-08-10 Stepan777 better cmake script
2012-08-13 unc0rr Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
2012-08-10 Stepan777 merge
2012-08-13 unc0rr Allow JOINED message in lobby
2012-08-09 Stepan777 fix FindFFMPEG
2012-08-30 nemo I shouldn'tve tracked this really, I should have just rejected that part of the transplant
2012-08-13 Jie Luo Simplified Chinese Translation update
2012-08-08 Stepan777 improve html links + small bugfixes
2012-08-30 nemo Final checkpoint w/ campaign.
2012-08-09 unc0rr Check if 'for' cycle body is executed at least once
2012-08-08 Stepan777 FindFFMPEG.cmake (used only for frontend for now).
2012-08-25 belphegorr All missions: switched blood needers with meatbags in dialogues
2012-08-09 unc0rr Don't accept room messages when not in room state. Not tested even if it builds.
2012-08-08 Stepan777 merge
2012-08-25 belphegorr Mission 3: Added initial FirePunch
2012-08-09 nemo When exiting a room where one was host, server sends a REMOVE_TEAM for the local team. It appears that this loop would not break in that case. Add a log message and a break. (I've hit a frozen frontend twice now)
2012-08-25 belphegorr Mission 2: fixed ammo menu bug
2012-08-08 unc0rr Keep room till last player quits
2012-08-25 belphegorr Mission 7: increased distance between Leaks and the princess, fixed EmitDenseClouds typo
2012-08-08 nemo er. more like this.
2012-08-25 belphegorr Mission 5: fixed a few bugs that came with the update (ammo menu bug and initial gear elimination bug)
2012-08-08 nemo Allow scripting to delete gears
2012-08-25 belphegorr Changed a line in Mission 2 dialogue...
2012-08-07 nemo oops
2012-08-25 belphegorr Fixed crashes in mission 3 after RestoreHog
2012-08-07 unc0rr Keep inlining
2012-08-22 belphegorr Modified missions to be compatible with the merge
2012-08-06 unc0rr More mess in pas2c:
2012-08-19 belphegorr Mission 3: Modified onPrecise (added out-commented debug code)
2012-08-06 nemo revert 3188794b9d87. does not do what I'd like.
2012-08-17 Medo Hedgeroid: Frantic scrabbling toward the deadline
2012-08-05 Stepan777 improve video uploading
2012-08-19 belphegorr Mission 3: reduced enemy turn time, fixed other HideHog problems
2012-08-06 nemo oops
2012-08-17 Medo frontlib: Moved mapname sending to the end of flib_netconn_send_map
2012-08-05 Stepan777 merge
2012-08-19 belphegorr Solved issues with HideHog in mission 2 and 3
2012-08-05 nemo no cake for youuuuu
2012-08-17 Medo engine: Added JNI-compatible function to start map generation
2012-08-19 belphegorr Modified AddAmmo()-s in consideration of gfPerHogAmmo in mission 2
2012-08-05 unc0rr Introduce 'a' and 'u' client flags to mark admins and authenticated users
2012-08-15 Medo frontlib:
2012-08-19 belphegorr Removed debug code.
2012-08-05 nemo Add bot level to CPU flag
2012-08-12 Medo frontlib/Hedgeroid: Modified frontlib build in Hedgeroid so it works without having to copy the source dir.
2012-08-19 belphegorr Mission 7: Added a visual gear to mark height, changed ShowMission to be more precise.
2012-08-05 nemo Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
2012-08-12 Medo Hedgeroid: fix wrong filenames due to windows not treating files case sensitive
2012-08-19 belphegorr Fixed a typo, frontend is now working properly
2012-08-05 nemo Also flag cases. Side effect might be some odd collision in rare cases w/ portals. Also, might cause unexpected collisions w/ cases in TestColl - although we could add a proximity check to the flag there, or simply switch to TestCollExcludingMe again. uCollisions seems mismatched w/ AI TestColl anyway. Possibly r+1+r vs r+r for gear diametre.
2012-08-12 Medo Removed useless cast in cmdlineClient
2012-08-30 nemo Silly add to facilitate transplant
2012-08-05 nemo oops
2012-08-12 Medo Hedgeroid:
2012-08-19 belphegorr Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
2012-08-05 nemo unbreak AI. remove inits from uLand
2012-08-12 Medo frontlib improvements:
2012-08-19 belphegorr Forgot to add mission 10
2012-08-05 nemo An experimental template to abuse this ability. A quick doubling of the "Islands" crazy template
2012-08-12 Medo frontlib: Added functions to query important constants from the library
2012-08-18 belphegorr Added a story ending mission/cut-scene
2012-08-05 nemo First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
2012-08-06 Medo Hedgeroid: Start using the frontlib for more operations
2012-08-18 belphegorr Added a FollowGear to the leaderDead animation in mission 9
2012-08-04 nemo Fix kamikaze crasher. Handle overlapping hogs case.
2012-08-06 Medo frontlib: Brought commandline client (almost) up to date with the frontlib changes
2012-08-18 belphegorr Fixed a few bugs in mission 7
2012-08-03 unc0rr TestKamikaze, needs polishing
2012-08-06 Medo frontlib: prevent writing a "binds" section of the team file when there are no binds
2012-08-18 belphegorr Fixed a typo in mission 6
2012-08-01 nemo Toggle autoCameraOn in Findhh instead of checking FollowGear which could be set in a variety of places. Issue #404
2012-08-06 Medo frontlib: fixed ini writing failing because of an inverted condition
2012-08-18 belphegorr Fixed bug in mission 5 with invisible obstacles
2012-07-31 unc0rr Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
2012-08-06 Medo frontlib: Removed reference counting from schemelist
2012-08-18 belphegorr Crashfix, healthfix in mission 5
2012-07-28 nemo oops
2012-08-02 Medo Hedgeroid: Started to implement RoomActivity
2012-08-18 belphegorr Forgot to add mission 9 -.-'
2012-07-27 nemo Allow AfterAttack to proceed even if the Hedgehog is dead. They could be resurrected after all.
2012-08-02 Medo frontlib: Fixed flib_netconn_send_leaveRoom returning -1 even though there was no error.
2012-08-16 belphegorr Added Mission 9: The Enemy Of My Enemy
2012-07-27 unc0rr merge
2012-08-01 Medo Hedgeroid: Fix argument passing to ChatFragment, small layout fixes
2012-08-16 belphegorr Modified final cutscene and fixed a skipping bug
2012-07-27 unc0rr oops
2012-08-01 Medo Hedgeroid: Added libjnidispatch.so and jna.jar
2012-08-10 belphegorr Fixed variable loading errors and added saving of "M8Scene" in mission 8
2012-07-27 unc0rr Fix edge case problems with sniper rifle
2012-08-01 Medo Hedgeroid: Room screen WIP
2012-08-10 belphegorr Solved "floating repositionings" in every mission
2012-07-26 Stepan777 uploading to youtube, it works, but user interface is still incomplete
2012-07-26 unc0rr No more AI jumping lulz
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