Sun, 30 Apr 2017 00:28:17 +0200 |
sheepluva |
fix build. sorry 'bout that.
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Sun, 30 Apr 2017 00:11:50 +0200 |
sheepluva |
whoops, temp file was committed...
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Sat, 29 Apr 2017 23:49:39 +0200 |
sheepluva |
merge
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Sat, 29 Apr 2017 23:45:14 +0200 |
sheepluva |
cmake: Fix SDL2 header version detection
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Fri, 28 Apr 2017 22:08:12 +0200 |
Wuzzy |
Update ChangeLog.txt, mostly for campaign bugfixes
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Fri, 28 Apr 2017 21:25:47 +0200 |
Wuzzy |
ACF, mission 3: Add mission strings to remind the player of the main goal
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Fri, 28 Apr 2017 20:53:22 +0200 |
Wuzzy |
ACF, mission 3: Standardize mine times. 3s if alone, 5s if playing with 2 hogs
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Fri, 28 Apr 2017 20:08:35 +0200 |
Wuzzy |
ACF, mission 3: Fix player not losing properly after killing princess
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Fri, 28 Apr 2017 18:54:59 +0200 |
Wuzzy |
Delete unused code in ACF mission 3
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Fri, 28 Apr 2017 17:56:36 +0200 |
alfadur |
Fix bullets being reflected too early on bouncy world edge border while digging land
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Fri, 28 Apr 2017 17:49:15 +0200 |
alfadur |
Make hogs keep their hat when holding the baseball bat
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Fri, 28 Apr 2017 04:42:04 +0200 |
Wuzzy |
ACF, mission 3: Fix victory causing a lot of loser message being displayed. Also add EndTurn()
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Fri, 28 Apr 2017 03:02:15 +0200 |
Wuzzy |
ACF, mission 3: Fail faster after Leaks or Dense Cloud died
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Fri, 28 Apr 2017 02:50:23 +0200 |
Wuzzy |
ACF, mission 3: Fix Lua error when Leaks a Lot dies at the beginning
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