Sun, 11 Feb 2024 20:33:15 +0100 |
Vekhir |
Revive cabal build of the game server
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files
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Thu, 25 Jan 2024 22:22:00 +0300 |
alfadur |
fix for Arch package
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files
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Wed, 10 Jan 2024 20:54:29 +0100 |
Vekhir |
Fix server build with modern mtl library
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files
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Fri, 06 Oct 2023 22:37:44 +0200 |
unC0Rr |
Modernize engine protocol parser
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files
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Fri, 06 Oct 2023 20:34:51 +0200 |
unC0Rr |
Add some cosmetic/consistency fixes
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files
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Tue, 03 Oct 2023 21:13:41 +0200 |
unC0Rr |
Implement pinging of the server every 30 seconds
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files
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Mon, 02 Oct 2023 21:36:13 +0200 |
unC0Rr |
Adopt more recent versions of dependencies, apply clippy fixes
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files
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Thu, 24 Aug 2023 20:15:40 +0200 |
Wuzzy |
Replace 'var' with 'let' in flag/grave/hat XHTML previews
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files
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Thu, 24 Aug 2023 20:12:28 +0200 |
Wuzzy |
Clean up flag/grave/hats XHTML preview pages
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files
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Tue, 22 Aug 2023 22:19:28 +0200 |
unC0Rr |
Unbreak pas2c build
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files
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Tue, 22 Aug 2023 08:35:46 +0200 |
unC0Rr |
Merge default
transitional_engine
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files
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Thu, 10 Aug 2023 20:48:54 -0400 |
nemo |
add some round() so that the scale factor compiles at least with non-integer values
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files
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Sun, 06 Aug 2023 18:24:39 -0400 |
nemo |
pull in neglected fix
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files
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Mon, 24 Jul 2023 20:02:18 +0200 |
Wuzzy |
Add ExtraDamage icon variant for locales with comma as decimal separator
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files
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Wed, 28 Jun 2023 23:41:38 +0200 |
Wuzzy |
Make use of GetEngineString in Lua scripts
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files
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Wed, 28 Jun 2023 21:16:14 +0200 |
Wuzzy |
CS: Add support for King Mode and PlaceHog
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files
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Wed, 28 Jun 2023 21:14:56 +0200 |
Wuzzy |
Add GetEngineString function to expose some string IDs to Lua
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files
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Wed, 28 Jun 2023 18:57:00 +0200 |
Wuzzy |
CS: Disable game flags incompatible with this script
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files
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Wed, 28 Jun 2023 17:06:22 +0200 |
Wuzzy |
CS: Remove hog switch arrows on continent phase if switching gameflag is used
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files
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Wed, 28 Jun 2023 12:46:04 +0200 |
Wuzzy |
Fix error if passing bad number script param to Battallion/Space Invasion
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files
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Wed, 28 Jun 2023 12:01:43 +0200 |
Wuzzy |
Fix errors if passing bad script param to [Tech]Racer
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files
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Wed, 28 Jun 2023 07:28:52 +0200 |
martinraul |
Updated Spanish translation
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files
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Sun, 25 Jun 2023 20:01:04 +0200 |
unC0Rr |
Fix linking against sdl2-mixer
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files
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Thu, 22 Jun 2023 09:13:50 +0200 |
Wuzzy |
Fix pas2C build fail in uLocale
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files
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Mon, 19 Jun 2023 14:09:37 +0200 |
Wuzzy |
Fix game freezing if Format arg contains '%1', '%2', etc. (bug 851)
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files
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Fri, 16 Jun 2023 21:06:46 +0200 |
unC0Rr |
Fix off-by-1 error leading to crash
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files
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Fri, 16 Jun 2023 08:10:45 +0200 |
unc0rr |
Fix pas2c build erroring after parsec added function we already define
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files
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Thu, 25 May 2023 17:46:57 +0200 |
Wuzzy |
Fix speech bubble not wrapping if contain quote marks (bug 753)
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files
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Thu, 25 May 2023 17:05:15 +0200 |
Wuzzy |
Make tardis avoid water during Sudden Death
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files
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Wed, 24 May 2023 23:58:28 +0200 |
Wuzzy |
Close Esc menu when chat opens
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files
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Wed, 24 May 2023 23:54:58 +0200 |
Wuzzy |
Don't destroy chat when window loses focus (bug 623)
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files
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Wed, 24 May 2023 21:23:33 +0200 |
Wuzzy |
Properly close chat after quit command
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files
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Fri, 12 May 2023 23:15:01 +0200 |
Wuzzy |
Fix CMake warning for position of cmake version
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files
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Tue, 11 Apr 2023 09:30:56 +0200 |
unc0rr |
Start PoC of pas2rust conversion routine
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files
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Mon, 10 Apr 2023 20:53:42 +0200 |
unc0rr |
Refactor const names in uScript, no logic change
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files
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Sat, 08 Apr 2023 16:45:55 +0300 |
alfadur |
workaround for FPC 3.2.2 linking bug
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files
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Sat, 08 Apr 2023 01:44:53 +0300 |
alfadur |
disable videorec by default in vcpkg build
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files
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Sat, 08 Apr 2023 01:42:26 +0300 |
alfadur |
fix vcpkg build
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files
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Sat, 08 Apr 2023 01:23:47 +0300 |
alfadur |
force dllexport for physlayer interface
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files
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Tue, 28 Mar 2023 19:30:57 +0300 |
alfadur |
optimize out allocations in data iterator
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files
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Tue, 28 Mar 2023 17:53:30 +0300 |
alfadur |
add iteration overhead benchmark
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files
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Sun, 26 Mar 2023 20:55:19 +0300 |
alfadur |
use multiple components for iteration benchmark
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files
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Sun, 26 Mar 2023 06:06:14 +0300 |
alfadur |
fix component removal
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files
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Sun, 26 Mar 2023 03:53:49 +0300 |
alfadur |
optimize type mask iteration
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files
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Sun, 26 Mar 2023 02:31:04 +0300 |
alfadur |
add component manipulation benchmark
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files
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Sat, 25 Mar 2023 04:14:07 +0300 |
alfadur |
remove events
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files
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Sat, 25 Mar 2023 04:00:30 +0300 |
alfadur |
add some server todos
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files
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Sat, 25 Mar 2023 03:29:22 +0300 |
alfadur |
separate out DB task
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files
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Fri, 24 Mar 2023 03:26:08 +0300 |
alfadur |
add back server TLS support
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files
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Thu, 23 Mar 2023 23:41:26 +0300 |
alfadur |
add basic ECS benchmark
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files
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Thu, 23 Mar 2023 16:21:39 -0400 |
nemo |
and this one
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files
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Thu, 23 Mar 2023 16:20:41 -0400 |
nemo |
also these
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files
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Thu, 23 Mar 2023 16:13:04 -0400 |
nemo |
switch server
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files
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Wed, 22 Mar 2023 20:42:48 +0100 |
sheepluva |
This is yet another (empty) testing commit for the world to admire.
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files
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Wed, 22 Mar 2023 18:53:00 +0300 |
alfadur |
add a client moderator flag just to commit something
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files
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Wed, 22 Mar 2023 09:54:30 +0100 |
sheepluva |
This is an empty commit, for testing purposes.
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files
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Fri, 10 Mar 2023 11:42:25 +0100 |
unC0Rr |
Fix water level, add medium template
transitional_engine
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files
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Thu, 16 Feb 2023 07:33:33 +0300 |
alfadur |
expand theme definition
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files
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Wed, 15 Feb 2023 12:42:43 +0100 |
unC0Rr |
Format the code, apply clippy fixes
transitional_engine
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files
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Wed, 15 Feb 2023 12:36:24 +0100 |
unC0Rr |
Allow defining compatible edges for grid, add few more templates
transitional_engine
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files
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Tue, 14 Feb 2023 08:52:20 +0100 |
unC0Rr |
Some bug fixes, build fixes and code formatting
transitional_engine
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files
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Mon, 13 Feb 2023 17:02:08 +0100 |
unC0Rr |
Get wavefront collapse generator to work in engine
transitional_engine
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files
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Mon, 13 Feb 2023 12:31:30 +0100 |
unC0Rr |
Refactor mapgen to allow for easy switching between generators
transitional_engine
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files
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Mon, 13 Feb 2023 11:00:12 +0100 |
unC0Rr |
Refactor landgen package structure
transitional_engine
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files
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Mon, 13 Feb 2023 10:39:37 +0100 |
unC0Rr |
Extract tile loading into separate method
transitional_engine
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files
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Sun, 12 Feb 2023 15:10:10 +0100 |
unC0Rr |
Fix some bugs
transitional_engine
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files
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Sun, 12 Feb 2023 14:19:02 +0100 |
unC0Rr |
Fix several issues with transformations, more work on getting generated image
transitional_engine
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files
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Fri, 03 Feb 2023 15:59:18 +0100 |
unC0Rr |
Add WIP for generation of rules
transitional_engine
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files
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Fri, 03 Feb 2023 14:44:33 +0100 |
unC0Rr |
Rework how rules are defined, add transformations for tiles
transitional_engine
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files
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Thu, 02 Feb 2023 08:41:31 +0100 |
unC0Rr |
Add loading of tiles from png
transitional_engine
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files
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Wed, 01 Feb 2023 11:19:45 +0100 |
unC0Rr |
Fix mapgen
transitional_engine
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files
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Wed, 01 Feb 2023 10:58:45 +0100 |
unC0Rr |
Switch to Vec2D in wavefront algorithm
transitional_engine
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files
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Mon, 30 Jan 2023 15:50:14 +0100 |
unC0Rr |
Add basics of wavefront collapse algorithm
transitional_engine
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files
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Fri, 27 Jan 2023 06:22:22 +0300 |
jpr |
fix typo
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files
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Sun, 22 Jan 2023 04:13:20 +0300 |
alfadur |
update credits
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files
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Sun, 22 Jan 2023 03:53:09 +0300 |
alfadur |
update spanish engine translation
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files
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Fri, 20 Jan 2023 21:40:37 -0500 |
nemo |
merge to trunk
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files
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Fri, 20 Jan 2023 21:39:53 -0500 |
nemo |
forbid hiding already hidden hogs
1.0.0
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files
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Thu, 12 Jan 2023 22:15:24 +0100 |
Sergey Alirzaev |
Fixed a memory leak
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files
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Wed, 04 Jan 2023 15:26:30 +0100 |
unC0Rr |
Fix fill points getting out of bounds when the map is mirrored
transitional_engine
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files
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Wed, 04 Jan 2023 11:56:58 +0100 |
unC0Rr |
Split generation and painting phases, paint by old engine, use template filters
transitional_engine
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files
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Wed, 04 Jan 2023 10:42:21 +0100 |
unC0Rr |
Use rust land generator in hwengine
transitional_engine
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files
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Wed, 04 Jan 2023 10:40:40 +0100 |
unC0Rr |
Update mapgen to take into account actual values for 'zero' and 'basic' colors
transitional_engine
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files
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Wed, 04 Jan 2023 10:37:12 +0100 |
unC0Rr |
Update lfprng for better distribution, make it conform 'rand' package traits
transitional_engine
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files
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Tue, 03 Jan 2023 12:05:59 +0100 |
unC0Rr |
Use LandPixels array allocate in hwengine-future library
transitional_engine
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files
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Mon, 02 Jan 2023 15:59:26 +0100 |
unC0Rr |
Introduce hwengine-future library, use Land allocated in it
transitional_engine
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files
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Tue, 13 Dec 2022 21:21:55 +0100 |
unc0rr |
Fix infinite loop in rendering of laser sight
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files
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Fri, 09 Dec 2022 08:18:50 +0100 |
unC0Rr |
Optimize doStepSnowflake a bit, losing backwards compatibility
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files
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Thu, 01 Dec 2022 14:23:48 +0100 |
unC0Rr |
Improve performance of CheckGearNear
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files
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Wed, 30 Nov 2022 16:07:32 +0100 |
unC0Rr |
Optimize hwFloat multiplication a bit
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files
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Tue, 29 Nov 2022 00:49:05 +0200 |
S.D. |
Don't enable GL_LINE_SMOOTH for AMD GPUs as a workround for lines and circles not being rendered correctly
draft
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files
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Tue, 15 Nov 2022 15:26:00 +0100 |
unC0Rr |
Fix camera move control in qmlfrontend
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files
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Tue, 15 Nov 2022 15:25:37 +0100 |
unC0Rr |
Code formatting, enable c++17 for qmlfrontend
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files
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Tue, 15 Nov 2022 14:27:22 +0100 |
unC0Rr |
Implement generation of c header from rust interface, adapt qmlfrontend
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files
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Sun, 13 Nov 2022 08:45:10 +0100 |
unc0rr |
Adapt hwrunner to the changed API
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files
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Sat, 12 Nov 2022 21:12:14 +0100 |
unc0rr |
Allow passing data_path from QML
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files
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Sat, 12 Nov 2022 15:40:20 +0100 |
unc0rr |
Implement data path
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files
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Sat, 05 Nov 2022 17:48:45 +0100 |
Sergey Alirzaev |
GameServer: bump network dependency
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files
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Sun, 06 Nov 2022 17:27:28 +0100 |
unc0rr |
Remove stray debugging
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files
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Mon, 31 Oct 2022 02:11:37 +0200 |
S.D. |
Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo
draft
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files
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Sun, 30 Oct 2022 18:29:29 +0200 |
S.D. |
Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer
draft
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files
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Fri, 28 Oct 2022 21:12:01 +0200 |
unc0rr |
- Run engine and socket listener in parallel to avoid ping timeouts
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files
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Mon, 24 Oct 2022 10:07:35 -0400 |
nemo |
merge branch
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files
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Mon, 24 Oct 2022 10:06:52 -0400 |
nemo |
cfgdir needs a default value to avoid writing stubs to current path
1.0.0
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files
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Mon, 24 Oct 2022 10:02:06 -0400 |
nemo |
bump version
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files
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Sun, 16 Oct 2022 20:15:57 +0300 |
S.D. |
Make direct messages (/msg) look nicer for the next version clients
draft
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files
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Sun, 16 Oct 2022 13:14:16 +0300 |
S.D. |
Add Drawing mode, which allows drawing some graphics private to the members of a clan
draft
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files
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Thu, 06 Oct 2022 20:58:54 +0300 |
S.D. |
Don't abort ready timer if the game is in Confirm state
draft
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files
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Thu, 06 Oct 2022 12:38:07 +0200 |
unC0Rr |
Simplify code
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files
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Wed, 05 Oct 2022 22:39:07 +0300 |
S.D. |
Add direct message server command (/msg <nick_name>|<[nick name]> <message>)
draft
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files
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Thu, 29 Sep 2022 16:30:02 +0200 |
unC0Rr |
Add some work towards having checker work with the new server
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files
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Thu, 29 Sep 2022 16:29:23 +0200 |
unC0Rr |
Add replay storage to the new server implementation
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files
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Thu, 29 Sep 2022 16:28:52 +0200 |
unC0Rr |
Fix a couple issues
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files
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Tue, 27 Sep 2022 15:10:52 +0300 |
S.D. |
Change the next major release version number to 1.1.0
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files
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Tue, 27 Sep 2022 14:59:03 +0300 |
S.D. |
Allow to see rooms of incompatible versions in the lobby
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files
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Fri, 23 Sep 2022 12:47:47 -0400 |
LocutusOfBorg |
Fix clang-15 compile error
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files
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Fri, 23 Sep 2022 02:45:49 +0300 |
S.D. |
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
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files
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Fri, 23 Sep 2022 02:21:21 +0300 |
S.D. |
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
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files
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Wed, 21 Sep 2022 06:55:31 +0300 |
alfadur |
fix the other 2 pred/succ conversions
1.0.0
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files
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Wed, 21 Sep 2022 06:36:05 +0300 |
alfadur |
fix pred/succ conversion
1.0.0
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files
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