Mon, 18 Sep 2006 18:07:41 +0000 |
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license and copyright info added
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files
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Mon, 18 Sep 2006 17:56:27 +0000 |
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teams moving order fixed
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files
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Mon, 18 Sep 2006 17:37:22 +0000 |
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reset playing teams
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files
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Sat, 16 Sep 2006 17:24:41 +0000 |
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team hedgehogs number improved
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files
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Sat, 16 Sep 2006 15:15:30 +0000 |
unc0rr |
Fix hedgehog physics %)
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files
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Fri, 15 Sep 2006 20:38:25 +0000 |
unc0rr |
Don't save demos in 'bin' dir
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files
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Fri, 15 Sep 2006 15:45:30 +0000 |
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maximum number of teams and hedgehogs
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files
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Fri, 15 Sep 2006 13:47:01 +0000 |
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- Fix AI not to damage self hedgehogs
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files
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Thu, 14 Sep 2006 17:20:50 +0000 |
unc0rr |
- Fix crash in AI
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files
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Wed, 13 Sep 2006 19:26:16 +0000 |
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- Fix 'new team' regression
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files
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Mon, 11 Sep 2006 21:44:38 +0000 |
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- Many fixes to AI
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files
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Mon, 11 Sep 2006 18:27:49 +0000 |
unc0rr |
fix 'Simple game' and playing demos
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files
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Sat, 09 Sep 2006 17:59:25 +0000 |
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- Small fix for AI
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files
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Sat, 09 Sep 2006 16:59:10 +0000 |
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teams and hedgedogs num selection added to HWgame
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files
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Sun, 03 Sep 2006 18:01:34 +0000 |
unc0rr |
Fixed AI bug, introduced by previous changes
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files
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Sun, 03 Sep 2006 15:39:53 +0000 |
unc0rr |
Actualize translation
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files
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Sun, 03 Sep 2006 15:34:19 +0000 |
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Get game modes from right GameCFGWidget
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files
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Sun, 03 Sep 2006 15:26:52 +0000 |
unc0rr |
Implement bot levels
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files
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Sun, 03 Sep 2006 14:34:08 +0000 |
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margin reduced (space between commands in teamselect widget)
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files
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Sun, 03 Sep 2006 14:15:41 +0000 |
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spacing reduced, 4 hedgehog per team by default
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files
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Sun, 03 Sep 2006 13:54:45 +0000 |
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- Multiplayer game start button
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files
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Sun, 03 Sep 2006 12:56:13 +0000 |
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first hedgehogs number selection added
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files
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Mon, 28 Aug 2006 19:02:57 +0000 |
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resize bugfix
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files
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Sun, 27 Aug 2006 13:47:30 +0000 |
unc0rr |
Fix engine PRNG (accidentally deleted a line)
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files
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Sun, 27 Aug 2006 13:38:05 +0000 |
unc0rr |
All pages are "layouted" now
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files
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Sun, 27 Aug 2006 13:21:11 +0000 |
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Update file headers & delete unneeded files
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files
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Sun, 27 Aug 2006 13:16:40 +0000 |
unc0rr |
Use QUuid to generate seed, rand() to choose theme
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files
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Sun, 27 Aug 2006 12:41:27 +0000 |
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- Now really fix unicode issues
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files
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Sat, 26 Aug 2006 10:54:13 +0000 |
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Fix unicode names in net game
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files
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Sat, 26 Aug 2006 09:41:33 +0000 |
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Fixed PRNG to properly use seed string
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files
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Sun, 20 Aug 2006 19:22:12 +0000 |
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Various small fixes
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files
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Sun, 20 Aug 2006 17:34:22 +0000 |
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resize bugfix
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files
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Sun, 20 Aug 2006 17:18:53 +0000 |
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resize fix
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files
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Sun, 20 Aug 2006 15:22:26 +0000 |
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flat buttons
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files
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Fri, 18 Aug 2006 21:02:11 +0000 |
unc0rr |
Fix prefix issues
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files
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Fri, 18 Aug 2006 20:46:43 +0000 |
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pixmap for command as its fort
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files
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Fri, 18 Aug 2006 20:37:50 +0000 |
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HWTeam integration in team select widget
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files
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Fri, 18 Aug 2006 19:59:16 +0000 |
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GameUIConfig* member removed
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files
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Fri, 18 Aug 2006 14:17:25 +0000 |
unc0rr |
Fix compilation on *nix
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files
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Thu, 17 Aug 2006 18:16:51 +0000 |
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add remove command slot fixed
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files
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Thu, 17 Aug 2006 13:54:18 +0000 |
unc0rr |
- Many small fixes in engine
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files
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Wed, 16 Aug 2006 21:35:27 +0000 |
unc0rr |
Fix use of slot 8 and avoid such bug in future
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files
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Wed, 16 Aug 2006 11:41:00 +0000 |
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- 'net nickname' and 'server address' options are on PageNet
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files
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Mon, 14 Aug 2006 14:49:40 +0000 |
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- Use right packet length
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files
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Sat, 12 Aug 2006 17:41:02 +0000 |
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- Initialize translations earlier
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files
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Fri, 11 Aug 2006 20:00:29 +0000 |
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Small fixes for better FPC compatibility
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files
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Fri, 11 Aug 2006 16:17:50 +0000 |
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- Many type fixes
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files
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Thu, 10 Aug 2006 22:19:35 +0000 |
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Small fix for 64bit compatibility
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files
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Thu, 10 Aug 2006 21:52:14 +0000 |
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- Fixed integer->longint
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files
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Thu, 10 Aug 2006 21:22:55 +0000 |
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Add simple SDL test app
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files
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Mon, 07 Aug 2006 22:49:50 +0000 |
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Tool for debugging
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files
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Mon, 07 Aug 2006 12:08:43 +0000 |
unc0rr |
New faster random generator
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files
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Sun, 06 Aug 2006 20:58:05 +0000 |
unc0rr |
Get rid of pointer <> integer typecasts
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files
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Sun, 06 Aug 2006 20:08:15 +0000 |
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Get rid of x86 assembler when using fpc
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files
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Sun, 06 Aug 2006 17:11:33 +0000 |
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- On windows make packages with all needed dlls
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files
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Sun, 06 Aug 2006 16:00:23 +0000 |
unc0rr |
Repair build system
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files
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Sun, 06 Aug 2006 15:48:48 +0000 |
unc0rr |
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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files
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Sun, 06 Aug 2006 15:47:20 +0000 |
unc0rr |
prepare for the next commit
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files
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Sat, 05 Aug 2006 20:57:36 +0000 |
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- Fixed compilation
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files
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Mon, 31 Jul 2006 11:31:31 +0000 |
unc0rr |
+1 layouted page
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files
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Sun, 30 Jul 2006 22:18:37 +0000 |
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- small fix to translation
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files
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Sun, 30 Jul 2006 18:59:35 +0000 |
unc0rr |
- Fix win message to appear only after all hedgehogs death
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files
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Sun, 30 Jul 2006 18:57:44 +0000 |
unc0rr |
oops, forgot to commit a file
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files
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Thu, 27 Jul 2006 21:13:04 +0000 |
unc0rr |
One more page become layouted
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files
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Thu, 27 Jul 2006 15:24:14 +0000 |
unc0rr |
- Fix various bugs
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files
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Wed, 26 Jul 2006 13:44:11 +0000 |
unc0rr |
- Fix internationalization issues
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files
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Wed, 26 Jul 2006 12:25:48 +0000 |
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Convert all pages to classes
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files
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Tue, 25 Jul 2006 20:19:46 +0000 |
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Predefined teams, 'simple game' doesn't need to create team
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files
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Tue, 25 Jul 2006 13:32:11 +0000 |
unc0rr |
New GameCFGWidget. Now it's possible to set forts mode from ui
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files
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Mon, 24 Jul 2006 22:37:34 +0000 |
unc0rr |
Start rewrite ui
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files
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Mon, 24 Jul 2006 14:03:51 +0000 |
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- First hedgehog in team has first turn in team
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files
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Sun, 23 Jul 2006 21:22:44 +0000 |
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- New fort
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files
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Fri, 21 Jul 2006 20:37:44 +0000 |
unc0rr |
More translations
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files
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Thu, 20 Jul 2006 20:11:32 +0000 |
unc0rr |
- Fixed bug with hedgehog under water using rope
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files
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Sun, 16 Jul 2006 08:13:51 +0000 |
unc0rr |
- New test map
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files
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Wed, 12 Jul 2006 15:39:58 +0000 |
unc0rr |
Cluster bomb
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files
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Tue, 11 Jul 2006 21:23:00 +0000 |
unc0rr |
Delete two more deprecated files
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files
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Tue, 11 Jul 2006 21:09:06 +0000 |
unc0rr |
Delete deprecated folder .)
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files
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Tue, 11 Jul 2006 21:04:05 +0000 |
unc0rr |
- New First Aid powerup
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files
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Sat, 08 Jul 2006 21:40:03 +0000 |
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- Unicode support for team and hedgehogs names
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files
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Mon, 03 Jul 2006 17:46:58 +0000 |
unc0rr |
- More smooth hedgehogs physics
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files
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Thu, 29 Jun 2006 18:27:53 +0000 |
unc0rr |
Basic save support in engine
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files
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Wed, 28 Jun 2006 18:27:42 +0000 |
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- Changed falling damage scoring
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files
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Fri, 23 Jun 2006 20:02:41 +0000 |
unc0rr |
- Many AI improvements
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files
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Tue, 20 Jun 2006 21:22:15 +0000 |
unc0rr |
Show the bot thinking, when he does it after attack
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files
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Tue, 20 Jun 2006 21:21:31 +0000 |
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Collision-related stuff
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files
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Tue, 20 Jun 2006 21:20:06 +0000 |
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- 2 more Land templates
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files
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Tue, 20 Jun 2006 21:18:49 +0000 |
unc0rr |
Many AI improvements, bots do think in separate thread
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files
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Tue, 20 Jun 2006 20:08:17 +0000 |
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- Workaround on FreePascal textfiles parsing bug (indefinite loop while "read(f, a, b, c)")
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files
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Wed, 14 Jun 2006 15:50:22 +0000 |
unc0rr |
- Start AI rewrite
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files
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Fri, 24 Feb 2006 16:06:12 +0000 |
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Scroll added to team control widget
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files
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Sun, 05 Feb 2006 18:51:54 +0000 |
unc0rr |
No more hedgehogs hung in air
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files
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Sun, 05 Feb 2006 12:48:35 +0000 |
displacer |
colors added to teamselwidget
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files
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Sun, 05 Feb 2006 12:48:02 +0000 |
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vector removed & teamselwidget moved to constructor
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files
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Sat, 04 Feb 2006 22:37:12 +0000 |
unc0rr |
Fixed compile (second try)
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files
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Sat, 04 Feb 2006 22:35:09 +0000 |
unc0rr |
Fixed compile
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files
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Wed, 01 Feb 2006 20:42:53 +0000 |
unc0rr |
- Fixed compiling .)
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files
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Wed, 25 Jan 2006 19:45:39 +0000 |
unc0rr |
- Replaced water sprite
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files
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Sat, 21 Jan 2006 16:18:19 +0000 |
unc0rr |
Send run parameters by cmd line, game parameters by IPC... breaks network game
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files
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Fri, 20 Jan 2006 19:02:50 +0000 |
unc0rr |
- Fixed game loading
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files
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Thu, 19 Jan 2006 21:12:20 +0000 |
unc0rr |
- Fixed bubble theme object
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files
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Sun, 15 Jan 2006 23:56:47 +0000 |
unc0rr |
- Rename frontend to hedgewars and compile it to engine directory
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files
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Sun, 15 Jan 2006 23:32:58 +0000 |
unc0rr |
- Get rid of hwserv and runhelper
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files
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Sun, 15 Jan 2006 23:31:34 +0000 |
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TeamSelect widget alpha added
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files
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Sun, 15 Jan 2006 14:14:12 +0000 |
unc0rr |
- Teams health bars sorting
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files
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Thu, 12 Jan 2006 22:07:36 +0000 |
unc0rr |
- New /skip command
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files
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Thu, 12 Jan 2006 16:33:26 +0000 |
unc0rr |
Show team health bars, without sorting yet
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files
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Wed, 11 Jan 2006 20:01:36 +0000 |
unc0rr |
- Fixed dynamit sprite
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files
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Tue, 10 Jan 2006 22:29:51 +0000 |
displacer |
DefaultTeam is now default to play with single and network game
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files
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Tue, 10 Jan 2006 21:57:41 +0000 |
displacer |
added default team on loading
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files
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Tue, 10 Jan 2006 19:53:18 +0000 |
unc0rr |
- Removed dark pixels on the corners of health case
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files
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Mon, 09 Jan 2006 20:33:12 +0000 |
unc0rr |
- Fixed console behavior
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files
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Mon, 09 Jan 2006 20:29:14 +0000 |
unc0rr |
- Fixed crash in IPC code
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files
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Sat, 07 Jan 2006 15:23:45 +0000 |
unc0rr |
- More binds
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files
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Sat, 07 Jan 2006 15:21:44 +0000 |
unc0rr |
- Increased FPS
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files
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Thu, 05 Jan 2006 22:55:45 +0000 |
unc0rr |
Better Desert Eagle and Shotgun
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files
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Thu, 05 Jan 2006 15:54:22 +0000 |
unc0rr |
- Properly get seed in net game
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files
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Sat, 31 Dec 2005 13:46:49 +0000 |
unc0rr |
- Anti-flood and anti-lag changes
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files
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Sat, 31 Dec 2005 13:45:09 +0000 |
unc0rr |
- New rope
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files
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Wed, 28 Dec 2005 23:34:22 +0000 |
unc0rr |
fixed "hang" on first run
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files
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