Sat, 17 Feb 2018 20:51:36 +0100 |
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Battalion, Points Mode: Show points next to team bars
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Sat, 17 Feb 2018 17:36:26 +0100 |
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Battalion: Use AmmoTypeMax for ammo type iterations
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Sat, 17 Feb 2018 12:52:47 +0100 |
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Play a few more taunts in Space Invasion
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Sat, 17 Feb 2018 11:25:43 +0100 |
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Racer/TechRacer: Show best times next to team bars
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Sat, 17 Feb 2018 00:34:00 +0100 |
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Construction Mode, Space Invasion: Add example script param in default schems to make editing more convenient
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Sat, 17 Feb 2018 00:06:34 +0100 |
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Add Space Invasion game scheme with sane default configuration
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Fri, 16 Feb 2018 23:42:00 +0100 |
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Racer and TechRacer: Move cameera to first waypoint in Ready phase
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Fri, 16 Feb 2018 21:00:37 +0100 |
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ClimbHome: Show best team heights next to team name
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Fri, 16 Feb 2018 20:16:34 +0100 |
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Construction Mode: Show clan power next to all teams
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files
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Fri, 16 Feb 2018 19:54:21 +0100 |
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Restore 5 hats to their previous full animated form
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Fri, 16 Feb 2018 19:49:46 +0100 |
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Lua API: Add functons: GetTeamIndex and GetTeamClan
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files
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Fri, 16 Feb 2018 19:16:35 +0100 |
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Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
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files
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Fri, 16 Feb 2018 13:57:48 +0100 |
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Add SetTeamLabel to Lua API, can set arbitrary string as team label
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files
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Fri, 16 Feb 2018 12:38:30 +0100 |
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Manually fix some clipping / simplify issues with a few hats
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Fri, 16 Feb 2018 12:25:16 +0100 |
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Resize hats with size 32×1024 to 64×512 for consistency
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Fri, 16 Feb 2018 11:51:42 +0100 |
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Crop non-team hats without “real” animation to static format (32×32)
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files
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Fri, 16 Feb 2018 10:47:35 +0100 |
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Simplify 5 team hats to static format
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Thu, 15 Feb 2018 21:47:31 +0100 |
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Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
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files
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Thu, 15 Feb 2018 21:39:10 +0100 |
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Implement very basic stats screen for TropyRace
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Thu, 15 Feb 2018 19:03:04 +0100 |
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TrophyRace: Hide mission panel when player shoots rope
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Thu, 15 Feb 2018 18:56:00 +0100 |
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Simplify the status update panel in Trophy Race a lot
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Thu, 15 Feb 2018 18:32:28 +0100 |
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TrophyRace: Show fastest team times (instead of clan times)
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Thu, 15 Feb 2018 16:48:04 +0100 |
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TrophyRace: Show current racing time at top
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files
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Thu, 15 Feb 2018 13:49:14 +0100 |
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The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags
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files
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Thu, 15 Feb 2018 13:34:17 +0100 |
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Scheme editor: Slightly fade disabled game modifiers into gray
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Thu, 15 Feb 2018 12:13:06 +0100 |
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Fix some hats “dancing on the head” by making them static
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files
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Thu, 15 Feb 2018 04:27:16 +0100 |
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Change game modifier icons: Karma, per-hog ammo, reset health, shared ammo, teams divide
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Thu, 15 Feb 2018 01:06:55 +0100 |
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Change icon for King Mode
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Wed, 14 Feb 2018 23:40:10 +0100 |
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Fix a few typos in German translation
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Wed, 14 Feb 2018 23:03:35 +0100 |
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Fix some consistency issues with change hog tags control
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files
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Wed, 14 Feb 2018 22:56:32 +0100 |
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Flip Switch/Precise key combintions with change hog tags
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Wed, 14 Feb 2018 22:54:13 +0100 |
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Switch + Change hog tags now turns on and off all tags
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Wed, 14 Feb 2018 22:27:18 +0100 |
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Toggle hog tag translucency with Precise + Change hog tags key
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Wed, 14 Feb 2018 21:28:44 +0100 |
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Add separate control for changing hedgehog tags
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files
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Wed, 14 Feb 2018 20:57:45 +0100 |
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Rename AFK Mode to “Auto Skip” (bug 78)
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Wed, 14 Feb 2018 17:45:33 +0100 |
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Rewrite introduction in README
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Wed, 14 Feb 2018 17:08:14 +0100 |
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Update README about the team chat key
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Wed, 14 Feb 2018 15:36:38 +0100 |
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Underwater theme: Replace SD flakes with bloodred jellyfish and change SD background color
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files
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Wed, 14 Feb 2018 02:48:46 +0100 |
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Fix preview image for Sticks map
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files
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Wed, 14 Feb 2018 02:26:59 +0100 |
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Redo SD water and SD clouds of most themes and apply sd-tint
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files
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Mon, 12 Feb 2018 23:37:08 +0100 |
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Make team chat its own control and use [U] key by default
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Mon, 12 Feb 2018 23:23:07 +0100 |
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Show remaining ammo when using Birdy egg or RC Plane bomb
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Mon, 12 Feb 2018 22:22:27 +0100 |
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Mutant: Force special mutant/feeder hat+name to be only hold by those who deserved it
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Mon, 12 Feb 2018 20:47:45 +0100 |
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Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
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Mon, 12 Feb 2018 20:00:26 +0100 |
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Battalion (mode=king): Kill the team when the king died instea of dismissing
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Mon, 12 Feb 2018 19:38:07 +0100 |
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Battalion: Reduce amount of SD messages
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Mon, 12 Feb 2018 19:19:43 +0100 |
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Tweak some misleading Battalion texts
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Mon, 12 Feb 2018 17:47:40 +0100 |
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Battalion: Move crate pickup animation to crate
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Mon, 12 Feb 2018 17:22:29 +0100 |
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Battalion: Use official onEndTurn callback
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Mon, 12 Feb 2018 16:41:40 +0100 |
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Battalion: Add more health change effects
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Mon, 12 Feb 2018 15:50:49 +0100 |
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Battalion: Clean up and remove dead code
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Mon, 12 Feb 2018 15:08:13 +0100 |
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Battalion: Standardize the crate pickup message
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Mon, 12 Feb 2018 14:50:06 +0100 |
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Clean up Battalion error stuff
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Mon, 12 Feb 2018 11:03:48 +0100 |
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Add custom weapon icons for Continental supplies
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Sun, 11 Feb 2018 22:11:52 +0100 |
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HedgeEditor: Tweak caption colors
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Sun, 11 Feb 2018 20:39:39 +0100 |
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Construction Mode: Fix cursor icon being displayed on teleport
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files
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Sun, 11 Feb 2018 20:28:21 +0100 |
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Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
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files
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Sun, 11 Feb 2018 13:35:47 +0100 |
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Construction Mode: Show selected object at cursor and crate preview
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Sun, 11 Feb 2018 04:00:10 +0100 |
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Construction Mode: Fix annoying extra messages when using object placer
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Sun, 11 Feb 2018 02:17:58 +0100 |
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Fix incorrect round counting in fruit03, too
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