2009-05-16 unc0rr Final fix
2009-05-16 unc0rr Now should be okay
2009-05-16 unc0rr Fix for teh fix
2009-05-16 unc0rr Fix queue error caused by previous fix for queue error
2009-05-16 unc0rr - Update finnish translation
2009-05-16 nemo Should disable construction in the shoppa hack, I think. Construction is annoying
2009-05-15 nemo fix crash in parachute/rope if drowning with active girder/teleport
2009-05-15 nemo oops. forgot to reset turn time
2009-05-15 nemo Neglected to delete gear at end of turn
2009-05-15 nemo Prevent gaining more health than hedgehog actually has
2009-05-15 nemo Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
2009-05-14 nemo ogg q4 encodings of these themes. Saves 6 megabytes.
2009-05-14 nemo new grave
2009-05-14 nemo Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
2009-05-14 nemo constrain angle, decrement turn time
2009-05-13 unc0rr Fix engine crash due to screwing up visual gears list in speechbubbles handler
2009-05-13 nemo only init music on use. workaround for audio bug.
2009-05-12 unc0rr Fix team name in training (broken by ttsmj's random teams patch)
2009-05-12 unc0rr Fix training
2009-05-11 nemo Allow speech bubble/small damage tags in "reduced quality"
2009-05-11 unc0rr Oops, some debug stuff left
2009-05-11 unc0rr - Fix network (my crappy fault, triggered by nemo's patch)
2009-05-11 unc0rr Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
2009-05-11 unc0rr Don't accept 'team gone' command right after 'next turn' cmd
2009-05-11 nemo Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
2009-05-09 unc0rr - Fix previous commit
2009-05-09 unc0rr - Fix for desyncs when player exits
2009-05-08 unc0rr Try to prevent locale problems:
2009-05-08 nemo English stubs for new weps
2009-05-08 nemo Missing swedish weapon names
2009-05-08 nemo Mine icon for game scheme mine count
2009-05-08 nemo patch to prior checkin
2009-05-08 nemo david_ac adding a commandline parameter for the data dir, as requested by svenstaro
2009-05-07 nemo allow adjusting angle during sniping
2009-05-07 nemo Updated polish translation by szczur
2009-05-07 nemo david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
2009-05-06 nemo Update translation files
2009-05-06 unc0rr Add a tracing message to help debug rope bugs
2009-05-04 nemo Move laser behind weapon
2009-05-03 nemo oops - checked in my disabling of frontend sound/animation
2009-05-03 nemo Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
2009-05-03 nemo Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
2009-05-03 nemo Disable long jump in artillery mode, make snipre rifle single shot
2009-05-03 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
2009-05-01 unc0rr nemo's tweaks to bubbles
2009-05-01 unc0rr Some changes in try to fix issue when you enter
2009-04-30 unc0rr nemo:
2009-04-30 unc0rr Oops, remove debug stuff
2009-04-30 unc0rr Some forgotten sprites
2009-04-30 unc0rr nemo's great patch:
2009-04-26 unc0rr lost pieces of previous patch
2009-04-26 unc0rr koda's patch
2009-04-24 unc0rr Fix health widget in reduced quality mode
2009-04-24 unc0rr - set svn:eol-style to native on text files
2009-04-23 unc0rr TheXception's patch:
2009-04-20 unc0rr Update some sprites
2009-04-20 unc0rr Fix team lists reset when editing weapon sets
2009-04-19 unc0rr TheXception's patch:
2009-04-19 unc0rr Patch by koda:
2009-04-19 unc0rr Chef hat
2009-04-19 unc0rr Please koda with console output
2009-04-19 unc0rr Move health sorter to visual gears:
2009-04-19 unc0rr Some work to try prevent stack memory leak
2009-04-18 unc0rr Patch by koda:
2009-04-17 unc0rr patch by koda:
2009-04-17 unc0rr - More verbose output
2009-04-17 unc0rr Don't crash engine after round in reduced quality mode
2009-04-17 unc0rr Commit part of koda's patch which applies cleanly:
2009-04-17 unc0rr Fix disconnection from server
2009-04-14 unc0rr koda's patch
2009-04-13 unc0rr Add two more maps to build system
2009-04-13 unc0rr Add basketball to build system
2009-04-13 unc0rr Fix message being sent to users of 0.9.10 0.9.10-release
2009-04-13 unc0rr Fix some locale files installation
2009-04-13 unc0rr Add castle and halloween to install
2009-04-13 unc0rr Update release doc
2009-04-13 unc0rr Silence net debug messages
2009-04-13 unc0rr - Fix training
2009-04-13 unc0rr Set version to 0.9.10, protocol to 25
2009-04-13 unc0rr Three more hats
2009-04-13 unc0rr Update changelog in server
2009-04-13 unc0rr Less verbose server output
2009-04-13 unc0rr Disable feel of editing for built-in schemes
2009-04-13 unc0rr update about page
2009-04-13 unc0rr Update changelog
2009-04-13 unc0rr Russian voicepack
2009-04-13 unc0rr Update translation from patches tracker on fireforge
2009-04-13 unc0rr - Add gameServer to build system
2009-04-13 unc0rr Update russian translation
2009-04-13 unc0rr Some polishing
2009-04-12 unc0rr - One more hat
2009-04-12 unc0rr make use of bath.ogg
2009-04-12 unc0rr nemo's schemes patch
2009-04-12 unc0rr Fix previous commit
2009-04-12 unc0rr New hat + 2 soundtracks
2009-04-12 unc0rr More contrasting lightbulb
2009-04-12 unc0rr Prevent server from crashing when get SqlNull value
2009-04-12 unc0rr koda's fix
2009-04-12 unc0rr Add Shoppa game scheme
2009-04-12 unc0rr Predefine some ammo schemes
2009-04-12 unc0rr nemo's patch + ropes ammo scheme hack
2009-04-12 unc0rr - Apply koda's patch
2009-04-12 unc0rr - Another way of defining official server
2009-04-12 unc0rr Better SQL statement, allows NULL rid
2009-04-11 unc0rr Remove some stuff
2009-04-11 unc0rr Remove Codec dir
2009-04-11 unc0rr - Update Basketball preview
2009-04-11 unc0rr Delete Digger, skyline, Lego
2009-04-11 unc0rr Update Ropes preview
2009-04-11 unc0rr Update polish and german translations
2009-04-11 unc0rr Sort themes list
2009-04-11 unc0rr Some updates in themes
2009-04-11 unc0rr - Some graphics update
2009-04-10 unc0rr Add a special message for old hedgewars versions
2009-04-10 unc0rr - Some cfg fixes
2009-04-10 unc0rr Move game starting action outside menu
2009-04-10 unc0rr Implement two buttons
2009-04-07 unc0rr Update some translations
2009-04-07 unc0rr Fix epic bug randomly teleporting hedgehogs
2009-04-07 unc0rr patch by koda
2009-04-05 unc0rr - Fix some CMakeFiles.txt files (by TheXception)
2009-04-05 unc0rr patch by TheXception:
2009-04-05 unc0rr Remove unneeded file
2009-04-05 unc0rr - Better schemes page look
2009-04-05 unc0rr Images for all scheme buttons
2009-04-03 unc0rr Some AI tweaks by imcold
2009-04-03 unc0rr - Enable back border of drop-down list (by nemo)
2009-04-03 unc0rr Patch by nemo:
2009-04-03 unc0rr remove New Folder
2009-04-03 unc0rr Remove Thumbs.db files
2009-04-03 displacer added files from Tiy
2009-04-03 displacer added files by Tiy
2009-04-03 displacer changes from Tiyuri
2009-04-02 unc0rr - perform lupdate-qt4
2009-04-02 unc0rr New schemes page look by TheXception
2009-04-02 unc0rr Ooops.. enable back DoS protection
2009-04-02 unc0rr Fix server crash (properly follow client's state)
2009-03-28 unc0rr - Fix bug with kicking players
2009-03-27 unc0rr - Implement ping timeout
2009-03-27 unc0rr Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
2009-03-27 unc0rr Add simple DoS protection mechanism (although better than previous server had)
2009-03-27 unc0rr Allow admin to set server's motd
2009-03-27 unc0rr Prepare to add ability for admin to set MOTD
2009-03-26 unc0rr Send server message on join
2009-03-26 unc0rr Fix bug with rope and bazooka
2009-03-26 unc0rr - User from localhost is server admin
2009-03-26 unc0rr oops
2009-03-26 unc0rr Optimize water bouncing a bit
2009-03-26 unc0rr patch by nemo: water bouncing + some tweaks
2009-03-26 unc0rr - Better ip2string implementation
2009-03-23 unc0rr patch by koda:
2009-03-23 unc0rr patch by nemo:
2009-03-22 unc0rr Add sounds to girder
2009-03-22 unc0rr Don't draw walking state when cursor is on
2009-03-22 unc0rr Save much CPU time by initializing vertex arrays in texture creation function
2009-03-22 unc0rr use glVertexPointer to render water
2009-03-22 unc0rr Fix previous patch
2009-03-22 unc0rr nemo's patch for girder + some fixes
2009-03-22 unc0rr Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
2009-03-22 unc0rr Random team generator rework by ttsmj
2009-03-22 unc0rr Apply koda's OpenGL ES compatibility patch
2009-03-21 unc0rr - Use QCryptographicHash for md5
2009-03-18 unc0rr - Fix warnings in frontend
2009-03-18 unc0rr Patch by koda
2009-03-18 unc0rr Add delete button and scheme selection combobox to scheme edit page
2009-03-18 unc0rr Mac icon
2009-03-18 unc0rr Update some translations, lupdate && lrelease
2009-03-18 unc0rr Sync schemes config over net should work now (untested)
2009-03-16 unc0rr Send scheme data over net (but recieving part isn't implemented yet)
2009-03-16 unc0rr - Some style changes by nemo
2009-03-16 unc0rr Don't use GLU
2009-03-15 unc0rr More game options by nemo
2009-03-15 unc0rr Rooms list colourizing patch by TheXception
2009-03-15 unc0rr Style fixes by nemo
2009-03-15 unc0rr Some tweaks by nemo
2009-03-15 unc0rr Fix for rooms list + Qt 4.5 by TheXception
2009-03-13 unc0rr Scheme options work now
2009-03-13 unc0rr Editing schemes, creating new one works now
2009-03-12 unc0rr Add an ability to run engine without IPC connection.
2009-03-12 unc0rr - Share model between test table and widgets
2009-03-12 unc0rr patch by nemo: quick change from 0 to infinite and vice versa
2009-03-12 unc0rr Continue work on new schemes
2009-03-11 unc0rr Continue work on new schemes implementation
2009-03-10 unc0rr - Clear gm_Slot flag even if you can't switch ammo:
2009-03-10 unc0rr Update ammo icons
2009-03-10 unc0rr Stub for ammo schemes model
2009-03-10 unc0rr a patch
2009-03-09 unc0rr Implement kick from room
2009-03-09 unc0rr own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
2009-03-09 unc0rr Fix wrong value passed as initial health
2009-03-09 unc0rr Pass template filter
2009-03-09 unc0rr - Send initial room config
2009-03-08 unc0rr - Fix a bug in map widget
2009-03-08 unc0rr Start refactoring some things. Frontend becomes temporarily unusable for network game
2009-03-08 unc0rr Fix frontend not disconnecting from server
2009-03-08 unc0rr Send MAP config param last
2009-03-08 unc0rr Patch by nemo
2009-03-08 unc0rr patch by nemo
2009-03-07 unc0rr pathc by nemo
2009-03-07 unc0rr loser animation by nemo
2009-03-07 unc0rr Cut the length of most used net packet
2009-03-07 unc0rr - nemo's patch: some animations, zero probability for infinite weapons
2009-03-06 unc0rr Update Polish translation
2009-03-05 unc0rr Utility icon
2009-03-05 unc0rr Implement kick from server by administrator
2009-03-05 unc0rr nemo:
2009-03-04 unc0rr Some work on players lists context menus
2009-03-04 unc0rr Pixels2 proc, which uses Land array when updating textures
2009-03-04 unc0rr Update some translations
2009-03-02 unc0rr Fake database connection with routine which marks all users as guests, when no database host was specified
2009-03-02 unc0rr Enable admin button when have privilege. Button does nothing yet.
2009-03-02 unc0rr Oops, forgot icons
2009-03-02 unc0rr laser beam by nemo reworked a bit by me
2009-03-02 unc0rr Update INSTALL
2009-03-01 unc0rr Fix crash when explosion is outside of the map (check was lost while refactoring)
2009-03-01 unc0rr oops
2009-03-01 unc0rr a patch :P
2009-03-01 unc0rr 4 utilities by nemo
2009-02-27 unc0rr cz->cs
2009-02-27 unc0rr Set admin flag and send admin notification to users with rid equal to 3
2009-02-26 unc0rr Small optimization in net server
2009-02-26 unc0rr Fix pages mess when password is refused
2009-02-26 unc0rr Ask user password and send it to server
2009-02-25 unc0rr Add QCA2 checks to build system
2009-02-25 unc0rr Move from 'connecting' page to lobby only when account checked
2009-02-25 unc0rr Retrieve client password from web database and ask for it
2009-02-24 unc0rr ttsmj2's random teams patch
2009-02-24 unc0rr Server now send ASKPASSWORD command to frontend when user has web account
2009-02-24 unc0rr Use another event to change state from 'logging in' to 'lobby'
2009-02-24 unc0rr Update German translation
2009-02-23 unc0rr titlebar fix for Mac OS X by koda
2009-02-23 unc0rr Update Italian translation (and compile other translations)
2009-02-23 unc0rr Add working check for www account existance
2009-02-23 unc0rr Add options for configuring database access
2009-02-23 unc0rr Add options for database access
2009-02-23 unc0rr Implement two more missing protocol commands
2009-02-23 unc0rr Faster fire falling
2009-02-23 unc0rr Accept new NOT_READY command format
2009-02-23 unc0rr Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
2009-02-23 unc0rr Fix ready players number after a round
2009-02-23 unc0rr d'oh, the patch was fail
2009-02-23 unc0rr Nemo's patch allowing different water sprites size
2009-02-21 unc0rr More verbose dump
2009-02-21 unc0rr Fix ready players accounting
2009-02-21 unc0rr - Add new sounds
2009-02-21 unc0rr Hedgehog drops a grave on "/newgrave" command. Patch by nemo
2009-02-21 unc0rr lupdate-qt4
2009-02-21 unc0rr Patch by koda to better support Mac OS X
2009-02-20 unc0rr Fix team removing on PART command
2009-02-20 unc0rr Oops, forgot a bunch of CONFIG_PARAM
2009-02-20 unc0rr Prevent 'double team exiting' in egine
2009-02-20 unc0rr Save some more bytes in protocol
2009-02-20 unc0rr - Remove client teams on exit
2009-02-20 unc0rr Removeteam action
2009-02-20 unc0rr 'Reduce quality' patch by nemo
2009-02-20 unc0rr Implement 'roundfinished' cmd on net server
2009-02-19 unc0rr Frontend look fixes
2009-02-19 unc0rr Some optimization of land texture updating
2009-02-18 unc0rr Fix a bug with updating
2009-02-18 unc0rr Split land texture into small ones:
2009-02-18 unc0rr More reorganization
2009-02-18 unc0rr Reorganize land texteure function in prepare to texture split
2009-02-18 unc0rr New game server:
2009-02-18 unc0rr Update translations
2009-02-17 unc0rr Move template filter to map widget (by nemo)
2009-02-17 unc0rr Clouds fixes by nemo
2009-02-15 unc0rr "connecting" page
2009-02-15 unc0rr Fix array overflow
2009-02-15 unc0rr Add Hogville map to build system
2009-02-15 unc0rr Templates filter by nemo
2009-02-14 unc0rr Finnish translation
2009-02-14 unc0rr - Set bamboo plinko hedgehogs limit to 48
2009-02-14 unc0rr New bonus box sprite
2009-02-14 unc0rr Fix initial room config
2009-02-14 unc0rr engine part of nemo's patch
2009-02-14 unc0rr Fix passing hedgehogs number from engine to frontend
2009-02-14 unc0rr frontend's part of nemo patch
2009-02-14 unc0rr Hogville map
2009-02-14 unc0rr Update nature, City and Island themes
2009-02-14 unc0rr New hats
2009-02-14 unc0rr Awesome map (yes, again)
2009-02-01 unc0rr Fix rope regression (unable to change angle)
2009-02-01 unc0rr Apply nemo's patch polished by me:
2009-01-31 unc0rr Custom spinbox for bonus boxes factor
2009-01-31 unc0rr Options for bonus box probability tuning and number of turn until sudden death
2009-01-31 unc0rr - Right way to handle rope ammo
2009-01-30 unc0rr Remove ugly hack. It's so ugly...
2009-01-30 unc0rr Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon
2009-01-30 unc0rr Fix border drawing when drilling
2009-01-30 unc0rr Implement initial sound volume option
2009-01-29 unc0rr - nemo's patch for custom cave map dimensions
2009-01-29 unc0rr A bit better template
2009-01-27 unc0rr Replace current templates with one cavern one
2009-01-27 unc0rr nemo's template patch (invertion)
2009-01-26 unc0rr Allow loading maps and forts
2009-01-26 unc0rr Fix airplane
2009-01-26 unc0rr Update RC plane sprite
2009-01-26 unc0rr New digits
2009-01-26 unc0rr That was wrong place for the patch
2009-01-26 unc0rr Turn cave mode on automatically when there are pixels on top of map
2009-01-26 unc0rr Fix mask
2009-01-26 unc0rr Switch to 2046 height
2009-01-26 unc0rr Fix russian translation
2009-01-26 unc0rr Fix chinese translation
2009-01-26 unc0rr Fix clouds disappearing in the middle of map
2009-01-26 unc0rr Fix width/height dependant consts
2009-01-26 unc0rr Fix nemo's large land patch
2009-01-26 unc0rr - Update Polish tranlsation
2009-01-25 unc0rr Unban misc folder
2009-01-25 unc0rr Add an ability for global messages when server started with password option set
2009-01-25 displacer desktop file in misc folder
2009-01-25 unc0rr Impement stats on UDP 46632 port
2009-01-25 unc0rr Some fixes by nemo
2009-01-25 unc0rr Apply nemo's world resize patch
2009-01-25 unc0rr Fix accidental rope removinf from ammo in some cases
2009-01-25 unc0rr Finally support removing teams + spectating (spectating still doesn't work okay, as engine doesn't support removing teams properly)
2009-01-25 unc0rr Update protocol number
2009-01-25 unc0rr Fix crash when attackbar wasn't deleted, but hedgehog gear was
2009-01-25 unc0rr Some support for spectating when some teams removed
2009-01-25 unc0rr Add needed libraries
2009-01-24 displacer correct game classification
2009-01-24 displacer .desktop file for bug http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=512842
2009-01-24 unc0rr Add koda's patch for Mac OS X compilation
2009-01-24 unc0rr Don't allow pause when playing online
2009-01-24 unc0rr Start fixing spectating bug (implement some routines)
2009-01-22 unc0rr Add forgotten brain slug hats
2009-01-22 unc0rr Reduce number of bonus rc planes
2013-07-22 koda close 0.9.9 again 0.9.9
2009-01-22 unc0rr Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
2013-07-22 koda removing anonymous heads from 0.9.9 0.9.9
2009-01-20 unc0rr Fix blowtorch delete condition
2013-07-22 koda removing anonymous heads from 0.9.9 0.9.9
2010-11-12 unc0rr Close 0.9.9 branch 0.9.9
2009-01-20 unc0rr Fix underwater theme soundtrack
2010-06-23 koda closed branch 0.9.9
2010-06-23 koda closed branch 0.9.9
2009-01-19 unc0rr Fix in 0.9.9 branch too 0.9.9 0.9.9.2-release
2009-01-19 unc0rr Fix engine crash when using alt damage option
2009-01-19 unc0rr Fix 099 release too 0.9.9
2009-01-19 unc0rr Unfuckup spectating
2009-01-19 unc0rr Set version to 0.9.9, protocol to 23 0.9.9
2009-01-19 unc0rr Message for 098 users about 099 release
2009-01-19 unc0rr Branch for 0.9.9 release 0.9.9
2009-01-19 unc0rr Fix 'youll regret that' voicepack
2009-01-19 unc0rr Fix grayed ammo icons
2009-01-19 unc0rr Change rc plane options
2009-01-19 unc0rr New grave
2009-01-19 unc0rr Remove deprecated comment
2009-01-19 unc0rr Nice icon for sound button
2009-01-19 unc0rr Hedgehog controlling rc plane sprite
2009-01-19 unc0rr UFO fort images optimization for size
2009-01-19 unc0rr - Update Slovak translation
2009-01-19 unc0rr Fix rc plane fire spread
2009-01-19 unc0rr Hedgehog is also sad when rcplane is drawning
2009-01-19 unc0rr Patch by nemo (polished by me)
2009-01-19 unc0rr UFO fort
2009-01-18 unc0rr Fix angle restriction applying to rc plane when choosing via ammomenu
2009-01-18 unc0rr Fix 4 more hats
2009-01-18 unc0rr More predictable bombs trajectory with rc plane
2009-01-18 unc0rr Use firepunch sound from voices
2009-01-18 unc0rr Fix pumkin hat
2009-01-18 unc0rr Fix wavs
2009-01-18 unc0rr Fix wav packaging
2009-01-18 unc0rr Fix flower grave
2009-01-18 unc0rr Fix training
2009-01-18 unc0rr Now voicepack checking button should work (but it doesn't for me)
2009-01-18 unc0rr Fix venom hat
2009-01-18 unc0rr Japanese translation
2009-01-18 unc0rr Fallback to no hat when hat couldn't be loaded
2009-01-18 unc0rr Play sad animation on rc plane crash
2009-01-18 unc0rr rc plane falls down when looses control
2009-01-18 unc0rr Update changelog
2009-01-18 unc0rr Update Russian translation
2009-01-18 unc0rr Update about page
2009-01-18 unc0rr Update German and Italian translations
2009-01-18 unc0rr Update zh_CN translation
2009-01-17 unc0rr Fix warning
2009-01-17 unc0rr RC Plane
2009-01-17 unc0rr Update Italian translation
2009-01-16 unc0rr Fix engine freeze when one of the teams is killed before its first turn, number of hedgehogs in that team < 8, and game still goes on
2009-01-16 unc0rr Use more convenient syntax
2009-01-16 unc0rr Oops, fix typo
2009-01-16 unc0rr A button for checking voicepack (doesn't work yet)
2009-01-16 unc0rr Show team owner in tooltip
2009-01-16 unc0rr Fix laugh voicepack
2009-01-16 unc0rr Add Robot voicepack
2009-01-16 unc0rr Update German, Italian and Swedish translations
2009-01-15 unc0rr - Update Russian and Italain translations
2009-01-14 unc0rr Fix voicepacks
2009-01-14 unc0rr Set 'ready' tooltip to lightbulb button
2009-01-14 unc0rr Same for lobby
2009-01-14 unc0rr Don't send empty JOINED message
2009-01-14 unc0rr Add English translation (needed to support plural forms)
2009-01-14 unc0rr - Correctly use plural form in translations
2009-01-14 unc0rr Properly handle room deletion in respect of pages switching
2009-01-14 unc0rr Implement isInRoom in client
2009-01-14 unc0rr Correctly handle disconnect when on stats page
2009-01-14 unc0rr Mostly fix voicepack usage
2009-01-13 unc0rr Disable net debug
2009-01-13 unc0rr Add Pirate voicepack
2009-01-13 unc0rr Sort nicks in chat widget
2009-01-13 unc0rr Fix handling team addition message
2009-01-13 unc0rr Use custom datetime format for using in filename
2009-01-13 unc0rr Fix surfer voicepack install
2009-01-13 unc0rr Support voicepack info in net server
2009-01-13 unc0rr Mention Josh on about page
2009-01-13 unc0rr shutup tiyuri
2009-01-13 unc0rr Team class now supports voicepacks
2009-01-13 unc0rr Fix a bug with visible cursor when hedgehog is dead
2009-01-12 unc0rr Fix small bug in voicepacks support in engine. It's complete and tested now.
2009-01-12 unc0rr Finish voicepacks support in engine (not tested though)
2009-01-12 unc0rr Generate voicepack ask in team config
2009-01-12 unc0rr Start voicepacks implementation
2009-01-12 unc0rr Update German translation
2009-01-12 unc0rr Reorganize rope code, adjust some constants
2009-01-12 unc0rr Oops, remove excessive call
2009-01-12 unc0rr Don't fallback to default binds set when switching to remotely driven team
2009-01-12 unc0rr Some button reorganization on net game page
2009-01-12 unc0rr Draw ready status icon on ready button
2009-01-12 unc0rr Reorganize net game page
2009-01-12 unc0rr Optimize net server perfomance by substituting List by Data.Sequence for storing spectators data
2009-01-12 unc0rr Fix two cursor bugs
2009-01-12 unc0rr Save much space on options page
2009-01-12 unc0rr Fix yet another ballgun bug
2009-01-11 unc0rr Disable visual gears when quick replaying
2009-01-11 unc0rr - Update French translation
2009-01-10 unc0rr Fix wrong assert
2009-01-10 unc0rr Implement precise aiming when pressing left shift
2009-01-10 unc0rr - Update Spanish and Slovak translations
2009-01-10 unc0rr Set black background on hp graphic
2009-01-10 unc0rr Resize health graphic when form is resized
2009-01-10 unc0rr Cake makes a step after turn. This fixes cake stucking in air
2009-01-10 unc0rr Fix rope bug which allowed hedgehog to go into land
2009-01-10 unc0rr Drill rocket patch
2009-01-10 unc0rr Fix bug in server causing queue errors when trying to join 2nd round in same room
2009-01-10 unc0rr Remove debug stuff, ballgun 64but incompatibility fixed in previous revision
2009-01-10 unc0rr Some debug stuff for ballgun bug
2009-01-10 unc0rr - More debug stuff
2009-01-10 unc0rr Don't send empty ammo scheme to server when changing ammo schemes in room (fixes 'bad state' server message)
2009-01-09 unc0rr Fix page switching issue when disconnected
2009-01-09 unc0rr Colorize join/quit messages
2009-01-09 unc0rr Initial health graphic implementation
2009-01-09 unc0rr - Fix bug when hedgehog was unable to drop some weapons from rope if it thrown rope in jump
2009-01-09 unc0rr Change one of 'best shot award' messages
2009-01-09 unc0rr Fully separate statistics code from main form code
2009-01-09 unc0rr - svn maintenance
2009-01-08 unc0rr Proper room removing when master quits
2009-01-08 unc0rr Don't set room to lobby to quitting room master
2009-01-08 unc0rr Fix server bugs:
2009-01-08 unc0rr Make net server know that 21 protocol is 0.9.8
2009-01-08 unc0rr Update notifier
2009-01-08 unc0rr Superfinal fix for tranings
2009-01-08 unc0rr - Fix trainings again
2009-01-08 unc0rr Update Italian translation 0.9.8-release
2009-01-08 unc0rr - Remove useless patch
2009-01-08 unc0rr Oops, fix last patch
2009-01-08 unc0rr Don't send empty packets when spectating (probably fixes queue error when spectating)
2009-01-08 unc0rr Don't screw with nick list message
2009-01-08 unc0rr Add napalm weapon name
2009-01-08 unc0rr Update Polish translation
2009-01-08 unc0rr Add Martin Boze to developers list
2009-01-08 unc0rr Fix changelog list characters
2009-01-08 unc0rr Update Italian and Russian translations
2009-01-08 unc0rr Update changelog
2009-01-08 unc0rr Update localization files
2009-01-08 unc0rr Ballsgun
2009-01-08 unc0rr Go page back when room is abandoned by its admin
2009-01-08 unc0rr Don't kick everyone from lobby
2009-01-08 unc0rr - Fix bugs in net server
2009-01-08 unc0rr - Update russian translation
2009-01-08 unc0rr Inform room of quitting members
2009-01-08 unc0rr Don't set focus on gears when curor is visible (should fix cursor jumping)
2009-01-08 unc0rr Fix training
2009-01-08 unc0rr Clean room chat history when entering room
2009-01-06 unc0rr Start converting network protocol to no-disconnecting religion
2009-01-06 unc0rr Notify lobby when a room is created or deleted
2009-01-06 unc0rr - Refactor drill rocket
2009-01-06 unc0rr Correctly handle urls in chat widget
2009-01-06 unc0rr Place server message between two horizontal lines
2009-01-06 unc0rr Don't escape chat strings which go to engine
2009-01-06 unc0rr Adjust flame parameters to produce more damage
2009-01-06 unc0rr Escape html characters in chat messages, nicknames and info to prevent screwing chat
2009-01-06 unc0rr Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
2009-01-06 unc0rr - zh_TW translation
2009-01-05 unc0rr Show client's room in info
2009-01-05 unc0rr Don't send LEFT message for clients without nick
2009-01-05 unc0rr Move sprite to where it should be
2009-01-04 unc0rr More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
2009-01-04 unc0rr Show also client host info
2009-01-03 unc0rr - Decrease font size in chat
2009-01-03 unc0rr Check for deprecated ammo schemes at startup and delete them
2009-01-03 unc0rr Update Italian translation
2009-01-02 unc0rr Revert windres patch arghh
2009-01-02 unc0rr Drill rocket
2009-01-02 unc0rr Prepare for drill patch
2009-01-02 unc0rr Show joins of ppl with 097 too
2009-01-02 unc0rr Bring voices back again
2009-01-02 unc0rr - Update some copyrights
2009-01-02 unc0rr Lobby chat should work now
2009-01-02 unc0rr Fix lobby selector
2009-01-02 unc0rr Start work on lobby: add/remove nick from the list on join/quit
2009-01-02 unc0rr Reorganize voice sounds
2009-01-02 unc0rr Add themes for new maps
2009-01-02 unc0rr Add 3 new maps
2009-01-02 unc0rr Don't play sounds when quick replaying in spectate mode
2009-01-02 unc0rr Clear round replay data on server side when round is finished
2009-01-02 unc0rr Quick replay round to spectators until current move
2009-01-02 unc0rr Now spectating works for those who joined after game start
2009-01-02 unc0rr - Send previous moves info to newly connected client when it joins a room with already started game
2009-01-02 unc0rr Update Russian and Polish translations
2008-12-30 unc0rr Patch for engine to successfully build on Mac OS X by Michael Schindler
2008-12-28 unc0rr - Hellish bomb now spreads fire
2008-12-28 unc0rr Fix rope animation
2008-12-28 unc0rr The best final fix for rope stucking in the ground bug
2008-12-28 unc0rr Bring back old rope behaviour when changing its length (that's more correct physical model)
2008-12-26 unc0rr Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
2008-12-25 unc0rr Add Chinese translation
2008-12-25 unc0rr Update Swedish translation by Niklas Grahn
2008-12-23 unc0rr - Fix wrond hedgehog speed calculation when using rope and changing rope length
2008-12-21 unc0rr - Fix blowtorch regression
2008-12-18 unc0rr - Update translations
2008-12-14 unc0rr Filter messages to blowtorch. Fixes long tunnels
2008-12-11 unc0rr - Add .desktop file
2008-12-10 unc0rr Add Surfer and Singer voicepacks
2008-12-10 unc0rr Show version info in caption
2008-12-06 unc0rr Finalize ammo store fix
2008-12-05 unc0rr Add new themes data to build system
2008-12-05 unc0rr Add new maps to build system
2008-12-05 unc0rr Set default fort to 'Plane' and default grave to 'Statue'
2008-12-05 unc0rr Fix forts bug
2008-12-05 unc0rr Add some forts
2008-12-05 unc0rr Update weapon menu
2008-12-05 unc0rr Add themes data for Cake and Blox maps
2008-12-05 unc0rr Add map data of Cogs, Cake and Blox maps
2008-12-05 unc0rr Fix compilation warning
2008-12-05 unc0rr - Less crossclass dependancies
2008-12-05 unc0rr Implement Solid Land checkbox
2008-12-05 unc0rr Don't hide ammo menu when user clicks on not yet available weapon
2008-12-04 unc0rr More stable blowtorch:
2008-12-04 unc0rr Try to fix problem with playing music when path contains non-latin letters
2008-12-04 unc0rr Send QUIT message to server when netclient object is destroyed
2008-12-04 unc0rr Don't call SDL_FreeSurface with null pointer
2008-12-01 unc0rr Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
2008-11-30 unc0rr Don't forget brazilian translation
2008-11-28 unc0rr Add chat widget to lobby page (not usable yet)
2008-11-28 unc0rr Limit max chat string length to 300 letters
2008-11-28 unc0rr Refactor chat widget to use QTextBrower instead of QListWidget:
2008-11-28 unc0rr More delay after jump, less delay after small fall for hedgehog
2008-11-27 unc0rr Fix jump landing after turn end
2008-11-27 unc0rr Store ammo info directly in combobox
2008-11-27 unc0rr Limit chat history to 250 entries to avoid DoS attack with its use
2008-11-27 unc0rr Fix silent crash when cannot place all hedgehogs
2008-11-27 unc0rr oops, remove leftovers
2008-11-27 unc0rr Refactor server a bit, now all socket operations are in own threads, two per client
2008-11-25 unc0rr - Don't send 'Bad param' msg, as the only reason of it is just some lag
2008-11-24 unc0rr Make ghc 6.10 happy
2008-11-24 unc0rr Add some type info
2008-11-24 unc0rr Small fixes mixed with formatting changes
2008-11-23 unc0rr small fixes
2008-11-22 unc0rr Quick and dirty napalm implementation
2008-11-21 unc0rr - Some reformatting
2008-11-21 unc0rr - Convert small damage tag to visual gears
2008-11-20 unc0rr Some reformatting
2008-11-20 unc0rr Mark each gear with unique id
2008-11-18 unc0rr Add new thread which would close handles for us (fixes forced disconnection problem)
2008-11-17 unc0rr Tune blowtorch a bit
2008-11-17 unc0rr Oops, accidentaly commented hFlush out
2008-11-17 unc0rr Don't close socket handles, just leave that job for garbage collector, as doing it manually seems to be the cause of server hangs
2008-11-17 unc0rr Stress testing app
2008-11-17 unc0rr Include CPP option into source file for easy use
2008-11-16 unc0rr Modify melon pieces spread a bit
2008-11-14 unc0rr More verbose gear delete debuglog message
2008-11-11 unc0rr Fix wrong filter
2008-11-10 unc0rr Show last hour logins number
2008-11-10 unc0rr Finish refactoring
2008-11-10 unc0rr Make answers creation more abstract, in prepare for a conversion
2008-11-09 unc0rr Don't rerecord a demo
2008-11-09 unc0rr Ooops, sorry for forgetting about this
2008-11-09 unc0rr - Update russian translation
2008-11-09 unc0rr Add an option to name records with current date and time
2008-11-09 unc0rr Update frgotten changelog
2008-11-09 unc0rr Fix chat bugs leading to serialized data corruption
2008-11-08 unc0rr - Add es and sv translations to hedgewars.pro
2008-11-07 unc0rr Make code flow more clear
2008-11-07 unc0rr Just better syntax
2008-11-07 unc0rr Show time of connection start
2008-11-07 unc0rr Remove redundant function parameter
2008-11-07 unc0rr Allow turn time to be 1-99 seconds
2008-11-07 unc0rr Add simple DoS protection
2008-11-05 unc0rr Add some verbosity to server's console messages
2008-11-04 unc0rr Disconnect clients on BYE message
2008-11-04 unc0rr - Fix ConfigAsked not sending full config (leads to team divide checkbox inconsistency)
2008-11-04 unc0rr Oops, fix build
2008-11-04 unc0rr Cleanup code a bit, some reformatting
2008-11-04 unc0rr Back to normal hedgehog icon in teams select widget
2008-11-04 unc0rr Follow protocol more precisely in frontend
2008-11-04 unc0rr Give more specific explanation when deny to add team
2008-11-04 unc0rr Handle exceptions on accept
2008-11-03 unc0rr Reformat code a bit
2008-11-03 unc0rr Update Polish translation
2008-11-03 unc0rr It seems, I finally got the solution
2008-11-03 unc0rr Bring back old behavior
2008-11-03 unc0rr Print comprehensive info about what's going on, don't try to close already closed handle
2008-11-03 unc0rr Close socket on exception anyway
2008-11-02 unc0rr Client sends PONG to server's PING
2008-11-02 unc0rr Ping clients every 30 seconds, should help with ghosts on server
2008-11-02 unc0rr Update Italian translation
2008-10-31 unc0rr Fix generator name (TBZ2 instead of BZ2)
2008-10-31 unc0rr - unban here too
2008-10-31 unc0rr Add lightbulbs, some more changes to look 0.9.7-release
2008-10-31 unc0rr Reset default weapon set on restart
2008-10-31 unc0rr Better look for weapon sets page
2008-10-31 unc0rr Add anchor to the list for packaging
2008-10-31 unc0rr Add theme icons to the list of packaged files
2008-10-31 unc0rr Show clients list in server message
2008-10-31 unc0rr - lupdate-qt4 && lrelease-qt4
2008-10-31 unc0rr Add tooltips
2008-10-31 unc0rr Remove darthvader_sabre hat
2008-10-31 unc0rr Add two more hats
2008-10-31 unc0rr - Fix a message
2008-10-31 unc0rr Update Czech translation
2008-10-31 unc0rr Activate cake after 4 turns
2008-10-31 unc0rr Finish reorganizing local game page
2008-10-31 unc0rr Reorganize single player menu
2008-10-31 unc0rr Fix a bug (check parameters)
2008-10-31 unc0rr Fix fire sprite
2008-10-31 unc0rr Replace grey hedgehogs
2008-10-31 unc0rr - Add a bunch of hats
2008-10-31 unc0rr - Make disbled controls look better
2008-10-28 unc0rr That const is better...
2008-10-28 unc0rr Well, okay, better fix
2008-10-28 unc0rr Fix using freed memory (could be the cause of queue error problem and other bugs)
2008-10-28 unc0rr Shut up flames debug messages
2008-10-28 unc0rr Repair flame dependancy on wind
2008-10-27 unc0rr Make debug messages not to screw text log
2008-10-27 unc0rr Draw dark background under chat text
2008-10-27 unc0rr Correct default ammo set
2008-10-26 unc0rr Update Czech translation
2008-10-26 unc0rr Support 'Divide teams' option in engine
2008-10-26 unc0rr Add 'Divide teams' option to frontend
2008-10-26 unc0rr SetMinimumHeight of TeamShowWidget. Probably solves tiny team select widget look
2008-10-26 unc0rr Add background image to team select widget
2008-10-26 unc0rr - Some work on team select widget look
2008-10-26 unc0rr Mention czech translator on about page
2008-10-26 unc0rr Add Czech translation
2008-10-26 unc0rr Update Italian translation
2008-10-26 unc0rr Fix training
2008-10-26 unc0rr Set custom palette to scrollbars
2008-10-26 unc0rr Delay for 250 msec before connect to local server
2008-10-26 unc0rr Fix some problems with water rising
2008-10-26 unc0rr Force plastique style, as others don't fully support stylesheets
2008-10-26 unc0rr Allow build without net game server: introduce -DWITH_SERVER configuration parameter
2008-10-25 unc0rr - Perform lupdate-q4 && lrelease-qt4
2008-10-25 unc0rr Customize menu look
2008-10-25 unc0rr Don't list rooms with restricted joining
2008-10-24 unc0rr Room control menu works
2008-10-24 unc0rr Send appropriate messages to server on control menu actions
2008-10-24 unc0rr Add button for controlling room options (no usefull yet)
2008-10-24 unc0rr Unset ready status after round
2008-10-24 unc0rr Send readiness info to room creator too
2008-10-24 unc0rr Send readiness information on join
2008-10-24 unc0rr Show players ready status in chat nick list
2008-10-24 unc0rr - Fix a bug in READY message handling
2008-10-23 unc0rr Bring back old 'Go!' button behavior
2008-10-22 unc0rr - Fix a bug screwing rooms list
2008-10-22 unc0rr Improve handling client's protocol number
2008-10-22 unc0rr Fix rooms list
2008-10-22 unc0rr Show additional info in rooms list
2008-10-22 unc0rr Check for right define
2008-10-22 unc0rr Use C preprocessor to allow compilation in windows
2008-10-22 unc0rr - Send additional info on rooms
2008-10-22 unc0rr Add "Join official server" button
2008-10-21 unc0rr If exception is on client quit, then just remove that client
2008-10-21 unc0rr Don't close handle in exception handler
2008-10-21 unc0rr Better exception message
2008-10-21 unc0rr Implement kick
2008-10-21 unc0rr Set custom background color on servers list widget
2008-10-21 unc0rr Customize team select widget background
2008-10-20 unc0rr Fix seduction sound
2008-10-20 unc0rr Lower music volume in frontend
2008-10-20 unc0rr Oops... start a dedicated server by default
2008-10-20 unc0rr Shutdown private server when room is abandoned
2008-10-20 unc0rr Support for private servers in frontend
2008-10-20 unc0rr Refactor options handling and storing
2008-10-20 unc0rr - Small but very important fix
2008-10-18 unc0rr Log reply only when send it
2008-10-18 unc0rr Mention Romulo Fernandes Machado on about page for Brazilian Portuguese translation
2008-10-18 unc0rr Fix formatting
2008-10-18 unc0rr Allow /me in chat
2008-10-18 unc0rr - Customize QTextBrowser look
2008-10-18 unc0rr Move back from server setup page
2008-10-18 unc0rr Start new hedgewars server instead of old one
2008-10-18 unc0rr Get rid of old net server
2008-10-18 unc0rr Fix out-of-source build
2008-10-18 unc0rr Fix error message
2008-10-18 unc0rr Fix compilation
2008-10-18 unc0rr Add hedgewars server to build process
2008-10-18 unc0rr - Add brazilian translation
2008-10-16 unc0rr - Frontend: don't reset playing teams list after end of round
2008-10-16 unc0rr Use seduction sound
2008-10-16 unc0rr Reorganize mapContainer widget. Fixes a bunch of bugs, improves widget.
2008-10-16 unc0rr - Fix crash when changing maps
2008-10-15 unc0rr Fix a typo
2008-10-15 unc0rr Fix using wrong variable =(
2008-10-15 unc0rr Fix uninitialised variable
2008-10-15 unc0rr Small rope optimization
2008-10-15 unc0rr Fix doubling chat message
2008-10-15 unc0rr Fix conditions to disconnect
2008-10-15 unc0rr Fix chat messages in saves and demos
2008-10-15 unc0rr Oops... fix introduced bug
2008-10-15 unc0rr Share chat between frontend and engine
2008-10-15 unc0rr Further improve disconnects handling
2008-10-15 unc0rr Various small insignificant improvements everywhere
2008-10-14 unc0rr - Perform lupdate-qt4 && lrelease-qt4
2008-10-14 unc0rr Add more support for handling disconnects while playing (not fully tested)
2008-10-13 unc0rr Add partial implementation of handling disconnects while playing via network
2008-10-13 unc0rr - Reverse the order of client list
2008-10-13 unc0rr - Add forgotten PirateFlag map to list of installed maps
2008-10-13 unc0rr - Remove deprecated stuff
2008-10-13 unc0rr - Set focus to dead hedgehog
2008-10-13 unc0rr Make messages be more debug-friendly
2008-10-12 unc0rr Server erases teams list after round finish, so everything should be okay now
2008-10-12 unc0rr Clients send roundfinished message to server when the round is over
2008-10-12 unc0rr Fix water rising too fast
2008-10-10 unc0rr Rename function
2008-10-10 unc0rr Allow --port=PORT command-line parameter to specify the port to listen on
2008-10-09 unc0rr Flush CONNECTED message, so client hasn't to wait for it on connect
2008-10-09 unc0rr Fix the bug
2008-10-09 unc0rr Stub to run network game
2008-10-09 unc0rr Update protocol doc
2008-10-09 unc0rr Fix team colors mismatch on some conditions (just synchronize them when team is added)
2008-10-09 unc0rr Small optimization (use partition instead of two filters with opposite predicates)
2008-10-09 unc0rr Send team removal message to others in room when client disconnects
2008-10-09 unc0rr - Fix a bug with chosen map (new clinet gets wrong information)
2008-10-09 unc0rr Fix that bug (lol, pretty fast, eh?)
2008-10-09 unc0rr Send teams info to newly connected client (has a bug with team sequence, need to discover)
2008-10-09 unc0rr - Allow team color changing
2008-10-09 unc0rr - Only team owner can remove team from the list
2008-10-09 unc0rr Add support for removing team
2008-10-09 unc0rr Can choose hedgehogs number now
2008-10-09 unc0rr Add seduction weapon sound
2008-10-08 unc0rr Adding teams now works
2008-10-08 unc0rr Get rid of team id in client code
2008-10-08 unc0rr Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
2008-10-08 unc0rr Fix protocol implementation to conform documentation
2008-10-08 unc0rr - Add protocol description (just started)
2008-10-08 unc0rr Optimize list lookups a bit
2008-10-08 unc0rr Reformat some code =P
2008-10-08 unc0rr - Shut the client's tries to configure server up
2008-10-08 unc0rr Server now fully supports game options
2008-10-08 unc0rr - Add join and leave messages to chat box
2008-10-08 unc0rr Implement rooms list refresh
2008-10-08 unc0rr Implement room create and join
2008-10-08 unc0rr - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
2008-10-08 unc0rr Create a page for rooms list
2008-10-07 unc0rr - Add stub page for rooms list
2008-10-06 unc0rr Get rid of "internet" network game mode
2008-10-06 unc0rr Fix a bug with 'ghosts' on server
2008-10-06 unc0rr Fix another server failure (when second client in room disconnects)
2008-10-06 unc0rr - Now actually fix
2008-10-05 unc0rr Fix server crash on client disconnect
2008-10-05 unc0rr - Fix build of server (has some bugs now)
2008-10-05 unc0rr Start refactoring standalone server (prepare to change protocol)
2008-10-05 unc0rr Don't allow team with the same name from the same client (helps with double add due to lags)
2008-10-05 unc0rr Remove deprecated stuff
2008-09-29 unc0rr Fix a bug screwing team selection up in network game
2008-09-29 unc0rr Fix arithmetic bug in CHedgehogerWidget
2008-09-29 unc0rr Add team surrender flag
2008-09-29 unc0rr - Fix water rise
2008-09-28 unc0rr Try to adjust flame parameters
2008-09-28 unc0rr Prevent AI to damage a teammate when trying to dig with firepunch (patch not tested)
2008-09-28 unc0rr Start flames rework
2008-09-28 unc0rr - Hedgehog doesn't take off hat when shooting from shotgun
2008-09-28 unc0rr Predefined team can have customized hat
2008-09-28 unc0rr Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
2008-09-28 unc0rr Update Spanish and Polish translations
2008-09-28 unc0rr Fix frontend
2008-09-28 unc0rr - Customize spinbox arrows
2008-09-28 unc0rr Reorganize team edit page a little (save a lot of space)
2008-09-28 unc0rr Move preview icons into comboboxes
2008-09-23 unc0rr Seduction animation
2008-09-23 unc0rr A bit larger heart
2008-09-22 unc0rr - Update Italian translation
2008-09-20 unc0rr Enable back the ability to see chosen team color in team widget
2008-09-20 unc0rr Full-size hedgehog in hats selection widget
2008-09-20 unc0rr Draw a hedgehog under the hat in hats combobox
2008-09-19 unc0rr Update watermelon sprite
2008-09-19 unc0rr Use new sounds
2008-09-19 unc0rr Add new sound files
2008-09-19 unc0rr - Unbreak previously broken themes
2008-09-19 unc0rr Fix bug #61 http://fireforge.net/tracker/index.php?func=detail&aid=61&group_id=11&atid=125
2008-09-19 unc0rr Add Underwater theme
2008-09-19 unc0rr - Optimize maps
2008-09-19 unc0rr Fix mortar
2008-09-19 unc0rr Forgotten sheep map...
2008-09-19 unc0rr Graphics update
2008-09-19 unc0rr Draw smoke trail underneath of grenade
2008-09-19 unc0rr - Add many hats
2008-09-18 unc0rr Fix music starting to play after the round even if it was turned off
2008-09-18 unc0rr Rename hellish bomb to hellish hand-grenade
2008-09-18 unc0rr Delete deprecated stuff
2008-09-18 unc0rr Update Italian translation
2008-09-18 unc0rr Mention Eugene Lyubimkin in translators list for his Ukrainian translation
2008-09-18 unc0rr Add Hellish bomb weapon
2008-09-18 unc0rr Add watermelon sprite
2008-09-18 unc0rr Add watermelon weapon (without proper sprites yet)
2008-09-18 unc0rr Finish Ukrainian translation
2008-09-17 unc0rr - Continue seduction implementation
2008-09-17 unc0rr - Perform lupdate-qt4 && lrelease-qt4
2008-09-12 unc0rr Hedgehog doesn't take off the hat when walking
2008-09-12 unc0rr Allow theme to set custom water color
2008-09-12 unc0rr D'oh
2008-09-11 unc0rr Speed up hat
2008-09-11 unc0rr Draw hat when hedgehog is aiming
2008-09-11 unc0rr - Reorganize headers according to Qt's style guide
2008-09-11 unc0rr Hat 'wearing' animation
2008-09-10 unc0rr Update Italian translation
2008-09-08 unc0rr Remove 25pix margin on every page, so exit button is almost in the same place on all pages
2008-09-08 unc0rr Better theme selection widget look
2008-09-06 unc0rr Add Spanish translation by Carlos Vives
2008-09-06 unc0rr Update Polish translation
2008-08-31 unc0rr Send hats info via net. Hats implementation complete now.
2008-08-31 unc0rr Fix bug in netclient protocol handling code
2008-08-31 unc0rr Fix City theme
2008-08-31 unc0rr Hats now fully implemented for local game
2008-08-31 unc0rr Fix Bamboo theme
2008-08-31 unc0rr Store selected hats in team config
2008-08-29 unc0rr - Finish hat selection widget
2008-08-29 unc0rr Add hat selection control to team editing page (it's empty combobox yet)
2008-08-29 unc0rr Fix build
2008-08-29 unc0rr Add stubs for hats implementation
2008-08-29 unc0rr - Set frontend's music volume level to 50%
2008-08-25 unc0rr Add Sheep map
2008-08-23 unc0rr custom girder for bamboo theme
2008-08-21 unc0rr Update Snow theme land texture
2008-08-18 unc0rr Oops.. forgot some files
2008-08-18 unc0rr set svn:eol-style to native
2008-08-18 unc0rr - Update Bamboo, EarthRise, hell themes
2008-08-18 unc0rr - Update copyrights
2008-08-18 unc0rr Add PirateFlag map
2008-08-16 unc0rr Fix sdl_mixer include
2008-08-16 unc0rr Play music in menu also, with fading effects when run game
2008-08-16 unc0rr - Add icons for each theme
2008-08-16 unc0rr Hackish way to play music in frontend... to be fixed
2008-08-16 unc0rr Add hell and main theme
2008-08-16 unc0rr Start seduction weapon implementation
2008-08-15 unc0rr Fix copyright info
2008-08-15 unc0rr Make dialogs and messageboxes be customized like main form
2008-08-15 unc0rr Save some pixels for chat widget
2008-08-15 unc0rr Remake gamecfgwidget
2008-08-15 unc0rr Allow team and hh name length be up to 64 letters length
2008-08-15 unc0rr Themes list now works
2008-08-15 unc0rr - Make border 3px width
2008-08-15 unc0rr - lupdate-qt4 && lrelease-qt4
2008-08-14 unc0rr Fix "Hedgewars" button look
2008-08-14 unc0rr Fill themes list with themes
2008-08-14 unc0rr Add themes list to map selection widget
2008-08-14 unc0rr Start remaking multiplayer page
2008-08-13 unc0rr Add Sheep theme by Julien Koesten. Will be slightly corrected a bit later.
2008-08-13 unc0rr Some adjusting... it still doesn't solve problem fully
2008-08-13 unc0rr One more consts adjusting to solve rope stucking problem
2008-08-13 unc0rr Update copyrights
2008-08-13 unc0rr Add hell theme
2008-08-13 unc0rr Mention Niklas Grahn for his translation on about page
2008-08-13 unc0rr Add Swedish translation
2008-08-12 unc0rr Move QGroupBox title a bit
2008-08-12 unc0rr Fix pickhammer and kamikaze
2008-08-12 unc0rr More work on options page
2008-08-12 unc0rr Reorganize widgets on options page
2008-08-12 unc0rr Add background to groupboxes
2008-08-12 unc0rr Set minimal acceptable Qt4 version to 4.3.0
2008-08-12 unc0rr Nicer look
2008-08-12 unc0rr Iconize more groupboxes
2008-08-12 unc0rr Finish iconed groupbox implementation
2008-08-12 unc0rr Add iconed groupbox class
2008-08-10 unc0rr With this change, SDL will probably report more screen resolutions on dual-monitor configurations
2008-08-10 unc0rr Enable back rendering objects that are put on top of land texture
2008-08-10 unc0rr Fix compile under Ubuntu (why it compiles everywhere else?)
2008-08-10 unc0rr Fix installation path for Castle map
2008-08-08 unc0rr Convert the rest of themes too
2008-08-08 unc0rr Step 5: Finally... we have theme objects with alpha-channel!
2008-08-08 unc0rr - Fix previous commit
2008-08-08 unc0rr Allow theme-customizable water and girder
2008-08-08 unc0rr Step 4: repair girder rendering (girder is 32bit now)
2008-08-08 unc0rr Step 3: Maps are rendered correctly, but without objects yet
2008-08-08 unc0rr Step 2: painted maps loading correctly
2008-08-08 unc0rr Start implementing support for 32bit sprites concerned in map generation process.
2008-08-08 unc0rr This needs to be changed too
2008-08-08 unc0rr - Fix Qt's runtime warning
2008-08-08 unc0rr Add "Castle" map copyright info
2008-08-08 unc0rr Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
2008-08-07 unc0rr Update frontend background
2008-08-07 unc0rr Oops, fix map install path
2008-08-07 unc0rr Revert accidental nsis installer generator regression
2008-08-07 unc0rr Some more customizations
2008-08-07 unc0rr - Start work on team select widget
2008-08-07 unc0rr Fix max teams detection
2008-08-07 unc0rr Better settings button behavior
2008-08-07 unc0rr Finally fix save button look
2008-08-07 unc0rr Set bg color for QPushButton
2008-08-07 unc0rr Add Castle map
2008-08-07 displacer correct restoring window size after fullscreen mode
2008-08-07 unc0rr Customize map container look
2008-08-07 displacer fullscreen disabling fixed
2008-08-07 displacer Frontend Fullscreen mode added
2008-08-07 unc0rr Customize SpinBox look (not finished)
2008-08-07 unc0rr Customize LineEdit look
2008-08-07 unc0rr Various build system improvements
2008-08-07 unc0rr - Fix grenade sound
2008-08-06 unc0rr Try to modify QGroupBox view
2008-08-06 unc0rr Fix small glitch when placing girder on map
2008-08-05 unc0rr Customize checkboxes
2008-08-05 unc0rr Customize comboboxes look
2008-08-05 unc0rr Iconed "Back" button everywhere
2008-08-05 unc0rr Make buttons border have different colors when mouse is over or it is pressed
2008-08-05 unc0rr Unbreak build
2008-08-04 unc0rr - Make look better
2008-08-04 displacer transparent background for buttons at main page
2008-08-04 displacer images at main page
2008-08-04 displacer no-repeat background with bgcolor instead
2008-08-04 displacer Background for Hedgewars is ready
2008-08-04 displacer new art from Tiyuri
2008-08-04 unc0rr Update slovak translation
2008-07-30 unc0rr Update soundtracks with ones that loop seamlessly
2008-07-30 unc0rr Last try to get rope not to get stuck in the ground
2008-07-30 unc0rr - Some physics changes
2008-07-29 unc0rr - Fix polish translation 0.9.6-release
2008-07-29 unc0rr - Remove that stupid website folder created by GNA!
2008-07-29 unc0rr - Add full EarthRise theme
2008-07-29 unc0rr Fix previous commit
2008-07-29 unc0rr - Fix compilation
2008-07-29 unc0rr Get rid of Volcano map
2008-07-29 unc0rr - Update pirate, added snow soundtrack
2008-07-28 unc0rr - Fix warnings
2008-07-27 unc0rr - Fix problem when clouds number is 0
2008-07-27 unc0rr - Add ability to choose clouds number in theme config file
2008-07-27 unc0rr - Update russian translation
2008-07-27 unc0rr Add a checkbox in frontend to turn music off
2008-07-27 unc0rr Add an option to engine for turning music off
2008-07-27 unc0rr - Disable ability to resize window
2008-07-27 unc0rr Fix training regression
2008-07-27 unc0rr Draw yet not available ammo grayscaled
2008-07-27 unc0rr - Airplane is higher
2008-07-27 unc0rr Play Ow1.ogg and Ow4.ogg when hedgehog falls
2008-07-27 unc0rr Add new pain sounds
2008-07-27 unc0rr Remember initial resolution settings to use when switching to fullscreen mode
2008-07-27 unc0rr Add ability to resize engine's window
2008-07-27 unc0rr Mention Stephen Alexander's e-mail in copyrights
2008-07-27 unc0rr - Use DejaVuSans-Bold instead of DejaVuSans+bold
2008-07-27 unc0rr Optimize maps files by size
2008-07-27 unc0rr Try another appproach to render chat, should fix windows issues
2008-07-27 unc0rr Update Polish translation
2008-07-27 unc0rr draft a changelog for 0.9.6
2008-07-27 unc0rr Fix hedgehog animation when use blowtorch
2008-07-27 unc0rr Hedgehog laughs when drops dynamite or cake
2008-07-27 unc0rr Play sound before cake explodes
2008-07-27 unc0rr Finish cake implementation
2008-07-27 unc0rr - Cake sits down before exploding
2008-07-27 unc0rr Animate falling and waking up cake
2008-07-27 unc0rr Supress CMake warning
2008-07-27 unc0rr - Animate cake walking
2008-07-27 unc0rr Add hedgewars icon in png format
2008-07-25 unc0rr Update French translation
2008-07-25 unc0rr Show cake rotated correct angle
2008-07-25 unc0rr - Update French translation
2008-07-25 unc0rr Add BambooPlinko map
2008-07-25 unc0rr Mention audio guys on About page and readme
2008-07-25 unc0rr Update Italian translation
2008-07-25 unc0rr Remove deprecated function
2008-07-25 unc0rr Enable music dependance on current land theme
2008-07-25 unc0rr Add Nature music theme
2008-07-25 unc0rr - Add cake sound
2008-07-25 unc0rr Add two tracks for City and Island themes
2008-07-25 unc0rr Add cake icon in ammomenu
2008-07-25 unc0rr Add Bath map
2008-07-25 unc0rr Update nature theme
2008-07-25 unc0rr Cake explodes on /attack
2008-07-25 unc0rr First implementation of the Cake weapon
2008-07-25 unc0rr Stubs for spider weapon
2008-07-23 unc0rr Update copyright info
2008-07-23 unc0rr Add Bamboo map
2008-07-22 unc0rr Load flakes information from theme.cfg when playing painted map
2008-07-22 unc0rr Add new map EarthRise by Joshua Frese
2008-07-21 unc0rr Further work on dedicated server
2008-07-21 unc0rr - Modify network protocol to use new delimiter
2008-07-15 unc0rr First steps to switch hedgewars to new net protocol
2008-07-14 unc0rr Repair screenshots capture on 'C' key press
2008-07-13 unc0rr Fix clouds shaking up
2008-07-13 unc0rr Add a few debug message which show the problem with total hedgehogs number counting
2008-07-13 unc0rr Update Polish translation
2008-07-12 unc0rr Make all in-game fonts bold
2008-07-12 unc0rr Update Polish frontend translation
2008-07-11 unc0rr Set version to 0.9.6-dev
2008-07-11 unc0rr Update German translation
2008-07-08 unc0rr Show picked up ammo in demo playing mode 0.9.5-release
2008-07-08 unc0rr Update changelog in trunk also
2008-07-08 unc0rr Fix warning
2008-07-07 unc0rr Fix shortgun training
2008-07-07 unc0rr - Optimize PNG to reduce size
2008-07-07 unc0rr Set svn:eol-style to native
2008-07-07 unc0rr Update copyright headers a bit
2008-07-07 unc0rr Update Italian translation
2008-07-06 unc0rr Fix another regression arising from splitting switchhedgehog
2008-07-06 unc0rr Add message for sudden death
2008-07-06 unc0rr Fix mushrooms map
2008-07-06 unc0rr Oops, proper fix now
2008-07-06 unc0rr Fix net game regression
2008-07-06 unc0rr Oops, forgot translation file
2008-07-06 unc0rr - Proper turns counting, split SwitchHedgehog into two functions
2008-07-06 unc0rr Dec delay
2008-07-06 unc0rr Fix timings regression
2008-07-06 unc0rr Water rises after 25 mins of round, health is decreased after 20 mins
2008-07-06 unc0rr - Prepare for sudden death implementation
2008-07-06 unc0rr New mushrooms map by Tiyuri
2008-07-05 unc0rr Mention french translator on About page
2008-07-05 unc0rr Enable fullscreen switching back, now it's bound on F12
2008-07-05 unc0rr Build system scripts for new map
2008-07-05 unc0rr Draw explosions for every kind of explosion
2008-07-05 unc0rr Add new map by Maciej Mrozinski
2008-07-04 unc0rr Update explosion graphics
2008-07-04 unc0rr Better ?? implementation of explosion
2008-07-04 unc0rr Testing explosion particles implementation
2008-07-01 unc0rr Install all dlls from bin folder
2008-07-01 unc0rr Qt 4.4 needs this in win32
2008-07-01 unc0rr Fix resource compilation
2008-06-30 unc0rr - Fix previous commit
2008-06-30 unc0rr Update hedgewars icon for windows
2008-06-30 unc0rr Fix icon compilation in Windows
2008-06-27 unc0rr - Fix accidental network breakage
2008-06-27 unc0rr Lemonade taunt
2008-06-27 unc0rr Wave and Hurrah taunts
2008-06-27 unc0rr Hopefully done taunts implementation
2008-06-27 unc0rr Further work on taunts
2008-06-26 unc0rr Start implementing waves
2008-06-25 unc0rr Set svn:eol-style to native
2008-06-25 unc0rr Set svn:eol-style to native
2008-06-25 unc0rr Mention translators on about page
2008-06-25 unc0rr Oops, forgot file
2008-06-25 unc0rr Add Bulgarian translation
2008-06-25 unc0rr Add Slovak translation
2008-06-25 unc0rr Add German translation
2008-06-25 unc0rr Update Italian translation
2008-06-23 unc0rr Make engine compilable without debugging on
2008-06-22 unc0rr Complete exit confirmation implementation
2008-06-22 unc0rr Start exit confirmation implementation
2008-06-19 unc0rr - Decrease default girders number
2008-06-19 unc0rr Fix bad sprite when you jump and get hit
2008-06-19 unc0rr Hydrant map
2008-06-18 unc0rr Update changelog
2008-06-18 unc0rr Update russian translation
2008-06-18 unc0rr Set version to 0.9.4 0.9.4-release
2008-06-18 unc0rr Fix training
2008-06-18 unc0rr - Fix firepunch sprite direction when use in high jump
2008-06-18 unc0rr Damaged hedgehog rotates when its speed is far enough from zero
2008-06-18 unc0rr Damaged hedgehog animation
2008-06-18 unc0rr Winners clan hedgehogs smiling with big smile
2008-06-18 unc0rr Whip animation
2008-06-18 unc0rr Update first aid animation
2008-06-18 unc0rr Draw explosion on kamikaze
2008-06-18 unc0rr Hedgelove map
2008-06-17 unc0rr Some fixes
2008-06-17 unc0rr Update copyright information
2008-06-17 unc0rr Don't let updated hedgewars version to make errors due to old weapons.ini
2008-06-17 unc0rr Fix Island theme objects placing
2008-06-17 unc0rr Implement drowning hedgehog sprite
2008-06-17 unc0rr Fix warnings
2008-06-17 unc0rr Hedgehogs on the left side of the map look to the right and vice-versa
2008-06-17 unc0rr In forts mode, hedgehogs on the left look at the right, and vice-versa
2008-06-17 unc0rr Fix AI mortar bugs
2008-06-17 unc0rr Small grenade physics change
2008-06-17 unc0rr Update Polish translation
2008-06-17 unc0rr - Update Italian translation
2008-06-16 unc0rr - Bots can use mortar
2008-06-12 unc0rr - Fix chat state at start
2008-06-11 unc0rr Use Kamikaze sound
2008-06-11 unc0rr Enable history (bound on ` key)
2008-06-11 unc0rr Implement history for chat (27 entries), no key binding yet
2008-06-11 unc0rr Fix demo records of rounds restored after saving
2008-06-11 unc0rr Get rid of old console
2008-06-11 unc0rr Use kamiakze sprite
2008-06-10 unc0rr Kamikaze icon in ammo menu
2008-06-10 unc0rr Updated Polish translation
2008-06-09 unc0rr Kamikaze weapon
2008-06-09 unc0rr Prepare for new weapon 'Kamikaze'
2008-06-09 unc0rr Ooops, actual fix
2008-06-09 unc0rr Fix Baseball, whip, firepunch attacking on slope
2008-06-09 unc0rr Don't push attacking hedgehog when using whip or baseball
2008-06-09 unc0rr Fix firepunch direction when attacking from high jump
2008-06-09 unc0rr Fix another issue with chat, when chat string come just after 'NextTurn' cmd, thus setting Lag flag to true
2008-06-08 unc0rr Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
2008-06-06 unc0rr Draw tags a bit higher due to hats introduction
2008-06-06 unc0rr Make sprite look as it was intended to
2008-06-06 unc0rr Prevent wrong aim direction when using rope after high jump
2008-06-03 unc0rr Use new icon in team selecting widget
2008-06-02 unc0rr Update polish translation
2008-06-02 unc0rr Fix a bug with automatic weapon switching when attacking from rope
2008-06-01 unc0rr - Quick hack for hats
2008-06-01 unc0rr - Add CMake script for Hats folder
2008-06-01 unc0rr Add hats folder
2008-06-01 unc0rr Don't let jumping hedgehog to move others
2008-05-30 unc0rr Fix hedgehog jump animation after turn end
2008-05-30 unc0rr Ammo count == 9 is infinite
2008-05-29 unc0rr Update Italian translation
2008-05-29 unc0rr Fix mortar clusters spread direction
2008-05-28 unc0rr Fix idle animation
2008-05-28 unc0rr Use turnsleft sprites to indicate turns left to activate ammo
2008-05-28 unc0rr Update ammo menu icons
2008-05-28 unc0rr Mortar sprite
2008-05-28 unc0rr Aim at high speed when performing rope swinging
2008-05-28 unc0rr - Show crosshair while rope swinging
2008-05-27 unc0rr Get rid of unused Surface parameter
2008-05-27 unc0rr Fix forts mode to take in account clans, not teams
2008-05-26 unc0rr Idle hedgehog animation
2008-05-26 unc0rr Fix bug in hwSqrt when calculating square root of number >= 65536
2008-05-26 unc0rr Allow aiming while moving
2008-05-25 unc0rr Minimum number of hedgehogs in team is 1 now
2008-05-25 unc0rr Add nickname to message in more appropriate place
2008-05-25 unc0rr Use nick from frontend to prepend chat messages
2008-05-24 unc0rr Fix chat behavior
2008-05-24 unc0rr - 't' key for entering chat message
2008-05-24 unc0rr Preparing to have gsChat gamestate
2008-05-24 unc0rr - Start chat implementation: chat strings are on the screen
2008-05-22 unc0rr Fix bug with holding switch tool
2008-05-21 unc0rr Use firepunch sprite
2008-05-19 unc0rr Stub for chat implementation
2008-05-18 unc0rr - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
2008-05-17 unc0rr Better rope
2008-05-17 unc0rr Update City theme
2008-05-17 unc0rr Add City theme by Tiyuri
2008-05-17 unc0rr Add theme and map Plane by Tiyuri
2008-05-17 unc0rr Fix 'AI may break demos playing' message while loading saves
2008-05-16 unc0rr Add Island theme by Tiyuri
2008-05-16 unc0rr Add map 'Hedgewars' by Tiyuri
2008-05-14 unc0rr Mention Luca Bonora on About page
2008-05-14 unc0rr Add italian translation by daimadoshi85
2008-05-14 unc0rr Fix some bugs with dropping from parachute
2008-05-13 unc0rr Initial support for attacking from rope
2008-05-12 unc0rr - Continue preparation for implementing attack from rope and parachute
2008-05-12 unc0rr Some preparation work for attacking from rope, parachute and etc.
2008-05-11 unc0rr Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
2008-05-11 unc0rr Timer as hedgehog message (avoid possible desync in very rare cases)
2008-05-10 unc0rr Implement whip weapon
2008-05-10 unc0rr Initial implementation of mortar
2008-05-10 unc0rr Use default ammostore string size for weapons number instead of predefined const
2008-05-09 unc0rr Remove temporary debug messages
2008-05-09 unc0rr If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
2008-05-08 unc0rr Remove recently added debug, as cluster bomb issue is fixed
2008-05-08 unc0rr It looks like fix for cluster bomb issue...
2008-05-08 unc0rr - Small optimization to hwFloat
2008-05-08 unc0rr Fix handling '/skip' command during net game
2008-05-08 unc0rr - Small optimization in hwFloat
2008-05-08 unc0rr - Some changes in clusters initialization
2008-05-08 unc0rr Now really fix issue with mines on top of cases
2008-05-08 unc0rr Fix mines on top of the case issue also
2008-05-08 unc0rr Fix collecting cases after teleportation
2008-05-08 unc0rr Fix issue with hedgehog on top of the hedgehog with pickhammer
2008-05-08 unc0rr Set radius for clusters of clusterbomb
2008-05-07 unc0rr Fix bug with demos and saves after restoring round from save
2008-05-07 unc0rr Fix potential queue error in rare cases
2008-05-06 unc0rr Use constant generated by cmake for version string
2008-05-06 unc0rr Double increase collision array size
2008-05-06 unc0rr More verbose video parameters setting
2008-05-04 unc0rr - Better error handling when creating the window
2008-05-04 unc0rr Implement LIST command
2008-05-04 unc0rr Finish conversion
2008-05-04 unc0rr Modify protocol implementation functions interface (convertation not yet finished)
2008-05-02 unc0rr Fix attack direction when perform somersault
2008-05-01 unc0rr - Add comment
2008-05-01 unc0rr Handle QUIT of the master: disconnect all roommates
2008-05-01 unc0rr 'In room' state stub
2008-05-01 unc0rr Handle password parameter on JOIN
2008-05-01 unc0rr - Remove old hwserv code
2008-05-01 unc0rr - Fixed some bugs
2008-04-30 unc0rr - Some improvements in core
2008-04-30 unc0rr Better QUIT handling imlementation - reduces function return values count
2008-04-30 unc0rr Properly handle QUIT command. Now, we can concentrate on protocol implementation
2008-04-30 unc0rr - Improve server core
2008-04-30 unc0rr Some work on newhwserv
2008-04-27 unc0rr Fix version number on about page 0.9.3-release
2008-04-27 unc0rr Temporarily disable screenshots as they cause segfault
2008-04-27 unc0rr Repair cheese and volcano maps
2008-04-27 unc0rr Fix training
2008-04-27 unc0rr - Some debug info
2008-04-27 unc0rr Update copyright info in source files headers
2008-04-27 unc0rr Update version and protocol number
2008-04-27 unc0rr Update README and ChangeLog
2008-04-27 unc0rr Add win32 resource compilation under mingw (used sim-im srcs as example)
2008-04-27 unc0rr Fix Snow theme
2008-04-27 unc0rr - Fix baseball bat
2008-04-26 unc0rr Try new approach for netserver
2008-04-26 unc0rr Desert Eagle and Shotgun shot animations
2008-04-25 unc0rr Fix jumping hedgehog sprite
2008-04-25 unc0rr - Fix warning
2008-04-25 unc0rr One more sound
2008-04-25 unc0rr Mention Tyuri in copyrights and on About page
2008-04-25 unc0rr - Fix sounds when the turn is skipped
2008-04-25 unc0rr Use more sounds
2008-04-24 unc0rr - New statistics
2008-04-24 unc0rr Hedgehog death animation
2008-04-24 unc0rr - Use more sounds
2008-04-24 unc0rr - Some more sounds
2008-04-24 unc0rr - Fix introduced bug with hh physics
2008-04-24 unc0rr Use some more sounds
2008-04-24 unc0rr Merge some more sounds
2008-04-22 unc0rr Fix hedgehog-on-rope animation
2008-04-22 unc0rr Fix shotgun disappering when shooting
2008-04-22 unc0rr Add doc desribing use cases of voice sounds
2008-04-22 unc0rr Remove old themes
2008-04-22 unc0rr Repair round statistics
2008-04-22 unc0rr Oops
2008-04-22 unc0rr - Fix braindead shotgun shot arithmetics
2008-04-21 unc0rr - Fix too long delay between shotgun and deagle shots
2008-04-21 unc0rr Animate baseball bat attack
2008-04-20 unc0rr Teleport animation
2008-04-19 unc0rr Handle the case when the room is already created by someone else
2008-04-19 unc0rr Introduce function to atomically change both lists
2008-04-19 unc0rr Remove deprecated files
2008-04-18 unc0rr Start work on standalone server in Haskell
2008-04-18 unc0rr Fix a warning
2008-04-17 unc0rr Use blowtorch sprites
2008-04-15 unc0rr Fix bug with handling keys while it is AI's turn
2008-04-13 unc0rr Add sprite for pickhammer
2008-04-13 unc0rr Also, repair weapon count show in ammo menu
2008-04-13 unc0rr Repair weapon name show in ammo menu
2008-04-13 unc0rr Get rid of DXOutText call
2008-04-13 unc0rr Get rid if deprecated Surface parameter of Draw* calls
2008-04-13 unc0rr Fix warnings
2008-04-13 unc0rr Fix broken logic for the new parachute feature
2008-04-12 unc0rr Remove tailing spaces in some places
2008-04-12 unc0rr - Fix hedgehog moveing direction after being shot by shotgun
2008-04-12 unc0rr - Small formatting changes
2008-04-12 unc0rr Automatically use parachute when vertical speed is high enough
2008-04-05 unc0rr - Use baseball-in-hand sprite
2008-04-02 unc0rr Test commit (set svn:eol-style to native)
2008-04-02 unc0rr Update some copyright info
2008-04-01 unc0rr - Fix counting damage given to mines
2008-04-01 unc0rr - Add statistics info for ammo used in step and whether it is damaging ammo
2008-04-01 unc0rr Use 'first blood' sound
2008-04-01 unc0rr Fix tunnel drawing (specially for desert eagle)
2008-03-29 unc0rr Aware that not visible pixels are not ground, whatever their color under alpha-channel is
2008-03-25 unc0rr By Tiyuri:
2008-03-25 unc0rr Use hedgehog with air attack weapon sprite
2008-03-25 unc0rr - Use hedgehog jumping sprite
2008-03-25 unc0rr Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
2008-03-24 unc0rr Use 'rope gun' sprite
2008-03-24 unc0rr Use 'regular standing' and 'rope swing' hedgehog sprites
2008-03-23 unc0rr Fix fall without damage trick, which could be performed with not attached rope
2008-03-23 unc0rr Fix bug allowing to make stacks of hedgehogs with teleport
2008-03-21 unc0rr Fix drill bug
2008-03-21 unc0rr Fix accessing to freed memory
2008-03-20 unc0rr Sprites update by Tiyuri
2008-03-14 unc0rr Use sounds 'stupid' and 'missed'
2008-03-14 unc0rr Start implementing better statistics implementation (does nothing yet)
2008-03-14 unc0rr Fix potentional syncronizing bug
2008-03-13 unc0rr Fix memory corrupt due to wrong parameter in sizeof()
2008-03-11 unc0rr Forgot to svn add file :P
2008-03-10 unc0rr Snow theme and some sprites update by Tiyuri
2008-03-09 unc0rr Fix hedgehogs switching hang
2008-03-08 unc0rr Fix arithmetics
2008-03-07 unc0rr 2 frames demo flake
2008-03-07 unc0rr Finish flakes implementation
2008-03-07 unc0rr Flakes concept, still need some development
2008-03-07 unc0rr Oops, forgot a file
2008-03-07 unc0rr - Use cloud as 'visual gear'
2008-03-07 unc0rr Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
2008-03-07 unc0rr - 'Incoming!' shout when the plane appears
2008-03-07 unc0rr - Your hedgehogs says you: "Yes, sir"
2008-03-07 unc0rr - Commit voice sounds by Stephen Alexander
2008-03-07 unc0rr Fix teleportation bug spotted by Tiyuri
2008-03-05 unc0rr Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
2008-03-04 unc0rr Tiyuri
2008-03-04 unc0rr Set svn:eol-style to native
2008-03-04 unc0rr Oops, forgot to svn add theme contents
2008-03-04 unc0rr - Massive images update by Tiyuri
2008-02-27 unc0rr Polish translation by Maciej Mroziński
2008-02-25 unc0rr Make AI aware of new high jump technique (there's still an issue with two successive jumps)
2008-02-25 unc0rr Make high jump behaviour like in worms (back somersault)
2008-02-24 unc0rr - More accurate rope collision detection
2008-02-22 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
2008-02-21 unc0rr - Bring back usual console look
2008-02-21 unc0rr Some bugfixing
2008-02-21 unc0rr Start console OpenGL reincarnation
2008-02-05 unc0rr - Handle new command in game record and net
2008-02-05 unc0rr - New command 'set weapon'
2008-02-03 unc0rr Full support for out-of-source build
2008-02-02 unc0rr First steps to support out-of-source build
2008-02-01 unc0rr - Store sky color in theme cfg file
2008-01-31 unc0rr Hopefully finish freebsd port
2008-01-30 unc0rr Try to prepare freebsd port for 0.9.2. Not finished yet.
2008-01-28 unc0rr Solve problem with crosshairs
2008-01-28 unc0rr Convert the rest of rotated sprites to be rotated by OpenGL
2008-01-28 unc0rr - Some optimizations
2008-01-28 unc0rr Add alpha-channel to maps
2008-01-28 unc0rr - Reanimate Volcano theme
2008-01-28 unc0rr Don't update all land texture when drawing tunnel (saves video throughput)
2008-01-28 unc0rr - Enable back console (doesn't render yet)
2008-01-27 unc0rr - Add alpha-channel to all sprites left
2008-01-27 unc0rr - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
2008-01-27 unc0rr Store Land surface in memory:
2008-01-27 unc0rr Introduce UpdateLandTexture function to update just parts of surface
2008-01-27 unc0rr - Update land texture after explosions
2008-01-27 unc0rr Fix a bug introduced in previous revision (accidental delete of land surface)
2008-01-27 unc0rr Now game looks almost like it did before switching to OpenGL
2008-01-27 unc0rr Add alpha-channel to horizont sprites
2008-01-27 unc0rr More sprites are visible
2008-01-27 unc0rr Now hedgehogs are seen on map :)
2008-01-27 unc0rr Now land texture renders properly
2008-01-26 unc0rr Enable back fps counter
2008-01-26 unc0rr - Start conveting pngs to have alpha-channel
2008-01-26 unc0rr Enable water waves back
2008-01-25 unc0rr Respect alpha channel
2008-01-25 unc0rr Now show sprites too
2008-01-25 unc0rr Some further work on switching to OpenGL rendering
2008-01-25 unc0rr Start conversion to OpenGL rendering
2008-01-22 unc0rr Some changelog fixes 0.9.2-release
2008-01-22 displacer manual added
2008-01-22 unc0rr Update README
2008-01-22 displacer gcc 4.3 fixes
2008-01-21 unc0rr Add misc files from my working copy
2008-01-21 displacer delimiter changed
2008-01-21 displacer hhnum regression fix
2008-01-20 unc0rr Perform small optimization of sqrt
2008-01-20 unc0rr - Remove debug
2008-01-20 unc0rr Some debug stuff
2008-01-20 unc0rr More verbose awareness message
2008-01-20 unc0rr Oops, this is right fix for assert
2008-01-20 unc0rr - Small cleanup
2008-01-20 displacer name fix
2008-01-20 unc0rr Ignore many files, created by build system
2008-01-20 unc0rr Fix infinity.png not to stretch
2008-01-20 unc0rr More changelog fix
2008-01-20 unc0rr Some fixes
2008-01-20 unc0rr Fix version number
2008-01-20 unc0rr Update changelog
2008-01-20 unc0rr Translation fixes
2008-01-20 displacer missing header
2008-01-20 displacer tr()s everywhere
2008-01-20 unc0rr More translation updates
2008-01-20 displacer strange tr()
2008-01-20 unc0rr Fix all issues with make package_source on my system
2008-01-20 unc0rr Update russian translations
2008-01-20 displacer can not save Default weapon set
2008-01-20 displacer delete weapon set should work fine now
2008-01-20 unc0rr Switch back to SelWeaponWidgets everywhere
2008-01-20 unc0rr - Use shotgun training as more attractive than the second one with bazooka
2008-01-20 unc0rr Oops, forgot file
2008-01-20 unc0rr - Add 'Delete' button to demos and saves pages
2008-01-20 unc0rr - Fix layout on options page
2008-01-20 displacer delete weapon button added
2008-01-20 displacer edit weapons is really edit now
2008-01-20 unc0rr New infinity picture
2008-01-19 unc0rr Last template for now
2008-01-19 unc0rr And... one more
2008-01-19 unc0rr LandTemplates++
2008-01-19 unc0rr +1 land template
2008-01-19 unc0rr One more crazy land template
2008-01-19 unc0rr One more land template (pretty good IMO)
2008-01-18 unc0rr Use new ammo icon for switching tool
2008-01-18 unc0rr New animated switching sign
2008-01-17 unc0rr Try to fix SDL problem
2008-01-15 displacer missing header fix
2008-01-14 unc0rr There is weapon scheme combo also on pageSimpleGame
2008-01-14 unc0rr Make team health bar surface transparent
2008-01-12 displacer weapon names transmitted over network
2008-01-12 displacer "Default" weapon is now default :)
2008-01-11 unc0rr - Fix undefinite function result
2008-01-11 unc0rr - Revert previous debug things
2008-01-11 unc0rr Fix previous commit
2008-01-11 unc0rr Some debug stuff
2008-01-11 displacer pre-alpha network weapons selection
2008-01-09 displacer working multiplayer weapons combo
2008-01-09 displacer update weapons combo fixed
2008-01-08 displacer working save weapons to file
2008-01-07 displacer prepare weapons combo
2008-01-07 displacer code size reduse
2007-12-30 unc0rr Better tags switching sequence
2007-12-30 unc0rr Finally, get rid of large stupid StoreSurface
2007-12-30 unc0rr The rest of stuff converted to sprites
2007-12-30 unc0rr Convert some stuff to sprites
2007-12-26 unc0rr Header cleanup in hwform.cpp
2007-12-26 unc0rr - Header cleanup in game.cpp
2007-12-26 unc0rr Teleport ammo picture added
2007-12-20 displacer some copy/paste code removed
2007-12-20 displacer select default and save weapons added
2007-12-19 unc0rr Some misc fixes
2007-12-19 displacer working weapons select
2007-12-19 displacer . is needed for cmake
2007-12-19 displacer Qt 4.3 version only style define
2007-12-17 unc0rr Move map view also when we have no window focus
2007-12-17 unc0rr Save some vertical pixels using fewer margin in HWMapContainer
2007-12-16 unc0rr Fix AI breaking demos and saves in some cases
2007-12-16 unc0rr Remake widgets layout on PageNetServer
2007-12-16 unc0rr Save and restore window size
2007-12-16 unc0rr - Save after save now works
2007-12-15 unc0rr - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
2007-12-15 unc0rr Actually pass host and port values to NetConnect method
2007-12-15 unc0rr Fix project and translate more entries
2007-12-15 unc0rr Update translation
2007-12-15 unc0rr - Share much code between models
2007-12-15 unc0rr UDP server list model
2007-12-15 unc0rr Abstract HWForm from custom PageNet implementation
2007-12-15 unc0rr Start move from custom widgets to custom models
2007-12-15 unc0rr Fully implement www server list via model
2007-12-15 unc0rr "QT" is "Qt" really
2007-12-15 unc0rr - Parse new XML from www (now valid)
2007-12-14 unc0rr Unregister server in servers list when the game is started
2007-12-14 unc0rr - Simplify net game objects relationship
2007-12-14 unc0rr - Fix some stupid object casts
2007-12-14 unc0rr Make use of server port option
2007-12-13 unc0rr Basic concept for net server options page (subject to change)
2007-12-13 unc0rr Fix network game bug caused by recent protocol changes
2007-12-13 unc0rr - Temporary set delimiter to *, as \t seems to be endline now in Qt
2007-12-13 unc0rr Finish asking host/port dialog implementation
2007-12-13 unc0rr Class to ask host/port to connect to ('Specify' button on PageNet)
2007-12-13 unc0rr - Fix for hedgehogs switching
2007-12-13 unc0rr Don't spam traffic in network game
2007-12-13 unc0rr Update copyright header
2007-12-13 unc0rr - Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
2007-12-13 unc0rr Use list instead of array (no limit for network packets amount)
2007-12-13 unc0rr Move nick edit to PageOptions
2007-12-13 unc0rr Some work on network widgets
2007-12-12 unc0rr Extract IP from XML
2007-12-10 displacer some more layout tune
2007-12-10 displacer sizeHint for items Widget
2007-12-10 displacer zero weapons count is allowed
2007-12-10 displacer forget file
2007-12-10 displacer first buggy infinity state for weapons
2007-12-10 displacer some layout tune
2007-12-09 unc0rr Fix some bugs
2007-12-09 unc0rr Fix bad behavior when quickly click Connect button more than once
2007-12-09 unc0rr - Switch between local and internet game
2007-12-09 unc0rr Register in www works
2007-12-09 unc0rr Fix some bugs
2007-12-09 unc0rr Half implement registration in servers list
2007-12-09 unc0rr Half implement possibility for different backends of servers list
2007-12-06 displacer back to black colored weapons
2007-12-06 displacer mask applied
2007-12-06 displacer more icons at weapon select
2007-12-02 unc0rr Oops, forgot to save file before commiting
2007-12-02 unc0rr Button for renaming demo and save files
2007-12-02 unc0rr 's' key to speed up demo playing
2007-12-01 unc0rr Sample WWW server list class
2007-11-30 displacer weaponItem added
2007-10-26 unc0rr Respect omen on about page
2007-10-21 unc0rr - New training (not finished yet)
2007-10-20 unc0rr New game flag for non-destroyable land
2007-10-20 unc0rr Add theme and map by omen (with fixes by me)
2007-10-07 unc0rr - Update protocol doc
2007-10-07 unc0rr Add doc, describing protocol details (in russian)
2007-10-07 unc0rr Better Net page
2007-09-30 unc0rr Use same team colors everywhere
2007-09-30 unc0rr - Add 'Mission Fail' trigger type
2007-09-29 unc0rr - Fix some warnings
2007-09-27 unc0rr Add 'Successful finish' trigger
2007-09-24 displacer abstract class for items container (hedgehogs num, bullets, etc.)
2007-09-22 unc0rr Fix warnings
2007-09-22 unc0rr - Training format change
2007-09-22 unc0rr Quite good targets sequence
2007-09-22 unc0rr Oops, fix compile
2007-09-22 unc0rr Now trainings can have custom ammostore
2007-09-22 unc0rr Add ammostores in frontend, should help further ammostores implemetation
2007-09-22 unc0rr - Make hwengine protocol more obvious
2007-09-21 unc0rr Let hedgehog position be taken from config, still more work is needed
2007-09-21 unc0rr - Use current screen color depth in engine
2007-09-21 unc0rr Add CurrentHedgehog variable which simplifies code
2007-09-20 unc0rr Special game mode allowing the only clan on map for training mode
2007-09-18 unc0rr Select weapon scheme page
2007-09-18 unc0rr Fix THandle -> TThreadID
2007-09-18 displacer new files added
2007-09-18 displacer kdevelop project add, initial weapons scheme button
2007-09-18 unc0rr First step to store trainings in files
2007-09-15 unc0rr Triggers PoC: targets are spawned right after the previous damaged
2007-09-15 unc0rr - Fix some triggers bugs
2007-09-14 unc0rr Triggers proof-of-concept
2007-09-11 unc0rr Sorry, this is not needed
2007-09-11 unc0rr Fix win32 packages
2007-09-10 unc0rr Basic gtTarget support
2007-09-09 unc0rr Start implementing triggers in engine
2007-09-08 unc0rr Better stub for Training mode
2007-09-06 unc0rr More work on Training mode
2007-09-06 unc0rr Prepare to new page 'Training'
2007-09-06 unc0rr Rename PageLocalGame -> PageSimpleGame due to future changes
2007-08-24 unc0rr Some stuff to get good results from make 'package_source'
2007-08-22 unc0rr Oops, forgot file
2007-08-20 unc0rr Update translation
2007-08-20 unc0rr Better 'Load' page
2007-08-20 unc0rr Working 'Load' page
2007-08-20 unc0rr - Some changes to make build process clear
2007-08-20 unc0rr By default, turn 'alt damage show' option off
2007-08-20 unc0rr New palette of team colors
2007-08-18 unc0rr Fix some warnings
2007-08-18 unc0rr One more security fix (check size of QList before using QList::operator[])
2007-08-18 unc0rr - Update copyright header
2007-08-18 unc0rr - Highlight more undefined behavior of net protocol
2007-08-16 displacer gcc 4.3 related patch - missing header added :)
2007-08-16 displacer hedgehogs num bug fixed
2007-08-16 displacer improved bad message show
2007-08-16 unc0rr Highlight some bad behavior of network server/clients
2007-08-16 unc0rr - Small fixes
2007-07-21 unc0rr Small fixes
2007-07-21 unc0rr Save some memory
2007-07-21 unc0rr Fix some bug, finish playlist implementation
2007-07-20 unc0rr Finalize basic playlists implementation
2007-07-20 unc0rr Initial playlists support
2007-07-20 unc0rr - Simplify build system files
2007-07-15 unc0rr Improve land generator
2007-07-15 unc0rr UFO Sound
2007-07-15 unc0rr Desert Eagle sound
2007-07-14 unc0rr Fix bug when hedgehog moves not right after it is kicked
2007-07-13 unc0rr - TeamHealthSorter refactored to know about clans
2007-07-13 unc0rr Bots aims not directly at the center of enemy hedgehog
2007-07-12 unc0rr Get possible screen resolutions from SDL library
2007-07-12 unc0rr Only bots of 1-3 level use AirAttack weapon
2007-07-08 unc0rr - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
2007-07-03 unc0rr Fix hedgehogs switching
2007-07-03 unc0rr Fix warnings
2007-07-03 unc0rr Clan-based hedgehogs switching
2007-07-03 unc0rr - Introduce clans (teams with same color)
2007-07-03 unc0rr Fix regression introduced by previous commit
2007-07-02 unc0rr Convert teams list to array
2007-07-02 unc0rr Proto change: set color in addteam command
2007-07-02 unc0rr Fix some warnings
2007-07-01 unc0rr Fix AI jumping to wrong direction on the turn start
2007-07-01 unc0rr - Better randomness of placing hedgehogs on the land
2007-06-17 unc0rr - Get rid of ammoProp_AttackInFall and gstFalling
2007-06-11 unc0rr Small fixes
2007-06-11 unc0rr - Many fixes related to hh switcher
2007-06-07 unc0rr Ability to choose which info is shown above hedgehogs
2007-06-06 unc0rr - Various small fixes
2007-06-04 unc0rr Fix typo
2007-06-04 unc0rr - Fix some stupid bugs in collisions detecting code
2007-06-03 displacer "Setup" button instead of "New team", exclude playing teams from setup
2007-06-03 unc0rr - Fix some bugs
2007-05-30 unc0rr Save saves in Save directory
2007-05-30 unc0rr Update easter egg image
2007-05-29 unc0rr Fix the color of tag with damage by shotgun shot
2007-05-29 unc0rr Easter egg (with stub image, will paint later)
2007-05-27 unc0rr Option for alternative damage tags
2007-05-27 unc0rr Fix collision with current hedgehog
2007-05-27 unc0rr - One more land template
2007-05-27 unc0rr - Check for incoming buffer overflow
2007-05-26 unc0rr Teleported hedgehog picks up cases
2007-05-26 unc0rr One more land template
2007-05-26 displacer num hedgehogs while new team addition (dirty) fixed
2007-05-26 unc0rr Tags with current damage
2007-05-24 unc0rr - Fix some collision bugs
2007-05-24 unc0rr Teleportation tool
2007-05-24 unc0rr - Fix desert eagle
2007-05-22 unc0rr - Fix bug with desert damaging current hedgehog
2007-05-21 unc0rr - Don't kick cases by moving hedgehog
2007-05-21 unc0rr Fix using parachute while staying on the ground
2007-05-18 unc0rr - Remove deprecated code
2007-05-18 unc0rr Fix firepunch regression
2007-05-14 unc0rr Moving hedgehog could get another hedgehog moving forward
2007-05-10 unc0rr Simplify reading from file ;)
2007-05-09 unc0rr - Further work on new collisions implementation
2007-05-07 unc0rr New loading progress sprite code
2007-05-07 unc0rr Bots know shotgun behavior better
2007-05-06 unc0rr Now really fix compilation
2007-05-06 unc0rr Fix compilation on 64bit arch
2007-05-05 unc0rr - A good implementation of shotgun
2007-05-04 unc0rr Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
2007-05-02 unc0rr Fix collision info artifacts in Land array when two objects intersect
2007-05-02 unc0rr Mines also collide
2007-05-02 unc0rr Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
2007-03-19 unc0rr Increase "proto version", as the current engine isn't compatible with 0.9 one
2007-03-19 unc0rr Use freepascal's routines to manipulate threads
2007-03-17 unc0rr Oops, sorry...
2007-03-17 unc0rr - Get rid of operator := to have GPC support
2007-03-15 displacer merge fixes from branch
2007-03-15 displacer merged new team from branch
2007-03-11 unc0rr - Fix most of the warnings in hwengine
2007-02-26 unc0rr Use right way of finding and using Qt4 in CMake
2007-02-24 unc0rr - Fix warning
2007-02-24 displacer disable start game button with teams num < 2
2007-02-23 unc0rr Blow torch icon
2007-02-23 unc0rr Fix for NSIS .lnk workaround
2007-02-23 unc0rr Fix "/capture" command
2007-02-23 unc0rr Fix run with DEBUGFILE turned off
2007-02-23 unc0rr Engine debug file off
2007-02-23 unc0rr - Change proto version to 4
2007-02-23 displacer form size increased (network chat is now fit into window initially)
2007-02-23 displacer removed purged ethereal theme entry
2007-02-23 displacer network bots are now displayed in teamselect widget
2007-02-23 displacer correct team info in frames (displaying bots difficulty fixed)
2007-02-23 displacer connect to removed signal fixed (console warning)
2007-02-21 displacer GPL headers added
2007-02-21 displacer change Displacer's mailbox
2007-02-21 displacer users should compile and configure package under user account :)
2007-02-21 displacer moc warnings removed
2007-02-21 displacer check for noexecstack linker compatibility (MacOS linker)
2007-02-21 unc0rr Small cleanup + fix showing wrong page at startup
2007-02-21 unc0rr Remove unneeded file
2007-02-21 unc0rr Remove unused theme
2007-02-21 unc0rr - Remove unneeded files
2007-02-21 unc0rr Small cleanup, faster compilation as a result
2007-02-21 unc0rr Update instructions
2007-02-20 displacer removed LocalCFG signal
2007-02-20 displacer some debug messages removed
2007-02-20 unc0rr - Proper fix to get network byte order
2007-02-20 displacer frewetype warning is now printed to console
2007-02-20 displacer chatWidget with nicks ready
2007-02-20 displacer vertical size fix for chatwidget
2007-02-20 displacer fixes last commit problems
2007-02-20 displacer resizing and grid problems
2007-02-20 displacer chatWidget with layout
2007-02-20 unc0rr QTextBrowser instead of QLabel+QScrollArea
2007-02-20 unc0rr Do not use SDL_Net's to/from network byte order conversion functions
2007-02-19 unc0rr Fix build
2007-02-19 unc0rr Don't let text file to confuse a terminal
2007-02-19 unc0rr Follow standarts
2007-02-19 displacer hedgehogs num bugfix for netgame
2007-02-18 unc0rr Fix parachute having crosshair
2007-02-18 displacer simple net cha added
2007-02-18 displacer problems with widget sizes for net chat
2007-02-18 unc0rr Fix regression with binds layouting
2007-02-18 unc0rr Added forgotten files to build system
2007-02-18 unc0rr - Fix creating net server in Windows issue
2007-02-18 displacer waiting state for net Go button
2007-02-17 unc0rr New net team icon
2007-02-15 unc0rr Better Sync animation :)
2007-02-14 unc0rr Now really proper fix
2007-02-14 displacer forts mode initial state added
2007-02-14 displacer fort, grave and difficulty information for net team
2007-02-14 unc0rr - Fix bad fix from previous revision .)
2007-02-13 unc0rr Fix hedgehog stopping after picking up bonus box
2007-02-13 unc0rr Better local game page layout
2007-02-13 unc0rr Fix bugs:
2007-02-12 unc0rr Fix AI using shotgun and Desert Eagle
2007-02-12 unc0rr Follow bombs and mines thrown by plane
2007-02-11 unc0rr Fix runtime warning
2007-02-11 unc0rr Better AI behavior
2007-02-11 unc0rr Many small improvements
2007-02-11 unc0rr AI thinks in separate thread
2007-02-11 unc0rr Delphi mode off
2007-02-11 unc0rr - Two more land templates
2007-02-11 unc0rr Small performance optimization
2007-02-11 unc0rr One more land template + some templates tuning
2007-02-10 unc0rr Fix bug with unexpected jumping after use of air attack or construction tool
2007-02-10 unc0rr New widgets layout on PageOptions
2007-02-10 unc0rr - Enable 'norsk' theme
2007-02-10 unc0rr - Better AI thinking behavior
2007-02-10 unc0rr Disable cheat trick with hjump
2007-02-10 unc0rr Better construction tool
2007-02-09 unc0rr Tune pickhammer
2007-02-09 unc0rr - Remake net game page
2007-02-08 displacer netserver and netonnectedclient splited to different files
2007-02-08 displacer virtual destructors for tcpBase derived classes, readarray clear removed as unneeded
2007-02-08 displacer update net servers when going to net page
2007-02-08 displacer randomly chosen ports
2007-02-08 displacer update button for udp servers list
2007-02-08 unc0rr - Bind also 9th slot
2007-02-07 displacer binded to port
2007-02-07 displacer udp server detecting experimental version (added files)
2007-02-07 displacer udp server detecting experimental version
2007-02-07 unc0rr Increased number of construction tools in ammo case
2007-02-07 unc0rr Add two files to package
2007-02-07 unc0rr Construction tool
2007-02-07 unc0rr Airplane can fly from right to left
2007-02-07 displacer lost connection to server warning message
2007-02-07 displacer segfault after endgame fixed?!
2007-02-06 unc0rr One more land template
2007-02-06 displacer final bugfixes :)
2007-02-06 unc0rr Better templates, giving more different lands
2007-02-06 unc0rr Add file to package
2007-02-06 displacer some colors and network protocol fixes
2007-02-06 unc0rr Ooops, forgot this :)
2007-02-06 displacer more correct network hhnum
2007-02-06 unc0rr Store translations in Data/Locale directory
2007-02-05 unc0rr Fix net game ;)
2007-02-05 displacer return after rungame
2007-02-05 unc0rr - Fix net game bug
2007-02-05 unc0rr - Implement hack to let ammo stores work without needed assistance of frontend
2007-02-05 unc0rr Update copyright information
2007-02-05 unc0rr - Fix getting negative coordinates of cursor
2007-02-04 displacer some debug messages disabled
2007-02-04 displacer memory leak fixed (tanks unC0Rr)
2007-02-04 unc0rr Fix IPCSocket issues
2007-02-04 displacer repeated start now allowed
2007-02-04 displacer initial colors assign fix
2007-02-04 unc0rr - Better gears placing
2007-02-04 displacer color change in slave network client is now disabled
2007-02-04 displacer adding the same command twice bug fixed for net game
2007-02-04 displacer some disconnect and remove teams bugfixes
2007-02-03 displacer colors changing config fully working (still need disabling in slaves)
2007-02-03 displacer fix fo make things working
2007-02-03 displacer small memory leak fixed
2007-02-03 displacer additional error checking
2007-02-02 displacer 3 method ;) of predicting colors
2007-02-01 unc0rr Support unicode input for chat
2007-01-28 unc0rr empty ChangeLog, just to not forget to make it for future release
2007-01-28 unc0rr AI works properly
2007-01-28 unc0rr - UFO smokes
2007-01-27 displacer network team add can be denied by server
2007-01-27 displacer network colors (alpha)
2007-01-27 unc0rr integer -> LongInt
2007-01-27 unc0rr - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
2007-01-26 unc0rr AI compiles, but doesn't work
2007-01-26 unc0rr Make SHA really work
2007-01-26 unc0rr Check land digest
2007-01-26 unc0rr Show rope
2007-01-26 unc0rr - New land generator feature: islands in the sky
2007-01-24 unc0rr - Better land generator
2007-01-24 displacer more accurate selection colors for teamselect widget
2007-01-24 displacer hedgehogs num modification now allowed to chief client only
2007-01-23 unc0rr - Show sample line
2007-01-23 unc0rr - Two more templates
2007-01-23 unc0rr - New land templates
2007-01-23 unc0rr - New Land Generator
2007-01-22 unc0rr - Fix Blow Torch and Air Attack
2007-01-21 displacer network teams hedgehogs nums modifications now working from chief client
2007-01-21 unc0rr Small fixes to bring engine to life
2007-01-21 displacer network to local teams map, addteams from server before team config bug, fixed some segfaults
2007-01-21 displacer initial hedgehogs num fixed
2007-01-21 displacer first buggy hedgehogs num net change
2007-01-21 unc0rr Fixed-point arithmetics in engine.
2007-01-18 displacer more correct net disconnection
2007-01-18 displacer disable widgets if we are slave network client
2007-01-17 displacer equal team names huge bug fixed for multiple clients
2007-01-17 displacer more correct remove net teams
2007-01-16 unc0rr Another float debug
2007-01-16 unc0rr Some fixes, revert debug code
2007-01-15 unc0rr Get further with debug
2007-01-15 unc0rr More detailed debug
2007-01-15 unc0rr Rope debug stuff
2007-01-15 unc0rr - Store more team specific values in HWTeam
2007-01-15 displacer net game image
2007-01-15 displacer Run game message added, team and config info provided for net game
2007-01-14 displacer multiple teams now available per host (still alpha)
2007-01-14 unc0rr - Fix not debug build
2007-01-14 unc0rr Team level at new place on team config page
2007-01-14 displacer CONFIG_PARAM for storing config
2007-01-14 displacer protocol changes
2007-01-14 unc0rr - New team level icons
2007-01-14 displacer isChiefClient is now correct :)
2007-01-14 unc0rr Selecting map works in net game
2007-01-14 unc0rr Fix infinite loop
2007-01-14 unc0rr Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
2007-01-14 unc0rr Oops, I should be more careful
2007-01-14 unc0rr Connect signal and slot directly for AddTeam event
2007-01-14 unc0rr Small fixes
2007-01-14 unc0rr New signals and slot for GameCFGWidget
2007-01-13 unc0rr Don't show game stats in case of interrupted by command '/quit' game
2007-01-13 displacer remove some old stuff
2007-01-13 displacer first new widgets added to net game
2007-01-12 unc0rr Oops, fix the build
2007-01-12 unc0rr - HWMapContainer sets and stores the theme
2007-01-11 displacer some changes
2007-01-11 unc0rr Game config commands are generated by GameCFGWidget
2007-01-11 displacer start all clients
2007-01-11 unc0rr Calculate land digest
2007-01-10 displacer client/server net pre-alpha
2007-01-10 displacer client/server net pre-alpha
2007-01-08 unc0rr Update some translations
2007-01-08 unc0rr Use new parameters, small protocol change
2007-01-08 unc0rr - Limit list of teams in game with 200 px
2007-01-07 unc0rr Fix for middle column not being growing in width
2007-01-07 unc0rr Forgot these files
2007-01-07 unc0rr Release mouse when keyboard focus lost
2007-01-04 unc0rr More statistics
2007-01-04 unc0rr - Better blowtorch
2006-12-19 unc0rr Better blowtorch
2006-12-17 unc0rr Attack angle constraints
2006-12-17 unc0rr Now blow torch angle can be changed during blowing :)
2006-12-17 unc0rr First implementation of Blow Torch
2006-12-15 unc0rr Use QSettings to storing config
2006-12-14 unc0rr Simplify hedgehogs physics code, make it better
2006-12-10 unc0rr Allow pause when wathing demos
2006-12-10 unc0rr Render FPS value to its own surface one time a second
2006-12-10 unc0rr 'Show FPS' and 'FPS limit' options
2006-12-10 unc0rr Implemented FPS limit and show/hide FPS value
2006-12-10 unc0rr - Implement ammo cases
2006-12-10 unc0rr Current hedgehog is on top of others in Z-order
2006-12-09 unc0rr Some Z-ordering
2006-12-09 unc0rr Hedgehogs names are drawn where the hedgehogs are
2006-12-08 displacer automatic assign of game server TCP port
2006-12-07 unc0rr - Further work on stack of pages
2006-12-07 unc0rr Stacked walking trough pages
2006-12-05 unc0rr Ammo schemes and ammo stores support in engine
2006-11-30 unc0rr Fix music loading path
2006-11-30 unc0rr Fix problems when deleting ammo
2006-11-29 unc0rr Mine Strike weapon
2006-11-29 unc0rr Let mouse cursor be closer to screen edges
2006-11-28 unc0rr Airplane sprite
2006-11-28 unc0rr - Pickhammer sound
2006-11-27 unc0rr Pause support (mouse cursor is released when the game is paused)
2006-11-26 unc0rr Watchdog for bots to prevent them from being stacked by bugs of engine physics
2006-11-26 unc0rr Less complex theme.cfg format ;) Information about image dimensions is obtained from image
2006-11-26 unc0rr Some new ammo icons from daniil
2006-11-25 displacer rollback to main.cpp.in hedgewars-0.8.1-r1
2006-11-25 unc0rr Fix for path truncating bug
2006-11-25 unc0rr Don't configure main.cpp, just hwconsts.h
2006-11-25 displacer data dir initial check (test for wrong installation)
2006-11-25 unc0rr Add installation manual
2006-11-24 unc0rr Ignore hwconsts.h
2006-11-24 unc0rr Protocol version sets in CMake
2006-11-23 unc0rr Ignore main.cpp hedgewars-0.8.1
2006-11-23 unc0rr Unneeded file
2006-11-23 unc0rr Hedgewars is now 0.8.1
2006-11-23 unc0rr Engine gets Data path from frontend
2006-11-23 displacer one else fix
2006-11-23 displacer DATADIR fixed
2006-11-23 unc0rr Add AirAttack icon to ammo menu
2006-11-23 unc0rr - Health tags over drowned hedgehogs
2006-11-23 displacer fixed absent DATA_INSTALL_DIR
2006-11-23 displacer data dir added (for linux distros)
2006-11-21 unc0rr Minimal QT 4 version supported is 4.2.0
2006-11-21 displacer some cosmetic changes
2006-11-21 unc0rr oops
2006-11-21 unc0rr Updated README.txt
2006-11-21 displacer noexecutestack object files generation fixed
2006-11-19 unc0rr Fix selecting 2nd ammo in slot %-\ hedgewars-0.8.0
2006-11-19 displacer Special thanks size fixed with large font on linux (workaround)
2006-11-19 displacer fixed: choose map for simple game is working now
2006-11-19 unc0rr Some options for 0.8 release
2006-11-19 unc0rr Add translation
2006-11-19 unc0rr Fix weird bots behavior on low fps
2006-11-18 displacer map choose from files added
2006-11-18 unc0rr Place QLabel with developers info on the QScrollArea
2006-11-18 unc0rr - Fix infinite loop when selecting weapon with ammo menu
2006-11-17 unc0rr Fix compile :)
2006-11-16 unc0rr Make teams config file name be team name
2006-11-15 unc0rr - Fix crosshair position
2006-11-15 unc0rr Add special thanks to about page
2006-11-14 unc0rr Update russian translation
2006-11-14 unc0rr Add QtXml4.dll to packing list, as it needed for QtSvg4.dll
2006-11-14 unc0rr Better-looking multiplayer page
2006-11-14 unc0rr 'Proto' class to make things easier
2006-11-13 unc0rr Add files to packages
2006-11-13 unc0rr New icons
2006-11-13 unc0rr Russian translations
2006-11-13 unc0rr About page
2006-11-12 displacer back to static QIcon
2006-11-12 displacer temporary team names fix
2006-11-12 displacer dynamic QIcon fix
2006-11-12 displacer bots power icons added
2006-11-10 unc0rr New 'Cheese' map
2006-11-06 displacer more pretty color choose
2006-11-01 unc0rr - Fixes for map mushrooms
2006-11-01 unc0rr New mushrooms map
2006-11-01 unc0rr fix finding of delphi compiler
2006-10-31 displacer background colors bugfix :(
2006-10-30 unc0rr fix install target
2006-10-30 unc0rr Better build system scripts
2006-10-29 unc0rr oops, forgot SVG lib
2006-10-29 unc0rr Hedgehog on About page
2006-10-29 unc0rr Fix hwengine target behaviour
2006-10-29 unc0rr Fix serious bug in pneumatic drill
2006-10-29 unc0rr Better-looking game config widget
2006-10-29 unc0rr No more needed dir
2006-10-29 unc0rr - New cursor
2006-10-28 unc0rr Icons for selecting bot level
2006-10-28 displacer rgb instead of rgba sending to engine
2006-10-28 displacer multiplayer colors enabled
2006-10-28 unc0rr Parachute fixes
2006-10-28 unc0rr Parachute
2006-10-27 unc0rr Fixed compilation on *nix .)
2006-10-27 unc0rr Remove very old and deprecated stuff
2006-10-27 unc0rr Implement Knowledge Base for libs/compilers bugs
2006-10-27 displacer coosing colors added
2006-10-27 unc0rr Add workaround over freepascal bug (http://www.freepascal.org/mantis/view.php?id=7613)
2006-10-26 unc0rr - Set version to 0.8
2006-10-25 unc0rr New hedgehog
2006-10-25 unc0rr Better crosshair
2006-10-19 unc0rr Support font styles
2006-10-16 unc0rr Make use of "unused" struct member (based on sdl_ttf example)
2006-10-16 unc0rr Small fixes
2006-10-16 unc0rr Better error message
2006-10-16 unc0rr - New crosshair
2006-10-14 displacer multiple classes accept signal receive bugfix
2006-10-12 unc0rr - Many small fixes
2006-10-11 unc0rr Fixed compilation with freepascal version prior to 1.9.6
2006-10-11 unc0rr Fixed weird bots behavior
2006-10-10 unc0rr Fix bots regressions
2006-10-09 unc0rr Add video driver name to debug
2006-10-08 unc0rr Bots are in the same thread as game. Fixes FreePascal issues.
2006-10-05 unc0rr Alpha channel value fix
2006-10-05 unc0rr Color fixes
2006-10-05 unc0rr Cardinal -> Longword
2006-10-05 unc0rr "About" page, not yet filled with content
2006-10-05 displacer unneded variable removed
2006-10-05 displacer static TCP Server
2006-10-05 unc0rr - Update more headers
2006-10-05 unc0rr Relicense to GPL
2006-10-05 unc0rr Preview with gradient, get rid of workaround with memory buffer
2006-10-03 unc0rr - Fixed crash with sound turned off
2006-10-02 displacer tcp sockets are incapsulated in TCPBase class now
2006-10-01 displacer base class for TCP connections :)
2006-10-01 displacer united TCP transfers for start game and receive preview
2006-10-01 displacer prepare uniting tcp classes
2006-09-28 unc0rr 'h' marks out current hedgehog
2006-09-27 unc0rr - Some improvements to volume control
2006-09-27 unc0rr Changeable volume
2006-09-26 unc0rr - Better landgen
2006-09-26 displacer working map preview
2006-09-26 displacer seems to be a near final version
2006-09-26 displacer busy variable removed
2006-09-26 displacer new more working, but still not completely working version :)
2006-09-26 displacer multiple server starting improved
2006-09-26 unc0rr "Trusted" binds
2006-09-25 unc0rr Switching between fullscreen and windowed modes on 'F' key
2006-09-24 unc0rr Many small fixes
2006-09-24 displacer first map preview added (still experimental)
2006-09-24 displacer hedgehogers number bug fixed - overallHedgehogs initialized to zero :)
2006-09-24 unc0rr Ammo menu now works!
2006-09-23 unc0rr - AmmoMenu
2006-09-22 unc0rr Soma small fixes + new land template
2006-09-21 unc0rr Preview stream doesn't need parsing now
2006-09-21 unc0rr Don't synchronize after sending preview
2006-09-21 unc0rr Fix demos usability
2006-09-21 unc0rr New clouds
2006-09-20 unc0rr Engine can generate land preview and send it via IPC
2006-09-20 unc0rr Network protocol uses integers in network byte order
2006-09-18 displacer license and copyright info added
2006-09-18 displacer teams moving order fixed
2006-09-18 displacer reset playing teams
2006-09-16 displacer team hedgehogs number improved
2006-09-16 unc0rr Fix hedgehog physics %)
2006-09-15 unc0rr Don't save demos in 'bin' dir
2006-09-15 displacer maximum number of teams and hedgehogs
2006-09-15 unc0rr - Fix AI not to damage self hedgehogs
2006-09-14 unc0rr - Fix crash in AI
2006-09-13 unc0rr - Fix 'new team' regression
2006-09-11 unc0rr - Many fixes to AI
2006-09-11 unc0rr fix 'Simple game' and playing demos
2006-09-09 unc0rr - Small fix for AI
2006-09-09 displacer teams and hedgedogs num selection added to HWgame
2006-09-03 unc0rr Fixed AI bug, introduced by previous changes
2006-09-03 unc0rr Actualize translation
2006-09-03 unc0rr Get game modes from right GameCFGWidget
2006-09-03 unc0rr Implement bot levels
2006-09-03 displacer margin reduced (space between commands in teamselect widget)
2006-09-03 displacer spacing reduced, 4 hedgehog per team by default
2006-09-03 unc0rr - Multiplayer game start button
2006-09-03 displacer first hedgehogs number selection added
2006-08-28 displacer resize bugfix
2006-08-27 unc0rr Fix engine PRNG (accidentally deleted a line)
2006-08-27 unc0rr All pages are "layouted" now
2006-08-27 unc0rr Update file headers & delete unneeded files
2006-08-27 unc0rr Use QUuid to generate seed, rand() to choose theme
2006-08-27 unc0rr - Now really fix unicode issues
2006-08-26 unc0rr Fix unicode names in net game
2006-08-26 unc0rr Fixed PRNG to properly use seed string
2006-08-20 unc0rr Various small fixes
2006-08-20 displacer resize bugfix
2006-08-20 displacer resize fix
2006-08-20 displacer flat buttons
2006-08-18 unc0rr Fix prefix issues
2006-08-18 displacer pixmap for command as its fort
2006-08-18 displacer HWTeam integration in team select widget
2006-08-18 displacer GameUIConfig* member removed
2006-08-18 unc0rr Fix compilation on *nix
2006-08-17 displacer add remove command slot fixed
2006-08-17 unc0rr - Many small fixes in engine
2006-08-16 unc0rr Fix use of slot 8 and avoid such bug in future
2006-08-16 unc0rr - 'net nickname' and 'server address' options are on PageNet
2006-08-14 unc0rr - Use right packet length
2006-08-12 unc0rr - Initialize translations earlier
2006-08-11 unc0rr Small fixes for better FPC compatibility
2006-08-11 unc0rr - Many type fixes
2006-08-10 unc0rr Small fix for 64bit compatibility
2006-08-10 unc0rr - Fixed integer->longint
2006-08-10 unc0rr Add simple SDL test app
2006-08-07 unc0rr Tool for debugging
2006-08-07 unc0rr New faster random generator
2006-08-06 unc0rr Get rid of pointer <> integer typecasts
2006-08-06 unc0rr Get rid of x86 assembler when using fpc
2006-08-06 unc0rr - On windows make packages with all needed dlls
2006-08-06 unc0rr Repair build system
2006-08-06 unc0rr - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
2006-08-06 unc0rr prepare for the next commit
2006-08-05 unc0rr - Fixed compilation
2006-07-31 unc0rr +1 layouted page
2006-07-30 unc0rr - small fix to translation
2006-07-30 unc0rr - Fix win message to appear only after all hedgehogs death
2006-07-30 unc0rr oops, forgot to commit a file
2006-07-27 unc0rr One more page become layouted
2006-07-27 unc0rr - Fix various bugs
2006-07-26 unc0rr - Fix internationalization issues
2006-07-26 unc0rr Convert all pages to classes
2006-07-25 unc0rr Predefined teams, 'simple game' doesn't need to create team
2006-07-25 unc0rr New GameCFGWidget. Now it's possible to set forts mode from ui
2006-07-24 unc0rr Start rewrite ui
2006-07-24 unc0rr - First hedgehog in team has first turn in team
2006-07-23 unc0rr - New fort
2006-07-21 unc0rr More translations
2006-07-20 unc0rr - Fixed bug with hedgehog under water using rope
2006-07-16 unc0rr - New test map
2006-07-12 unc0rr Cluster bomb
2006-07-11 unc0rr Delete two more deprecated files
2006-07-11 unc0rr Delete deprecated folder .)
2006-07-11 unc0rr - New First Aid powerup
2006-07-08 unc0rr - Unicode support for team and hedgehogs names
2006-07-03 unc0rr - More smooth hedgehogs physics
2006-06-29 unc0rr Basic save support in engine
2006-06-28 unc0rr - Changed falling damage scoring
2006-06-23 unc0rr - Many AI improvements
2006-06-20 unc0rr Show the bot thinking, when he does it after attack
2006-06-20 unc0rr Collision-related stuff
2006-06-20 unc0rr - 2 more Land templates
2006-06-20 unc0rr Many AI improvements, bots do think in separate thread
2006-06-20 unc0rr - Workaround on FreePascal textfiles parsing bug (indefinite loop while "read(f, a, b, c)")
2006-06-14 unc0rr - Start AI rewrite
2006-02-24 displacer Scroll added to team control widget
2006-02-05 unc0rr No more hedgehogs hung in air
2006-02-05 displacer colors added to teamselwidget
2006-02-05 displacer vector removed & teamselwidget moved to constructor
2006-02-04 unc0rr Fixed compile (second try)
2006-02-04 unc0rr Fixed compile
2006-02-01 unc0rr - Fixed compiling .)
2006-01-25 unc0rr - Replaced water sprite
2006-01-21 unc0rr Send run parameters by cmd line, game parameters by IPC... breaks network game
2006-01-20 unc0rr - Fixed game loading
2006-01-19 unc0rr - Fixed bubble theme object
2006-01-15 unc0rr - Rename frontend to hedgewars and compile it to engine directory
2006-01-15 unc0rr - Get rid of hwserv and runhelper
2006-01-15 displacer TeamSelect widget alpha added
2006-01-15 unc0rr - Teams health bars sorting
2006-01-12 unc0rr - New /skip command
2006-01-12 unc0rr Show team health bars, without sorting yet
2006-01-11 unc0rr - Fixed dynamit sprite
2006-01-10 displacer DefaultTeam is now default to play with single and network game
2006-01-10 displacer added default team on loading
2006-01-10 unc0rr - Removed dark pixels on the corners of health case
2006-01-09 unc0rr - Fixed console behavior
2006-01-09 unc0rr - Fixed crash in IPC code
2006-01-07 unc0rr - More binds
2006-01-07 unc0rr - Increased FPS
2006-01-05 unc0rr Better Desert Eagle and Shotgun
2006-01-05 unc0rr - Properly get seed in net game
2005-12-31 unc0rr - Anti-flood and anti-lag changes
2005-12-31 unc0rr - New rope
2005-12-28 unc0rr fixed "hang" on first run
2005-12-28 unc0rr fix to compile on Linux
2005-12-28 unc0rr With this patch the game doesn't crash when gaming by net
2005-12-27 unc0rr Now net game is near available, but exception occurs...
2005-12-27 unc0rr - Fixed slow sprite blt
2005-12-23 unc0rr More work on net game, still far from complete
2005-12-16 unc0rr - clear demos list before adding items
2005-12-16 unc0rr - improve land generation
2005-12-07 unc0rr Frontend lets define more binds
2005-12-06 unc0rr - Get rid of old frontend
2005-12-05 unc0rr Add theme objects to land
2005-12-04 unc0rr - Land generator uses templates to generate
2005-12-04 unc0rr - Fixed spawning boxes under water
2005-11-13 unc0rr - Many improvements to frontend
2005-11-09 unc0rr frontend rewrite for QT4
2005-10-26 unc0rr Binds and various fixes
2005-10-26 unc0rr Start to write QT frontend
2005-09-12 unc0rr minor code review
2005-09-11 unc0rr - Various fixes for ammo cases
2005-09-11 unc0rr - Minor code simplifying
2005-09-09 unc0rr - Mine checks whether a hedgehog is near less frequently
2005-09-07 unc0rr - Show no crosshair when using mine
2005-09-06 unc0rr Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion
2005-09-04 unc0rr Fix some issues with sound
2005-09-03 unc0rr - Mine weapon
2005-09-01 unc0rr - Show explosion
2005-08-28 unc0rr - Hedgehogs spawn points can be generated under the girder
2005-08-25 unc0rr Fixed problem with hedgehog physics when turn is over and hedgehog is jumping
2005-08-25 unc0rr Smooth change wind bar
2005-08-25 unc0rr Show wind speed on bar
2005-08-23 unc0rr - set svn:eol-style to native
2005-08-22 unc0rr - On every frame there was made one superfluous game tick resulting in variable game speed
2005-08-22 unc0rr - Support for forts game mode option. Works for demos, frontend doesn't support it.
2005-08-22 unc0rr Add current sources.
2005-08-21 root "default layout"
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