Mon, 08 Apr 2019 20:58:41 +0200 | Wuzzy | ACF5: Fix crash when skipping wave2 cut sequence with cyborg | changeset | files |
Mon, 08 Apr 2019 19:16:02 +0200 | Wuzzy | WxW: Play taunt if crate spawns between turns | changeset | files |
Mon, 08 Apr 2019 19:02:01 +0200 | Wuzzy | WxW: Don't register wall touch if not gstHHDriven | changeset | files |
Mon, 08 Apr 2019 17:59:38 +0200 | Wuzzy | WxW: Hide crate radar when no active hog | changeset | files |
Mon, 08 Apr 2019 17:44:33 +0200 | Wuzzy | WxW: If walls are disabled, spawn crate between turns | changeset | files |
Mon, 08 Apr 2019 16:00:15 +0200 | Wuzzy | Battalion: Properly spawn crate between turns | changeset | files |
Mon, 08 Apr 2019 15:51:42 +0200 | Wuzzy | New callback: onCaseDrop (called when engine MIGHT drop a crate) | changeset | files |