Thu, 08 Sep 2011 21:18:44 -0400 nemo There. Push this back on to unc0rr. This effect can still desync, 'cause it always could, but at least now the two are linked w/o argument I think.
Fri, 09 Sep 2011 02:11:51 +0200 mikade For now, don't spawn anything other than health crates.
Fri, 09 Sep 2011 03:04:15 +0200 sheepluva "fix" for a screen scaling problem I had after resizing to odd width number values
Fri, 09 Sep 2011 01:25:21 +0200 sheepluva * ShoppaKing/TrophyRace maps updated by wolfmarc
Fri, 09 Sep 2011 00:22:48 +0200 sheepluva change minimum resolution back to 640x480 (full weapon menu too big for smaller screens)
Thu, 08 Sep 2011 13:03:58 -0400 nemo oops
Thu, 08 Sep 2011 13:01:20 -0400 nemo Restore hog on team gone
Thu, 08 Sep 2011 17:44:51 +0200 sheepluva fix knight hat
Thu, 08 Sep 2011 17:59:19 +0400 unc0rr Fix loading from save desync
Thu, 08 Sep 2011 15:39:30 +0400 unc0rr Remove unnecessary and wrong check
Wed, 07 Sep 2011 11:19:10 +0400 unc0rr Replace tab with space
Thu, 08 Sep 2011 08:44:17 -0400 nemo Define 2 script callbacks to notify of hog vanishment
Thu, 08 Sep 2011 00:29:01 -0400 nemo remove debug message, clear a couple of global gear references if appropriate, fix control script
Wed, 07 Sep 2011 20:54:32 -0400 nemo Add flickery ghost grave
Wed, 07 Sep 2011 20:53:45 -0400 nemo Since shakes are still proving unsafe until camera is reworked, try a mild flash instead
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