Thu, 08 Sep 2011 21:18:44 -0400 |
nemo |
There. Push this back on to unc0rr. This effect can still desync, 'cause it always could, but at least now the two are linked w/o argument I think.
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Fri, 09 Sep 2011 02:11:51 +0200 |
mikade |
For now, don't spawn anything other than health crates.
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Fri, 09 Sep 2011 03:04:15 +0200 |
sheepluva |
"fix" for a screen scaling problem I had after resizing to odd width number values
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Fri, 09 Sep 2011 01:25:21 +0200 |
sheepluva |
* ShoppaKing/TrophyRace maps updated by wolfmarc
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Fri, 09 Sep 2011 00:22:48 +0200 |
sheepluva |
change minimum resolution back to 640x480 (full weapon menu too big for smaller screens)
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Thu, 08 Sep 2011 13:03:58 -0400 |
nemo |
oops
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Thu, 08 Sep 2011 13:01:20 -0400 |
nemo |
Restore hog on team gone
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Thu, 08 Sep 2011 17:44:51 +0200 |
sheepluva |
fix knight hat
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Thu, 08 Sep 2011 17:59:19 +0400 |
unc0rr |
Fix loading from save desync
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Thu, 08 Sep 2011 15:39:30 +0400 |
unc0rr |
Remove unnecessary and wrong check
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Wed, 07 Sep 2011 11:19:10 +0400 |
unc0rr |
Replace tab with space
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Thu, 08 Sep 2011 08:44:17 -0400 |
nemo |
Define 2 script callbacks to notify of hog vanishment
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Thu, 08 Sep 2011 00:29:01 -0400 |
nemo |
remove debug message, clear a couple of global gear references if appropriate, fix control script
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Wed, 07 Sep 2011 20:54:32 -0400 |
nemo |
Add flickery ghost grave
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Wed, 07 Sep 2011 20:53:45 -0400 |
nemo |
Since shakes are still proving unsafe until camera is reworked, try a mild flash instead
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