Sun, 11 Mar 2012 14:43:36 -0400 | nemo | First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc) | changeset | files |
Sun, 11 Mar 2012 12:19:04 -0400 | nemo | Minor optimisation for AI to cut down on hwSqrt calls | changeset | files |
Sun, 11 Mar 2012 11:39:45 -0400 | nemo | bug #336 | changeset | files |
Sat, 10 Mar 2012 23:00:39 -0500 | nemo | Add div to allow safe integer division from lua | changeset | files |
Sat, 10 Mar 2012 16:32:46 -0500 | nemo | Recount team health if modifying hedgehog health | changeset | files |
Sat, 10 Mar 2012 16:10:38 -0500 | nemo | Set default empty ammo sets. Current mission handling appears to not pass any default ammo set, so script was never getting a chance to set its own. | changeset | files |
Sat, 10 Mar 2012 15:56:36 -0500 | nemo | Avoid rare double decrement. | changeset | files |